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Xbox One X Enhanced Games: All Titles, Platforms, and Details

Oct 25, 2017
6,054
The Anthem demo's title screen is realtime graphics and the resolutions seems pretty high! Might be CB rendered, but it looks between 1800p and 2160p to me!
 
Oct 31, 2017
3,507
I was going to play Resident Evil 2 on PS4 just because it feels right, given I played the original on my PSX back in the day. I'm not sure if I can turn down Dolby Atmos support, though. I wish more games utilized it.
 
Oct 27, 2017
534
Mutant Football League got an update released tonight. I fired it up, just to see if maybe it finally got X Enhanced...

And it has! It doesn't sort as an Enhanced game and it's not in Microsoft's list, but it's clearly 2160p now. A game that, notoriously (for me), was a muddy 1080p mess.

But, of course, there's always a catch: it has screen tearing now. I can deal with frame rate drops, lower resolutions, but screen tearing drives me crazy!
This is really strange - I was intrested in buying it as it's on sale, so before I searched here and saw this post I'd messaged the devs earlier this week asking if it was enhanced either for XB1X or PS4 Pro, and if not, which base console ran it at the higher resolution. Their reply was that it "isn't enhanced for either PS4 Pro or Xbox One X and on both consoles it has the same resolution" (but they didn't specify that resolution). I don't understand why they wouldn't advertise 2160p if it runs at that on the X - but I'm happy to hear that it does. Definitely makes it more likely I'll buy it on Xbox now, as I don't think my PC would run it too well.
 
OP
OP
DJ Lushious
Oct 27, 2017
1,684
Heads up
ACG Review Resident Evil 2 remake states HDR is basically busted on both the X and Pro it can be a great looking game otherwise by atmosphere lighting

Thanks for updating the thread appreciate the work
Sadly RE2 is not alone in its wonky HDR implementation. Red Dead Redemption 2 and Nier are 2 that immediately come to mind as also being disingenious.

I've taken the stance that if the title sends the TV an HDR10 signal, then it gets listed, regardless of the quality of the implementation. Details are practically non-existent on titles where HDR10 is implemented; only when the results are broken, so that's my reasoning. However, if it's something that

I was going to play Resident Evil 2 on PS4 just because it feels right, given I played the original on my PSX back in the day. I'm not sure if I can turn down Dolby Atmos support, though. I wish more games utilized it.
Dolby Atmos is reason enough to justify the purchase, for me. And considering one of the enemy types in RE2, I could see the overheads getting some love (if Capcom manages to do this right).

I've not played every Atmos title, but Shadow of the Tomb Raider is one I played that uses the soundscape to full effect. Music, ambient sounds, and primary sounds are fed to the overhead. It's my Atmos reference game, of the few I have played; it truly showcases how much more immersive of an experience Atmos brings to the gaming world.

This is really strange - I was intrested in buying it as it's on sale, so before I searched here and saw this post I'd messaged the devs earlier this week asking if it was enhanced either for XB1X or PS4 Pro, and if not, which base console ran it at the higher resolution. Their reply was that it "isn't enhanced for either PS4 Pro or Xbox One X and on both consoles it has the same resolution" (but they didn't specify that resolution). I don't understand why they wouldn't advertise 2160p if it runs at that on the X - but I'm happy to hear that it does. Definitely makes it more likely I'll buy it on Xbox now, as I don't think my PC would run it too well.
Strange, indeed. Last April the studio was at C2E2 and I asked them if the game was to get X support and the person manning the booth said it already did. I'll eat my hat, if I'm wrong, but it would take a blind person to not recognize that it's running at a very high resolution. If you buy it please come and report your findings. Nonetheless, it's a fun title easily worth $20.
 
Oct 27, 2017
5,429
I was going to play Resident Evil 2 on PS4 just because it feels right, given I played the original on my PSX back in the day. I'm not sure if I can turn down Dolby Atmos support, though. I wish more games utilized it.
Amen!

I completely forgot about this. I was getting the X version regardless thanks to what DF has already stated. However, Dolby Atmos is indeed a very important exclusive feature.
 
