Are y'all making a documentary or working on a game?
You think they were making a game ? Lol
Absolutely true, and a special mention to Germany, the First country for RTS games. About that, MS should increase efforts with it's famosi IP: AOE and Ron.
Assuming this, i believe Relic would be a needed acquisition.
You're from Barcelona too? Hahaha :pXbox should just check out Barcelona for acquiring talent or maybe even opening a studio (I know it's not happening, not even in alternative timelines, but still...)
Professional Environment:
- Great strategic location. It's a growing tech hub with companies like Amazon, Facebook, IBM and more. Microsoft already has offices there too.
- In terms of video game studios: Ubisoft Barcelona, Gameloft, King, Social Point (which means that there's talent).
- Medium/Small indie studios: Digital Legends (70 - 90 employees), Nomada Studio (Last game: GRIS; 5 - 10 employees), Lince Works (Last game: Aragami; 10 - 15 employees), Altered Matter (5 - 10 employees), ...
City Environment:
- Great weather and living conditions. The housing market's prices have been skyrocketing for a few years, but it's still cheap compared to the US.
- Secure/safe city.
- International and culturally reach.
- Good transportation system.
Economics:
- Spain is cheap in terms of salary. I don't know how the equal salary thing works exactly at Microsoft, but for instance: a junior designer might earn around 70k/year in the Bay Area (CA). The exact same position in Barcelona is 25-30k/year (or lower...).
- Logistics/Space/Offices are also much cheaper.
What now Phil, I'm speaking in Satya terms >:)
Microsoft doesn't have a hardware presence in Japan but they could have a software presence with Xcloud. Also can't discount the impact Eastern content has on markets outside of Japan. They add variety to lineups and for the substantial number of games who grew up on Nintendo, Sega and early PlayStation, those games still carry weight.
Buying more studios throughout Europe doesn't really change Xbox brand or perception in Europe. Most of the top European studios make content that looks like it could've been made in Cali.
Techland and 4A are awesome studios but their games don't necessarily look so different from games made in the US and I don't think they expand Xbox influence in Europe. If they're purchased, it's because they'll produce awesome content and you deal with the inefficiencies of their location. Their location is a hinderance, not a positive to global expansion in any meaningful way.
They would be better off putting GamePass exclusively on Japanese cell phones. The Switch has an iffy Wi-Fi receiver.Kind of explains why Microsoft has been cosying up with Nintendo recently. Providing XCloud and Game Pass exclusively on Nintendo Switch will give MS a massive presence.
Xbox should just check out Barcelona for acquiring talent or maybe even opening a studio (I know it's not happening, not even in alternative timelines, but still...)
Professional Environment:
- Great strategic location. It's a growing tech hub with companies like Amazon, Facebook, IBM and more. Microsoft already has offices there too.
- In terms of video game studios: Ubisoft Barcelona, Gameloft, King, Social Point (which means that there's talent).
- Medium/Small indie studios: Digital Legends (70 - 90 employees), Nomada Studio (Last game: GRIS; 5 - 10 employees), Lince Works (Last game: Aragami; 10 - 15 employees), Altered Matter (5 - 10 employees), ...
City Environment:
- Great weather and living conditions. The housing market's prices have been skyrocketing for a few years, but it's still cheap compared to the US.
- Secure/safe city.
- International and culturally reach.
- Good transportation system.
Economics:
- Spain is cheap in terms of salary. I don't know how the equal salary thing works exactly at Microsoft, but for instance: a junior designer might earn around 70k/year in the Bay Area (CA). The exact same position in Barcelona is 25-30k/year (or lower...).
- Logistics/Space/Offices are also much cheaper.
What now Phil, I'm speaking in Satya terms >:)
idk, I think that publisher always seemed shady and wasn't well known. This stuff could happen anywhere.Was interesting to read the other day about that Spanish publisher that disappeared off to Colombia and fucked over a bunch of indie devs in the local area, judging by the responses on here and reddit it sounds like Spanish dev scene is a bit volatile, I'm sure if MS acquired a studio (like tequila works) or opened one I'm sure a lot of devs would flock to said studio simply for the job/ financial stability and not having to worry about getting screwed about or layed off.
If I don't see a AAA Gears of War release by the end of the year, I'm burning my Phil Spencer glamour shots.If Xbox doesn't soon get it's own AAA JRPG lined up, I'm not buying their next gen console.
This generation is still a disappointment.
Yes why not wastes money on a game that most jrpg fans will dismiss and then revealuate some years later and xbox fans will ignoreIf Xbox doesn't soon get it's own AAA JRPG lined up, I'm not buying their next gen console.
This generation is still a disappointment.
