Brand protection and maybe a little scared these fan games will show how easy it is to do something innovative with the franchise instead of water it down over decades of stagnation.
He should absolutely strip it from all official audiovisual PKMN assets and distribute the core mechanisms and engine separately. Let people deal with collecting the required sprites and whatever on their own, resource kits for this will pop up in no-time. But don't let the engine itself go to waste.Sadly, Maruno, current person responsible for Essentials has not yet made a comment or decision on what to do to save this amazing fan engine.
I hope my comment doesn't get anybody involved in trouble with The Pokémon Company!He should absolutely strip it from all official audiovisual PKMN assets and distribute the core mechanisms and engine separately. Let people deal with collecting the required sprites and whatever on their own, resource kits for this will pop up in no-time. But don't let the engine itself go to waste.
I'm not sure where you got the idea it was being sold in any wayGuys, are we seriously debating if Nintendo should let someone sell something this product blatantly violating their IP? This isn't even about preservation and what not.
Given the insane amount of work required to make a Pokemon game, I doubt it. Mario Maker works because you can just simply make one stage. Pokemon doesn't have such a simple luxury as it's a full on adventure.Could they be planning to make a Pokemon Maker game like Mario maker?
Even Star Wars, the second highest grossing franchise other than Pokémon is better at handling fan created content!Things like this are so frustrating, because of course they're gonna take shit like this down, but its still so petty and gross. "But they're just protecting their property!" doesn't really sit with me when it's the most financially successful media franchise of all time. Nobody is getting hurt by fan works like this.
Most likely no.Could they be planning to make a Pokemon Maker game like Mario maker?
It's just, times like now when Game Freak and the Pokémon Company, decide to do something like Let's GO, that dissapoints due to lack of difficulty and 3DS-style game design, as a priority, Essentials based fangame come in handy to buy time while waiting for a highly anticipated thing like Gen VIII, a means of satiating hardcore fans until their type of game hopefully releases next year.
We don't want to encroach on sales of the game!
This is a contradictory passage. You've passed judgement on a game that has not been released and are calling for an alternative to be made by the fan base. In business terms, this is called competition and fundamentally affects sales.
I am increasingly weary of the sentiment that a fan base becomes the owners and protectors of an IP rather than the actual company that owns it.
FTFYI hope my comment doesn't get anybody involved in trouble with The Pokémon Company!
We don't want to encroach on sales of the game!
All we just want to do is show our love and support of the series through making our own fan-based versions.
Honestly, I hope Maruno finds a better way to bring back Pokémon Essentials without fear of the kind of anti-fangame sentiment that TPC is having right now, personally. Unless certain people monetize their Pokémon fangames via Patreon or donations, then we fans when making them are not attempting to encroach on sales of the series, just to make that clear.
Not as hard to make a game when you can just steal the IP. Why not put those game making skills into an original IP?Sad, the fan games have been substantially better than Nintendo's efforts for two gens now.
LOL.This is the only thing I think of.
The argument that Nintendo has the right to protect its IPs will always be sound. Always. The fact that people here always mention it baffles me because it is just that simple. This is known.
If you, a dude who games as a hobby is able to find odd nintendo themed sites, do you honestly believe nintendo is slow or clueless about them? I bet you they have interns whose job is to track down people violating their copyright via such sites. It does not even matter that a site has been in existence decades, it just matters that it exists.
The timing of each takedown in indicative of something brewing in the horizon. The timing of these takedowns is what we should discuss. Our focus here should not be on how evil nintendo is for protecting what's theirs, it should be data mining the shit out of everything, blowing all things out of proportion and making wild speculations. That is way more fun to do here than echo "erm, their IP doh you dumbo haha".
There is probably some fan site Nintendo knows about right now but is not touching because it currently isn't relevant to their plans. We will get another such headline in future. In the meantime, the quoted posted is on to something and I would rather we discuss how Pokemon Maker would work today.
It wouldn't? The whole idea behind Mario Maker is that it's simple, and that the act of creating a level is 'gamified' in and of itself. I really don't see Nintendo handing out a full RPG event editor to the fans and expecting the average consumer to have fun with it out of the box.In the meantime the quoted posted is on to something and I would rather we discuss how Pokemon Maker would work today.
I understand why Nintendo are worried. Given the choice, I'd be tempted to play some teenager's edgy fangame over Pokemon Let's Go.
It's strange to think that they've decided to go after this after 11 years. Iirc there was a "Zelda Maker" someone created a couple years back and it was DMCA'd immediately.
It wouldn't? The whole idea behind Mario Maker is that it's simple, and that the act of creating a level is 'gamified' in and of itself. I really don't see Nintendo handing out a full RPG event editor to the fans and expecting the average consumer to have fun with it out of the box.
Maybe a 2D Zelda Maker would work? But even that's adding a huge additional level of complication. Personally I just need a Mario Maker 2 and I'm satisfied, lol.
im sorry but Nintendo doesn't pay millions of dollars to make games to have its assets stripped and used by others, those assets literally belong to Nintendo.
Regular reminder that Sega have never gone after the Sonic fangaming scene, despite assets ripped from their games being openly hosted, downloaded and used for decades. And have Sega lost the Sonic IP due to failure to protect it from the "evil" fans? Nah, of course not.
I mean, it's not as if other large developers have set a precedent for handling fan content with respect for fans.
*Sonic Mania coughs silently in the corner*
If someone reports it to Nintendo's legal team, then it will be taken down swiftly according to local laws.I really hope they don't fuck with the battle simulators. Pokemon Showdown is way more fun than the actual games.
Remember kids, just because it is legal doesn't make it moral.
It is pretty sad to see many people agreeing with Nintendo's tyrannical approach regarding its IPs lately.
Its Nintendo. The same company that tried to make renting games illegal in the US and failed but succeeded in Japan.
And now Streets of Rage 4 exists. So looks like Sega learned their lesson.I mean, Nintendo can do this.... but if Sega did this then Sonic Mania wouldn't exist...
Sega have done this in the past.... taking down Streets of Rage remake for example... But look what can happen if allow a bit of creative freedom from others.
And now Streets of Rage 4 exists. So looks like Sega learned their lesson.
Sega cant even make a sonic game anymore they hand it out externally.And now Streets of Rage 4 exists. So looks like Sega learned their lesson.