Oct 26, 2017
284
Strange, indeed. Last April the studio was at C2E2 and I asked them if the game was to get X support and the person manning the booth said it already did. I'll eat my hat, if I'm wrong, but it would take a blind person to not recognize that it's running at a very high resolution. If you buy it please come and report your findings. Nonetheless, it's a fun title easily worth $20.
It definitely got enhanced at some point. When I first bought the game it was really blurry. I don't think it was even 1080. Might have been 900 or even 720. Now it is much sharper during gameplay but the short videos of the players trashtalking are still very low res and blurry.
 
Oct 27, 2017
7,288
Does anyone if there’s a list of FreeSync compatible games on Xbox One X?
From my understanding, Freesync is done at the system level so all games can benefit from it. However it's the monitor that your using that has to be freesync compatible if you want to see these results. Somebody please correct me if I'm wrong.
 
Oct 27, 2017
5,216
London
From my understanding, Freesync is done at the system level so all games can benefit from it. However it's the monitor that your using that has to be freesync compatible if you want to see these results. Somebody please correct me if I'm wrong.
FreeSync is system wide option but some games don’t seem to work as intended. DF discussed this back in April 2018.
 

plagiarize

Skinny Dipping in Cauldron Lake
Moderator
Oct 25, 2017
6,693
Cape Cod, MA
DF tested quite a few games with full Vsync and they still exhibited judder.

From what I’ve read, FreeSync is supposed to eliminate screen-tearing in games with adaptive Vsync.
I could have sworn they said Kingdom Hearts 3 should work (although they hadn't tested) because it was vsynced in the video on that.

I wish someone reliable was keeping track of what is and isn't compatible.

This article literally says it didn't work in an adaptive vsync game they tested and only worked on games that were vsynced.
 
Oct 27, 2017
5,216
London
I could have sworn they said Kingdom Hearts 3 should work (although they hadn't tested) because it was vsynced in the video on that.

I wish someone reliable was keeping track of what is and isn't compatible.

This article literally says it didn't work in an adaptive vsync game they tested and only worked on games that were vsynced.
I hope DF gets the chance to test KH3 with FreeSync enabled. I would love to see a FreeSync compatible list as well, maybe someone with the right toolset can create a thread on here.

I guess FreeSync on Xbox One X doesn’t work like its PC counterpart where it elimates screen tearing from the adaptive option.

I though Dead Souls 3 was fully Vsynced, that’s another one which didn’t work as intended under FreeSync.
 
OP
OP
DJ Lushious
Oct 27, 2017
1,684
I've updated the OP with the following:

Bombfest
2160p​
HDR​
Kingdom Hearts 3
Default: 1440p 60fps w/drops (50-60fps avg)​
Stable: 1440p 30fps (frame pacing issues)​
Steamroll
2160p​
Unruly Heroes
2160p​
HDR​

To date, there are 328 Xbox One titles, 25 Xbox 360 titles, and 32 OG Xbox titles that feature X enhancements, for a grand total of 385 supported titles. It's been 451 days since the Xbox One X launched, which averages out to about 0.85 titles release a day.

It definitely got enhanced at some point. When I first bought the game it was really blurry. I don't think it was even 1080. Might have been 900 or even 720. Now it is much sharper during gameplay but the short videos of the players trashtalking are still very low res and blurry.
It's actually the depth-of-field that is screwed up; it's set almost a bit forward of where the actual models are. I noticed a character lean forward in one of those short cinematics and they became crystal clear... but only for a moment.

As I understand it, if the game is regularly vsynced it should work. If it is adaptive vsync it won't.
DF tested quite a few games with full Vsync and they still exhibited judder.

From what I’ve read, FreeSync is supposed to eliminate screen-tearing in games with adaptive Vsync.
See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).
 

plagiarize

Skinny Dipping in Cauldron Lake
Moderator
Oct 25, 2017
6,693
Cape Cod, MA
I've updated the OP with the following:

Bombfest
2160p​
HDR​
Kingdom Hearts 3
Default: 1440p 60fps w/drops (50-60fps avg)​
Stable: 1440p 30fps (frame pacing issues)​
Steamroll
2160p​
Unruly Heroes
2160p​
HDR​

To date, there are 328 Xbox One titles, 25 Xbox 360 titles, and 32 OG Xbox titles that feature X enhancements, for a grand total of 385 supported titles. It's been 451 days since the Xbox One X launched, which averages out to about 0.85 titles release a day.


It's actually the depth-of-field that is screwed up; it's set almost a bit forward of where the actual models are. I noticed a character lean forward in one of those short cinematics and they became crystal clear... but only for a moment.



