can't watch it right now, could someone do a summary or something?
Our masked main character observes a bunch of soldiers tearing down a statue, examines the interior composition of the material used in the statue and is found by the local guards/dockworkers and called a thief. Soldier Captain then removes his half mask, remarks that he is a wanted criminal and heats up his sword to intimidate/torture our main character who uses said heat in combo with a powder/dust he had on his person to cause a small spark/explosion off the blade and run away.
Cue chase sequence with lots of stuff you've seen in other games. Very early fighting system, climbing over stuff, stuff like punching a hole in a fence to get through and using that power to similar effect against other guards.
He ends up falling through the roof of a building and pleading with the owner of said shop or house to not go outside as the guards will kill him which the dude scoffs at.
He walks outside and guards kill him to keep the reward money.
Hero melts the iron bars with his magic dust, then the Guard Captains armor before killing him and running away across a bridge which he spreads a LOT of the dust on and then ignites with a torch to cut off the guards still trailing him.
He locks swords with the one guard who made it across the bridge and we cut to black.
movement/fighting looked pretty early but competent. World and style looked real good if not fairly familiar (dishonored comes immediately to mind) but as far as a very early vertical slice goes it's pretty good.