So did you know about an area that only appears in cutscenes in XC? The new spotlight is for...
"The single biggest piece of unused content in the entire game" - Chuuggaaconroy about Bionis' Shoulder
Bionis' Shoulder is one of the unused areas in Xenoblade Chronicles. If you want to take a look at it, both Helsionium and chuggaaconroy have made videos of the map.
The area can be seen in at least three cutscenes and, more prominently, in promotional artwork for the game. However, it's usually considered to be "cut content" as you can't visit it in a normal playthrough. A hack is necessary to access it, as the map is stored in the disc files in order to use it for the cutscenes.
It's one of the biggest regions of the game, including different levels and caves, and some colored chests sugest that those were supposed to appear through the game and not only after defeating enemies. But more interesting are the housing structures forming a town. It's unknown which race was supposed to live there, but some players speculate that it could have been another numbered colony.
Trivia: Its internal number suggest that the area was supposed to be visited in between Frontier Village and Eryth Sea, which implies that the way the party travels from the former to the latter was added in an advanced stage of development.
"The single biggest piece of unused content in the entire game" - Chuuggaaconroy about Bionis' Shoulder
Bionis' Shoulder is one of the unused areas in Xenoblade Chronicles. If you want to take a look at it, both Helsionium and chuggaaconroy have made videos of the map.
The area can be seen in at least three cutscenes and, more prominently, in promotional artwork for the game. However, it's usually considered to be "cut content" as you can't visit it in a normal playthrough. A hack is necessary to access it, as the map is stored in the disc files in order to use it for the cutscenes.
It's one of the biggest regions of the game, including different levels and caves, and some colored chests sugest that those were supposed to appear through the game and not only after defeating enemies. But more interesting are the housing structures forming a town. It's unknown which race was supposed to live there, but some players speculate that it could have been another numbered colony.
Trivia: Its internal number suggest that the area was supposed to be visited in between Frontier Village and Eryth Sea, which implies that the way the party travels from the former to the latter was added in an advanced stage of development.
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