Xbox is litterally stealing Santa Monica and ND talent
That opening is CGI, the realtime cutscenes don't look that good, but they still hold up well.
i was struggling looking on google for a decent gif showing of the real time ones and thought that was from one. still think they look better
It's not totally out of the question.
How does the games development industry work when it comes to people going and leaving? Do they work on projects for one dev team and leave when its done to new studios or are we looking at MS actively pursuing people they want and possibly buying them out of their contracts or something? There seems to be loads of high level talent joining The Initiative and it's really nice to see but at the same time I'm a bit baffled because it's a new studio with no reputation at all. What would incentivize these people to join?
Better don't say that. Sources are meant to be taken secretive. We don't want anyone to get in trouble.
How does the games development industry work when it comes to people going and leaving? Do they work on projects for one dev team and leave when its done to new studios or are we looking at MS actively pursuing people they want and possibly buying them out of their contracts or something? There seems to be loads of high level talent joining The Initiative and it's really nice to see but at the same time I'm a bit baffled because it's a new studio with no reputation at all. What would incentivize these people to join?
edited as soon as I could. I'm naive on this things.Better don't say that. Sources are meant to be taken secretive. We don't want anyone to get in trouble.
Punch me a ticket please.
Skin textures and, weirdly, bone structure of the faces, I think. The rest looks similar, but the faces really stand out.G5 looks much better. I think its the lighting and subtle improvements they've made to the character models.
It's crazy what they were able to achieveve on 360 with Halo 4 then on Xbox One they just didn't care enough?343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
Based on Gears 4 and Halo 5.
Halo 5 looked so goddamn bad before the X. Reminded me of Bungie's atrocious Halo 3 character models and graphics.
Bububu the lightning.
In terms of 1st graphics, I only trust the British (Rare and Playground) to deliver along with The Coalition.
Halo Infinite will clearly change this.343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
Xbox One X is $299 on Google Express if anyone is looking to take the plunge: https://express.google.com/u/0/prod...020812622137933158_16091176014435308645_46586
Halo is way behind of gears since 2006/7, how this is supposed to be a news?343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
343 aimed for 60fps across the board. Coalition went for 30fps in the campaign mode.343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
This makes me wonder...is there a chance they'd release a game ala Metal Gear: Ground Zeroes that's a foundation for a bigger project they'd release later in the gen. I could see that being an option if their intent is to be a small studio that grows organically over time.Initiative's first game could easily be a downloadable AA title, short and sweet. Would give team time to gel too and work together and know their strengths and weaknesses.
It's a 30fps vs 60fps situation, and definitely not something to laugh about, we should applaud 343 for reaching 60fps even on OG XB1.It's crazy what they were able to achieveve on 360 with Halo 4 then on Xbox One they just didn't care enough?
had Corrine Yu back then to program their engineIt's crazy what they were able to achieveve on 360 with Halo 4 then on Xbox One they just didn't care enough?
$How does the games development industry work when it comes to people going and leaving? Do they work on projects for one dev team and leave when its done to new studios or are we looking at MS actively pursuing people they want and possibly buying them out of their contracts or something? There seems to be loads of high level talent joining The Initiative and it's really nice to see but at the same time I'm a bit baffled because it's a new studio with no reputation at all. What would incentivize these people to join?
Based on Gears 4 and Halo 5.
Halo 5 looked so goddamn bad before the X. Reminded me of Bungie's atrocious Halo 3 character models and graphics.
If you would've told me this is CGI ... I would've believed you.
The Coalition will bring the animation / facial expression / general visuals done by XGS to the next level.
Hype Hype...
The engine swap is gonna be interesting to watch tho. Hopefully they took the tight controls and low latency of the previous engine with them.
I dont see an easy way to fix the story.In 3 weeks we hopefully have alot more info on Infinite. I cant wait for it. Wanna see how it looks, how the world is gonna be, how the story after 5 is handled. So much i wanna know.
We were discussing cutscenes anyway. And I'll laugh in anyones face that doesn't think Halo 5s real time cutscenes are at least in the same ball park as any on Xbox, gears 5 included343 are way behind The Coalition in terms of graphics. It's laughable to even compare the two.
Reveal Cortana was controlled by the Didact.
Lol, what?Based on Gears 4 and Halo 5.
Halo 5 looked so goddamn bad before the X. Reminded me of Bungie's atrocious Halo 3 character models and graphics.
Bububu the lightning.
In terms of 1st graphics, I only trust the British (Rare and Playground) to deliver along with The Coalition.