They never ever monetized the grind. XP throttling to ensure people pay is something that has come in mainly this generation and a lot of those quests....man, waste of time. You do the same thing over and over again and they add nothing to gameplay.
so you have a problem that they monetised the grind, but if they didn't offer any booster packs and the game stayed the same, you wouldn't have a problem?
bruh, it's called an option for a reason. it isn't even intrusive.
and then form a narrative that these publishers are evil? I can't...
if the side quests have bad design and poor gameplay then it's the quests that are the problem, not the grind.i reckon you wouldn't be complaining about it if you found the side quests to be as enjoyable, if not more, than the main quests.
instead of fighting this stupid fight int he name of yongyea, why not demand ubisoft to give you better side content so that the grind does not feel like a grind?
if there is a failure in design it's the design of not making any more enjoyable content for the player. the content is there, it's abundant - they're just repetitive and not enjoyable.
i mean you grind more in fucking Persona 5 (and a lot of people gave up on it) but just because it didn't offer any mtx means it is the better grind, or is the better game (arguable). the point is that if the grind is fair (and not excessive like there are some jrpgs out there that's literally unfair) and the side content is compelling then even with the presence of mtx it should still be a good game.
the only problem i see is that the side quests range from just okay to shit. none of these other issues these youtubers are waging a war on.