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shadowman16

Member
Oct 25, 2017
31,975
So chapter 14 in Yakuza 0 had me tearing up. Fucking wrecked me.

Goddamn this game. Story is so, SO good!

Still got a couple more brilliant twists to go before the game is over :) Stories in pretty much all the series have at least a couple of fantastic badass or emotional moments, helps that the characters are so well realised, even if the stories aren't the greatest, you end up at least caring about the characters in them.
 

shadowman16

Member
Oct 25, 2017
31,975
6 is, in my opinion for a few reasons. Personally I loved the main story and especially the ending. 3 has its moments as well, its story gets a bit silly at a couple of points but there's some amazing stuff in the last couple of chapters in that game that make me excited to replay it yet again. But really, almost all of the series have at least entertaining stories with great characters. Only one that's really the outlier in that is 5, and that's just because it tries to do too much and gets overloaded and misses the landing. Not to say it doesn't have its moments (Kiryu and Shinada's chapters mainly) but story wise its not up to the same standard as other games in the series.
 

SolidChamp

Banned
Oct 27, 2017
4,867
So here's my plan:

Finish with 0 (almost there; currently sitting at chapter 15 with 100 hours logged), then take a very short break (maybe with another game or a NES/SNES Classic, or take a break from gaming and go do something else), then get through Kiwami. By the time I finish with Kiwami, my Amazon order for Kiwami 2 will have arrived.

So after playing Kiwami 2 should I wait for Kiwami 3 or just go straight into 6?

Edit: I definitely don't have the time to 100% Yakuza 0 or any other game in the series for that matter, as much as I'd like to.
 

shadowman16

Member
Oct 25, 2017
31,975
Kiwami 3 won't happen. 3 got a standard remaster to the PS4, so your not getting new content like previous games, but it does run at a much higher resolution and frame rate than the PS3 version. No word on any English release yet though (though its almost certainly happening). Its up to you if you wait for it or not though, the series episodic nature makes it easy to jump from 2 to 6, though 5' end directly goes into 6 so if you can wait its worth it just to play the series in order, but its not required.
 

Kikujiro

Member
Oct 27, 2017
906
Yakuza 6 has one of the most emotional scene of the entire franchise and the fight before it is also one of the best.
 

IIFloodyII

Member
Oct 26, 2017
23,979
I got that Yakuza itch, just watching the clock waiting to be able to get off and play some more, only 5 more hours :(
 

Noema

Member
Jan 17, 2018
4,908
Mexico CIty
This is a common mistake. You get what you pay for man ¯\_(ツ)_/¯

Heh, fair enough. But 0 was $60 at the time so playing it first wasn't an enticing option, specially for a series I wasn't familiar with.

100% yes

Kiwami was a very budget "game". It was something they did between 0 and 6 because they figured out very early on that the dragon engine was going to prolong development by a looooong time. They did it as a quick and easy stopgap and thus just imported 95% of the game straight from 0 and made the rest of the game a literal shot for shot remake of the PS2 entry...for better or worse. Most of the title's issues ultimately stem from this. It just is what it is, and most wouldn't really disagree with you if you said it was the worst game in the series other than the game it was a remake of.

Well, so far, I have to say I think the best things about Kiwami are the city of Kamurocho itself, which looks great, and the combat, which from what I understand has been lifted straight up from 0. So the best parts of the game are the 0 things that they bolted onto the game.

But although the combat itself is fun, it's mixed bag because, while the mechanics and the systems are good and have a ton of depth, fighting bosses is a slog and it makes me wonder what even the point of having so many abilities is if you can't really use them effectively against bosses.

CwEkO3l.png


Anyway, I noticed 0 is now $20, so I picked it up, because everybody in this thread says its great and I guess I need to give the series a fair shake to see what a good Yakuza looks like. I'm looking forward to playing it as soon as I finish Kiwami. I'm currently in Chapter 11. How much of the game is left?
 

shadowman16

Member
Oct 25, 2017
31,975
So, had some time with Yakuza 3 on my PS4. Done the first two chapters so far. Its good, very good indeed. For what its worth, I only ever wanted two things from a Yakuza 3 release on the PS4. A resolution that didn't make the game look like a blurry low res game, and a better frame rate. And the game gave me both those things. Exploration and combat now both look and feel way better thanks to the 1080p res (or higher on the Pro) and 60FPS frame rate (only dips I've seen are a couple of infrequent dips in cutscenes, which were raised from 30FPS to 60FPS as well).

