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Bioshocker

Member
Oct 28, 2017
2,201
Sweden
It was a good show. But with little new to offer that interested me. Above all it was too much CG and too little gameplay. Why no Gears 5 gameplay? Cyberpunk looks way better now than before, though, and Halo Infinite is a must buy, so smart of them to make it a launch title for Scarlett (I expected it to be cross gen, but they said nothing of an Xbox One version so Ibguess that's out?). A bit disappointed we didn't hear a word from The Initiative, a working title and a logo would've sufficed.

Overall it's clear they're done with Xbox One now and are letting third parties handle what time is left. I don't buy that Scarlett is four times more powerful than Xbox One X meaning 24 teraflops, they have to mean something else (or being creative when they compare).
 
Oct 25, 2017
11,683
United Kingdom
Wow. Just punching into the thread for the first time and shocked to see so much negativity. I loved it and saw multiple games I would buy, but happily learned they were coming to GamePass.

I think it's because MS said they were going all out and they didn't really deliver any surprises or big wow moments.

They didn't even show off Gears 5 gameplay, their biggest game this year and it's out in 3 months.
 

VanDoughnut

Member
Oct 30, 2017
3,424
Gears showing and Halo showing was dissapointing.

I was dehyped from what they showed, just seemed like they went backwards from their previous trailers for some reason. Showing less of the games and teasing story that honestly wasn't interesting.

Ori trailer was badass though, and Kenanu Reeves reveal pretty cool. But honestly I thought their show last year was much better.
 

Yunsen

Member
Oct 25, 2017
1,762
Haven't seen a thread for it so I'm gonna throw it a shoutout:


Way to the Woods was the indie game that stood out the most to me. I love the music in this trailer.
 

Pagoto93

Banned
Nov 3, 2017
776
I'm trying to figure out what y'all really expected from a transitional E3. No one is dropping megatons for a console that doesn't officially exist yet. The Xbox One is hitting its swan song status. What we've seen is the same reason Sony likely decided not to come this year. There really was nothing to show.

Agreed. Thought it was poor but understandably poor. Only thing you can really blame them for is the awful way they handled Gears.
 

Deleted member 13077

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
2,513
I mentioned it briefly during the presser, but I do think it's time Phil stepped away from the stage. It just sounds like he's saying exactly the same things every year.

In fact, every time a Microsoft exec stepped onto the stage was a hype killer.
 

Deleted member 2172

Account closed at user request
Banned
Oct 25, 2017
4,577
Halo looked visually unimpressive for a next-gen game. Cyberpunk actually looked 10x better which is a multiplat title.
You've got to be fucking kidding me.
The Cyberpunk trailer was CGI, first of all until the very end where you saw a very noticeable difference in visual quality. The Halo Infinite footage was all in engine.
In addition to that, the Halo footage showed us incredible ray traced shadows, fantastic IQ and facial animations and seamless camera work(ala God of War 2018). You have no idea what you're talking about clearly.
 

TheUnseenTheUnheard

Attempted to circumvent ban with alt account
Banned
May 25, 2018
9,647
I have to say the Lego car was a nice touch. Microsoft has gotten dunked on hard for years for putting a car on stage but they finally did it right.

Xbox is just oozing with internal change. I've honestly never had so much hope in a company. The turn around is amazing.
 

nelsonroyale

Member
Oct 28, 2017
12,124
I didn't manage to catch the conference but seemed like a good selection of games showcased in a rather shallow way. Very little gameplay is pretty disappointing. The next gen system seems impressive, but the intro was bare bones.

You've got to be fucking kidding me.
The Cyberpunk trailer was CGI, first of all until the very end where you saw a very noticeable difference in visual quality. The Halo Infinite footage was all in engine.
In addition to that, the Halo footage showed us incredible ray traced shadows, fantastic IQ and facial animations and seamless camera work(ala God of War 2018). You have no idea what you're talking about clearly.

The assets and geometry looked about in line with other AAA FPS game this gen, but that is not surprising as it is cross gen. I didn't find the facial animation or character models as impressive as I expected, however. It doesn't look a step up from current gen, but then it is effectively current gen.
 

FarronFox

Member
Oct 27, 2017
1,429
Melbourne, Australia
Bit of a sad E3 this time around. No Sony, and Microsoft's presentation wasn't all that much either. I usually watch them live but I could have avoided getting up around 6am this morning to watch it in Australia, as I felt nothing all that much was said and still nothing of Banjo like some have been hyping up.
 

