no way any new XGS or bethesda game doesn't launch on game passReading Pete Hines PR, it seems to me that not all Bethesda games are coming to GamePass, at least for now and future releases
Makes sense I guess
I suggest you re-read the post you responded to so we’re on the same page.It is about comparing a development team acquisition to a fully formed publisher, yes.
Now that's something I can definitely agree with.
I feel like he meant past games, that might be tied to some other business, may not get into Gamepass immediately, not future games. That's how I read it, of course, maybe I'm wrong.Reading Pete Hines PR, it seems to me that not all Bethesda games are coming to GamePass, at least for now and future releases
Makes sense I guess
I mean, it’s all relative honestly. MS is trying to break out of the traditional console space and expand beyond that with xCloud and Gamepass PC. It’s entirely possible that Gamepass gets enough subscribers because of the cloud functionality that it makes the PS5 (more realistically, PS6) user base mostly irrelevant to them.Funny how they aim to reach more players (as stated in pr thingy) by making some of their games exclusive to the console that has the smallest market share outside of the big three.
I will finally chcek out Skyrim thanks to Game Pass but I would love to play some of the games on PlayStation. But we can say goodbey to dualsense support for them I guess.
Gamepass subs gained are absolutely more worthwhile than people buying their game on a competing platform though. If a hypothetical multiplatform TES 6 sells 10 million units on PS5 at $70, that’s $490 million in revenue at most, and while that seems like a lot, it’s also just one month of 49 million GP subs paying $10 a month.New IP's exclusive, existing IP's multiplat - maybe some spin off style games (like New Vegas) exclusive too would be my guess.
The Gamepass subs gained/consoles sold through the deal wouldn't outweigh the cost of lost sales on TES/Fallout on other systems.
Doesn't make it legally binding. It's really up to Phil / Ms on how they want to handle this.Doom 3 is a 15 year old game that has released on multiple systems at this point, including Playstation.
No they definitely are. It's the only reason they were bought.Reading Pete Hines PR, it seems to me that not all Bethesda games are coming to GamePass, at least for now and future releases
Makes sense I guess
No other company would have this said about them after acquiring a developer or studio. It would be assumed and expected that the games would be exclusive.
My bad, I should have said “some” do. Hopefully, they expand on and improve it.No they don't. There's like 5 games that do, and you are not getting a Steam Workshop style mod browser, you're getting an "unlock this folder" button that should already be the default state for all games like it is on every single other launcher on PC already.
This is also true if in that sense Microsoft would sell you an product instead of a service. If PlayStation gets xCloud like service (it won’t) then yeah I think it will reach PlayStation..Thing is you could see this differently.
MS believes they'll be selling their services to billions of cell phone users.
So why would console exclusivity matter?
I'm not saying it doesn't, or that MS isn't going to make big games exclusive. But you can logic your way into just about any result, considering MS thinks that "billions" well beyond the console userbase will be buying their games.
Zenimax Online Studios is developping a game that seems to have multiplayer and maybe open-world by the way.
ZeniMax Online Studios is seeking a Senior PvP Designer to work with the Lead PvP Designer and the rest of the project team in the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
This role will collaborate with PvP design leadership to help drive the vision and execution on a major feature of the game. This will include the concepting and prototyping of fun, innovative multiplayer combat spaces; fully detailed PvP-centric designs for new game modes, metasystems, progression and social features; and prototyping, iteration and implementation of these features.
ZeniMax Online Studios is seeking a Senior Level Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP.
A developer in this role serves as part of the level design team with a focus on creating levels both in open world and “linear” spaces, combat encounter design, and scripting. This role will work closely with narrative and gameplay systems team members in creating story-focused missions which feature thrilling gameplay, challenging combat, and memorable player experiences. A key part of this role involves designing the workflow and establishing best practices for mission creation on a new, industry-leading engine.
It's a little different in this case, kind of. Has there been an example in the past of a platform holder straight up buying a big publisher? Developers, sure, but buying a publisher is quite a bit different. And in this age where every word is picked apart, I don't blame them one bit for being vague.No other company would have this said about them after acquiring a developer or studio. It would be assumed and expected that the games would be exclusive.
But for Microsoft, this would be a PR nightmare?
Glad to help. Hope you get it on time. I have been having a blast playing older Gamepass games but time is the issue; also have a ps5 and a switch and pc so ya... i am not waiting for new releases with bated breath. lets just say thatOMG! THANK YOU SO SO MUCH!
I’m in Toronto, and I’ve been checking Best Buy Canada every day to see if they’re in stock. I just placed my order with Wal-Mart, scheduled to be delivered on March 24! What a great way to celebrate.
Again, thank you soooooo much, you made my day![]()
The way I'm reading this is that they have multiple commitments they have to fulfil like Deathloop and Ghostwire Tokyo, as well as ongoing service based games like ESO and FO76.Microsoft has nothing to gain from being vague.
Why wouldn't they be shouting that ES6, Starfield, Doom, FO5 is Xbox exclusive if they were 100% certain?
"The Outer Worlds 2" is the example of a potential new game made by a brand new acquired development studio, Obsidian.I suggest you re-read the post you responded to so we’re on the same page.
‘the Outer Worlds 2’ is not the name of a development team.
Because we're still months away from the first new game to come. The Game Pass stuff on Thursday is great but things won't seem any different until Starfield is shown with platforms announced.
Yeah it's amazing, exactly nothing changed! Same games you would've gotten anyway, except now you get to pay for them in a different wayBest bet is to buy an Xbox if you plan on playing all Bethesda games in the future.
What a time to be an Xbox gamer!
No chance, at least I hope not, now that the Bethesda Saga is kinda over I want them to start up the Sega Saga next.With Greenberg’s post about having the largest and most diverse studio lineup ever, it looks to me like they’re done with acquisitions for a while.