Graphically the game is still a PS3 game, so its not exactly the prettiest entry in the series, but you'd be amazed what the res boost does for the game. Kamurocho and especially Okinawa look way nicer now, signs are far more legible and the blue skies and sea of Okinawa look beautiful. I didn't get too much time to explore Okinawa (triggered the boss fight way too early) so I'll have to do a more detailed look next chapter, but I'm super happy with how it looks so far.

Gameplay wise its identical to the PS3 game other than the FPS boost. Enemies (on hard) actually bother blocking, and bosses especially are more challenges to KO. This makes things more fun for me, getting them to open up to deal some decent damage.

Not much more to comment on at the moment. Most stuff is still locked off so far so I'll keep playing until the side stuff becomes available, but I'm really happy with the port so far.
 

shadowman16

Member
Oct 25, 2017
31,975
Good thing of the remaster is I found both coin locker keys from this distance
dsPxWhS.jpg

Awesome stuff. Draw distance improvements for sure. I'm still on chapter 3 so it'll be a while before I'm back in Kamurocho hunting locker keys (at this rate at least, ended up spending the morning playing Pool).

How does it look/perform/play compared to Yakuza 0 and Kiwami 1?
Looks are worse but that's expected since this is an upres port of an early PS3 game with minimal improvements while 0 and Kiwami are late game PS3 releases that were developed on the PS4 in parallel so they look much better in several places. That said, it stills looks nice thanks to the improved textures, and Okinawa especially looks pretty darn nice even as is.
Performance has been rock solid 60FPS for me so far, I've read there are a couple of small drops here and there, but I've not encountered any yet.
 

Yu Narukami

Unshakable Resolve
Member
Oct 26, 2017
5,151
Kiwami 2 is preordered at only 40 bucks. I have been thinking about how this will be my 7th Yakuza game in 18 months and then no more Kiryu forever. This makes me so sad. No way we are never going to have another game featuring Kiryu, at least I hope so.
 

mudai

Member
Oct 27, 2017
4,332
The Yakuza 3 remaster looks great! Exactly what I hope it would be. Thanks for all the impressions so far!

Only 2 more weeks until Kiwami 2. The Dragon of Dojima intensifies!
 

edo_kid

Member
Oct 27, 2017
11,091
Trying to platinum Y6 and the green exp for the natural 300 is screwing with me. I miss like over 8/10k in green exp and the only big time green exp giver is substories which right now i only got Amon left. And doing food and activities for it gets boring fast. Also grinding clan missions is no fun at all.
 
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Aurc

Member
Oct 28, 2017
6,890
That combat looks like a lot of fun!
Trying to platinum Y6 and the green exp for the natural 300 is screwing with me. I miss like over 8/10k in green exp and the only big time green exp giver is substories which right now i only got Amon left. And doing food and activities for it gets boring fast. Also grinding clan missions is no fun at all.
What I ended up doing is keeping an eye on the stomach meter and making sure to eat Onomichi Pudding or the same restaurant foods rich in green XP. Boring, but more tolerable if you do this between other activities. Sadly, if you've already done most everything else, all that's left is the grind.
 

shadowman16

Member
Oct 25, 2017
31,975
Ok. I have a number 1 hostess now in 3. Time to take my earnings and spend them on dating a hostess... vicious cycle. Oh, and a minor change in line with Yakuza 0 on the PC - Karaoke is 60FPS now, which feels kinda weird as its so smooth. Pool and darts feel great at 60FPS as well, Fishing is still 30FPS for whatever bizarre reason.
Definitely feeling like the definitive way to play 3 now. Sure it doesn't have absolutely everything the PS3 one had (and by that, I mean its missing like 1 mini game and side story) but the additions/improvements far, far outway this. Maybe I'll get on with the story. Probably not though!
 

edo_kid

Member
Oct 27, 2017
11,091
That combat looks like a lot of fun!

What I ended up doing is keeping an eye on the stomach meter and making sure to eat Onomichi Pudding or the same restaurant foods rich in green XP. Boring, but more tolerable if you do this between other activities. Sadly, if you've already done most everything else, all that's left is the grind.

Yeah i think i gonna do that, the food exp seems to be the key. If i knew beforehand abouth this situation i would have eaten a lot more during the game progression, because right now with almost everything done waiting for the hunger to go down is rough since there's no much to do.

Also read the tip about Rizap item that takes you hunger away. I still got like 5M in money so im gonna invest in Rizap items and grind the meals over and over consecutively. Theres not much to do with the money otherwise.

