One X will absolutely be gone from shelves. One S might or might not, I could see it getting a $100 price cut to MSRP and sticking around for a bit.
$500 - Series X
$300 - Lockhart
($200 - One S, maybe)
If you reread the quote,, he says something like "all our games will play up and down devices for the next one to two years." In other words:
- Xbox One owner? We still have new games coming for you.
- Xbox one owner planning to upgrade? You can buy games before you buy the new system, and they'll play as intended when you do upgrade.
I don't think it had anything to do with keeping the Xbox One on shelves. It's trying to encourage people to keep buying into the ecosystem even though they know a new system is coming.
That is in regards to the software titles still being Xbox One compatible though, right? If someone bought that system late in the game, they will still have titles to play. Hence why the game cases say both Series X and Xbox One on them. The system doesn't still have to be available at retail for that to be true. The Series S/X packaging can just emphasize that it supports Xbox One games. Particularly if it is replacing the One series at similar price points.
Yes, that actually makes more sense, not sure why I didn't think of that. So it's actually quite likely starting from 2021 not many stores will have Xbox One consoles any longer.
I just can't help but wonder if MS shouldn't just have followed Sony in this. I bet many of their install base would upgrade to XSS, especially if it's affordable and the hardcore crowd gets the XSX, and then all the talk about current gen systems holding back (I know, I know) would vanish. Because again, it's been seven years, a long ass time and enough time for people to consider making the upgrade to the new systems. Have Halo Infinite as the last big actual Xbox One game etc and then go straight to XSX/XSS only, like The Medium for example.
And to come back to current gen holding things back, I can't help but be a little bothered by it. I know, some people have explained why it doesn't have to be a bad thing, how scaling will be the answer. However, what a poster here yesterday and today said about Dragon Age worries me a little. That because of current gen limitations they couldn't have more people in the game world etc.
Whenever this is brought in a positive light it gets countered by "but A.I. and physics can't be scaled" and I just wonder, how true is that? Take Fable for example, is that being made with still taking into account that it can run decently on Xbox One systems? Or is it fully targeting XSX, all its capabilities and likely won't play all that great on Xbox One (or can they scale it all down for Xbox One while it still takes full advantage of XSX?) it's just something I wonder about.
But meh, fuck it. If Fable looks amazing once we see gameplay I'm gonna forget about all this and won't matter at all. It's just a highly unusual approach.