If Randy Pitchford was a disqualifier, then David Cage should be too.Sony loves talking to ex-Xbox related studios like Bungie and Remedy.
Xbox should do the same with FromSoftware and Quantic Dream.
If Randy Pitchford was a disqualifier, then David Cage should be too.Sony loves talking to ex-Xbox related studios like Bungie and Remedy.
Xbox should do the same with FromSoftware and Quantic Dream.
I personally think that all Microsoft should be doing right now is rounding off genres not covered by current developers. These are the games that they should be pursuing through Global Publishing or looking to acquire developers for. E rated games, fighting games, and pushing for some JRPG's exclusive to the platform.If Randy Pitchford was a disqualifier, then David Cage should be too.
does it fucking matter? let me dreamWhy are you assuming that Obsidian wants to work on it or have the bandwidth to do so?
If Randy Pitchford was a disqualifier, then David Cage should be too.
Is Genshin Impact coming to Xbox?
Genshin Impact is a popular fantasy RPG that is free-to-play. It's currently available on mobile, PC, and PS4, but will it be coming to Xbox?www.windowscentral.com
China is gonna be another market like Japan that MS will miss out on.
Similar attitude shared.
There is also the whole anime scene with Sony:
Gonna be a tough gen for MS unless they buy IPs fast or Embracer/Tencent buys everything first lol.
Tell that to anyone asking why this game or X game or whatever releasing on all platforms but Xbox. This is why people joke or skip Xbox because devs ignore it unless Spencer drop some game pass cash.
We are still begging for Killer Instinct BTW. A first party game. Sometimes we get tired of begging and rather play where the games at.
Sorry for being grumpy. Just sharing my thoughts.
Depends how they count it. They more than doubled their subscribers with Game Pass. BUT, they also have increased numbers with $1 promos on Steam and PS. I wouldn't discount that. Likely millions of subscribers there too. So, I'm PERSONALLY inclined to interpret these numbers as only GPU subscribers who have actually downloaded an EA game (which yes, therefore could not include PC). Which means it's hard to actually do any inferences from this. But who knows.So that 14M EA play..... that means delta ea play subs between last quarter and now equals approximately the number of gamepass subscriptions on xbox minus gamepass PC only subscriptions right?
Edit: Reason I say is that at first I was really confused why that number wasn't >18M until I realized EA play is not part of PC gamepass...
This doesn't seem likely to me simply because live games go against Xbox game pass philosophy. You want people to move from one game to another every month so that people see the value of game pass as a budget method for game consumption. If people keep playing the same game with newer and newer DLC content that isn't part of game pass anyway, then they might as well unsubscribe and buy the one service game they like and buy it's DLC when they need to.
What will sell game pass more is more and more games, which means Microsoft needs smaller games to fill the gaps between bigger AAA releases. These could even be DLCs to the bigger games but then DLCs need to be part of Game Pass as well. Which actually goes even further against your point of driving DLC sales via game pass.
-47 Millions Sony Pass subscribers, 9,99$ for basic, 14,99$ for premium ≈1,5b$ for a quarter and ≈ 5,5 or 6b$ for years (replace the PS+)
But if this has a big impact on the PS store revenues of Digital software games which decreases as the first party are day one etc ... And in addition to that this kind of service cannot have + 100M subscribers like Netlfix, the Sony Pass will have to have another source of income that will come from games Add-on content through the service, hence my question about the first party business model.
If Sea of thieves have + 15M players and + 7.5M of them playing on the Game Pass (free) how many of them will be trying to buy the Plunder Pass at $9.99 each season because it won't buy the game? (maybe a bigger part than those who bought the game right?) or even more, reduction of 20% with Game Pass Ultimate ?
Sea of Thieves is just one example among so many others, I think XGP will need to have some big live service franchises with a business model built around XGP (SOT, Halo infinite) to add a new source of income/profit in XGP and avoid raising prices.
Not the all catalog but maybe 3-4 strong First Party games. Activision Blizzard make $1,2B from (Add-on Content,Microtransaction) per quarter with Hearthstone, WoW, Warzone, Candy Crush.