EDIT: Yep this works a lot better, the meals then burn+ is the way to go. Much faster.
 
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edo_kid

Member
Oct 27, 2017
11,091
I still can't find the standard box to pre order Kiwami 2, only the steelbox so far and I don't want that.
 

Dmax3901

Member
Oct 25, 2017
7,894
Man even with the new WoW expansion, Octopath and Sea of Thieves all on the regular... the wait for Kiwami 2 is savage.
 

Noema

Member
Jan 17, 2018
4,908
Mexico CIty
Holy fucking shit.

Jingu just killed me with a sliver of health left. I swear no matter how much I kept hitting him he wouldn't.fucking.die.

I've been playing videogames for over 30 years, and I don't think I've ever encountered a more frustratingly shitty, poorly designed encounter. It's literally mash X to get up, the game. Oh, you got shot. Look at this excrushingly slow animation of your character falling to the ground while they keep shooting at you and also, here's a grenade on top of that. Oh, he's healing. Time to pop a Tauriner to get Heat and stop him from healing. Oh wait, I got shot by two dudes (who revive if you kill them) at the same time. Sometimes Jingu's animation is so janky, and so disconnected from what he's actually doing (like the direction he throws the grenades when he's running away) that it looks like a FIFA glitch.

It's absolute trash. I can't wait to finish this game and uninstall it forever and never ever play it again.

I'm mostly venting here, guys. Sorry. It's therapeutic.
 
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SolidChamp

Banned
Oct 27, 2017
4,867
I'm on the final chapter of Yakuza 0. I'm stalling for time because I just do not want this game to end. I decided to give pocket racing another try. And I'm also trying to finish up the Media King area.

Since I have Kiwami waiting to play right after this I'm wondering, how well does Kiwami tie into the events of 0?
 

edo_kid

Member
Oct 27, 2017
11,091
Beat Amon last night, i liked how they put the
cleaning robot in there lol took me a couple of fights to figure out the trick to his shield
Now im only missing clan creator 100 wins and a leader max level for the platinum, man playing the clan missions over and over again is so boring.

Also gotta say i really enjoyed the hostess mini game, really liked the new format and this year hostesses. Thank god they dial it down on the porn stars too because they really got crazy in Yakuza 0. Really liked it more this way, with the contest to find the women for the part and then adding parts of their life and quirks into the character itself, it works a lot better. Saki being a professional wrestler is super cool.

I'm on the final chapter of Yakuza 0. I'm stalling for time because I just do not want this game to end. I decided to give pocket racing another try. And I'm also trying to finish up the Media King area.

Since I have Kiwami waiting to play right after this I'm wondering, how well does Kiwami tie into the events of 0?

From a story standpoint Kiwami is a straight up continuation of Y0.
 
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shadowman16

Member
Oct 25, 2017
31,975
Kiwami isn't a straight up sequel to 0. It ties the two together nice if you do side content, but its still mainly the same story made 10 years before 0 was even made. Just with some extra cutscenes that greatly flesh out one character so his motivations are clearer (which in turn makes the story so much better). Gameplay wise, yeah its way closer to 0 now since it pulls so much from 0. Not a bad thing since 0 in many ways is still the best Yakuza game.

Anyway, more of 3 remaster done. Mainly just some orphan story stuff. I'll say it again. I love the beginning of 3, its such a nice relaxing, slow build into the action showing another side of Kiryu.
 

edo_kid

Member
Oct 27, 2017
11,091
Any word about any date for Y3 port in the west?

Talking about Y3 i think it may have the most
crazy twist in the series, the Shintaro twin brother from the CIA is just crazy lol

Kiwami isn't a straight up sequel to 0. It ties the two together nice if you do side content, but its still mainly the same story made 10 years before 0 was even made. Just with some extra cutscenes that greatly flesh out one character so his motivations are clearer (which in turn makes the story so much better). Gameplay wise, yeah its way closer to 0 now since it pulls so much from 0. Not a bad thing since 0 in many ways is still the best Yakuza game.

I meant it more for the new people playing it now for the 1st time after Y0. For those people the story in Kiwami is a straight up continuation of things establish in Y0.
 
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Bowl0l

Member
Oct 27, 2017
4,608
Holy fucking shit.

Jingu just killed me with a sliver of health left. I swear no matter how much I kept hitting him he wouldn't.fucking.die.

