Xbox Game Studios |OT4| When everyone plays, we all win

Jan 21, 2019
211
Senior Software Engineering Lead, ForzaTech - Turn 10 Studios
Redmond, Washington, United States

https://careers.microsoft.com/us/en...re-Engineering-Lead-ForzaTech-Turn-10-Studios

Microsoft’s Turn 10 Studios, creator of the highly-acclaimed Forza franchise, is looking for an experienced C++ game engine developer to lead our efforts in sharing ForzaTech game engine technology. ForzaTech is the core engine code & libraries, authoring tools, and build pipeline that allow us to ship beautiful, photorealistic, 60fps, 4K, industry-leading games across multiple titles, studios, and platforms. The tech sharing effort requires intense coordination between multiple product teams. We are looking for someone who is strong technically, as well as great at communication and collaboration.

ForzaTech in more studios and games???
Interesting that they don't mention cars in that Forzatech description haha. Makes sense, but still interesting.

Makes sense. Conker is a product of it's time and probably should be left there.
What? You don't think bringing back Duke Nukem was an unmitigated success that every edgy 80s/90s property should emulate?
 
Aug 14, 2018
828
Interesting that they don't mention cars in that Forzatech description haha. Makes sense, but still interesting.


What? You don't think bringing back Duke Nukem was an unmitigated success that every edgy 80s/90s property should emulate?
Referring to Forever? That wasn't bad because of Duke Nukem's brand of humor, it was just an all around bad game.
 
Oct 27, 2017
1,387
All these recent game developments at MS is them getting ready for big old Google.

MS were late for the mobile wars but Satya is making all the right moves with Xbox.

They just need one big developer to buy IMO to secure their position better.
 
So a friend of mine is attending the CSUN Assistive Technology Conference in Anaheim at the moment. They had a panel there that featured members of the team that designed the Xbox Adaptive Controller. He actually won one (which I'm very jealous about. He had the highest gamer score out of all attendees in the room :P)

Anyway, he had a chat with one of them afterwards (Evelyn Thomas, Program Manager) and asked if the Adaptive Controller would work with future Xbox hardware. She said that the XB1 controller, Elite Controller and Adaptive controller would all be compatible. So good news for those who have invested in accessories :)
 
May 9, 2018
5,399
I retract my statement then :) I just didn't want people he knows to get in trouble. (I expected it to be the case just didn't remember hearing official confirmation) good news all around though. I can't wait for my Phantom white controller!
Wish I could justify getting that one and the recent sport red they released like a month ago. Already have an Elite and Sea of Thieves controller (plus ones from each console release) will wait till next gen before I get a new one I think.
 
Jan 4, 2018
141
Wish I could justify getting that one and the recent sport red they released like a month ago. Already have an Elite and Sea of Thieves controller (plus ones from each console release) will wait till next gen before I get a new one I think.
You are making me feel irresponsible lol. (I have the exact same controller collection with a Duke re-release added.)
 
Oct 25, 2017
5,484
Interesting that they would adapt ForzaTech to be for more games, but not Slipstream. Seems odd. I mean, I get that ForzaTech is a more mature engine (like a decade old at this point), but I would think that it would also be more limited. Whereas, a new engine like Slipstream could be developed in such a way to allow for multiple genres and game types (open world, shooters, racers, RPGs, etc.)

EDIT: also why on earth is 343 still hiring so many senior positions? How are they making progress on a game if that much is happening. Wouldn't lower level positions be the focus as development proceeds?
 
Jan 4, 2018
141
Interesting that they would adapt ForzaTech to be for more games, but not Slipstream. Seems odd. I mean, I get that ForzaTech is a more mature engine (like a decade old at this point), but I would think that it would also be more limited. Whereas, a new engine like Slipstream could be developed in such a way to allow for multiple genres and game types (open world, shooters, racers, RPGs, etc.)

EDIT: also why on earth is 343 still hiring so many senior positions? How are they making progress on a game if that much is happening. Wouldn't lower level positions be the focus as development proceeds?
Im guessing trying shoehorn 343's engine into many new games before its even been pushed for FPS's would have worse results than how EA forced Frostbite onto all their studios and caused many game cancellations and delays. Slipspace probably has a higher ceiling than ForzaTech but at this point probably lacks a lot as far as doing anything outside of Halo/FPS at the moment and the tools for taking best advantage of that are probably still being developed and perfected.
 
Oct 25, 2017
5,484
Im guessing trying shoehorn 343's engine into many new games before its even been pushed for FPS's would have worse results than how EA forced Frostbite onto all their studios and caused many game cancellations and delays. Slipspace probably has a higher ceiling than ForzaTech but at this point probably lacks a lot as far as doing anything outside of Halo/FPS at the moment and the tools for taking best advantage of that are probably still being developed and perfected.
Well sure. I was just under the impression that ForzaTech is really old. But I guess idk. I'm sure it got revamped for Forza 5.
 
