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jediyoshi

Member
Oct 25, 2017
5,126
Mario Tennis Aces now runs, can hit full speed pretty easily, graphical issues but nothing game breaking as far as I've seen
 

jediyoshi

Member
Oct 25, 2017
5,126
Luigi's Mansion 3, needs a mod to bypass a crash related to saving, but seems to be pretty stable, haven't seen any graphical gamebreaking issues

 

jediyoshi

Member
Oct 25, 2017
5,126
Pokemon Mystery Dungeon Demo, runs pretty much full speed, minor graphical issues during cutscenes

 

jediyoshi

Member
Oct 25, 2017
5,126
ARMS, relatively recently the DLC was supported. Would previously make the game not boot



Public (Canary) version now includes Vulkan
 

jediyoshi

Member
Oct 25, 2017
5,126
Splatoon 2 ink mechanics have been fixed in the latest early access release. Campaign levels are now playable.

 

jediyoshi

Member
Oct 25, 2017
5,126
Hyrule Warriors, graphics now visible ingame as of early access 246



Bunch of graphical issues fixed for Kirby since early access 223
 

jediyoshi

Member
Oct 25, 2017
5,126
via Discord

Early Access 276: - Astral Chain: Lots of recent improvements (performance + GPU fixes) - Crash Team Racing: Now rendered almost perfect, and close to fullspeed on good HW (NOTE: Disable BCAT and RT Audio for CTR) - Optimized emulator RAM usage, reducing by ~1GB - Other GPU performance increases (BotW has a pretty notable ~10% speedup)​
Pokken



Crash Team Racing. People seem to have been running this for a while, but I've only just gotten it able to go ingame. Can run full speed in time trials pretty easily.



Pokemon Mystery Dungeon
 

Huey

Member
Oct 27, 2017
13,194
Is this the fastest an emulator has gained function within release time of a console? Pretty incredible stuff.
 

waugh

Attempted to circumvent ban with an alt-account
Banned
Feb 21, 2020
1,401
It's frustrating seeing so much effort go into emulating the Switch a current machine on the market and yet we still don't have a functional original Xbox emulator. ;_;
 

Lashley

<<Tag Here>>
Member
Oct 25, 2017
59,987
It's frustrating seeing so much effort go into emulating the Switch a current machine on the market and yet we still don't have a functional original Xbox emulator. ;_;
Entirely different dev teams for starters, also I'd assume emulating the Switch is a lot easier
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,577
It's frustrating seeing so much effort go into emulating the Switch a current machine on the market and yet we still don't have a functional original Xbox emulator. ;_;
The CXBX Reloaded people have been making huge improvements in the last few months.
 

Deleted member 419

User requested account closure
Banned
Oct 25, 2017
3,009
Keep wanting to try this but unfortunately don't have a Switch with accessible keys, really big bummer.
 

texhnolyze

Member
Oct 25, 2017
23,169
Indonesia
Monumental update. Most games are now running at fullspeed thanks to the multicore, and some games are running at 60fps with mods.



 

Lukas Taves

Banned
Oct 28, 2017
5,713
Brazil
Holy shit. I just found this thread, looked at the first page and thought, oh OK they barely just started, only last year. Going to bookmark to keep track of the progress.

And then I have a notification about a post that shows its already 60fpsing almost everything 😱
 

Deleted member 56306

User-requested account closure
Banned
Apr 26, 2019
2,383
Questions for peeps who know, but are there similarities in the switch, WiiU and Wii to help this along? From what I know the Switch and Wii U are different architectures, but I'm uncomfortable in my knowledge beyond that.
 

Sabin

Member
Oct 25, 2017
4,621
I hope this runs Xenoblade 2 at some point. Would love to replay it in 4k/60 with crisp textures.
 

Lkr

Member
Oct 28, 2017
9,519
Questions for peeps who know, but are there similarities in the switch, WiiU and Wii to help this along? From what I know the Switch and Wii U are different architectures, but I'm uncomfortable in my knowledge beyond that.
Switch is entirely different (nvidia tegra). Wii and GameCube are essentially same hardware, and Wii U is an extension of the same architecture (PowerPC and ATI graphics)
This explains why dolphin got a lot of rapid improvements during the Wii era and could be a reason why cemu dev seemed pretty quick
 

panama chief

Member
Oct 27, 2017
4,054
Ripped my keys out of my second switch the other day and played Sniperclips for a while. It had its moments of frame drops. Glad to see this update. Really glad.
 

Skyfireblaze

Member
Oct 25, 2017
11,257
Okay now I'm getting curious, can I get the keys for my Switch and dump cartridges purely through Hekate IPL? I want to keep my Switch 100% clean with no CFW but I'm able to boot Hekate to launch Android for example.
 

fiendcode

Member
Oct 26, 2017
24,925
Damn. What's the story behind how this happened?
Emu authors started early given it was known GBA was basically an ARM7+Z80. VGBA and GBAemu both released in 2000, iGBA in Feb 2001 (a month before GBA launch) and then in 2001 a bunch more came with better compatibility (VBA, No$GBA, DreamGBA, Boycott Advance). GBA emus had full playable compatibility within months of launch and updated to maintain that throughout it's lifecycle.

Yuzu's impressive but Switch isn't really far off from PSX, N64, Wii or 3DS, all of which were playably emulated during their mid lifecycles.