I've been playing videogames for over 30 years, and I don't think I've ever encountered a more frustratingly shitty, poorly designed encounter. It's literally mash X to get up, the game. Oh, you got shot. Look at this excrushingly slow animation of your character falling to the ground while they keep shooting at you and also, here's a grenade on top of that. Oh, he's healing. Time to pop a Tauriner to get Heat and stop him from healing. Oh wait, I got shot by two dudes (who revive if you kill them) at the same time. Sometimes Jingu's animation is so janky, and so disconnected from what he's actually doing (like the direction he throws the grenades when he's running away) that it looks like a FIFA glitch.

It's absolute trash. I can't wait to finish this game and uninstall it forever and never ever play it again.

I'm mostly venting here, guys. Sorry. It's therapeutic.
I resorted to spamming Golden Gun + Dragon Style Sumo Slap. It sour me for the next fight.
 

SolidChamp

Banned
Oct 27, 2017
4,867
Holy fucking shit.

Jingu just killed me with a sliver of health left. I swear no matter how much I kept hitting him he wouldn't.fucking.die.

I've been playing videogames for over 30 years, and I don't think I've ever encountered a more frustratingly shitty, poorly designed encounter. It's literally mash X to get up, the game. Oh, you got shot. Look at this excrushingly slow animation of your character falling to the ground while they keep shooting at you and also, here's a grenade on top of that. Oh, he's healing. Time to pop a Tauriner to get Heat and stop him from healing. Oh wait, I got shot by two dudes (who revive if you kill them) at the same time. Sometimes Jingu's animation is so janky, and so disconnected from what he's actually doing (like the direction he throws the grenades when he's running away) that it looks like a FIFA glitch.

It's absolute trash. I can't wait to finish this game and uninstall it forever and never ever play it again.

I'm mostly venting here, guys. Sorry. It's therapeutic.

Hm. Looks like I'm playing Kiwami on easy.
 

edo_kid

Member
Oct 27, 2017
11,091
Kiwami is wayyyyyy too easy, the only exception being two particular annoying boss fights
both because of guns
Tiger Drop skill is just too broken and super easy to use, it just melts their hp.
 
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shadowman16

Member
Oct 25, 2017
31,975
Tiger drop supposed to be broken. Its a pity they nerf it in later games damage wise. Its so awesome in Kiwami. I disagree about the first gun boss being hard myself, I found him find on hard, but yeah, the second one ain't fun. Probably my least favourite boss in the series, but then is directly followed by one of my favourite. So there's that!

Anyway, more time done on Yakuza 3. More side stories unlocked so been focusing on those. While they aren't quite as lengthy as newer games, many of them make me laugh quite a bit
delivering the ice cream, the dude always trying to jump off the bridge, some of the legends of Okinawa quests, Tuna Fund, perfect cup ramen etc. Then you got the Akimoto stuff, teaching your dog tricks, hind and seek with the orphans... Its between 2 and here where they really start improving the side stories in the main series

Also, managed to conquer the seas and catch my first Tuna. That was a heck of a battle, took a good few minutes to reel it in.
 
Oct 25, 2017
9,007
Canada
Anyway, more time done on Yakuza 3. More side stories unlocked so been focusing on those. While they aren't quite as lengthy as newer games, many of them make me laugh quite a bit
delivering the ice cream, the dude always trying to jump off the bridge, some of the legends of Okinawa quests, Tuna Fund, perfect cup ramen etc. Then you got the Akimoto stuff, teaching your dog tricks, hind and seek with the orphans... Its between 2 and here where they really start improving the side stories in the main series

Also, managed to conquer the seas and catch my first Tuna. That was a heck of a battle, took a good few minutes to reel it in.

Oh yeah I just remembered they had said they were making "moral" changes to Yakuza 3, I recall people took this to mean the trans substory or other dated content might be changed.
Has anyone heard anything about this since?

Here's the specific quote from a GNN Gamer interview
"However, 'Yakuza 3' was a work that was launched in 2009. Some of the content was OK at the time when taken from a certain point of view, but that content may not be very good with today's view on what's moral and ethical. You know, Japan's general social atmosphere has also changed a lot in recent years, so there have been very slight changes in the game's [depiction] of performances to match the change in today's current moral values and judgement standards."
 

Noema

Member
Jan 17, 2018
4,908
Mexico CIty
Ok guys, Kiwami is in the books. Managed to finish it after a marathon session and some whiskey. Took me three tries to kill
Jingu
and the rest of the game went down smoothly.

