I will probably remain old school on this. I believe that if you are making hardware and selling people to buy it, then it must be a huge improvement on the 7 years old tech that you are running. The only thing that differentiates the two is software.I didn't say there would never be next gen exclusives. I said there wouldn't be any reason for them to exist at launch. And even in 2-3 years I expect the vast majority of games to be scalable. It takes awhile to build new game engines around new hardware and then implement that stuff in a way that makes sense within a game.
Gamers also are underestimating how much of the new headroom is going to get eaten up by the low hanging, scalable fruit like ray tracing, double frame rates, increased particle and cloth effects, increased detail, etc is going to use.
Physics scale. We've seen that with Nvidas PhysX. Ray tracing is a resource hog.
1st gen/cross gen games will sell new consoles due to double frame rate, Ray Tracing and low load times alone.
It doesn't matter what I consider. What matters is what Xbox says.So do you consider Xbox Game Studios Publishing to be a studio?
I will probably remain old school on this. I believe that if you are making hardware and selling people to buy it, then it must be a huge improvement on the 7 years old tech that you are running. The only thing that differentiates the two is software.
Sony/Microsoft are not just any publisher, they are platform holders, and in most cases, they make those games that define the platform. People can talk scalability, the cost to things like particle effects etc. My question will always be simple, why do we have a new console generation if the idea is to support the old console that launched with outdated tech (CPU), or a GPU that had 50% fewer compute units to the competition.
Give me those low hanging fruits from day one. And if Microsoft is silly, taking that Boeing approach of win now and figure it out later, then they will eventually cannibalize their own sales as there will be those that see no need to upgrade.
People can call it anti-consumer, but there is no reason why people investing in new tech should be getting games built on Jaguar, the base Polaris GPU and the ESRAM solution. No reason at all when there is a console to run those games at 4K.
There is not a single good reason apart from 'Microsoft will make more money.'
Xbox says there are 15 studios as of now. What's the 16th one? Are you teasing an announcement at XO19?It doesn't matter what I consider. What matters is what Xbox says.
https://www.resetera.com/threads/xb...ge-of-booty-a-case-study.116768/post-21971795
https://www.resetera.com/threads/xb...everyone-plays-we-all-win.94058/post-18086856
Can't find anything older haha ;-)
Activision treating xbox users as 2nd class citizens since the launch of the first Destiny will have that effect.Totally missed that. Thanks.
Genuinely surprised/disappointed that the Xbox community makes up such a small portion.
I'm just saying I always was in team 16by20. Whether or not that they'll achieve that ... I'll leave that to other people.Xbox says there are 15 studios as of now. What's the 16th one? Are you teasing an announcement at XO19?
Totally missed that. Thanks.
Genuinely surprised/disappointed that the Xbox community makes up such a small portion.
Activision treating xbox users as 2nd class citizens since the launch of the first Destiny will have that effect.
If we're going strictly by the business viability as many of you are:
Did any of you see the Destiny 2 active users numbers? Anyone notice the giant gap between Xbox and PC? Having games scale so that they reach a large number of PC gaming machines is more critical to expanding Game Pass than pushing people from S to Scarlett. Especially if Scarlett is sold at a loss or with minimal margin...which most consoles are at launch. It's important to expand the reach of every new IP and Game Pass...not artificially try to reduce it in order to force people to get the better performing box.
I also believe there's a great chance that Cyberpunk's Scarlett and PS5 version will be more technically impressive than almost anything else out at next gens launch. I mention this because Cyberpunk obviously will have version on current gen hardware.
Oh, no doubt. I was on PS4 for the entirety of D1 and I can't say I would have blamed anyone for deciding to pass based on the exclusivity deals.
Guess it makes sense though. Spent the last few nights yelling at the screen because the matchmaking pool for PVP seemed frustratingly small.
This will seem like a dumb question, but do we know for sure the XCloud is going to implement Scarlett server blades at or around launch? If not a definite, is there any reason to believe they'll do that rather than sticking with the current One S blades?
Ha! Amazing.
Mike is a software UI guy, I doubt he'd go to Activision and have any sway over their bullshit exclusivity deals with Sony.I passed on Destiny 1, quickly bailed on D2 (until they broke up) and have avoided COD due to the deals. Have a PS4 but Xbox's Controller is superior for FPS. Hoping if that's where Ybarra goes, that bullshit stops. Might make me consider buying Activision games again.
Sony and Microsoft are not going to immediately abandon their respective ps4 and xbox one install bases. It makes no economic sense and would be far worse PR than "hey the base versions are kinda shit!" instead of "I just bought this system last year and now nothing new is coming out for it!!!!" x86 based hardware makes it far easier than it ever was in the past to keep release parity for a decent while.No idea if available at launch. Of course over time they will upgrade to Scarlett-capable blades.
The discussion about no Scarlett exclusives is weird to me. Like, yeah, they made Dead Rising run on the Wii. But it sucked because it literally could not run the game as designed with hundreds of enemies in memory and on screen. Not sure that's what you want the image of your platform to be - sad reviews of Xbox One S doing a bad imitation of a Scarlett game. It's not just lowering the resolution.
It doesn't matter what I consider. What matters is what Xbox says.
https://www.resetera.com/threads/xb...ge-of-booty-a-case-study.116768/post-21971795
https://www.resetera.com/threads/xb...everyone-plays-we-all-win.94058/post-18086856
Can't find anything older haha ;-)
Embarrassing ..
Isn't the fact that next gen is tied to x86 makes it far, far more scalable than ever before? I don't understand why some people to die on that hill that states exclusive hardware makes miles of difference over a multi-gen title?