You know from made games for XBox before Sony right... Well probably equal amount ( ninja blade, otogi, meta wolf chaos and chromehounds vs. Demons souls , deracine and bloodborne)Sony loves talking to ex-Xbox related studios like Bungie and Remedy.
Xbox should do the same with FromSoftware.
Tell that to anyone asking why this game or X game or whatever releasing on all platforms but Xbox. This is why people joke or skip Xbox because devs ignore it unless Spencer drop some game pass cash.
We are still begging for Killer Instinct BTW. A first party game. Sometimes we get tired of begging and rather play where the games at.
Sorry for being grumpy. Just sharing my thoughts.
Brothers in Arms games were amazing.and much rejoicing was had
not much value in the studio that fucks up any project they are on that isn't called Borderlands
So that 14M EA play..... that means delta ea play subs between last quarter and now equals approximately the number of gamepass subscriptions on xbox minus gamepass PC only subscriptions right?
Edit: Reason I say is that at first I was really confused why that number wasn't >18M until I realized EA play is not part of PC gamepass...
Xbox goal is a global ecosystem and it's not trying to tailor to "western tastes". It being tailored to "western tastes" is merely a result of location and opportunity. Xbox is still looking to acquire more studios. If and when an opportunity presents itself from a Japanese studio and/or publisher looking to sell that Xbox see is a deal worth buying and a mutual agreement can be made, then it will happen.Just a heads up
While Xbox have done a decent job of getting more high profile Japanese games on Xbox (Yakuza, FF, Dragon Quest, Nier) I agree there are some big gaps in the catalogue.
However, it's quite clear that Xbox is an ecosystem tailored to "western tastes" (even more so with Bethesda now). This will probably be the case going forward for quite some time. Unlike others, I don't think Xbox will acquire Japanese devs but will instead aim to get more Japanese games on game pass so the publishers get a guaranteed return (avoiding an Ace Attorney situation).
For the foreseeable future, people that want all available Japanese titles and only want one console then Xbox just isn't the right choice.
Sure. But you said the fuck up every project that isnt Borderlands. But the BIA games were great.but Brothers in Arms is not an important IP for Gearbox even as a publisher. It was getting nothing but mobile releases since 2008. hell Gearbox probably forgot it exists
Yuuup. I'm sure they had to do their due diligence, but glad they didn't go through with it.and much rejoicing was had
not much value(TO ME) in the studio that fucks up any project they are on that isn't called Borderlands and is ran by the living PR/HR issue known as Randy Pitchford
Sure. But you said the fuck up every project that isnt Borderlands. But the BIA games were great.
Hinted abit. Seems to be incubation fase atm.Has Gearbox not teased a new Brothers in Arms multiple times recently?
Using for what?ok but you're also trying to use a series where the last main entry was 13 years ago...
Using for what?
Was just saying the imo did great work in Brothers in Arms also next to Borderlands. Nothing more.
Killer Instinct's last game before it was revived was 17 years. Perfect Dark hasn't had a game since 2005 and is now being revived with a new entry.ok but you're also trying to use a series where the last main entry was 13 years ago...
You said that fuck up everything apart from Borderlands. I just said that the BIA games were amazing also imo. Nothing more.using as an example. (and that's not even meant as an attack towards you btw lol)
and heck even their Half Life expansions were good. But again it was so long ago it's not even relevant.
but it's not a studio with any success worth pursuing. You might say "but Borderlands" but Take2 still has publishing rights soooo what's the point
Killer Instinct's last game before it was revived was 17 years. Perfect Dark hasn't had a game since 2005 and is now being revived with a new entry.
IP's and Franchises constantly go through lulls and get revived. Not saying this will necessarily happen with Brothers in Arms, but it wouldn't be surprising either for a new owner of these IP's usher in it's revival.
I've gotten almost all their games discounted myself, that's why I think seeing them on Game Pass would be good (not something to buy at full price but a nice bonus to get)... they can put one game almost every single month of the year and have a big backlog of old ones still not on PC/XBOX... their gameplay lend themselves very well to be played on mobile too. I don't think they would be very expensive, I know older people who buy their games (and big fish) like clockwork to enjoy every month. And maybe I don't know, they can be groomed later to be something else? More ambicious?I've got the feeling that their games were just a bit too expensive for what they are. Gamepass didn't help to convince me to buy their games full Price. But at the recent deal, I picked up four of their games.