I want to write my opinion on this game because I don't remember the last time I was so conflicted and had such mixed feelings about a game, but suffice it to say that I enjoyed it more than I disliked it, if that's worth something. So here it goes. I'll spoiler tag it because I don't want to clog up the thread with a wall of text :

I think the combat system in this game is absolutely wonderful. It's deep, responsive, varied, challenging and immensely satisfying. In fact it forced me to print out a list with all the combos and moved since there are so many grabs, counters, and dodges, some of which require heat, some of which require Climax Heat, that I couldn't keep track of everything. And I loved that. Almost like a fighting game in that way.

It's a testament to the combat mechanics that even after hundreds of random goon encounters I was still not bored with fighting them.

Which brings me to the biggest issue, which is the bosses. I've written a ton about them in this thread so I won't say much but I thought they were very poorly designed and didn't allow me to apply what I acquired and learned through the game. I must mention that after getting the hang of the combat and the kiwami finishers and the counters I didn't die a single time in the game until I reached the THAT boss, so in general I didn't find the game all that difficult (I played it on hard) , just frustrating and tiring (when it comes to the bosses).

The other worst part of the game were guns / knives. They completely change the flow of the game and it really makes it feel like the game is actively cheating against you. Getting staggered and having to mash x to get up after getting knocked down in one hit is annoying and destroys the flow of combat and we all know how bad it feels to lose control of your character in a game. It's a very poor way of making the game difficult (and it doesn't make it all that difficult, just annoying). Some bosses are so cheap that they almost seem to have been made annoying in bad faith. I guess it's the resulting of bolting the combat of a much more modern and better designed game (0) onto an archaic PS2 Era game. It's a jarring dissonance.

It's interesting that I had the most fun when fighting hordes of enemies, because then you can use all the tools at your disposal and really flex your muscles. Run around weaving in rush mode to build heat, land some satisfying combos in brawler and finish them of with Beast by slamming them against one another.

Majima was also fun to fight against, probably because I fought him so many times. The mad dog style is the worst but the other ones were bearable and even enjoyable.

Curiously the majority of my deaths occurred during the Car Chase sequence, which I thought was the hardest part of the game, but I actually enjoyed getting better at it since the challenge actually felt fair for a change. And clearing that part was the most rewarding as well.

Overall I'd give the game a 6/10, which would be higher if it were not for a couple of truly horrifically bad bosses. But I liked the game well enough and tonight I will be starting Yakuza 0, which I hope retains the best parts of Kiwami without being hampered by its worst parts.

TLDR: Combat rocks, Kamurocho rocks, bosses can all die in a fire, I'll be starting 0 tonight.
 
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Oct 25, 2017
9,007
Canada
Ok guys, Kiwami is in the books. Managed to finish it after a marathon session and some whiskey. Took me three tries to kill
Jingu
and the rest of the game went down smoothly.

I want to write my opinion on this game because I don't remember the last time I was so conflicted and had such mixed feelings about a game, but suffice it to say that I enjoyed it more than I disliked it, if that's worth something. So here it goes. I'll spoiler tag it because I don't want to clog up the thread with a wall of text :

I think the combat system in this game is absolutely wonderful. It's deep, responsive, varied, challenging and immensely satisfying. In fact it forced me to print out a list with all the combos and moved since there are so many grabs, counters, and dodges, some of which require heat, some of which require Climax Heat, that I couldn't keep track of everything. And I loved that. Almost like a fighting game in that way.

It's a testament to the combat mechanics that even after hundreds of random goon encounters I was still not bored with fighting them.

Which brings me to the biggest issue, which is the bosses. I've written a ton about them in this thread so I won't say much but I thought they were very poorly designed and didn't allow me to apply what I acquired and learned through the game. I must mention that after getting the hang of the combat and the kiwami finishers and the counters I didn't die a single time in the game until I reached the THAT boss, so in general I didn't find the game all that difficult (I played it on hard) , just frustrating and tiring (when it comes to the bosses).

The other worst part of the game were guns / knives. They completely change the flow of the game and it really makes it feel like the game is actively cheating against you. Getting staggered and having to mash x to get up after getting knocked down in one hit is annoying and destroys the flow of combat and we all know how bad it feels to lose control of your character in a game. It's a very poor way of making the game difficult (and it doesn't make it all that difficult, just annoying). Some bosses are so cheap that they almost seem to have been made annoying in bad faith. I guess it's the resulting of bolting the combat of a much more modern and better designed game (0) onto an archaic PS2 Era game. It's a jarring dissonance.

It's interesting that I had the most fun when fighting hordes of enemies, because then you can use all the tools at your disposal and really flex your muscles. Run around weaving in rush mode to build heat, land some satisfying combos in brawler and finish them of with Beast by slamming them against one another.

