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Sep 12, 2018
19,846
Played a few hours of Steamworld Dig 2 on Switch and while I found the exploration and loot gathering fun enough I couldn't shake the sensation that I was playing as the damn Crazy Frog.
 

GymWolf86

Banned
Nov 10, 2018
4,663
Every tps, fps, action adventure, action rpg etc. with shitty enemy reaction\animation\ragdoll.
 

Gorthaur

Member
Oct 28, 2017
377
I bounced off Yooka-Laylee because of the camera. It was mostly fine but it moved very erratically so I thought that if the developer couldn't be arsed to fix it I couldn't be arsed to play the game.
 

Deleted member 35011

User requested account closure
Banned
Dec 1, 2017
2,185
I bounced off every post Medieval 2 Total War because my eyes sort of gloss over the world map - it's way prettier than say, earlier games, but I look at say Warhammer and go I don't know where one territory ends and one begins. Which is super petty because it's not really all that relevant to gameplay and you get a highlighting thing during most of it, but...ehhhhhh something about the asthetic I just don't like. I just prefer the old somewhat toy looking campaign map. Looks like shit in comparison but it feels a lot more comfortable to my eyes.
 

trugs26

Member
Jan 6, 2018
2,025
I bounced off Yooka-Laylee because of the camera. It was mostly fine but it moved very erratically so I thought that if the developer couldn't be arsed to fix it I couldn't be arsed to play the game.
I did the same thing. It's just a fundamental part of a 3D platformer that you need to get right (or at least working decently), so I dropped the game quickly when I felt the jerkiness too.
 
Oct 13, 2018
130
I can't stand Akira Toriyama's art for some reason. It's an unreasonably strong reaction, too. It's not something I realized the full extent of until I tried Chrono Trigger, but constantly seeing those portraits made me less and less eager to keep playing. I haven't played a game with his art since.
 
Oct 25, 2017
6,890
Two of the main reasons i stopped playing Horizon Zero Dawn:

  • For some reason every few seconds the camera will slowly move to the left and stay in that awkward position until you start aiming again.
  • The UI in the game is absolutely horrendous and there is way too much shit on the screen at once. Who needs that much information?
Those two things alone drove me away from the game.
 

Enrico25

Attempted to circumvent ban with alt account
Banned
Jan 10, 2018
1,225
I bounced off The Witcher 3 because I found the combat slow and too complex
 

AniHawk

No Fear, Only Math
Member
Oct 25, 2017
11,141
grandia iii is a blast to play but the music is so bad i had to stop playing.
 

SprachBrooks

Banned
Oct 28, 2017
1,353
Two of the main reasons i stopped playing Horizon Zero Dawn:

  • For some reason every few seconds the camera will slowly move to the left and stay in that awkward position until you start aiming again.
  • The UI in the game is absolutely horrendous and there is way too much shit on the screen at once. Who needs that much information?
Those two things alone drove me away from the game.

The UI can be modified by the way.
 

Dyna

Member
Nov 1, 2017
339
Finland
I quit playing XCOM: Enemy Unknown on the Xbox 360 because I noticed that it doesn't track time played. I don't know, I want that out of a game like that so I figured I'll rather get it on Steam some day. I know, it's a weird reason.
 

osnameless

Member
Jan 13, 2018
1,928
I dropped Metal Gear Revengeance because it didn't have a dodge button. I usually don't care much for blocking in character action games, and it was a major part of the combat in that game.
 

pratepon

Member
Nov 22, 2017
21
i bounced off of stardew valley on ps4 because I knew I wanted to get it on Switch. Finally bought it on Switch and I really haven't played much since.
 

Odeko

One Winged Slayer
The Fallen
Mar 22, 2018
15,180
West Blue
I will not play something with a bad name, especially if the writing is an important aspect of it. If the developer can't come up with a decent name then it doesn't instill much confidence in their writing as a whole.
 

M.Bluth

Member
Oct 25, 2017
4,245
I shut off Rise of the Tomb Raider the moment I found out she's going into civil war-torn Syria to raid some bullshit tomb.
Wasn't a huge fan of the reboot anyway, so it was an easy decision to make.
 

Blade Wolf

Banned
Oct 27, 2017
9,512
Taiwan
Destiny 1 - Can't turn off auto aim/aim assist.

