Wow. I'm kind of speechless with regards to the amount of money it takes to play this game, let alone the purchases of undeveloped digital items that may or may not be released.
Tickets were up for about 45 seconds for each wave before being sold out.
Did anyone from ERA attend? Was it at least comparable to Blizzcon style events? Given SC has an accurate to-scale universe, how will minefields function when approach points and distances are near infinite? Are they purely for laying around space stations? Is an 8 person ship with a passive defense system viable in a game which currently has 50-player servers?
Not an issue at all. In an age of GaaS they can release in an early access state sometime early next gen, for consoles as well as PC, and continue to fund the development this way for the entire generation =/
It is cringe inducing to see them target whales like this. But it's also cringe inducing to see so many people on Era pretend the game is going nowhere, or is a pyramid scheme, or a scam etc. The game has already achieved incredible progress, and employs hundreds of developers. It will clearly release given the money that so many supporters are happy to put into it. Be upset about the funding model all you want (I know I am, but I backed £30 during the kickstarter and stopped there, happy to wait for release), but don't pretend the development isn't going well.
God, this really does put it all into perspective.At this point Star Citizen will have been in development for longer than an entire console generation, Hideo Kojima will have released two games including having to spin up an entirely new studio for one of them, two Presidential terms will have passed, the Avengers crossover franchise part of the MCU has both started and finished, the iPhone has gone from the big change being "it's taller now" to having an intricate camera scanning system in a chunk of bezel and gestures replacing the idea of a button, Grumpy Cat was born and has died...
... and it's still not a real game.
Holy shit lol
HylianSeven you can already play SC, so saying it's a scam is really dumb. People do also forget that they are developing 2 games and not only Star Citizen. It was between Elite or SC for me back then, but looking back at it, i made the right choice. Can't see having more fun with Elite then SC even at the stage SC is now. I do really hope more gameplay mechanics come online soon with the first real multicrew gameplay experience.
As a chef, I am really interested in hearing what level of food was served at an event with such expensive entry requirements.
Those plates better have been immaculate.
This description reads like the front for a sex trafficking ring.
You would this project would generate the ultimate outrage along with a Jim Sterling video but so far it seems like the masses don't care.
I don't understand, how on Earth are they going to spend all of that money before they finish the game?I don't understand, how on Earth are they going to finish the game before they run out of funds?
I disagree, those tickets are sold out...
Star Citizen is about 1% complete in regards to what they said would be in the game. There are delays everywhere and goals they said was reached in kickstarter and afterwards would be in game will never be. They gathered more money than all other video games kickstarted combined and yet they are nowhere near a finished product after several years from their initial promise to their backers.
You my friend and your 1000$+ invested palls might look at it like everything is fine but believe me everyone else can see it really is not.
A 200 million budget and after several years of development the state of the game alpha or whatever you want to call it is not exactly breathtaking and they still need to resort to inviting the people who spend the most on the game to spend money to go to a place to spend money on a extremely expensive dinner just to be asked to spend money on a 675$ ship that is not even in the game.
That my friend is a scam.
It's worse than that. To be concierge, you need to have previously spent... $1000, I think, to be eligible.Remember when people made fun of paying for horse armour? Now we have the absurdity of $675 ships that require a $275 entry fee to get first.
Seriously. Imagine this business model but with Star Wars. EA could keep it going for decades without ever having to finish a game.I'm still a backer but I'm actually in the black. This shit is out of control and I have little hope of an actual finished game being released.
The thing that amazes me is that EA has seen this happening but hasn't announced an honest to god Star Wars space sim. With the right developers, it would print money. (EA would mess it up, obviously)
Seriously. Imagine this business model but with Star Wars. EA could keep it going for decades without ever having to finish a game.
You do know that games are in alpha for almost their entire development. Beta is just a short time where the game is content complete, where polishing is the last phase. Star Citizen and Squadron 42 went in full production in 2014. You can't really compare them with already established studios, since they build 5 studios in a short time. Jup i invested already around 6K, and i'm not planning for 10K or something like others, but i have no regret. My focus is not getting more ships ingame but do explore with my Org, making money and build an base on a planet or moon. Trading, hauling, scouting, deep space exploration, fighting, building, reclaiming etc. A lot of things i want to do and some of them are already ingame.
You would think this project would generate the ultimate outrage along with a Jim Sterling video but so far it seems like the masses don't care.
I get this odd feeling that the questions in the OP weren't meant to be answered and the responses gotten were exactly what was expected...
Chris Roberts is a very talented grifter.Pressure made EA remove lootboxes from BF 2.
I really don't know how SC can just keep going
SC's long-ass development cycle might be a little more forgivable if it was at least close to being finished, but they haven't so much as come up with an actual gameplay loop.2014 is FIVE years ago. That should be long enough to get even an ambitious game out the door. The talking point that the game didn`t fully start production well after it was announced no longer have any value, because it is sufficiently long ago for the game to be completed anyway.
I would like to add that 2014 was the game`s original suggested release date (if Wikipedia is to believed). It seems strange to promise a release date and then not start development until that very same years, even after having shown tech demos.
There's been plenty of Star Citizen outrage, it's basically just spread out over the course of like, ten years.You would think this project would generate the ultimate outrage along with a Jim Sterling video but so far it seems like the masses don't care.
You do know that games are in alpha for almost their entire development. Beta is just a short time where the game is content complete, where polishing is the last phase. Star Citizen and Squadron 42 went in full production in 2014. You can't really compare them with already established studios, since they build 5 studios in a short time. Jup i invested already around 6K, and i'm not planning for 10K or something like others, but i have no regret. My focus is not getting more ships ingame but do explore with my Org, making money and build an base on a planet or moon. Trading, hauling, scouting, deep space exploration, fighting, building, reclaiming etc. A lot of things i want to do and some of them are already ingame.
It's worse than that. To be concierge, you need to have previously spent... $1000, I think, to be eligible.
Concierge is a special 'status' for high spenders within the Star Citizen community, giving them exclusive access both in- and out- of the game. There's a good youtube series that covers it and more. Can't remember which part dives into concierge specifically, though.
To be fair, as shitty as this funding model is, they are developing not one but two games and both are pretty much on the higher echelon of video games in terms of what they are trying to achieve technically & visually. Especially the (online) space sim part is probably one of the most ambitious singular game projects ever to exist, considering what they are trying to achieve. It's a really not all that unreasonable that it has taken 5 years so far. Much like Red Dead Redemption 2 took forever (and that's with, like, 1000+ developers at R*, someone mentioned Star Citizen is "only" 500). The original date was maybe for 2014 but with super successful Kickstarters, that leads to expanding on the scope & quality of the project, so we are still within somewhat reasonable timeframe for a project as massive as this.2014 is FIVE years ago. That should be long enough to get even an ambitious game out the door. The talking point that the game didn`t fully start production well after it was announced no longer have any value, because it is sufficiently long ago for the game to be completed anyway.
I would like to add that 2014 was the game`s original suggested release date (if Wikipedia is to believed). It seems strange to promise a release date and then not start development until that very same years, even after having shown tech demos.
Jim Sterling has said before that he's aware of the stuff that goes on with SC, but he said really doesn't know enough about it to cover it so he doesn't.You would think this project would generate the ultimate outrage along with a Jim Sterling video but so far it seems like the masses don't care.