Something I've noticed on 343i's website. They have a dedicated tab for the SlipSpace Engine. It seems to have some hints on what they're doing. The part where it says,
Alive with Excitement
A living, breathing world ripe for exploration and endless gameplay possibilities.
This sounds very much like a world that is open and very large hmmmm :)
https://www.343industries.com/slipspace-engine
Nah that's the worst part of metro exodus. The obsession for opening the games is hurting level
Quote my post in the CD3 review thread.
Man, I am so disappointed and sad.
I know I will still enjoy the game. But seeing a franchise get destroyed and losing the chance to grow the fanbase really makes me sad.
And I am losing my confidence for the 1st party output for next-gen.
As if there never had been games, books, movies rejected by mainstream critics reaching a cult status
I just think the developers could've been put to better use than trying to piece this game together until the expectations of a new Crackdown for the last five years.
Limited resources. The team should've been given a different project to work on once it was cancelled.
Ah yes people who will never touch the game talking about the devs wasting their time.
First, I wouldn't say anything is "guaranteed" to be a top quality game, even when developers have decent track records (like The Coalition after Gears 4). Something like Mass Effect Andromeda can still happen for a multitude of reasons.
But I would agree that Crackdown 3 feels like the last product from "the old guard" of Microsoft/XBox leadership. Its in the rearview mirror now, and I'm excited to see what XBox Game Studios puts out in the years ahead.
Why judging an entire line up strategy by one single game with a rough development?
Don't fall for review score bate.
RDR2 is an objectively great game, but my enjoyment with games was way higher on a lot lower scoring games.
At this point people should be aware and know what kind of games score good and bad.
I mean Metro Exodus is a low 80. That is even more insulting than Crackdown at low 60.
I'm disappointed by how high is farcry new dawn, while metro looks like that the open sections are worst than the linear ones
Exactly. And it's not like we haven't had great exclusives on Xbox One. I do get some posters that mentioned games like Recore, State of Decay 2 and even Sea of Thieves (although the last one is subjective) Recore wasn't exactly super and State of Decay 2's launch wasn't too great. Bugs and glitches, lacking polish. I wish nothing but the best for the team and I hope they will grow and improve significantly.
I think some people just want most if not all of their exclusives to be great, which I can understand. We'll see in the future.
State of decay 2 had just a buggish launch, like it never happens with ow games with a tons of systems, like the witcher, kingdom come, mass effect andromeda, everything bethesda, the acs. Still the problem of the saga is that they try to push it into the mainstream while the game is designed for being extremely niche.
Sea of Thieves is one of the strangest beast in the generation, so it wasn't clear how it would have worked at launch.
I hope that the gamepasspay off and msft still release unique and original games with odd design philosophies.
Happy we can move on from crackdown 3. Let's accept what it is and forget it even exists. No more trying to hype it, no more trying to convince people it's good, no more "it just looks fun" talking points.
Even if it was the best game in the world since System Shock 2, what the hell could a gamer do once a game is out? unless it's a gaas.
Plus it's fun
If this isn't enough for you: the city is gorgeous, orbs progression still kicks ass more than the rpg lite mechanics we see everywhere with awful results and the guns variety is 10/10.
Why moving on when it's the cornerstone of the future of gaming?
With the recent layoffs at Activision Blizzard, I was wondering how Xbox Game Studios stacked up in terms of hiring. It's interesting, in that, I was curious as to what kind of cadence hiring new people meant for games, and what kind of investment MS was making in these studios. Overall, and just by checking their websites (and not 3rd party staffing sites like Indeed, if someone has larger numbers from there, please correct me). I found 156 open positions across the studios. No openings (at least none advertised on their sites) for Compulsion, Mojang and Turn10. All are taking "speculative" applications as well, basically those without a listed position.
343 Industries - 16 Openings
https://www.343industries.com/careers
inXile - 13 Openings
https://www.inxile-entertainment.com/careers
Ninja Theory - 6 Openings
https://ninjatheory.com/?page_id=27
Obsidian - 6 Openings
https://www.obsidian.net/jobs
Playground Games - 65 Openings
https://www.playground-games.com/careers/
Rare Games - 17 Openings
https://www.rare.co.uk/careers
The Coalition - 3 Contract Openings
https://thecoalitionstudio.com/#Join-Us
The Initiative - 2 Openings
https://initiativegaming.com/Home/CareerV2
Undead Labs - 28 Openings
https://undeadlabs.com/jobs/
343 has more openings on the msft website in the career section.
