Sadly not even a 2080ti can hold a solid 60/4k at max settings and it's not because the port is bad, GPU utilisation is maxed out and CPU usage is well spread across the cores at least according to this article.3 fun facts about Kiwami 2:
1) Daigo sucks.
2) While you'll have an overwhelming urge to spend all your time doing the cabaret club as soon as it unlocks (chapter 4 I think?, in case your wondering) most of the side stories relating to unlocking the best girls are not unlocked until later in the game. They are all optional (you can clear it without getting those girls), its just something to consider.
3) Daigo, really sucks.
Looking forward to seeing how the game runs, in glorious 4K at 60+FPS. I won't have a capable PC for a few months at least, but I'll grab the game to support Sega's porting efforts, always good to see the series reach more fans.
So this time around its QLOC that is handling the port thenSadly not even a 2080ti can hold a solid 60/4k at max settings and it's not because the port is bad, GPU utilisation is maxed out and CPU usage is well spread across the cores at least according to this article.
I didn't enjoy 0 as much as I'm enjoying kiwami 2.
Nothing wrong in the person saying that in his opinion he likes Kiwami 2 more than 0, heck I can think of 3 Yakuza games I think are better than 0...
Being forced into substories is definitely a complaint I can understand. Very glad they did away with that. As far as the manga-like cutscenes, I found they didn't bother me too much, since there were so few of them in the game.
Hey, just stating my opinion right back. I can't name a Yakuza game I'd put over 0 (though, I'd love to see how I feel about Ishin someday). Series favorite for sure. Kiwami 2 would be right after that. Both great games.
I agree about the pacing (having 2 characters makes Zero much slower) but not on substories. I'm at chapter 5 and so far I found only one story I'd call funny, while Zero is non stop awesome. Hopefully it'll get better!
The RGG team is actually a bunch of really progressive, really cool dudes. This is not the first time they've addressed things like that, and they tend to be tolerant and anti-shaming.Question about Okama treatment in Kiwami 2.
There is a substory where
I was a little surprised by this because I didn't expect this kind of thing in the game and even more surprised as Kiryu wasn't homophobic (transphobic?).An Okama named "Mama" gets harassed by a guy, Kiryu stands in and kicks his butt, in the end, the guy apologizes and make peace with the Okama. The substory ends with the Okama hitting on Kiryu
What do you guys think?
No. I'd say it's a lot worse than 0. The new engine feels noticeably different, and not in a good way (Kiryu feels heavier/clunkier). There is also a lot less depth to the combat (only 1 style vs 3 per character in 0).
Not in my opinion, no. I'm personally not a fan of the Dragon Engine combat implemented in 6 and Kiwami 2 (not sure how I'll feel about it with Judgment). It feels floaty, and the enemies ragdoll too much for my liking. I also think, although it's awesome how powerful you can feel in combat playing as Kiryu, the games go a bit overboard with all the stats, perks, and general ease of combat. The enemies don't attack as much as they should, so you can really mop the floor with them using the spin throw, Extreme Heat mode, and weapons.
Mack blessing this thread with his presence.