I would wonder how large their team is now? There first game is a sequel to Skies of Arcadia as confirmed by Klobrille.
Also, why was leocarian banned?
Yes why not wastes money on a game that most jrpg fans will dismiss and then revealuate some years later and xbox fans will ignore
Does it have to be JRPG? What about an action game?They can afford it, and they can't afford not to as far as I'm concerned. I spend thousands of dollars on Xbox. It's my main console platform. I don't like Playstation or Nintendo much at all.
I was in it for console RPGs and Japanese games first and foremost every time I bought a console. This generation has been one big disappointment from Xbox. All tease, canceled games, buggy launches, hardware upgrade hype, budget subscription services I really don't need, all of it barely redeemed by pooling back compat games I own already, and the "better late than never" release of some 3rd party Japanese games we already played elsewhere. Now they are teasing studio acquisions to ramp up for another hardware cycle.
Xbox does not appeal to anybody in Japan, but Japanese games drove console gaming for decades and any flagship platform should have at least 1 god damned first party game in all major genres. Scalebound was going to be it, as much as it looked like a dumpster fire.
I won't buy Scarlett hardware unless they shit or get off the pot with a new JRPG for their customer base. Lost Odyssey was more than 10 years ago.
A lot of AAA games are going the way of the Dodo. But Dragon Quest 11 is still pretty rad.Does it have to be JRPG? What about an action game?
AAA JRPGs are going the way of the Dodo.
Today, the official Xbox twitter account posted a single word: "Xbox."
Today, the official Xbox twitter account posted a single word: "Xbox."
It's been their best tweet in almost a year.
While i agree there should be a Ninja Gaiden 4, i personally hope that if MS is heavily involved with it, it happens in-house and has full dedication to QA after "mess" that NG3 was. However i wouldn't put much faith into a new game anytime soon considering the IP holder which is ofcourse a huge bummer for any NG fan.
With the rise of more traditional action games like Sekiro and DMC5 which seem to be both a financial success, i sure hope that MS is able to pull off an action-focused hack and slash game with it's own gimmick and ofcourse unique worldbuilding.
It actually looks like everyone is responding back with their Gamertags/profile names.Oh that. Yeah, really odd tweet but it may be just them having fun on Friday.
Been saying this:
Today, the official Xbox twitter account posted a single word: "Xbox."
It's been their best tweet in almost a year.
Totally agreed.
The correct take
Jade Empire IP is owned by EA. Would have been fascinating to see where peak BioWare might have gone with it.The OG Xbox had loads of exclusives and below I have made a list of just some of the ones I was curious about the future of...
Amped: Freestyle Snowboarding (Indie Built)
Amped 2 (Indie Built)
Blinx: The Time Sweeper (Artoon)
Blinx 2: Masters of Time and Space (Artoon)
Breakdown (Namco)
Brute Force (Digital Anvil)
Conker: Live & Reloaded (Rare)
Crimson Skies: High Road to Revenge (FASA Studio)
Dino Crisis 3 (Capcom)
Gunvalkyrie (Smilebit)
Fuzion Frenzy (Blitz Games)
Jade Empire (BioWare)
Jet Set Radio Future (Smilebit)
MechAssault (Day 1 Studios)
MechAssault 2: Lone Wolf (Day 1 Studios)
Midtown Madness 3 (Angel Studios)
Otogi: Myth of Demons (FromSoftware)
Otogi 2: Immortal Warriors (FromSoftware)
Panzer Dragoon Orta (Smilebit)
Phantom Dust (Yukio Futatsugi)
Project Gotham Racing (Bizarre Creations)
Project Gotham Racing 2 (Bizarre Creations)
Quantum Redshift (Curly Monsters)
RalliSport Challenge (Digital Illusions CE)
RalliSport Challenge 2 (Digital Illusions CE)
Steel Battalion (Capcom)
Steel Battalion: Line of Contact (Capcom)
The Chronicles of Riddick: Escape From Butcher Bay (Starbreeze Studios)
Voodoo Vince (Beep Industries)
Does Microsoft own the rights to any of these games? Jade Empire for example was developed by BioWare but could a future remake or revival continue to be an Xbox exclusive? Quantum Redshift could be the Xbox answer to Wipeout on the PlayStation and deserves a second chance? Even though FromSoftware most likely owns the Otogi IP, does the fact that it was exclusive to Xbox mean anything if it was to be revived? Most importantly would anyone welcome the return of these games in future?
With it not being on EA Access I wasn't sure if this was a sign the rights to the IP was owned by someone else...Jade Empire IP is owned by EA. Would have been fascinating to see where peak BioWare might have gone with it.