I'm impressed by undead labs
O.o Playground Games are looking to ad 65 devs?! They're up to something :)
Still you have other games like League of legends doing crazy good with "meh" ratings
they were searching for 170 new devs back in fall 2018, the new studio just kicked in
Imagine if instead of continuing to pump development resources in this game for 5 years, they instead spent that money on making a game everybody will enjoy. That's the real failure here. Troubled games get cancelled so those resources can be spent on something new and hopefully better.
immagine cancelling a game because the forums hate it. Guess that the game never aimed higher than it's fanbase
I'm just imagining what BF4 (specifically Siege of Shanghai) would have been like with unscripted tower demolition using the destruction tech in CD3.
I feel like WZ would have been better if the destruction was more of a challenge, or a finale, rather than just constant.
I'm asking my self if it is related to what they said about the new horde mode that an user teased in the former thread.
While WZ is not my cup of tea it's impressive
I have been playing video games since I was little, and I don't for the life of me understand how people wouldn't have a lot of fun in Wrecking Zone. Granted I pretty much suck at twitch FPS type game, and this is a really different take on multiplayer that is super fast paced fun. I think that the biggest problem is that both reviewers and a lot of gamers "aren't playing it right", meaning it will basically suck if you attempt to treat it like your typical FPS. It is all about mobility, awareness, and destruction where you can use the heavier weapons to just wreck things that people are standing on or using for cover. I had some awesome moments where I literally used my heavy weapon to blow through a building to come out the other side and get the bead on someone. It is some of the most unique multiplayer fun that I have had in a long time.
It was a real shame that Xbox Party Support was not there at launch, but the developers provided an update last night that it is already working on their sandbox developer instance. So it sounds like that should be there pretty soon, which I think could really give this a shot in the arm when some friends start trying it out together and then using word of mouth which helps when barrier to entry is low with Game Pass too. I know that I have some friends that are itching to try it out with me once this feature is in place.
The mode is fun and a pleasure to watch but I'm not so interested when I can play 500 more hours in gears 4's mp until 5.
I'm curious how it will be used in the future. This is just the first step
"Speak well or speak ill, but speak of me."
I think crackdown will hit a large number of players by being in GP. Everyone curious with the game and how ta in the service is easy to test.
I remember everyone was scared of the date, since the game came out with FarCry and Metro, but who swallowed the two in the media was crackdown. Yes it was not in a positive way, but does anyone remember that FarCry launched on the 15th? With that the crackdown got his players and I guarantee that many ended up having fun and enjoying the game.
I'd say crackdown is the Game Pass Bird Box.
Guess that far cry was never expected to set the world on fire, like cd, just a guilty pleasure for the fans, while Metro looks like the goty material to me.
But I saw a shit ton of post on twitter saying that people are enjoying their time in crackdown and the bad reviews maybe were useful to attract the pubblic on a niche game. Like even they said that they aimed for sharknado of gaming.
Do you guys still buy first party games or just use GamePass?
I was planning to buy gears 5 because is my favourite game ever, but I'm getting bad vides from interviews and trailers, so I will gamepass it unless it shows the right footage
Hey everyone... I'm gonna be completely honest with you all. I REALLLLYYYYY hope this doesn't get me banned from ERA since I generally enjoy it here (at least in this thread..any other Xbox-mentioned thread has been..just....ugh..), but it must be said.....
I'm enjoying the hell out of Crackdown 3 so far.
It's like saying you sucked Satan's cock and enjoyed in salem in XVII century
Metro is gonna bomb and at least Crackdown has gamepass as it's main focus and not entirely on sales
Metro bombing? Ok the epic thing would enrage the core fanbase of the franchise on pc, but I can't see it bombing
hmmm anything to see here?
The black dude in the left lower corner looks great to hug? Maybe the artwork the guy is holding is related to ori?
I think the one is gonna bomb is New Dawn (besides CD3), but of course Metro would have benefited a lot from better reviews. I still don't think what happened, I haven't played it besides a demo on PGW but what I saw was absolutely stunning.
The far cry fanbase is pretty big, even if the games looks a reskin.
I'm puzzled, I was projecting metro in the 90+ category