Eh, just don't buy it. I support games that support my hardware so if they don't want to enhance for Pro or X, I skip their game or and buy it on PC at a fraction of the price.1080p games tend to look not so amazing on bigger screens, like a 65 inch. Not happy at all with this bullshit.
1080p games tend to look not so amazing on bigger screens, like a 65 inch. Not happy at all with this bullshit.
Still waiting for darksiders 2 and are the two metro games enhanced or going to be?
Is it really that bad? It's definitely annoying to see the X having anything less than the best console version at this point, but not buying their games at all because of some rare drops and 1080p res seems a bit exaggerated imo. How many devs has delivered locked 60fps games on the X so far?LOL Namco are trying too hard for me to not buy any of their games anymore.
First Tekken 7, then Tales of Vesperia. Now Ace Combat 7?
Achievement unlocked. One less customer.
It's more that the game is 1080p same as Pro and runs worse than Pro.Is it really that bad? It's definitely annoying to see the X having anything less than the best console version at this point, but not buying their games at all because of some rare drops and 1080p res seems a bit exaggerated imo. How many devs has delivered locked 60fps games on the X so far?
Is it really that bad? It's definitely annoying to see the X having anything less than the best console version at this point, but not buying their games at all because of some rare drops and 1080p res seems a bit exaggerated imo. How many devs has delivered locked 60fps games on the X so far?
That's true, Pro version performing better is annoying for sure and doesn't make sense. The X version just got less love I guess. But still, AAA games at 1080p with locked 60fps is rare on both Pro and X, the most common scenario is that they're almost 60fps, so I'm just thinking that it's exaggerated to essentially boycot Namco for the rare performance issues seen here.The work already put into the PC version, UE4 as the engine, and the similar architecture between the Pro and 1X would normally present more opportunities for a more powerful platform. Having none does go against basically every expectation hobbyists would expect.
This is really strange - I was intrested in buying it as it's on sale, so before I searched here and saw this post I'd messaged the devs earlier this week asking if it was enhanced either for XB1X or PS4 Pro, and if not, which base console ran it at the higher resolution. Their reply was that it "isn't enhanced for either PS4 Pro or Xbox One X and on both consoles it has the same resolution" (but they didn't specify that resolution). I don't understand why they wouldn't advertise 2160p if it runs at that on the X - but I'm happy to hear that it does. Definitely makes it more likely I'll buy it on Xbox now, as I don't think my PC would run it too well.Mutant Football League got an update released tonight. I fired it up, just to see if maybe it finally got X Enhanced...
And it has! It doesn't sort as an Enhanced game and it's not in Microsoft's list, but it's clearly 2160p now. A game that, notoriously (for me), was a muddy 1080p mess.
But, of course, there's always a catch: it has screen tearing now. I can deal with frame rate drops, lower resolutions, but screen tearing drives me crazy!
Sadly RE2 is not alone in its wonky HDR implementation. Red Dead Redemption 2 and Nier are 2 that immediately come to mind as also being disingenious.Heads up
ACG Review Resident Evil 2 remake states HDR is basically busted on both the X and Pro it can be a great looking game otherwise by atmosphere lighting
Thanks for updating the thread appreciate the work
Dolby Atmos is reason enough to justify the purchase, for me. And considering one of the enemy types in RE2, I could see the overheads getting some love (if Capcom manages to do this right).I was going to play Resident Evil 2 on PS4 just because it feels right, given I played the original on my PSX back in the day. I'm not sure if I can turn down Dolby Atmos support, though. I wish more games utilized it.
Strange, indeed. Last April the studio was at C2E2 and I asked them if the game was to get X support and the person manning the booth said it already did. I'll eat my hat, if I'm wrong, but it would take a blind person to not recognize that it's running at a very high resolution. If you buy it please come and report your findings. Nonetheless, it's a fun title easily worth $20.This is really strange - I was intrested in buying it as it's on sale, so before I searched here and saw this post I'd messaged the devs earlier this week asking if it was enhanced either for XB1X or PS4 Pro, and if not, which base console ran it at the higher resolution. Their reply was that it "isn't enhanced for either PS4 Pro or Xbox One X and on both consoles it has the same resolution" (but they didn't specify that resolution). I don't understand why they wouldn't advertise 2160p if it runs at that on the X - but I'm happy to hear that it does. Definitely makes it more likely I'll buy it on Xbox now, as I don't think my PC would run it too well.
I was going to play Resident Evil 2 on PS4 just because it feels right, given I played the original on my PSX back in the day. I'm not sure if I can turn down Dolby Atmos support, though. I wish more games utilized it.
Strange, indeed. Last April the studio was at C2E2 and I asked them if the game was to get X support and the person manning the booth said it already did. I'll eat my hat, if I'm wrong, but it would take a blind person to not recognize that it's running at a very high resolution. If you buy it please come and report your findings. Nonetheless, it's a fun title easily worth $20.
From my understanding, Freesync is done at the system level so all games can benefit from it. However it's the monitor that your using that has to be freesync compatible if you want to see these results. Somebody please correct me if I'm wrong.Does anyone if there's a list of FreeSync compatible games on Xbox One X?
From my understanding, Freesync is done at the system level so all games can benefit from it. However it's the monitor that your using that has to be freesync compatible if you want to see these results. Somebody please correct me if I'm wrong.