See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).
Don't confuse unlocked with adaptive.

Adaptive vsync works by enabling screen tearing when the game drops below the target framerate, but being tear free as long as the game is running at or above the target framerate. It has the benefit of keeping tearing at the top of the screen where it is less noticeable and of slightly reducing image lag (because you aren't buffering a frame until the next display refresh as you do with triple buffer vsync).

Unlocked framerate in console gaming, generally refers to either a triple buffered vsync game or one that has vsync disabled.
 
Oct 27, 2017
5,216
London
See, now I thought FreeSync worked with titles that had unlocked framerate. Yeah, the messaging needs to be clearer on this feature (as well as its support).
Hopefully someone can make a thread listing the supported titles.

Don't confuse unlocked with adaptive.

Adaptive vsync works by enabling screen tearing when the game drops below the target framerate, but being tear free as long as the game is running at or above the target framerate. It has the benefit of keeping tearing at the top of the screen where it is less noticeable and of slightly reducing image lag (because you aren't buffering a frame until the next display refresh as you do with triple buffer vsync).

Unlocked framerate in console gaming, generally refers to either a triple buffered vsync game or one that has vsync disabled.
In here laid my confusion, I think. I thought Vsync turned off was similar to adaptive Vsync. Turns out I was wrong.

Freesync on Xbox One X doesn't support adaptive but might support the lack of Vsync in a title?
 
Nov 14, 2017
243
This thread reminds me of how little I know when it comes to resolution and HDR lol.

Me: Red Dead Redemption 2 looks great with HDR....

Turns out it really isn't HDR.
 

plagiarize

Skinny Dipping in Cauldron Lake
Moderator
Oct 25, 2017
6,693
Cape Cod, MA
Hopefully someone can make a thread listing the supported titles.



In here laid my confusion, I think. I thought Vsync turned off was similar to adaptive Vsync. Turns out I was wrong.

Freesync on Xbox One X doesn't support adaptive but might support the lack of Vsync in a title?
As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.
 
Oct 27, 2017
8,479
UK
As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.
What is Shadow of the Tomb Raider? VRR definitely works on that.
 
Oct 27, 2017
5,216
London
As I understand it, freesync only works on titles that are triple buffered right now. I'm not 100% confident that that is accurate. I don't think there are any titles on Xbox One that have no form of vsync. I think it's all either double buffered (locks to 20, 30 or 60), triple buffered (unlocked below 60, but juddery) and adaptive.
Triple buffered without adaptive vsync? Thank you for sharing this info.
 

plagiarize

Skinny Dipping in Cauldron Lake
Moderator
Oct 25, 2017
6,693
Cape Cod, MA
What is Shadow of the Tomb Raider? VRR definitely works on that.
DF said it *didn't* work on the performance mode that has. I haven't tested it on my TV to be sure. Again, finding info on this is all very difficult :/

Dark1x Any chance you could enlighten all us confused peoples about the VRR / Freesync support on Xbox One X titles?
 
OP
OP
DJ Lushious
Oct 27, 2017
1,684
I've added the following to the OP:

World Enduro Rally
2160p​

I noticed something while working on the OP with this title, in particular. If you check its Xbox.com page it lists under "Capabilities" "Variable Refresh Rate." 🤔

Kingdom Hearts III does not list this on its Xbox.com page. The Division 2 does, however (one that we know for certain supports the technology).

It's SuperBowl Sunday, so I'm not going to get to it today, but I intend on cross-referencing all the titles in the OP against their Xbox.com page to see what is listed as supporting Variable Refresh Rate; then I'll add that data to the OP.
 
Oct 27, 2017
353
Getting a XB1X Tuesday.

Which old games from the 360 era are worth revisiting? I do have a PS4 and Gaming PC. I am looking for "only on" XB1 or "play best" on XB1. Titles I have so far.

RDR1 4K
Halo Trilogy 4K
Gears of War 2/3 4k
Crackdown 4k
Metal Gear Solid 3
Lost Odyssey
Halo Reach
 
Oct 27, 2017
7,288
Getting a XB1X Tuesday.

Which old games from the 360 era are worth revisiting? I do have a PS4 and Gaming PC. I am looking for "only on" XB1 or "play best" on XB1. Titles I have so far.

