XenoEra Community |OT| I'm really feeling this new Era!

Reki

Member
Oct 25, 2017
793
Thanks to Momo and Nakasu for the support!

Welcome to the XenoEra Community Thread! With the imminent release of the next Monolith game and Xenoblade being established as one of the strongest RPG brands from Nintendo, it seemed like the right time to start a proper thread. Feel free to discuss about anything Xeno, from the deep lore in Takahashi's stories to our unconditional love for Sawano's music.

Remember to respect different opinions and properly tag spoilers. We all like Monolith Soft’s games and we don’t want to ruin them for newcomers to the series.



In the Japanese series of sci-fi video games created by Tetsuya Takahashi, “Xeno” is used to indicate the recurrent theme of having to deal with something strange or alien. Although loosely connected outside of the Xenosaga subseries, the seven main titles share thematic elements such as religion and philosophy, including nietzschean and psychoanalytical influences as well as Gnosticism and Christian symbology.

Across 20 years of releases from the original PlayStation to the Nintendo Switch, the series has raised a vocal, devoted fanbase and garnered a solid critical response. The games are as follows:



The game that started it all counts with a turn-based combat system known as “Active Time Battle” and follows the journey of Fei Fong Wong across a warring world to face the rule of Deus, a self-aware ancient machine. The infamous second disc of the game is mainly comprised of cutscenes due to the inexperience and time constraints in the development handled by Square Product Development Division 3.



After realizing that Square Soft wasn’t interested in continuing Xenogears, Takahashi and Sugiura formed Monolith Soft, with its first game being a spiritual successor: Xenosaga Episode I: Der Wille zur Macht (The will to power). The turn-based battle system returns in a story in which Shion and her creation, the battle android KOS-MOS, oppose the relentless alien race known as the Gnosis.



The story of Xenosaga Episode II: Jenseits von Gut und Böse (Beyond good and evil) follows Shion Uzuki once again in her search for answers about an ancient cult trying to dominate the galaxy. Some changes were introduced, like the character models having a more “realistic” look and the original engine being completely rebuilt. Takahashi also stepped down as director and, at some point during production, it was decided that the series projected six episodes would be cut down to three.



The last main game in the subseries, Xenosaga Episode III: Also sprach Zarathustra (Thus spoke Zarathustra) has Shion investigating Ormus and the Zohar to stop the Gnosis terrorism, and introduces the all new Vector's creation T-elos. Although being different to what Saga originally envisioned, it's regarded by a lot of fans to be the best Xenosaga title, especially considering the tweaks to the battle system.



The low sales of Xenosaga and its troubled development left Monolith Soft with a bad morale, and Xenoblade was the title to improve it. With an interesting take on an action-based battle system, Xenoblade's gameplay is often described as “MMOish”. Accompany Shulk in his adventures for revenge while discovering the reasons behind the attacks of the brutal machines known as the mechon in the vast corpses of two titans.



Xenoblade Chronicles X was the point in which Takahashi considered that he finally could create an RPG in which humans and robots co-exist, but it also was a technical challenge for Monolith Soft due to being their first HD game and including online elements. With a more gameplay-oriented structure than the first game, your avatar is asked for help to rebuild humanity's new home, planet Mira, after the Earth was destroyed by two opposing alien factions.



A not-really sequel to the original Xenoblade, Xenoblade Chronicles 2 improves the battle system with a variety of “blades” (artificial living weapons) and a deep combo system. As Takahashi likes to take different approaches every time we are presented with a boy-meets-girl story, but getting Rex and Pyra to Elysium won't be easy as some hostile parties try to capture the Aegis for their own goals.



Monolith Soft is the developer behind six of these games. Founded in October of 1999 by former Square Soft employees that worked on Xenogears, it was financially backed by Namco and later bought by Nintendo in April of 2007. Their headquarters are located in Tokyo but they have a second studio in Kyoto that usually helps in the development of Nintendo titles, employing more than 157 people between the two offices.

Although in recent interviews the “Xeno” prefix has been said to be a way of recognizing Takahashi’s games, dozens of developers team up in the production of those titles. Here you can find some of the key collaborators:







 
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Zeno

Member
Oct 25, 2017
7,051
Currently going through the Xenosaga series, but I may put it on hold for Chronicles 2.
 

moustascheman

Member
Oct 26, 2017
929
I'm currently replaying Xenoblade in preparation for XC2. I can't believe I didn't notice all of this game's foreshadowing earlier.
 