Deleted member 2172

Account closed at user request
Banned
Oct 25, 2017
4,577
The assets and geometry looked about in line with other AAA FPS game this gen, but that is not surprising as it is cross gen. I didn't find the facial animation or character models as impressive as I expected, however. It doesn't look a step up from current gen, but then it is effectively current gen.
You're not paying attention to the tech being showcased in the footage then. The lighting itself was vastly superior to what we get from video games this gen (a specific example: when Chiefs body is released onto the ship and the lamp light nearby bounces up and down from the impact). I imagine Digital Foundry will make a video for this footage, and rightly so, so keep an eye out for that.

You're simply wrong in your take that this looks like a current gen game, sorry.
 

Dan Thunder

Member
Nov 2, 2017
14,017
I wasn't overwhelmed by Microsoft's briefing in terms of games. There was a lot of decent stuff in there but most of it either said 2020 or didn't have a release date.

As I said previously, I wasn't hugely impressed by the Halo Infinite trailer for a couple of reasons. Firstly, in-engine footage doesn't mean in-game and secondly I'd hoped to be more wowed by the next generation - but that could just be I'm expecting too much. However there are a couple of caveats to that in that the game isn't due for around 18 months and the devs won't have anything like final hardware to work off and also they've only shown a very small, enclosed area which won't be indicative of the final game if it's going to be open world.

The big thing for me though was the big push of the Game Pass. Regardless of whether the final Scarlett hardware is better or worse than the PS5 I think that's going to be the big differentiator between the two companies - unless Sony pull their finger out. If at the end of next year MS can say "Ok, we may not have the most powerful system but for £10pm you will have access to a huge range of current and previous generation games." then Sony would need a pretty convincing argument to not, at the very least, buy one as a second system.

As someone who for the first time hasn't bought an Xbox console this generation I'll probably end up getting one in the next sale. There's just too many quality titles that are available now for it not to be a good value proposition.
 

xeroyear

Member
Nov 8, 2018
199
The showcase was....ordinary. It felt similar to Sony's E3 2017 press conference. Expectation grows larger than reality and people walk away disappointed. These hype trains need serious regulation from now on.
 

Justsomeguy

Member
Oct 27, 2017
1,711
UK
Halo looked visually unimpressive for a next-gen game.

That was my first impression. Then I realised the lighting was absolutely unbelievable, check out the scene where master chief has just been retrieved and the light is shining on him, and the dude behind moves out of the shadow. Absolutely insane quality. That plus little things like smoke effects. Really was impressive.
 

Tregard

Member
Oct 27, 2017
5,221
Microsoft's show was good, and suffered immensely from stuff leaking. I think people saying Microsoft fumbled had impossible expectations.
 

xeroyear

Member
Nov 8, 2018
199
I mentioned it briefly during the presser, but I do think it's time Phil stepped away from the stage. It just sounds like he's saying exactly the same things every year. In fact, every time a Microsoft exec stepped onto the stage was a hype killer.

Strongly agree. I think Phil made the correct decision to cut out as much talking as possible. It all sounded a bit....repetitive. The biggest mistake, for me, was not showing enough gameplay.

I hope for quality over quantity in 2020. Slow things down and take your time with it.
 

Danstanster

Member
Oct 25, 2017
469
I wasn't overwhelmed by Microsoft's briefing in terms of games. There was a lot of decent stuff in there but most of it either said 2020 or didn't have a release date.

As I said previously, I wasn't hugely impressed by the Halo Infinite trailer for a couple of reasons. Firstly, in-engine footage doesn't mean in-game and secondly I'd hoped to be more wowed by the next generation - but that could just be I'm expecting too much. However there are a couple of caveats to that in that the game isn't due for around 18 months and the devs won't have anything like final hardware to work off and also they've only shown a very small, enclosed area which won't be indicative of the final game if it's going to be open world.

The big thing for me though was the big push of the Game Pass. Regardless of whether the final Scarlett hardware is better or worse than the PS5 I think that's going to be the big differentiator between the two companies - unless Sony pull their finger out. If at the end of next year MS can say "Ok, we may not have the most powerful system but for £10pm you will have access to a huge range of current and previous generation games." then Sony would need a pretty convincing argument to not, at the very least, buy one as a second system.