Oct 31, 2017
5,593
Think I've mentioned it a few times but Google entering the market will make MS react.

Who they acquire next will be bigger in scale and well established
Ultimately it depends on what Google does, if it's streaming then MS will probably push Xcloud. I can see Google pushing for exclusives, not buying loads of studios. Who would sell themselves to Google, knowing how quickly they drop projects etc?
 
Jan 4, 2018
141
Well sure. I was just under the impression that ForzaTech is really old. But I guess idk. I'm sure it got revamped for Forza 5.
So far one of the most beautiful open world games this gen uses ForzaTech (FH4) so I would say it's got some life in it. We have yet to see what it can do outside of closed circuit and open world racing but with this type of investment maybe the surface hasn't been scratched.
 
Aug 14, 2018
828
Ultimately it depends on what Google does, if it's streaming then MS will probably push Xcloud. I can see Google pushing for exclusives, not buying loads of studios. Who would sell themselves to Google, knowing how quickly they drop projects etc?
Could ask why any devs/pubs are working with Google in general, knowing how quickly they give up. Surely they're not the only player in the game with a big wallet to fund those projects?
 
Oct 28, 2017
3,737
Brazil
31 new jobs today ( 03/14/19 )
Almost 100 new jobs this week :o
WTF?

SENIOR SOFTWARE ENGINEER - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/592166/SENIOR-SOFTWARE-ENGINEER

Software Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/514087/Software-Engineer

Software Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/549979/Software-Engineer

Senior Software Development Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/450412/Senior-Software-Development-Engineer

Senior Software Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/420629/Senior-Software-Engineer

Senior Software Development Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/501448/Senior-Software-Development-Engineer

Principal Development Lead - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/485689/Principal-Development-Lead

Senior Software Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/590642/Senior-Software-Engineer

Software Engineer - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/590619/Software-Engineer

SOFTWARE ENGINEER II - Narrative - 343 Industries
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/598683/SOFTWARE-ENGINEER-II-Narrative

Senior Software Engineer - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/500549/Senior-Software-Engineer

Principal Software Engineering Lead - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/424135/Principal-Software-Engineering-Lead

Senior Graphics Developer - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/588307/Senior-Graphics-Developer

Applied Machine Learning Developer - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/588309/Applied-Machine-Learning-Developer

Sr. Software Engineer - Graphics - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/448925/Sr-Software-Engineer-Graphics

Senior Software Engineer - Xbox ATG
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/586787/Senior-Software-Engineer

Software Engineer - PlayFab
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/591036/Software-Engineer

Software Engineer II - PlayFab
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/556932/Software-Engineer-II

Senior Software Engineer - PlayFab
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/593938/Senior-Software-Engineer

Senior Software Engineering - PlayFab
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/473086/Senior-Software-Engineering

Software Engineer 2 - PlayFab
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/586605/Software-Engineer-2

Senior Software Engineer - MSGP
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/589478/Senior-Software-Engineer

Technical Programme Manager (CRM) - MSGP
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/499797/Technical-Programme-Manager-CRM - Sea of Thieves

Software Engineer 2 - Xbox Game Pass
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/496611/Software-Engineer-2

Principal Software Engineering Lead - Xbox Game Pass
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/496609/Principal-Software-Engineering-Lead

Senior Software Engineer - Xbox Team
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/592152/Senior-Software-Engineer

Senior Software Engineer - Xbox Team
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/593536/Senior-Software-Engineer

Head of Xbox Safety - Xbox Team
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/587779/Head-of-Xbox-Safety

Software Engineer - Mojang - Minecraft
Redmond, Washington, United States
https://careers.microsoft.com/us/en/job/561900/Software-Engineer

Senior Software Engineering Lead, ForzaTech - Turn 10 Studios
Redmond, Washington, United States

https://careers.microsoft.com/us/en...re-Engineering-Lead-ForzaTech-Turn-10-Studios

ForzaTech in more studios and games???

Some of the job descriptions are quite telling

One day you may be building new services to facilitate cross-platform Game Pass experiences. The next, driving detailed requirements to an OS platform team to enable onboarding of 3rd party content or working with the console platform team to figure out how to get our customers playing their games faster.
So Ms is planning a platform where 3rd party themselves can add their games to gamepass. This is really great.
 
Feb 22, 2019
250
I would assume MS have been keeping an eye on Google for a long time, and their studio pruchases have been all part and parcel of the same strategy - to build as strong a market position as possible, vis Sony, but also any others - Google for instance.
 
