Console performance article:
https://www.well-played.com.au/psyc...tions-revealed-with-series-x-taking-the-lead/
Exactly what I'm looking for. Thank you.A big thanks for this! The OT will have a little mini-FAQ, and of the questions concerns resolution + frame rate on PlayStation platforms in light of there being no native PS5 version.
Psychonauts 2 deals with difficult themes carefully and yet without reservation, approaching each of the brain levels – a reflection of the state of mind of the person you are encountering – with empathy and without judgement. Barely an hour would go by without the game forcing me to think a little more broadly about the situation the game had placed me in or my own experience in life. I'd be laughing away at some outrageous personification of addiction or anxiety, only for a line of dialogue or metaphoric sequence of play to leave me momentarily breathless. That's part of the appeal, and genius, of what I have played of Psychonauts 2 so far: it's imaginative, intuitive, and very funny, but it's also fearless in its embrace of its subject matter. That's a rare quality to be found in a AAA game, and I can't wait to see if Double Fine can maintain that balance throughout the entire experience with it releases for Xbox Series X, Xbox One, PC, and PS4 on August 25, 2021.
It was the second level I played that truly convinced me this was a special game. This level, which ends up featuring a casino mixed together with a hospital, has been shown off in video previews before this, but actually playing and exploring this wild world is still impressive. And as was often the case in the first game, the villain of this world in Psychonauts 2 is more nuanced than your average video game boss.
If the other worlds and levels in Psychonauts 2 are even half as fun, detailed, and creative as the casino and hospital mash-up, then this could end up being an easy contender for the best game of 2021.
I was provided an early digital preview copy of Psychonauts 2 by Xbox and Double Fine and while the preview build contained four main levels to play through, I tapped out after two. Not because I didn't like what I played, but because those first two levels were so good and felt so perfectly Psychonaut-y that I didn't want to see more before I can play the whole thing. I'm ready. I'm in. I can't wait to join Raz and friends on their next big adventure through various minds and worlds on August 25.
Psychonauts 2 Hands-On: It's More Psychonauts, And That's Fine By Me
Double Fine's upcoming sequel to its original 2005 action-platformer is a bigger and better adventurekotaku.com
I would recommend it, just because it's still pretty fun
2 seems to include a recap, but the first game is still worth playing and pretty short.
If you can, do the PC or XB version
sameVery excited for this but staying away from that trailer, we're already so close!
The PC version is the way to go. The XBL and PSN versions are just the respective original releases running via BC, so the only benefit newer consoles confer is a resolution bump.
Yea, I'm getting the PC version.