Based on that interview does that mean Sekiro was a "B team" project and Elden Ring is the "A team" project?
If nothing else it'd fix some inconsistencies present in especially DS2 and DS3 where basically you go through one location and its backyard is some area that feels like it doesn't even belong in that place.Japan's way of looking at the term "open-world" can be pretty different to what people here call open-world. If every location exists "under one sky" and we are able to travel between places on assigned roads like most From games without being able to climb over everything like horses riding over mountains in Skyrim or Link climbing over everything in BOTW, i'll still consider it fair to say that elden ring fits into Froms view of a open world game.
Yeah, "Shadow Dies Twice" reveal trailer was even worse.I mean the first Sekiro trailer was just a zoomed in view of the prosthetic tool.
think its pretty much confirmed we'll have the option to customize our arms no?
Specially after sekiro AND with the confirmation of having even more customization options
see little point to having a character in your trailer doing this otherways
Lol. Never said anything about liking it, just about expectations, but ok. Have fun over there.You can expect this from From, and still not like it. I'll see you at the training sessions.
Based on what in that interview? We've been over this a thousand times. There is no A or B team at From.Based on that interview does that mean Sekiro was a "B team" project and Elden Ring is the "A team" project?
Now this is good stuff. Got some reading to do.Going from the trailer my nonsense thoughts are that it's Irish Celtic mythology not Scottish as the rumours suggested and that the old guy with the arm is Bres (became ruler after cutting off Neudas arm and ages very fast) and the person applying the silver arm is Neudas which was created by Goibniu (the blacksmith) to help fight the Fomorians (Bres). Apart from that I have no idea maybe the one with the spear is Lugh.
I had gonzo ,pie-in-the sky theories about Bloodborne like replacing our limbs with weird body transforming parts before. Something like exchanging body parts for power. My wild fantasies can come true if i wait long enough, but i shouldn't jump to conclusions like that, just yet.think its pretty much confirmed we'll have the option to customize our arms no?
Specially after sekiro AND with the confirmation of having even more customization options
see little point to having a character in your trailer doing this otherways
DS2 SotFS took me 108 hours... That was with 3 DLC packs obviously, but it's still huge (and the base game still clocked in at 80 odd hours). I'm excited if we're getting something on that level next.So since this is From's largest game, how many hours to complete? Dark Souls 3 took me like 40-50 hours including optional sections and I didn't get every item. I'm guessing this game is probably in the 80-100 hours range.
that was legit the Gael voice actor in that trailer and I'm all for that
Based on what in that interview? We've been over this a thousand times. There is no A or B team at From.
Now this is good stuff. Got some reading to do.
This is what always comes to mind in terms of world structure, would make a lot of sense if horseriding is indeed part of the game tooThey way he describes open world, it sounds like OoT. Big open field in the middle and tightly designed areas around it.
think its pretty much confirmed we'll have the option to customize our arms no?
Specially after sekiro AND with the confirmation of having even more customization options
see little point to having a character in your trailer doing this otherways
I would expect them to go back to the silence at least for open fields. Would feel weird having music playing while taking in the wilderness on a ride. Who knows for the set locations around the world though.One thing I hope this game borrows from Souls is the silence. More music worked fine for Sekiro, but I really like the more sparse use of it in their other games, it's a nice From touch, instead of being just like any other RPG out there.
Interview for you to peruse.
E3 2019: Hidetaka Miyazaki and George R. R. Martin Present: Elden Ring - Xbox Wire
Forged from the minds of two of the most influential fantasy world builders today, Elden Ring brings you into a new and fully realized mythos. A collaboration between the creator of the critically-acclaimed Dark Souls series, Hidetaka Miyazaki, and the world-renowned writer George R. R. Martin...news.xbox.com
Shit, get all the great Horror and mystery writers to work with From. Miyazaki must have really impressed GRRM to get him to accept and even write the whole Mythos for the game. Thats still crazy to think about.A lot of cool shit in GOT's mythology is right up there with From's wagery,with the Show runners being cowards for not including that weird shit.
Being a game made by fromsoftware the weirdest shit that guys can come up with will get its due.
I hope they eventually get to Stephen King and get something Dark Tower adjacent going.
Best part about that is that it still means that the actual game story was written by Miyazaki. GRRM's involvement was way bigger than I imagined, while at the same time still not overshadowing From's own beautiful writing, which was my biggest fear.Shit, get all the great Horror and mystery writers to work with From. Miyazaki must have really impressed GRRM to get him to accept and even write the whole Mythos for the game. Thats still crazy to think about.
A lot of cool shit in GOT's mythology is right up there with From's wagery,with the Show runners being cowards for not including that weird shit.
Being a game made by fromsoftware the weirdest shit that guys can come up with will get its due.
I hope they eventually get to Stephen King and get something Dark Tower adjacent going.
Interview for you to peruse.
E3 2019: Hidetaka Miyazaki and George R. R. Martin Present: Elden Ring - Xbox Wire
Forged from the minds of two of the most influential fantasy world builders today, Elden Ring brings you into a new and fully realized mythos. A collaboration between the creator of the critically-acclaimed Dark Souls series, Hidetaka Miyazaki, and the world-renowned writer George R. R. Martin...news.xbox.com
This is it. Come to me.
FromSoftware is a damn work horse this generation. Their work ethic and output is amazing.
I'm ready right here...
I'm ready right here...
Lol
That was underwhelming...casuals still into CG reveals? This stuff does nothing for me.
(...)Interconnected design is larger and deeper than ever and archaeologists and spelunkers might just be in for their biggest playground yet.
She's probably a character/boss, not the playable character.think its pretty much confirmed we'll have the option to customize our arms no?
Specially after sekiro AND with the confirmation of having even more customization options
see little point to having a character in your trailer doing this otherways
lolA Song of Ice and Fire is super tame compaired to FS stuff and even G.R.R. Martins other works.
Can't wait to buy her armor after fighting her.
Hehehe
I can't believe the interview got me more hype than the trailer!