Jun 20, 2018
118
Microsoft is buying studio because they know that google, amazon, and people Tencent are coming !
Tencent is right now the publisher that make the more money on gaming ( more than Sony), so it's funny that everyone forget about them. They are the biggest threat for Microsoft ! x)
 
Oct 27, 2017
8,197
UK
I would assume MS have been keeping an eye on Google for a long time, and their studio pruchases have been all part and parcel of the same strategy - to build as strong a market position as possible, vis Sony, but also any others - Google for instance.
Oh make no mistake, Microsoft will have known exactly what Google is up to for a long time. They're obviously close to the same third parties that Google will have been speaking to and despite NDAs, people still talk over drinks and food. They'll also no doubt have banged heads against Google for marketing, exclusivity, developer and publisher deals etc.

The same goes for Amazon. Although it's clear that Amazon had big gaming plans back in 2014 that never materialised (when they purchased DH), and focus has obviously moved on to streaming in the meantime.
You are making me want to try to get in just to see the logo.
It's just a logo!
 
the new Xbox Game Studios logo in Sea of Thieves is sooooo nice.


They are doing custom ones per game it seems. Shit is gonna look sooo clean
Wondering why Crackdown 3 had the old logo and they are not updating it - but the game still gets updates...

Do you also think that the SoT anniversary update is a good opportunity to put SoT on Steam? I'm sure it'll work out very well on it.
I don't think we will see many games developed by Micorsoft owned studios on Steam. MCC probably is just to get people into the "Xbox" ecosystem with Live, Friends and Achievments. MCC on PC isnt even done by 343
 
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Nov 1, 2017
3,200
Boise
I’m looking forward to seeing the XGS splash. I already really like the new Rare logo and Rare “jingle”. It’s about time 343i update their boring-as-shit logo and splash too.

This is all very very important to me lol.
 
My theories regarding MCC on PC (for some petty things hahah)
-Reach will be the first to release on PC because that’s the one that left on Xbox, so it made sense regardingstory chronology but also this way they could complete the series on Xbox before concentrating their efforts on the PC version.
-Reach’s Firefight is bought with the campaign because this way when they get to ODST on PC they can release its Firefight in the same way making it available to all those that bought the campaign for free and there won’t be as many complains about confusing release methods as it will be the same way as they did with Reach
 
Dec 12, 2018
534
My theories regarding MCC on PC (for some petty things hahah)
-Reach will be the first to release on PC because that’s the one that left on Xbox, so it made sense regardingstory chronology but also this way they could complete the series on Xbox before concentrating their efforts on the PC version.
-Reach’s Firefight is bought with the campaign because this way when they get to ODST on PC they can release its Firefight in the same way making it available to all those that bought the campaign for free and there won’t be as many complains about confusing release methods as it will be the same way as they did with Reach
I hope this happens, ODST is my favorite Halo game, and it's Firefight is one of my favorite multiplayer game modes ever. Not that Reach isn't good, I just liked ODST a lot more.
 
Oct 29, 2017
551
I don't think we will see many games developed by Micorsoft owned studios on Steam. MCC probably is just to get people into the "Xbox" ecosystem with Live, Friends and Achievments. MCC on PC isnt even done by 343
Seeing Phil's wording I think that all the future games will launch on it as well. Why give PC Players the choice of where buy games and being proud of that and take that statement back right just after saying it.

It wouldn't make sense.

The repartition is fair I think, if you want to use Gamepass of use your Play Anywhere copy go on and download from the Windows Store, if not, you could buy it on Steam.
 
Jul 7, 2018
122
I hope MSGP can do something with Japanese developers going into next gen. That’s the one thing I want them to work on now that I feel the studio stuff in in place. Just give us another Sakaguchi rpg and a new Ninja Gaiden.
 
Jun 20, 2018
534
Seeing Phil's wording I think that all the future games will launch on it as well. Why give PC Players the choice of where buy games and being proud of that and take that statement back right just after saying it.

It wouldn't make sense.

The repartition is fair I think, if you want to use Gamepass of use your Play Anywhere copy go on and download from the Windows Store, if not, you could buy it on Steam.
I've been thinking about this in recent days. I wonder if there isn't a chance that Game Pass is coming to Steam. We know that Phil is trying to get Game Pass on as many devices as possible. Is there any reason (other than Valve saying no) that Game Pass couldn't come to Steam? Could they also integrate xCloud functionality into Steam (as a third-party launcher, like how uPlay works in Steam)? Could that also be why Xbox has been testing deploying Xbox games to Windows? Obviously, they would need to work out a way to compensate Valve, but it doesn't seem like it's impossible.