Besides the first person, RE2R also feels a little more "kinetic" than RE7 did; your character feels like they have more options for movement, more ways to utilize their items and equipment, and a bigger arsenal in general. It's also much more story-focused, with legitimate cutscenes in between gameplay segments rather than everything being in-game through Ethan's eyes or a video tape.
I think RE7 had us at our most vulnerable yet. Ethan was not a police officer or a special forces agent or even an athletically built biker like Claire was. He was a damn IT guy. Playing as Leon or Claire in RE2R feels a little more combat-oriented, where Ethan felt like he was struggling just to survive. The horror in RE2 relies more on cinemetography and storytelling, I think, where RE7's is mostly through gameplay.
Which style of game do you prefer? Both are survival horror, but convey the concept in different ways.
I think RE7 had us at our most vulnerable yet. Ethan was not a police officer or a special forces agent or even an athletically built biker like Claire was. He was a damn IT guy. Playing as Leon or Claire in RE2R feels a little more combat-oriented, where Ethan felt like he was struggling just to survive. The horror in RE2 relies more on cinemetography and storytelling, I think, where RE7's is mostly through gameplay.
Which style of game do you prefer? Both are survival horror, but convey the concept in different ways.