Ehh? There pocketable phones with batteries over twice the capacity of Switch and 5 inch thin ones with the same capacity,.The problem is that battery tech is terribly stagnant and the Switch's battery takes up like half it's innards and three quarters of it's height. There's not much room or opportunity to actually shrink the thing down, the alternative would be shortening battery life and that just isn't reasonable with how few hours it already gets.
Ehh? There pocketable phones with batteries over twice the capacity of Switch
What does it have to do with the size of the device though? Battery tech is the same.4000 mAh batteries are tiny, easily fittable into handheld format. Yes, mobile devices have different battery usage and power draw, but that difference comes from other parts of the device, not from battery itself, right?. And unlike battieries, the rest of mobile tech is advancing pretty fast, so further shrinkage should be possible, unlike with batteries. Or are you saying that Switch battery is somehow unqiue that 4,310 mAh capacity gives more charge than the same capacity on typical phone battery. And I'm really asking, not being an ass here :) I looked it up and it seems Nintendo contracted the battery to company that specialized in phone batteries and supplied note7 for example, so at first glance it doesn't seen like there's anything unique in the battery itself.Are you serious, or are you just talking for the sake of talking?
Twice the capacity =/= twice the battery life.
There are not many mobile devices are also carrying 4,310 mAh and above batteries, and none of these devices have the power draw of a NSW or are used as a gaming device for almost constant use. I can only find TWO phones with battery sizes above 4,310 mAh, and I never seen a 8,620 mAh mobile device battery before.
Or are you saying that Switch battery is somehow unqiue that 4,310 mAh capacity gives more charge than the same capacity on typical phonme battery
What does it have to do with the size of the device though? Battery tech is the same.4000 mAh batteries are tiny, easily fittable into handheld format. Yes, mobile devices have different battery usage and power draw, but that difference comes from other parts of the device, not from battery itself, right?. And unlike battieries, the rest of mobile tech is advancing pretty fast, so further shrinkage should be possible, unlike with batteries.
I'm curious to see what Konami's next big move with Switch is.
Super Bomberman R sold very well for Switch.
No, but I sure do wonder now if you enjoy looking for opportunities to feel offended. Because I edited my post almost half an hour before your reply to make it clear I'm really asking about the battery tech instead of just being as ass :)Nice stealth insult. Because somehow you assume I am dumb enough to not know the laws of physics or numbers. That is not what I mean.
It's kinda funny to think Bethesda is the dev that's getting a head start on the console.
No, but I sure do wonder now if you enjoy looking for opportunities to feel offended. Because I edited my post almost half an hour before your reply to make it clear I'm really asking about the battery tech instead of just being as ass :)
And I really don't know much about Switch innards, I was just replying to Coricus' post, which stated battery tech was the obstacle in shrinkage. Since you obviously know more about the chips inside the console you should have included that in your first post.
squeezing PS4-levels into games seems pretty daunting task, so it's not surptising id is the first company to suceed at it, especially since they're working with their own engine.It's kinda funny to think Bethesda is the dev that's getting a head start on the console.
So, in other words, real handheld Switch is unlikely. :( And with it's doing so well I don't think Nintendo will make separate handheld that's not compatibile with it. So bassicaly 3DS and Vita are the last true handhelds. Kind of sad, especially since that death is such a non-event.I assume you knew about the innards of the Switch and the outlines of the miniaturization debate, since you raised the issue. Battery tech is indeed the obstacle in shrinkage due to the poor economic case of changing everything else.
Of course, Ninty can burn money for a custom solution to shrink the device without touching the battery, but that will not be in line with the design philosophy behind the Switch..
I hope they'll have a Switch version of Jikkyou Powerful Pro Yakyuu 2018 and PES next year. Besides that, maybe they'll revive another Hudson IP? After the success of Super Bomberman R and the 3DS Momotarou Dentetsu game (although that was licensed to Nintendo), I could see that happening.I'm curious to see what Konami's next big move with Switch is.
Super Bomberman R sold very well for Switch.
Virtual pachinkos. Played in vertical Switch mode, fueled with microtransactions. The future of entertainment!!!I'm curious to see what Konami's next big move with Switch is.
