Take control of a superhero team with turn based combat similar to Xcom. Beginning in the year 1929, you start with an empty plot of land and a small amount of money to build your base/hall of justice. This will attract people who you will turn into superheroes. Your initial heroes will be low powered street vigilantes. As the game progresses, you can get buildings/rooms that will train your heroes to have new skills and powers. Then the missions will come in. If you accept a mission, you will go to that location and the engine switches to a more Xcom/rpg interface. At times there will be random events where a character may die or develop an actual super power. The more successful you are, the faster your heroes improve and the more money you get for your base. There will be an overall story arc through out the game however you will not have just one set of heroes because they will grow, age and retire/die. (for the most part) Throughout your campaign, you might get special items, such as alien high tech armor that can be used from hero generation to hero generation. While it has tycoon elements (base building, training heroes, managing resources for research), the focus of the game will be the story (with an end slightly past the current age) and the combat.