Aim assist is for people who can't fucking play and I don't want to be treated like one.
 

Driggonny

Member
Oct 26, 2017
2,170
Destiny 1 - Can't turn off auto aim/aim assist.

Aim assist is for people who can't fucking play and I don't want to be treated like one.
I just started playing base Destiny 1 for the first time recently and that shit is egregious. The cursor will straight up follow enemies without me doing anything! Lol
 

Nooblet

Member
Oct 25, 2017
13,624
Destiny 1 - Can't turn off auto aim/aim assist.

Aim assist is for people who can't fucking play and I don't want to be treated like one.
You can dislike it and that's fair but don't look down on people like that. It's just not possible to play a game on a controller fluidly without aim assist unless the game mechanics itself are designed to consider it (like Siege). And Destiny is not the kind of game that is designed in a way that it'd be fun to play without AA.

You are constantly moving, jumping and shooting at a high speed in Destiny with lots of reaction based shots where you just think of hitting a target and do it rather than spending time fine tuning your aim. There is also a lot of verticality in the game due to those things....all of that is a very unusual thing to see in a modern console shooter and it's only possible due to the absurd amount of aim assist. You also spend a lot of time shooting in the game due to the nature of it, infact the reason why AA in Destiny is so high is also part of why the PC version when played with KB/M has little to no recoil. Not because it's scrubby but because when you play a game like this you don't want to spend as little time as possible on fine aiming or constantly dragging your mouse down to control recoil because there's just so much shooting, split second responses, time based mechanics and constant movement going on. The gameplay in Destiny is about making quick decisions where you just "feel" something and translate it into an action in the game rather than about raw aiming skills.

In short the game just simply won't play the same without AA (or in KB/M case without the reduced recoil) and it'd totally change a major component of the gameplay. And I'm sure pretty much anyone who's played Destiny properly would agree with me regardless of whether they play on PC or console.
 
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Oct 29, 2017
1,001
Witcher 3, going to force me to play a game of cards are we? I don't care if "it's only once" we're fucking done.

Edit: Blue Dragon.. that fucking voice.

Ni nu kuni.. I fell asleep during the intro and my lad took over and played it for 30 minutes, could never be arsed to start again to watch the intro.

Call of Duty: World at War.. first level I shot a guy in the head, felt like it was going to be that for the next 6 hours so turned it off.

Edit 2: Metal gear 5.. open world lol fuck off.
 
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shan780

The Fallen
Nov 2, 2017
2,566
UK
xenoblade 2's blade gacha
in JRPGs, one of the things I enjoy the most is trying to have an optimal set up for any given point in the story, so the gacha system is a total deal breaker for me. besides, who really wants to use a generic blade?

I'm sure i would've enjoyed the game if it didn't have the gacha system

I dropped Metal Gear Revengeance because it didn't have a dodge button. I usually don't care much for blocking in character action games, and it was a major part of the combat in that game.

you can actually buy a move really early on (as soon as the 2nd level i think) that functions as a dodge
 

Teppic

Member
Oct 25, 2017
686
I bounced off Yooka-Laylee because of the camera. It was mostly fine but it moved very erratically so I thought that if the developer couldn't be arsed to fix it I couldn't be arsed to play the game.

I did the same thing. It's just a fundamental part of a 3D platformer that you need to get right (or at least working decently), so I dropped the game quickly when I felt the jerkiness too.

They fixed the camera. There's a free camera you can turn on now.
 
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Scrooge McDuck

Avenger
Oct 25, 2017
3,038
The protagonist of Hitman: Absolution is so abnormally bald and I just couldn't stand it.

JiMD2JN.jpg
 

RM8

Member
Oct 28, 2017
7,898
JP
I quit La Mulana because I liked 1001 Spikes better. I guess I only needed one game with such aesthetic / setting at the time, lol.
 

Sean Mirrsen

Banned
May 9, 2018
1,159
When Chucklefish changed Starbound's hotbar system a month before leaving early access, I bounced out hard. I kept trying to get back in, but couldn't stand the new interface long enough to build up a tolerance.
 

blund

Member
Oct 28, 2017
51
On who dares wins on C64 the player movement was so slow I'd unconsciously begin to hold the joystick in the direction of movement so hard it would start to creak. "Not losing joysticks over this" my young mind reasoned, and the game was never to be played again.
 