Oh, just ask me in that case :) I'm pretty sure I can state my opinion just like everyone else :) I think there is one coming at X019. I have some reasons to believe there will be one, but again, it's just my opinion. Nothing I would predict or anything.I was just trying to back in to whether you believe there'd be 1 or 2 announcements this year :)
Mike is a software UI guy, I doubt he'd go to Activision and have any sway over their bullshit exclusivity deals with Sony.
15 is incredible compared to previous years. 16 would be nice (assuming the studio fits and can find success).Oh, just ask me in that case :) I'm pretty sure I can state my opinion just like everyone else :) I think there is one coming at X019. I have some reasons to believe there will be one, but again, it's just my opinion. Nothing I would predict or anything.
Agreed. I think the position XGS today is in is pretty comfortable, with everything that gets added from now on being the icing on the cake.15 is incredible compared to previous years. 16 would be nice (assuming the studio fits and can find success).
I am really ready for the games (especially after the amazing Gears 5). 😄
Fuck, everyone is making shlooters nowadays. No need to toss more studios into the fray.Destiny 2 is amazing right now... speaking of it, I know people do not want XGS making more GaaS-MP oriented games but I really want to see a XGS take on a "Loot and Shoot" genre, I learned to love "loot and grind" games with Diablo 2 back in the day, while I am excited for Minecraft Dungeons, I doubt it will have much depths in its systems, Sea of Thieves is kinda right there as well in the grinding "genre" but its more of a "light" take as well, I can't be the only one right? I wonder what XGS could pull this off.
Fuck, everyone is making shlooters nowadays. No need to toss more studios into the fray.
Sony and Microsoft are not going to immediately abandon their respective ps4 and xbox one install bases. It makes no economic sense and would be far worse PR than "hey the base versions are kinda shit!" instead of "I just bought this system last year and now nothing new is coming out for it!!!!" x86 based hardware makes it far easier than it ever was in the past to keep release parity for a decent while.
15 is incredible compared to previous years. 16 would be nice (assuming the studio fits and can find success).
I am really ready for the games (especially after the amazing Gears 5). 😄
And Anthem, Revenant, Breakpoint, Risk of Rain 2Everyone who? There's just Destiny, The Division, Borderlands, and Warframe.
And almost every studio is working on multiple projectsIt's pretty much night and day, and I don't even think you can gauge these studios based off of their recent history - since Microsoft has pumped so many resources into all of them.
Seems like several new studios fell into XGS' lap. Now XGS can pick and choose how they wish to proceed without pressure.Agreed. I think the position XGS today is in is pretty comfortable, with everything that gets added from now on being the icing on the cake.
And Anthem, Revenant, Breakpoint, Risk of Rain 2
Even Apex in a scavenger sorta way.
Destiny 2 is amazing right now... speaking of it, I know people do not want XGS making more GaaS-MP oriented games but I really want to see a XGS take on a "Loot and Shoot" genre, I learned to love "loot and grind" games with Diablo 2 back in the day, while I am excited for Minecraft Dungeons, I doubt it will have much depths in its systems, Sea of Thieves is kinda right there as well in the grinding "genre" but its more of a "light" take as well, I can't be the only one right? I wonder what XGS could pull this off.
Totally missed that. Thanks.
Genuinely surprised/disappointed that the Xbox community makes up such a small portion.
Totally missed that. Thanks.
Genuinely surprised/disappointed that the Xbox community makes up such a small portion.
Companies lose ground because of two things: hubris and short term thinking, in a majority of cases, a combination of both to varying degrees.The games will be different. I'd argue double frame rates, low load times, extra physics and Ray tracing is a very different experience for the enthusiast. Anything else will take time.
To be clear, I'm a console gamer and Xbox is my primary platform. Even though I'm more excited about next gen than I've been since the OG Xbox launched, just trying to mentally prepare people who are going to freak out due to cross gen games...when they shouldn't. Not if they understood why.
Sony will likely be the first publisher that creates games that won't play on this gen hardware however they have a different business model and have had games in dev for years with a focus on Zen CPUs and the modifies SSDs.
Sounds great on paper but I've come to realize in my almost 4 decades of gaming that there's less and less correlation between my enjoyment of a game and whether it doubles as a tech demo. Graphics scale. Everything else can't be doing new things for the sake of doing new things without a well balanced game. Those types of games that mesh being technically next level while being driven by creative people take a lot of time to make.
Why are you surprised? The Xbox and PS users are split almost 2:1 which is sort of in line with the sales of the two consoles.
Seems like a lot of PC users are trying out the game for the first time.
TLOU, GT6 were PS3 games, not launch PS4 games. Huge difference.I remember when Sony was applauded for releasing games Like LOU late into the gen of the ps3. Now MS is bad for doing that
Halo infinite is an Xbox one game. They've said as much. It was never stated to be a next gen game and then ported down. It's been 5 years of dev time. There's no difference. Basically your argument is that if halo were to come out 4 months earlier and then get a remaster there would be no issueTLOU, GT6 were PS3 games, not launch PS4 games. Huge difference.
Although I have to say that the endless remasters were not my cup of tea.
Destiny 2 is amazing right now... speaking of it, I know people do not want XGS making more GaaS-MP oriented games but I really want to see a XGS take on a "Loot and Shoot" genre, I learned to love "loot and grind" games with Diablo 2 back in the day, while I am excited for Minecraft Dungeons, I doubt it will have much depths in its systems, Sea of Thieves is kinda right there as well in the grinding "genre" but its more of a "light" take as well, I can't be the only one right? I wonder what XGS could pull this off.