As someone who for the first time hasn't bought an Xbox console this generation I'll probably end up getting one in the next sale. There's just too many quality titles that are available now for it not to be a good value proposition.

I bought an Xbox for halo 2 one for halo 3 and a one used to play mcc. Infinite isn't selling me on a new Xbox. I don't think halo sells it anymore. I wish it did. I think people used to think man I wonder what halo will look like on Xbox 360 or one maybe. But halo atmosphere feels absent now. This felt closer than 4 or 5. Halo doesn't have a visual pedigree and they lost the fan base imo. Wonder if that team has more say than others on what the nextbox needs or is good enough.
 

nelsonroyale

Member
Oct 28, 2017
12,124
You're not paying attention to the tech being showcased in the footage then. The lighting itself was vastly superior to what we get from video games this gen (a specific example: when Chiefs body is released onto the ship and the lamp light nearby bounces up and down from the impact). I imagine Digital Foundry will make a video for this footage, and rightly so, so keep an eye out for that.

You're simply wrong in your take that this looks like a current gen game, sorry.

You point to one technical feature and then state that makes the game look beyond anything this gen. Just like in any device, there is the quality of various components and how that comes together into a tangible product. I think the trailer shows other areas which don't particularly stand out relative to other upcoming games. Character models for instance in DS impressive me a lot more. Better use of geometry, better skin shading, better use of lighting, etc. That is not to say this still doesn't look very good, but the game itself looks par for the course. Your counter claim based on one specific technical component doesn't hold water for me. That is like saying Quake 2 RTX looks current gen because it is using some modern tech. This looks current gen with some elements using more advanced tech.
 

Linus815

Member
Oct 29, 2017
19,700
I have to say the Lego car was a nice touch. Microsoft has gotten dunked on hard for years for putting a car on stage but they finally did it right.

Xbox is just oozing with internal change. I've honestly never had so much hope in a company. The turn around is amazing.

I don't get era's obsession with shitting on MS for putting cars on stage. What's the issue? Forza is one of their flagship franchises, I think it's cool that they have the pull in the auto industry to actually reveal new models at the show. It's not much different from bringing a celebrity on stage to announce a new game that they're in.
 

Zappy

Banned
Nov 2, 2017
3,738
I bought an Xbox for halo 2 one for halo 3 and a one used to play mcc. Infinite isn't selling me on a new Xbox. I don't think halo sells it anymore. I wish it did. I think people used to think man I wonder what halo will look like on Xbox 360 or one maybe. But halo atmosphere feels absent now. This felt closer than 4 or 5. Halo doesn't have a visual pedigree and they lost the fan base imo. Wonder if that team has more say than others on what the nextbox needs or is good enough.

Is it Halo has lost its lustre or is it that Xbox has and therefore Halo is trying to carry a console and isn't able to?

The problem with the showing yesterday is simple. It was a cut scene. People do not care about Halo cut scenes. They want to see Masterchief shooting stuff. I get some are into the story and universe. But trying to make Halo a heavy hitting emotional game? No chance.
 

Mathieran

Member
Oct 25, 2017
12,854
My biggest disappointment was that even games I am excited about had mediocre trailers: Dying Light 2, Cyberpunk (aside from the Keanu surprise), Elden Ring, and a couple others. The indie games showed better than the AAA ones imo.
 

Voodoopeople

Member
Oct 29, 2017
3,847
Certainly lagged in the middle.

I get the theory behind trying to entice more Japanese games to Xbox, but most things emanating from Japan, gaming or animation wise, just leave me stone cold dead. Tales of Arise, Phantasy Star Online 2 etc. They all look....the same?

Highlights for me were 12 minutes, Ori and Cyberpunk.

A new studio keeps up the momentum. Ninja Theory confirming they are working on multiple games should help stop the single player genre whining as well.

Overall, solid. Certainly helped position MS well for next-gen.
 

Nostradamus

Member
Oct 28, 2017
2,280
First of all, ironically I think the fact that they showed so many games did more harm than good. They spent too much time on already announced third party titles, some of which have actually released already, just to promote Game Pass.

In addition, this trend of no gameplay needs to finally stop, at least for titles that have already been shown (e.g. Halo).

Also, the Scarlett and XCloud announcements were also a complete joke with nothing substantial. After Stadia's announcement and Sony's interview they should have spoken only if they had sth more than this.