Yeah, I misread the convo going on. Sorry.I was more talking about Gearbox as a whole. They are a studio that can seemingly only do Borderlands well. Give them anything else and you'll learn the same lesson SEGA learned the hard way
Yup, I agree but is Video games service like Game Pass have the potential to have +100M subscribers like Netflix ?
For exemple PS+ generated 0,916B$ for Q3 (47 Millions subscribers) and 3,54B$ yearly.
PS Store 4,14B$ for Q3 and +12,98B$ yearly through Games & Especially Add on content.
Suppose sony had a service like Game Pass with 40-50M subscribers would the PS Store revenue be that high ? That's the question I'm asking myself, because for Xbox & Sony the bulk of their income is Third party content & Add on content.
To made simple, imagine :
PS store revenue from Digital software this Q3 = $1,69bn & Add on content (DLC, MTX etc...) Q3 = $2,45bn
So The highest gaming segment revenue for Sony & surely Xbox too
I take sony as an example because they really detailed their Q3 and their business model is a bit similar to Xbox just with higher income.
I can see Undead Labs, Zenimax Online, Rare, 343i & Playground Games have a big role on that.
I mean technically they did acquire a Japanese dev, and have stated they want to. It's good to have a mix of bothJust a heads up
While Xbox have done a decent job of getting more high profile Japanese games on Xbox (Yakuza, FF, Dragon Quest, Nier) I agree there are some big gaps in the catalogue.
However, it's quite clear that Xbox is an ecosystem tailored to "western tastes" (even more so with Bethesda now). This will probably be the case going forward for quite some time. Unlike others, I don't think Xbox will acquire Japanese devs but will instead aim to get more Japanese games on game pass so the publishers get a guaranteed return (avoiding an Ace Attorney situation).
For the foreseeable future, people that want all available Japanese titles and only want one console then Xbox just isn't the right choice.
Last quarter Xbox had its biggest third party revenue ever and the quarter before they had their second biggest third party revenue ever, I really wouldn't worry about that.Yup, I agree but is Video games service like Game Pass have the potential to have +100M subscribers like Netflix ?
For exemple PS+ generated 0,916B$ for Q3 (47 Millions subscribers) and 3,54B$ yearly.
PS Store 4,14B$ for Q3 and +12,98B$ yearly through Games & Especially Add on content.
Suppose sony had a service like Game Pass with 40-50M subscribers would the PS Store revenue be that high ? That's the question I'm asking myself, because for Xbox & Sony the bulk of their income is Third party content & Add on content.
To made simple, imagine :
PS store revenue from Digital software this Q3 = $1,69bn & Add on content (DLC, MTX etc...) Q3 = $2,45bn
So The highest gaming segment revenue for Sony & surely Xbox too
I take sony as an example because they really detailed their Q3 and their business model is a bit similar to Xbox just with higher income.
I can see Undead Labs, Zenimax Online, Rare, 343i & Playground Games have a big role on that.
maybe their own subscription service or license out the games to either platforms to get more money ala Gamepass/Gold or Playstation Plus or something like that.
Making money
My theory? Embracer+, a subscription service. They might want to reach a deal with Microsoft to have it as a Game Pass add-on, too, like EA with EA Play.
Yeah that's probably the end gameMy theory? Embracer+, a subscription service. They might want to reach a deal with Microsoft to have it as a Game Pass add-on, too, like EA with EA Play.
I really do think that if Game Pass gets a ton of subscribers it'll turn into something like cable tv, where you can purchase additional channels (you can get EA Play by upgrading to Ultimate, well, now imagine being able to add Ubisoft+ or other services to your Game Pass subscription too). Amazon Luna is already doing that.
Maybe Itagaki can revive Killer Instinct franchise. He has experience with fighting genre.
An original IP character action game would play more to his strengths.Maybe Itagaki can revive Killer Instinct franchise. He has experience with fighting genre.