As I understand it, if the game is regularly vsynced it should work. If it is adaptive vsync it won't.FreeSync is system wide option but some games don't seem to work as intended. DF discussed this back in April 2018.
As I understand it, if the game is regularly vsynced it should work. If it is adaptive vsync it won't.
I could have sworn they said Kingdom Hearts 3 should work (although they hadn't tested) because it was vsynced in the video on that.DF tested quite a few games with full Vsync and they still exhibited judder.
From what I've read, FreeSync is supposed to eliminate screen-tearing in games with adaptive Vsync.
I could have sworn they said Kingdom Hearts 3 should work (although they hadn't tested) because it was vsynced in the video on that.
I wish someone reliable was keeping track of what is and isn't compatible.
This article literally says it didn't work in an adaptive vsync game they tested and only worked on games that were vsynced.
It's actually the depth-of-field that is screwed up; it's set almost a bit forward of where the actual models are. I noticed a character lean forward in one of those short cinematics and they became crystal clear... but only for a moment.It definitely got enhanced at some point. When I first bought the game it was really blurry. I don't think it was even 1080. Might have been 900 or even 720. Now it is much sharper during gameplay but the short videos of the players trashtalking are still very low res and blurry.
As I understand it, if the game is regularly vsynced it should work. If it is adaptive vsync it won't.
See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).DF tested quite a few games with full Vsync and they still exhibited judder.
From what I've read, FreeSync is supposed to eliminate screen-tearing in games with adaptive Vsync.
It's actually the depth-of-field that is screwed up; it's set almost a bit forward of where the actual models are. I noticed a character lean forward in one of those short cinematics and they became crystal clear... but only for a moment.
Don't confuse unlocked with adaptive.I've updated the OP with the following:
Bombfest
2160pHDRKingdom Hearts 3
Default: 1440p 60fps w/drops (50-60fps avg)Stable: 1440p 30fps (frame pacing issues)Steamroll
2160pUnruly Heroes
2160pHDR
To date, there are 328 Xbox One titles, 25 Xbox 360 titles, and 32 OG Xbox titles that feature X enhancements, for a grand total of 385 supported titles. It's been 451 days since the Xbox One X launched, which averages out to about 0.85 titles release a day.
It's actually the depth-of-field that is screwed up; it's set almost a bit forward of where the actual models are. I noticed a character lean forward in one of those short cinematics and they became crystal clear... but only for a moment.
See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).
See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).
Don't confuse unlocked with adaptive.
Adaptive vsync works by enabling screen tearing when the game drops below the target framerate, but being tear free as long as the game is running at or above the target framerate. It has the benefit of keeping tearing at the top of the screen where it is less noticeable and of slightly reducing image lag (because you aren't buffering a frame until the next display refresh as you do with triple buffer vsync).
Unlocked framerate in console gaming, generally refers to either a triple buffered vsync game or one that has vsync disabled.
As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.Hopefully someone can make a thread listing the supported titles.
In here laid my confusion, I think. I thought Vsync turned off was similar to adaptive Vsync. Turns out I was wrong.
Freesync on Xbox One X doesn't support adaptive but might support the lack of Vsync in a title?
What is Shadow of the Tomb Raider? VRR definitely works on that.As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.
As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.
DF said it *didn't* work on the performance mode that has. I haven't tested it on my TV to be sure. Again, finding info on this is all very difficult :/What is Shadow of the Tomb Raider? VRR definitely works on that.
Final Fantasy XIII Trilogy 4k/Higher encoded CGI/Prerendered videosGetting a XB1X Tuesday.
Which old games from the 360 era are worth revisiting? I do have a PS4 and Gaming PC. I am looking for "only on" XB1 or "play best" on XB1. Titles I have so far.
RDR1 4K
Halo Trilogy 4K
Gears of War 2/3 4k
Crackdown 4k
Metal Gear Solid 3
Lost Odyssey
Halo Reach
Getting a XB1X Tuesday.
Which old games from the 360 era are worth revisiting? I do have a PS4 and Gaming PC. I am looking for "only on" XB1 or "play best" on XB1. Titles I have so far.
RDR1 4K
Halo Trilogy 4K
Gears of War 2/3 4k
Crackdown 4k
Metal Gear Solid 3
Lost Odyssey
Halo Reach
Main ones you're missing are The Witcher 2 and Forza Horizon 1.
Its because DS1 is enhanced so they're apparently allowed to label the whole thing as enhanced.Anyone notice that the Dark Souls Trilogy was added to the enhanced list "In Development".
https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list?xr=shellnav
OH PLEASE, OH PLEASEAnyone notice that the Dark Souls Trilogy was added to the enhanced list "In Development".
https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list?xr=shellnav
Oh damn, looks like it's happening. After Firewatch and Rime though I wouldn't get your hopes up.Anyone notice that the Dark Souls Trilogy was added to the enhanced list "In Development".
https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list?xr=shellnav
This is different, it is explicitly stating that the trilogy has X Enhancements in development.Its because DS1 is enhanced so they're apparently allowed to label the whole thing as enhanced.
We had people get excited about Arkham Knight last year for the Arkham trilogy collection being listed as enhanced.
Anyone notice that the Dark Souls Trilogy was added to the enhanced list "In Development".
https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list?xr=shellnav