Super Bomberman R sold very well for Switch.
This is actually quite mind boggling.
I wonder what's the thinking over that on Bethesda so that they gave such a support to Nintendo, especially after none of their major games AFAIK has ever appeared on a Nintendo major console before...?
Didn't Nintendo themselves just say otherwise? That they had some big shit lined up?
A hypothetical Switch Mini would require a custom board design, of which Nvidia might not produce enough to drive cost down, which means more expensive device. This alone makes it unlikely to happen, as that will make it a undesirable product line (a more expensive SWITCH that cannot "switch").
If you opened up a Switch, you will realize that there is limited space for anything else. Everything is essential and the remaining space is battery.
So it follows that If Nintendo is to keep the standard board design, the only place to axe is the battery. This is why the all talk since reveal is focused on the battery for miniaturization. The battery is the simplest to resize and reshape as a standard component available in many shapes and sizes. It is also much cheaper than ordering a custom board. It is (and still is) the place mobile device makers will touch if they want to shrink something even more.
How do you define a handheld? I can hold my Switch in my hands, for hours, I can play it standing up, sitting down, leaning against a wall, and laying down, it goes into my bag and has a battery so it is portable. Is it the size? The 3DSLL and Vita weren't really comfortable fitting in a pocket, I would rather put them in my bag and if the only other option was to leave them at home I would do that. I guess it is hard for me to understand the problem since I bring my bag with me if I go further than the vending machine a block from my home.So, in other words, real handheld Switch is unlikely. :( And with it's doing so well I don't think Nintendo will make separate handheld that's not compatibile with it. So bassicaly 3DS and Vita are the last true handhelds. Kind of sad, especially since that death is such a non-event.
Its okay Capcom, I can wait till 2019 for REmake 2.
I do wonder how third parties are approaching the Switch now; at this point in time; Activision for example doesn't have anything for the system after Skylanders crumbled. EA is a big what if with FIFA and that smaller title. Ubisoft said more stuff is coming, but they've been silent. 2K is mostly sportgames.
Japanese third parties seem slow too. Sega only has Sonic, Bamco is slowly adding more stuff...
But what about the X2 ? Isn't it supposed to be much more energy efficient, and actually not more expensive to produce? In such a case, they can remove the necessity for a fan, and the way is open for a switch mini with the same battery capacity (and better battery life), no?
doesn't the x2 take less space though?https://d3nevzfk7ii3be.cloudfront.net/igi/GLtqLoCBIGYkS4kJ.large
Might be hard to jiggle the space, due to how tightly packed everything is. You can see the fan and the battery there.
It's big, has too short battery life and the handheld mode is already providing limited as evident with Mario Odyssey. It's a hybrid device, not pure handheld. Not that it can't function well in similiar capacity, but it still feels like an end of an era of handhelds.How do you define a handheld? I can hold my Switch in my hands, for hours, I can play it standing up, sitting down, leaning against a wall, and laying down, it goes into my bag and has a battery so it is portable. Is it the size? The 3DSLL and Vita weren't really comfortable fitting in a pocket, I would rather put them in my bag and if the only other option was to leave them at home I would do that. I guess it is hard for me to understand the problem since I bring my bag with me if I go further than the vending machine a block from my home.
they already teased a castlevania game for switch I think
Ubisoft has announced that No Man's Skylanders game for Fall 2018.Its okay Capcom, I can wait till 2019 for REmake 2.
I do wonder how third parties are approaching the Switch now; at this point in time; Activision for example doesn't have anything for the system after Skylanders crumbled. EA is a big what if with FIFA and that smaller title. Ubisoft said more stuff is coming, but they've been silent. 2K is mostly sportgames.
Japanese third parties seem slow too. Sega only has Sonic, Bamco is slowly adding more stuff...
Ubisoft has announced that No Man's Skylanders game for Fall 2018.
Activision and EA are very uncertain yeah...
Japanese third-parties are slow, but Sega has been a good supporter with Sonic, Puyo Puyo Tetris, and Atlus support.
It's still a bit slow, but it'll come.
I'm curious to see what Konami's next big move with Switch is.
Super Bomberman R sold very well for Switch.