But ultimately the problem was that their heavy hitters like Gears and the few new titles like NT's new game looked meh.
 

Danstanster

Member
Oct 25, 2017
469
Is it Halo has lost its lustre or is it that Xbox has and therefore Halo is trying to carry a console and isn't able to?

The problem with the showing yesterday is simple. It was a cut scene. People do not care about Halo cut scenes. They want to see Masterchief shooting stuff. I get some are into the story and universe. But trying to make Halo a heavy hitting emotional game? No chance.
Great point, maybe that is a rhetorical question. I think halo has lost its way and has tarnish that its hard to shake or polish off even after messaging says its a return to form.

I think Xbox as a brand has strengthened since 4 or 5 for sure. I think halo as a franchise doesn't work as anything other than What halo 1-reach did narratively. If you want to tell a story with master chief you are gonna run into every issue making anyone else have weight.
And that cutscene and fleshed out character in that cutscene made me worry that it will be closer to some sort of a buddy cop narrative or two person story rather than what halo did well in its prime
 
Nov 8, 2017
13,086
It wasn't a bad conference by any stretch but I enjoyed the Bethesda one more. On paper I think the Microsoft lineup was very strong, but not much of it personally appealed to me and got me excited. More solo stuff from Gears 5 would have helped. Sony's announcement of vague specs turned out to be a 1:1 match for what Microsoft was willing to announce so that sucked some of the excitement out. Elden Rings was leaked, which I normally wouldn't say should diminish how exciting something except that it was basically just an announcement. The CGI teaser told us nothing and it's clearly very far away, so the names attached are really all we had to go on.

I can see why Sony pulled out this year though, since if those third party trailers and announcements were split between them and Microsoft, and Sony didn't really have much to show beyond what is already known, it would have been pretty bad if they did show.

Keanu was hyyyyype though, so that's something awesome. And the gamepass stuff is great, but already kind of known semi-officially going in.
 

IIFloodyII

Member
Oct 26, 2017
23,951
I don't get era's obsession with shitting on MS for putting cars on stage. What's the issue? Forza is one of their flagship franchises, I think it's cool that they have the pull in the auto industry to actually reveal new models at the show. It's not much different from bringing a celebrity on stage to announce a new game that they're in.
When they lowered the car from the roof it made it a big joke.
 

bulletyen

Member
Nov 12, 2017
1,309
In 2015, Sony hosted a conference finally revealing the release date for a long awaited game mired in rumors of development hell, helped a troubled creative visionary secure funding for his sequel to a bygone cult hit, and delivered a brief but tantalizing CGI trailer promising a Japanese RPG that wet dreams are made of.

Sound familiar?

This year Microsoft did nearly the same thing with Cyberpunk, Psychonauts 2, and Elden Ring, plus so much more (game pass deal, shockingly shiny Tales game, next gen reveal, etc), but If I find it funny that the reaction to them is so tepid. Maybe its because the circumstances are different, stuff leaked, and it just wasn't what people were looking for. Or maybe xbox fans (of which I am not), wanted AAA Sony beaters, and whatever 14 studios they have just didn't deliver (underwhelming games, no show).
 

Deleted member 29857

User requested account closure
Banned
Nov 2, 2017
602
I mentioned it briefly during the presser, but I do think it's time Phil stepped away from the stage. It just sounds like he's saying exactly the same things every year.

In fact, every time a Microsoft exec stepped onto the stage was a hype killer.


They should let Panos Panay do the Scarlett hardware reveal presentation.
 

Herey

Unshakable Resolve
Member
Jan 10, 2019
3,409
Was a good conference, I enjoyed it, but it's clearly an end of generation E3. Felt a bit like PlayStation's E3 2017. Underwhelming after the previous years', but I ultimately enjoyed it.

Ori looked absolutely fabulous but apart from the that I didn't come away super impressed by anything else. The whole Gears segment was wack, makes me question the game even though I'm sure it'll be good. Elden Ring fell a bit flat but still super hyped. Sony seem quite smart skipping this year all in all.
 

xtib81

Member
Mar 10, 2019
1,890
I expected more tbh. People teasing like "it's gonna be the best conference" (which it was compared with EA, Bethesda.. but still), "crazy stuff incoming" wth were they talking about? It was not a bad conference, but nothing breathtaking honestly. And what's up with all the CGI trailers ? Where the gameplay demonstrations at?