RDR1 4K
Halo Trilogy 4K
Gears of War 2/3 4k
Crackdown 4k
Metal Gear Solid 3
Lost Odyssey
Halo Reach
Final Fantasy XIII Trilogy 4k/Higher encoded CGI/Prerendered videos
Skate 3 4k
The Witcher 2 4k

OG Xbox 4k
Ninja Gaiden Black
Panzer Dragoon Saga
 
Nov 2, 2017
7,849
Getting a XB1X Tuesday.

Which old games from the 360 era are worth revisiting? I do have a PS4 and Gaming PC. I am looking for "only on" XB1 or "play best" on XB1. Titles I have so far.

RDR1 4K
Halo Trilogy 4K
Gears of War 2/3 4k
Crackdown 4k
Metal Gear Solid 3
Lost Odyssey
Halo Reach
Main ones you're missing are The Witcher 2 and Forza Horizon 1.
 

impact

Banned
Member
Oct 26, 2017
4,897
Tampa
Oct 27, 2017
2,473
Australia
Anyone notice that the Dark Souls Trilogy was added to the enhanced list "In Development".
https://www.xbox.com/en-US/games/xbox-one/xbox-one-x-enhanced-list?xr=shellnav
Oh damn, looks like it’s happening. After Firewatch and Rime though I wouldn’t get your hopes up.
Its because DS1 is enhanced so they're apparently allowed to label the whole thing as enhanced.

We had people get excited about Arkham Knight last year for the Arkham trilogy collection being listed as enhanced.
This is different, it is explicitly stating that the trilogy has X Enhancements in development.
 

impact

Banned
Member
Oct 26, 2017
4,897
Tampa
Oh damn, looks like it’s happening. After Firewatch and Rime though I wouldn’t get your hopes up.

This is different, it is explicitly stating that the trilogy has X Enhancements in development.
I'd love to be wrong then. Let's hope they don't half ass it like DS3 on Pro. DS2 especially will have no issues running in 4K on an X.
 
Oct 25, 2017
4,833
Last edited:
Oct 27, 2017
953
Even if the game is just the 900p we already have but uncapped it'd be interesting to see how it'd perform.


Pro at 1080p does hang around 50fps so one might hope the X can get pretty close to a constant 60fps.
Yeah I played through it on a pro and traded it in, but wanted to do another run but found out the Xbox one version is 900p so decided to look around for a cheap PS4 copy again but if this is actually happening then I'll hold out for the X update.
 
Oct 27, 2017
8,479
UK
DOA 6 running at 4k in graphics mode while also having a "action" mode. Guessing it's for performance. Other platforms run only at 1080p and no HDR

https://wccftech.com/dead-or-alive-6-1080p-ps4-pro-4k-xb1x/
That's great to hear. I played the online demo on PS4 Pro and it really didn't look good at all, looked very low-res with aliasing - it makes sense now given it's only 1080p. It was the same with SC6. Good to hear X is getting taken advantage of - it's been concerning recently given what happened with AC6 and Anthem.
 
Oct 27, 2017
2,473
Australia
The HDR in Recore is the worst I have ever seen what is going on in this game. It breaks the contrast, the UI turns grey and colours look way off. Microsoft really needs to let us toggle HDR for each game.
 
Last edited:
Oct 28, 2017
1,544
The HDR I’m Recore is the worst I have ever seen what is going on in this game. It breaks the contrast, the UI turns grey and colours look way off. Microsoft really needs to let us toggle HDR for each game.
This. I've tried to play Recore a couple times since the big update, but the HDR is horrible and I'm too lazy to toggle it on and off in the system for one game I'm mildly interested in playing.
 
Oct 27, 2017
2,565
Germany
DJ Lushious
Some new infos on games:
Anthem: native 2160p at 30fps: Source: Digital Foundry
The Division 2; Native 2160p, HDR; Source: Dev interview Inside Xbox 5th of February
Metro Exodus: Native 2160p, HDR, Dolby Atmos; Source: Dev Interview Inside Xbox 5th of February
 
Oct 27, 2017
2,473
Australia
This. I've tried to play Recore a couple times since the big update, but the HDR is horrible and I'm too lazy to toggle it on and off in the system for one game I'm mildly interested in playing.
Yep this is me, I don’t like the game enough to deal with this. Just wanted to play through it because I bought it cheap.