Consolidation time, I suppose.
Yeah I don't have an agenda either. It's interesting to speculate because MS's strategy isn't something we've seen before. Releasing dual day and date on PC... releasing on Steam even.. buying a big game and keeping it multiplat (Mojang.), etc.This is also true if in that sense Microsoft would sell you an product instead of a service. If PlayStation gets xCloud like service (it won’t) then yeah I think it will reach PlayStation..
I don’t really have an agenda here since I own all the consoles.. I must say I really like the speculation and the different views from people because I always liked how the game industry presented and progressed itself..
I mean a publisher is just a collection of game studios with a marketing/printing department when you get down to it.It's a little different in this case, kind of. Has there been an example in the past of a platform holder straight up buying a big publisher? Developers, sure, but buying a publisher is quite a bit different.
Man, report their asses every time.I never said this. Enjoy harassing me across threads.
This place really sucks sometimes.
In all honestly, probably not. But that's the thing, it's just never really happened before. This is the first of its kind. So we'll just have to wait and see what goes on in the future.I mean a publisher is just a collection of game studios with a marketing/printing department when you get down to it.
If Microsoft just bought Bethesda Gameworks, or just bought Id/Machine/Arkane would that change things?
I think you're missing the joke here...Doesn't make it legally binding. It's really up to Phil / Ms on how they want to handle this.
No other company would have this said about them after acquiring a developer or studio. It would be assumed and expected that the games would be exclusive.
But for Microsoft, this would be a PR nightmare?
I think Transistor said it best:what nightmare?
if they made the games exclusive, than they wants TES, Fallout and Doom fans to buy thier console
those would be bad news for people not wanting to buy an Xbox, for Spencer those would be good news
People said this before Zenimax too and nobody as Microsoft of Xbox has ever indicated this is the case. Satya Nadella and others have been quite clear that Microsoft will continue looking for acquisitions.With Greenberg’s post about having the largest and most diverse studio lineup ever, it looks to me like they’re done with acquisitions for a while.
Consolidation time, I suppose.
Na, there will likely be more. If it's this year is the question but there is definitely going to be another major acquisition.With Greenberg’s post about having the largest and most diverse studio lineup ever, it looks to me like they’re done with acquisitions for a while.
Consolidation time, I suppose.
They aren't getting 49 million Gamepass subs at $10 off the back of this too many people know how to get it for either $1 or will buy the game on Steam. If you go with Pete Hines and not every Bethesda game being Gamepass day 1 too - Microsoft know 40m in sales of TES & Fallout over Xbox & Playstation is worth way more than some Gamepass subs.Gamepass subs gained are absolutely more worthwhile than people buying their game on a competing platform though. If a hypothetical multiplatform TES 6 sells 10 million units on PS5 at $70, that’s $490 million in revenue at most, and while that seems like a lot, it’s also just one month of 49 million GP subs paying $10 a month.
They’re only at 18 million or so subs now, but at their current rate of growth, they could potentially get to 50 million by mid 2023, which is a lot of monthly revenue and more worthwhile than selling on a platform that can reduce growth
Hard to tell what are jokes with the takes I've read lol
this logic applies to every game Microsoft makes lmao. What competition does for a horizon have on PlayStation for example? Nothing. They’d sell millions on playstation so why isn’t for a there? Hellblade fits right into the games that Sony folks like. Why isn’t that there? LmaoXbox's 'goal' is to build Game Pass, but ultimately their goal is to make money. Game Pass is part of their strategy to do so.
With a franchise like The Elder Scrolls, where the next entry could be in the top 10 best selling games of all time, it's likely they want that on as many platforms as possible. You can put aside the strategy - Game Pass - to serve the larger goal of massive profit.
And now we all suffer with trolling and insincere discussion about exclusivity until thenBecause we're still months away from the first new game to come. The Game Pass stuff on Thursday is great but things won't seem any different until Starfield is shown with platforms announced.
True lol. People keep talking about PlayStation, but Switch is more likely to get Bethesda ports than PlayStation at this point.Everyone’s assuming ‘PlayStation’, but The ‘some’ that won’t be exclusive could just be releases on Switch.
Not sure how else they’re so adamant that Xbox consoles or PC would be the best place to play the games.
I wouldn't call it a big publisher, but Sony bought Psygnosis in the 90s. Closest one I can think of.It's a little different in this case, kind of. Has there been an example in the past of a platform holder straight up buying a big publisher? Developers, sure, but buying a publisher is quite a bit different. And in this age where every word is picked apart, I don't blame them one bit for being vague.
Fair enough. I also think that this may be information they're simply not ready to disclose until the actual official announcements/trailers of certain games. Being vague has its benefits there too and continues to drum up mindshare and attention.I think Transistor said it best:
“They probably don't know yet, in all honesty, so vague messaging is best. Let's say they do restrict it to Xbox and PC but they don't get the sales they want, they might open it up more in the future.
Just like Cerny/Ryan/Sony with their "vast majority" backwards compatibility comments, it's much better for PR to be a little vague and not concrete, in case things change in the future.”
I thought the same when Matt Booty said they are in execute mode and not acquire mode last year. And then Bethesda deal was announced.With Greenberg’s post about having the largest and most diverse studio lineup ever, it looks to me like they’re done with acquisitions for a while.
Bingo.Fair enough. I also think that this may be information they're simply not ready to disclose until the actual official announcements/trailers of certain games. Being vague has its benefits there too and continues to drum up mindshare and attention.
That's a good point, too. People are acting like there are only two players in this game: Xbox and PlayStation, when in reality, there are more than that.True lol. People keep talking about PlayStation, but Switch is more likely to get Bethesda ports than PlayStation at this point.
Because they were gonna get these games on their system anyway.