Lampa

Member
Feb 13, 2018
3,573
MGS2 and it's need to interrupt me every five minutes with a long conversation that pauses the entire game.
Weirdly enough, I did finish MGS3.
 

Ghostwalker

Member
Oct 30, 2017
582
That slow walk level in Destiny 2. Killed my interest in the game dead so I walked into a fire and uninstalled the game.
 
Jan 10, 2018
6,927
I bounced off Gears of War because it was too brown.

I bounced off Fallout 3 because it was too green.

In short: I'm not a fan of color filters/bland color designs.
 
Oct 28, 2017
4,589
some might say my holy crusade against the animus fuckery within asscreed games is a bit too crazy but i know im right so fuck it.

since black flag to date i just cant stand it, pure fluffy unnecessary shit to me

hell i would be happy and buying day one their games if they made it optional sequences that you have to actually bother to select and play! i hate it how they shove it inbetween the main stories and shit of the game breaking the flow
 

Jobbs

Banned
Oct 25, 2017
5,639
I couldn't keep playing DQ11 because the music was too terrible.

That said, I don't think that's a very ridiculous reason. I think that's a valid reason
 

Rendering...

Member
Oct 30, 2017
19,089
I dropped Metal Gear Revengeance because it didn't have a dodge button. I usually don't care much for blocking in character action games, and it was a major part of the combat in that game.
You should revisit it.

There is a dodge, it just doesn't have a dedicated button. And the blocking system is more like a fast paced parry/counter system when used properly. You're not meant to stand around and block a lot. MGR is a dynamic game.
 
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SageShinigami

Member
Oct 27, 2017
30,460
Here's one nonsensical enough I think I can tick a bunch of people off: So I put 130 hours into Kingdoms of Amalur: Reckoning, loved every second of it. But the fantasy ride was over and I wanted more. So I picked up Dragon Age: Origins for a few pennies online. Popped it in, got started...but the colors of the world were so comparatively bland to Amalur I couldn't get with it. Nevermind the MMO-esque combat. Didn't even finish the tutorial areas. The first trip through the Fade bored me to tears, dropped it and never looked back.
 

ffvorax

Member
Oct 27, 2017
3,855
I can't play SMTIV because of the fights first person visual... (same with DQ games and other with this...)
I just can't.... I tried hard and several times, but I just find it so ugly... and unappealing...
 

Rahfiki

Member
Oct 28, 2017
1,022
I dropped Fortnite like a hot potato after I got into my very first game, jumped once, and was like 'fuck that feels bad'. Uninstalled immediately
 

osnameless

Member
Jan 13, 2018
1,928
You should revisit it.

There is a dodge, it just doesn't have a dedicated button. And the blocking system is more like a fast paced parry/counter system when used properly. You're not meant to stand around and block a lot. MGS is a dynamic game.

Oh, yeah. I am planning to at some point. I didn't give that game a fair try, and it looks so much fun.

It was just in the spirit of this thread, as in a pitiful reason to drop a game.
 

MetalGear?

Member
Nov 8, 2017
600
Two of the main reasons i stopped playing Horizon Zero Dawn:

  • For some reason every few seconds the camera will slowly move to the left and stay in that awkward position until you start aiming again.
  • The UI in the game is absolutely horrendous and there is way too much shit on the screen at once. Who needs that much information?
Those two things alone drove me away from the game.
That camera drifting back to the center was very annoying, I agree.
 

Rendering...

Member
Oct 30, 2017
19,089
Oh, yeah. I am planning to at some point. I didn't give that game a fair try, and it looks so much fun.

It was just in the spirit of this thread, as in a pitiful reason to drop a game.
That good. I'm sure you'll enjoy MGR once you get used to its quirks. The game is an amazing ride and its combat system is a lot of fun.
 

grunkleFungus

Banned
Aug 22, 2018
171
NC, US
I bounced off of Her Story because I thought it was a stupid idea to chop up all this video. From what I saw, they chopped it up because if put into order or did something different you'd see how paper thin that plot was.

This was one I hadn't played and only watched LPs of, but Welcome to the Game. I'm a sucker for video game horror, but what put me off so hard was that red rooms couldn't possibly exist. You just can't stream over Tor because the data loss is so big that it'd be worse than scrambled porn over an antenna. Usually I love watching janky horror games but I couldn't drop my disbelief.