As someone that always played the SF games as a casual, I'm not feeling myself motivated to buy Street Fighter V, neither Marvel vs Capcom Infinite. For different reasons, but that's the true.
I don't know if it was because SF never had a big single player campaign, or the Arcade mode was so simplified that I never cared about the story of the characters. Maybe both plus the incompetence of Capcom to bring something new to a formulaic franchise.
But looking at their immediate competitors, Mortal Kombat X, they have more than a Online Mode, an poorly-made Story Model (and I'm saying that as a Visual Novel fan), an Survival Mode and a Training.
For MvC:I, the tone of the conversation differs. The game itself feels wrong when you look back at the Ultimate Marvel vs Capcom 3. Of course, there are new characters, but the elements on the screen are really messed up, the story feels bland and uninspired, the MCU being part of this killed most of the interest on the game. Dragon Ball FighterZ is just a nail to the coffin. The game itself turning into a meme didn't help too.
The last game I bought from Capcom was Street Fighter vs Tekken, and the gameplay itself was good there. Kinda differen that I was expecting, but good anyway. I wish that the on-disc DLC never existed and didn't killed the interest on the game, but that kinda explains how the things turned itself for Capcom.
Well, apart from all the things that you already know, I wish that Capcom didn't make the disservice for their fans on bringing something new to the table, because, apart from their Marketing decisions, the gameplay on the games are good. Also, it doesn't matter that generally there are lots people that play their games in tourneys or watch them in their houses, if the game itself isn't devoted to cultivate a player base, the failure is imminent. Ono and Capcom apparently learned that in the hard way.
Also, I'm not sure if the SFV exclusivity deal helped the things to get this worse, but I think that if that never existed, the game could have come in 2018 holidays and mostly of their bad decisions never existed in that scenario. I only hope that the SFV:AE correct most of that.
I don't know if it was because SF never had a big single player campaign, or the Arcade mode was so simplified that I never cared about the story of the characters. Maybe both plus the incompetence of Capcom to bring something new to a formulaic franchise.
But looking at their immediate competitors, Mortal Kombat X, they have more than a Online Mode, an poorly-made Story Model (and I'm saying that as a Visual Novel fan), an Survival Mode and a Training.
For MvC:I, the tone of the conversation differs. The game itself feels wrong when you look back at the Ultimate Marvel vs Capcom 3. Of course, there are new characters, but the elements on the screen are really messed up, the story feels bland and uninspired, the MCU being part of this killed most of the interest on the game. Dragon Ball FighterZ is just a nail to the coffin. The game itself turning into a meme didn't help too.
The last game I bought from Capcom was Street Fighter vs Tekken, and the gameplay itself was good there. Kinda differen that I was expecting, but good anyway. I wish that the on-disc DLC never existed and didn't killed the interest on the game, but that kinda explains how the things turned itself for Capcom.
Well, apart from all the things that you already know, I wish that Capcom didn't make the disservice for their fans on bringing something new to the table, because, apart from their Marketing decisions, the gameplay on the games are good. Also, it doesn't matter that generally there are lots people that play their games in tourneys or watch them in their houses, if the game itself isn't devoted to cultivate a player base, the failure is imminent. Ono and Capcom apparently learned that in the hard way.
Also, I'm not sure if the SFV exclusivity deal helped the things to get this worse, but I think that if that never existed, the game could have come in 2018 holidays and mostly of their bad decisions never existed in that scenario. I only hope that the SFV:AE correct most of that.