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Reki

Reki

Member
Oct 25, 2017
793
Thanks for the kind words! Currently planning to add a "Spotlight" section to highlight a theme or character to discuss, so feel free to suggest anything you'd like to talk about.

Zolo I'd love a remaster of Xenosaga.
 

Netto-kun

Member
Oct 27, 2017
315
Great OP!

My first encounter with the Xeno series was with the Xenosaga anime (...only kind of remember the ED theme) and then Xenosaga I & II on DS (dropped quickly due to language barrier).

Skip a couple of years forward with way better understanding of Japanese and the release of Xenoblade in 2010 something about the game finally clicked for me. I also made sure to pick up a PS2 and all the Xenosaga games (...and bunch of other PS2 RPGs) before I left Japan since only Episode II was released in Europe for whatever weird reasons. Now I just need to get around to play through the Saga games (only somewhat familier with KOS-MOS from all those crossover games) and Xenogears that I've only played the beginning of (also casually and really quickly skimmed through the reprint of the Perfect Works.
 

Momo

Member
Oct 25, 2017
1,252
Very impressive work on the OT! I look forward to playing Xenoblade Chronicles 2 in a few weeks. I hope to play the non Xenoblade titles someday.
 
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Reki

Reki

Member
Oct 25, 2017
793
The Spotlight section is now up! Here we’ll suggest a theme/character to discuss. I chose a character this time, but feel free to suggest others!

This time we're highlighting...

"Time for your confession!" - When Overdrive (in a Skell) is activated

Hope Alanzi is a playable Mediator in Xenoblade Chronicles X. Voice actors include Madoka Yonezawa (JP) and Alexis Tipton (EN).

As a devout participant in the church of NLA, helping others is her thing. A humble and selfless 24 year old, her affinity quests dive into her past as an orphan raised by a priest and revolve around trust and self steem issues.

Hope belongs to the Psycorruptor+ class with one of her signature arts, Tacit Censure, inflicting the Virus status on the enemy. Brainjack (which turns an enemy into an ally) and Servant Sacrifice (recovers HP and TP by killing a controlled target) can make for interesting situations, although it's not recommended to equip those if you aren't directly playing as her.

Trivia: Hope has heterochromia, a difference in the coloration of the eyes caused by the lack or excess of melanin. That's why she has a red eye and a purple eye.
 
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Hikari

Member
Oct 25, 2017
7,603
Elysium
My favourite game series of all time. This OT is lovely! We need a Xenosaga HD remaster collection or even .... a Xenogears remake someday which would make my life complete. I’m glad to see Xeno fans here!!!
 

TheGreatLugia

Member
Oct 25, 2017
1,401
Really nice OT.

Regarding my own history with the Xeno games, I first played through Xenoblade Chronicles in 2012, I played through Xenogears in 2014, and I played through Xenoblade Chronicles X in 2015. Unfortunately, I don't have a PS2 and my PS3 model doesn't play PS2 discs, so I don't have any way to play through the Xenosaga trilogy.
 

HackTheSlash

Member
Oct 25, 2017
2,006
Still crossing those fingers for a Xenosaga trilogy remasters one day. Doubt it will ever happen though.
 

Chocobo Blade

Member
Oct 29, 2017
1,227
I haven't played any of these yet but I'm going to try XC on 3DS soon.

btw Did I mention how I hate the XC2 character designs? I don't think anyone talked about it yet.
/jk
 
Nov 1, 2017
1,922
Wait, a thread on ResetEra where we can talk about Xeno stuff!? Sign me up!

About Hope:

I liked her! She's a sweet character and I felt so bad for her during the False Hope quest. I don't want to spoil anyone who didn't do the quest, though. Too bad she's not very good in battle.
 