Majima was also fun to fight against, probably because I fought him so many times. The mad dog style is the worst but the other ones were bearable and even enjoyable.

Curiously the majority of my deaths occurred during the Car Chase sequence, which I thought was the hardest part of the game, but I actually enjoyed getting better at it since the challenge actually felt fair for a change. And clearing that part was the most rewarding as well.

Overall I'd give the game a 6/10, which would be higher if it were not for a couple of truly horrifically bad bosses. But I liked the game well enough and tonight I will be starting Yakuza 0, which I hope retains the best parts of Kiwami without being hampered by its worst parts.

TLDR: Combat rocks, Kamurocho rocks, bosses can all die in a fire, I'll be starting 0 tonight.

I'm on my phone so I can't give a detailed response at the moment. But I'll say Yakuza 0's bosses are miles better. Kiwami mostly just ripped boss movesets from other games and didn't implement them well. Also no one seemed to like the Kiwami moves.

So if the combat is my least favorite part of Yakuza games, and I also really disliked God Hand, I should probably skip this, right?

Damn yo, I just played God Hand for the first time last month and it's pretty easily entered my top 10 list.
But yeah, I think FotNS has a much more fleshed out combat system over Yakuza, but I don't believe it's really all that much like God Hand, though I've only played the demo.

I'm sure we'll get a demo released over here when it's closer to release. Maybe give that a shot.
 

shadowman16

Member
Oct 25, 2017
31,975
Oh yeah I just remembered they had said they were making "moral" changes to Yakuza 3, I recall people took this to mean the trans substory or other dated content might be changed.
Has anyone heard anything about this since?

Here's the specific quote from a GNN Gamer interview
"However, 'Yakuza 3' was a work that was launched in 2009. Some of the content was OK at the time when taken from a certain point of view, but that content may not be very good with today's view on what's moral and ethical. You know, Japan's general social atmosphere has also changed a lot in recent years, so there have been very slight changes in the game's [depiction] of performances to match the change in today's current moral values and judgement standards."

Yeah, the Michuru (trans girl) side stories seem to be cut going by everything I've heard so far. I guess they couldn't find a decent way to do those side stories (they are pretty dated and would probably be torn apart if they were still included, especially over here). Bar AxA that's the only thing I've heard is missing. The rest has been all present and correct, and its been great fun replaying the game.
 

mudai

Member
Oct 27, 2017
4,332
Yeah, the Michuru (trans girl) side stories seem to be cut going by everything I've heard so far. I guess they couldn't find a decent way to do those side stories (they are pretty dated and would probably be torn apart if they were still included, especially over here). Bar AxA that's the only thing I've heard is missing. The rest has been all present and correct, and its been great fun replaying the game.

That's great to hear! I also couldn't think of any way to make that side story look good. Cutting it was the only option they really had. And that's totally okay and the right decision. They realized that this shit is not appropiate and removed it from the game. I hope more Japanese studios (that includes TV, manga etc. as well, after all that's from where they get those ideas since it's always pretty much the same "stock character" and "stock situation" game developers are using) will follow.
 
Oct 25, 2017
9,007
Canada
Yeah, the Michuru (trans girl) side stories seem to be cut going by everything I've heard so far. I guess they couldn't find a decent way to do those side stories (they are pretty dated and would probably be torn apart if they were still included, especially over here). Bar AxA that's the only thing I've heard is missing. The rest has been all present and correct, and its been great fun replaying the game.

Yeah, that's what I wanted to hear. I know a lot of people will solely see it as removed content, but that content was a distinct stain on the game. Glad to hear that there won't be controversy during the western release on here.

Can't wait to play Yakuza 3 again
 
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shadowman16

Member
Oct 25, 2017
31,975
Yeah. I can see certain places complaining (like on Reddit, where some pockets were already complaining when the remaster was initially announced). Its really no loss, I've been using a side story guide (in case they are missable) and I've not found any missing so far). Ditto mini games, I spent the evening playing some golf which really is rather fantastic, its a full fledged 9 whole golf course and is rather darn fun. Just need to get my putting game in order... I've got fishing down good now, caught 3 Tuna today for some nice profit! And this is all before the real meat of the game starts (that's at the end of the chapter).
 
Oct 25, 2017
9,007
Canada
I saw people talking about a series called Kenka Bancho in another thread. Seems to be a beat 'em up with a similarly condensed world. I see one got localised in the west, have any of you all played it? Is it worth picking up.