I'd really like to see something similar to Quantum Redshift make a comeback. As much as I enjoyed Redout, it really doesn't itch what I feel WipeOut has brought. Really miss those games.The OG Xbox had loads of exclusives and below I have made a list of just some of the ones I was curious about the future of...
Amped: Freestyle Snowboarding (Indie Built)
Amped 2 (Indie Built)
Blinx: The Time Sweeper (Artoon)
Blinx 2: Masters of Time and Space (Artoon)
Breakdown (Namco)
Brute Force (Digital Anvil)
Conker: Live & Reloaded (Rare)
Crimson Skies: High Road to Revenge (FASA Studio)
Dino Crisis 3 (Capcom)
Gunvalkyrie (Smilebit)
Fuzion Frenzy (Blitz Games)
Jade Empire (BioWare)
Jet Set Radio Future (Smilebit)
MechAssault (Day 1 Studios)
MechAssault 2: Lone Wolf (Day 1 Studios)
Midtown Madness 3 (Angel Studios)
Otogi: Myth of Demons (FromSoftware)
Otogi 2: Immortal Warriors (FromSoftware)
Panzer Dragoon Orta (Smilebit)
Phantom Dust (Yukio Futatsugi)
Project Gotham Racing (Bizarre Creations)
Project Gotham Racing 2 (Bizarre Creations)
Quantum Redshift (Curly Monsters)
RalliSport Challenge (Digital Illusions CE)
RalliSport Challenge 2 (Digital Illusions CE)
Steel Battalion (Capcom)
Steel Battalion: Line of Contact (Capcom)
The Chronicles of Riddick: Escape From Butcher Bay (Starbreeze Studios)
Voodoo Vince (Beep Industries)
Does Microsoft own the rights to any of these games? Jade Empire for example was developed by BioWare but could a future remake or revival continue to be an Xbox exclusive? Quantum Redshift could be the Xbox answer to Wipeout on the PlayStation and deserves a second chance? Even though FromSoftware most likely owns the Otogi IP, does the fact that it was exclusive to Xbox mean anything if it was to be revived? Most importantly would anyone welcome the return of these games in future?
The OG Xbox had loads of exclusives and below I have made a list of just some of the ones I was curious about the future of...
Amped: Freestyle Snowboarding (Indie Built)
Amped 2 (Indie Built)
Blinx: The Time Sweeper (Artoon)
Blinx 2: Masters of Time and Space (Artoon)
Breakdown (Namco)
Brute Force (Digital Anvil)
Conker: Live & Reloaded (Rare)
Crimson Skies: High Road to Revenge (FASA Studio)
Dino Crisis 3 (Capcom)
Gunvalkyrie (Smilebit)
Fuzion Frenzy (Blitz Games)
Jade Empire (BioWare)
Jet Set Radio Future (Smilebit)
MechAssault (Day 1 Studios)
MechAssault 2: Lone Wolf (Day 1 Studios)
Midtown Madness 3 (Angel Studios)
Otogi: Myth of Demons (FromSoftware)
Otogi 2: Immortal Warriors (FromSoftware)
Panzer Dragoon Orta (Smilebit)
Phantom Dust (Yukio Futatsugi)
Project Gotham Racing (Bizarre Creations)
Project Gotham Racing 2 (Bizarre Creations)
Quantum Redshift (Curly Monsters)
RalliSport Challenge (Digital Illusions CE)
RalliSport Challenge 2 (Digital Illusions CE)
Steel Battalion (Capcom)
Steel Battalion: Line of Contact (Capcom)
The Chronicles of Riddick: Escape From Butcher Bay (Starbreeze Studios)
Voodoo Vince (Beep Industries)
Does Microsoft own the rights to any of these games? Jade Empire for example was developed by BioWare but could a future remake or revival continue to be an Xbox exclusive? Quantum Redshift could be the Xbox answer to Wipeout on the PlayStation and deserves a second chance? Even though FromSoftware most likely owns the Otogi IP, does the fact that it was exclusive to Xbox mean anything if it was to be revived? Most importantly would anyone welcome the return of these games in future?
MS has really weird notions about names. Honestly they should just call it the Xbox 5 since apparently they're deathly afraid of giving an Xbox console a lower number than Sony's PS.There's already a console called Xbox...
Seriously, have you guys lost all faith in MS's ability to name their products? It's not that hard to name a console.
MS has really weird notions about names. Honestly they should just call it the Xbox 5 since apparently they're deathly afraid of giving an Xbox console a lower number than Sony's PS.
Totally forgot about this game and interesting that the developer is Housemarque considering the rumours not so long ago that they would be the next Microsoft acquisition!
Touché. But that didn't really work out for them considering how everyone mercilessly mocked the name.Yeah... that's why they released the Xbox One to go up against the PS4....