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Reki

Reki

Member
Oct 25, 2017
793
My favourite game series of all time. This OT is lovely! We need a Xenosaga HD remaster collection or even .... a Xenogears remake someday which would make my life complete. I’m glad to see Xeno fans here!!!
Still crossing those fingers for a Xenosaga trilogy remasters one day. Doubt it will ever happen though.
Back in 2015 Katsuhiro Harada asked for fan support to release an HD remaster of Xenosaga. It didn't turn out well though:
Harada said:
I don’t expect miracle by Petition any more. I’ll find another way!! Thanks.
But well, taking about hope...
About Hope:

I liked her! She's a sweet character and I felt so bad for her during the False Hope quest. I don't want to spoil anyone who didn't do the quest, though. Too bad she's not very good in battle.
I felt so bad too. Basically because...
It was like Dunban, who also has to learn to pick better friends!
But I liked her enough to have her constantly in the party. At the point in which she became recruitable (it took me a while!) everyone was overleveled, so it didn't matter that much. And she gave an interesting contrast to all those kind of crazy party members (don't get me started on H.B. or Alexa!).
I haven't played any of these yet but I'm going to try XC on 3DS soon.
Hope you enjoy that! It's kind of amazing how they ported such a big game to the 3DS, but aside from resolution it's a pretty good version.
 
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garion333

Member
Oct 27, 2017
1,092
O e day I'll get around to trying Xenosaga. I was pretty much out of gaming when that came out.

The thing that's disappointed me in recent Xeno games is the way the philosophical, religious and metaphysical references have been scrubbed from the script. Well, that's mainly X, but I feel like we don't get as much depth as we used to.
 
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Reki

Reki

Member
Oct 25, 2017
793
There isn't really a market for it. The only chance would be a platform holder looking to expand the portfolio (like Nintendo with Bayo 2) or much better than expected XC2 sales, re-igniting interest in Monolith Soft past games.
 

TheGreatLugia

Member
Oct 25, 2017
1,401
O e day I'll get around to trying Xenosaga. I was pretty much out of gaming when that came out.

The thing that's disappointed me in recent Xeno games is the way the philosophical, religious and metaphysical references have been scrubbed from the script. Well, that's mainly X, but I feel like we don't get as much depth as we used to.
Xenoblade did have some some later on, even though they were much less prominent than in Xenogears. Granted the first Xenoblade wasn't written with the intention of being a Xeno game.

Some of the prerelease footage and information for Xenoblade X made me think the game might go further into some of those themes, but then it was revealed later on that the story was heavily rewritten in the middle of development.

That being said, it does sound like Xenoblade 1 was written in a different manner than Xenogears and Xenosaga. I want to say Xenogears and Xenosaga had their stories written first, with the developer team then working out how to build a game off those stories. I believe Xenoblade instead had its gameplay and locations decided on first, with the story then being created around those gameplay elements and locations.
 

BrentoLand

Member
Oct 29, 2017
80
Kansas
I remember when PS2 on PS4 was a thing and I was hoping Xenosaga would release on there but it looks like that program is dead.

There isn't really a market for it. The only chance would be a platform holder looking to expand the portfolio (like Nintendo with Bayo 2) or much better than expected XC2 sales, re-igniting interest in Monolith Soft past games.
Yeah that's the only way how I see a remaster or re-release of these games happening at all
 

TheGreatLugia

Member
Oct 25, 2017
1,401
Considering everything that happened with Xenogears, I do find it a bit funny how Takahashi brought Nomura on for Xenoblade 2 by directly asking Square Enix for permission, Takahashi expecting to be told "no," and Square Enix saying they were fine with it. Source: http://time.com/4848935/xenoblade-chronicles-2-interview/
After our discussion with Nintendo went through and this project was a go, I went directly to Square Enix, thinking that I’d be denied, asking if I could work with Tetsu. To my surprise, it was approved, and that’s how it happened.
 
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Reki

Reki

Member
Oct 25, 2017
793
Considering everything that happened with Xenogears, I do find it a bit funny how Takahashi brought Nomura on for Xenoblade 2 by directly asking Square Enix for permission, Takahashi expecting to be told "no," and Square Enix saying they were fine with it. Source: http://time.com/4848935/xenoblade-chronicles-2-interview/
I was surprised too. Nomura has a lot of things going on but somehow SE was ok with it. It seems like their relation with Monolith Soft is actually good; a potential collaboration in a future project would be lovely.

And while they're at it, why don't you design for TWEWY2 too Nomura!
 

SynthFetish

Member
Oct 27, 2017
372
Nosgoth, Leviathan
With the previews for Xenoblade 2, I’m glad I ordered the special edition. I loved xenoblade and xenoblade chronicles x, was never able to play xenosaga though.

I hope amazon gets me the pro controller by December 1st, preordered it in September so we shall see.

Like a lot of other folks, I do hope they port X to the switch. It’s a game I’d love to replay, but I can’t justify the space of a Wii U for a single game.
 

OniLinkPlus

Member
Oct 25, 2017
541
A positive relationship between MonolithSoft and SE? If Xenoblade 2 sells well, maybe in a fantasy world we'll get a remake of Xenogears with an actually complete disc 2 on Switch.

Nah, the odds are exactly 0%, I shouldn't even speculate or it'll just crush my dreams.
 

garion333

Member
Oct 27, 2017
1,092
I thought Monolithsoft contributed to Dirge of Cerberus?
That released before Nintendo purchased the rest of Monolith Soft. They're a 1st party developer for Nintendo, so the only way they're doing a project with S-E now is if Nintendo is up for it.

Weirder things have happened though. Monolith was still allowed to work on the Project x Zone games, though I do believe they purged that team recently.
 

Oregano

Member
Oct 25, 2017
6,186
That released before Nintendo purchased the rest of Monolith Soft. They're a 1st party developer for Nintendo, so the only way they're doing a project with S-E now is if Nintendo is up for it.

Weirder things have happened though. Monolith was still allowed to work on the Project x Zone games, though I do believe they purged that team recently.
I meant in terms of them having no bad blood with Square Enix.
 

Vic_Viper

Member
Oct 25, 2017
10,862
Ordered a Switch finally for Xenoblade 2 along with a preorder for the Xenoblade 2 Special Edition. Hopefully Gamestop.com will honor the pre-order even though it was so late.

Loved Xenoblade X, especially the Mechs! The huge open world was so much fun to explore once you got your Mech, I only wish it didnt take so long to finally get it lol. Dont remember what came out after, but I was pulled away from X before I could get my flight unit and never really got to go back to it. Would really like to see them do a Switch version for the game.

Speaking of remasters though, I would love for Bandai or whoever has the rights, do a Xenosaga Trilogy Remaster/Re-release. I know its requested alot, along with the mentions above, and was pretty much shot down, but man I would be all over that. Ive only gotten to play some of the first Xenosaga and it was with an emulator that couldnt run it very well at the time. Ive tried finding the games recently for PS2 and they are just stupid expensive nowadays.
 

Apocrypha

Member
Oct 28, 2017
3,256
I'm not as critical about Xeno2 as time has gone on, but dang is my bias going to make playing through at the very least in the beginning a challenge. I'm really excited about their next game though that they're currently recruiting. Seems like my kind of game more than Xeno2 is, but only time/a proper reveal will confirm/deny my hope lol.

Too be fair to SE they are no longer the same company they were back in the late 90s/early 00s for better or worse; seems like they're better in some regards and worse in others.
 
Nov 1, 2017
1,922
I missed out on Xenosaga when it came out, so I would really appreciate an HD port/remaster. All I know about KOS-MOS is what I saw in Project X Zone 2, and crossovers are no way to learn about a character (see Shulk in Smash Bros.). I hope Bandai-Namco consider it if XC2 sells okay enough.

It sucks that a single piece of concept art and vague descriptions are getting people's hopes up re: Monolithsoft's next game. When a trailer for it comes out and it isn't what people constructed in their heads... it's gonna get ugly. I just like whatever they put out, tbh (besides Project X Zone lol).

._.
 
Nov 17, 2017
6,788
Great work on the thread!

The Spotlight section is now up! Here we’ll suggest a theme/character to discuss. I chose a character this time, but feel free to suggest others!

This time we're highlighting...


Hope is one of the only party members that requires you to go to Cauldros to recruit her. Technically, you can take on her mission right after the tutorial chapters. The mission was really memorable to me not because of her exactly but because of that long and dangerous trip through Sylvalum so early on in the game. Though the easiest way is to simply swim around Sylvalum, going straight through was too much fun.