In that style, I'd also take FFVII, FFVIII, FFIX, FFX and FFXV de-makes...Square better use that beautiful engine to work. FFV, FFVI, Tactics, Valkyria Profile...
In that style, I'd also take FFVII, FFVIII, FFIX, FFX and FFXV de-makes...Square better use that beautiful engine to work. FFV, FFVI, Tactics, Valkyria Profile...
Why is the PSX version so bad?
Loading times. Same with Chrono Trigger.
I can only imagine...
More here
https://switchrpg.com/articles/project-final-fantasy-6-the-remake-we-deserve
Remake in Octopath engine with options for either OG SNES music or an orchestrated soundtrack.
I totally understand what you mean! And yeah, I would prefer the IV PSP treatment but seeing the Octopath edit resonates with me for some reason. Maybe because it's just retro enough while adding a new look to it.Honestly, I don't know man.
That whole style is a great way to poke fun and celebrate retroism, but it doesn't evoke the feelings FFVI might have evoked at the time. I still prefer the FFIV PSP art style.
The fact that FF7 is getting remade before FF6 is a travesty. Square Enix can be weird sometimes.
I can only imagine...
More here
https://switchrpg.com/articles/project-final-fantasy-6-the-remake-we-deserve
Clyde Mandelin to the rescue.How does the original version actually translate? A friend of mine and I are podcasting a FFVI playthrough right now: http://roleplayinggamescast.com/podcasts/episode_1/. He's on SNES and I'm on the Vita. There have been minor differences, but I think this scene was pretty much the same.
Japanese text:
ヒーーー くっそー!
このかりは必ず返しますよ!
Literal translation:
Heeeee! Damn it! I WILL repay this favor!
https://legendsoflocalization.com/son-of-a-submariner-kefkas-famous-line-in-detail/How does the original version actually translate? A friend of mine and I are podcasting a FFVI playthrough right now: http://roleplayinggamescast.com/podcasts/episode_1/. He's on SNES and I'm on the Vita. There have been minor differences, but I think this scene was pretty much the same.
Honestly just give it a remake for $40 that looks like Octopath and put in an encounter slider and we have the GOAT JRPG.
Yeah, something like this is the dream.
Didn't know CT PC was getting proper wide screen though, that's neat.
HEH the redone enemy sprites for mobile FF6 are higher quality than the actual Octopath sprites.
I can only imagine...
More here
https://switchrpg.com/articles/project-final-fantasy-6-the-remake-we-deserve
I want to believe so bad that we're getting a remake in this style. They'll collect the money off the Octopath IP first, then do the VI remake and let the money flow.
I can dislike more than one thing!
SE will have collectively lost their minds if they don't immediately greenlight FF6R using the OT engine. It's perfect. That said, such a project would deserve a big budget. There were all sorts of interesting scenario set pieces in FF6 (minecarts, rts protect base, opera, open ended overworld, etc). OT is interesting but kinda simplistic on the scenario and set piece front imo. Also FF6 had more animated scenes with more expressions.
What.I really do not care about the glorified rom hack that is the gba port. A cleaned up widescreen version with a good translation and some qol/bug fixes is all that's needed. Put it on 3ds and we are good
I can only imagine...
More here
https://switchrpg.com/articles/project-final-fantasy-6-the-remake-we-deserve
That's like, just your opinion, man. Octopath is beautiful in its own way.You people wanting and posting horrible screen of octopath FFVI should be put to jail.
FFVI is basically one of the highest achievement of pixel art ever.
Octopath is not a love letter to pixel art or retro graphics. It's a fucking shame. It's trying to make retro graphics modern and 3d by ruining them.
If SE had balls they would do modern pixel art, meaning super detailed pixel art, rather than putting horrible 16x16 texture on 3 polygons with some bloom and calling that next gen 2d.
So many indie games are putting them to absolute shame.
And so many people here want that... There is just no hope left..
https://legendsoflocalization.com/son-of-a-submariner-kefkas-famous-line-in-detail/
Going by an actual professional's analysis on it (which isn't to say that Woolsey wasn't, as he absolutely was good at what he did, as I'm referring more to armchair translators acting like they know better), the original line can be translated in a lot of different ways, but "argh! son of a bitch" is acceptable and "son of a submariner" is a perfectly fine self censor that gets across that Kefka isn't all there.
I know a lot of people didn't like them, like... really didn't like them but I used to really hope that they remade V and VI in the DS "chibi style" like III and IV. I liked playing through III and I liked what I played of IV, but I did put it down after it kicked my ass inwards because it was so hard and keep forgetting I want to go back to it.
OT isn't in the FF6 color palette. Imagine it a bit browner, and a steam punk art style. They could make it work.yeah those mockups shows exactly why it's a bad idea. There isn't anything in there that I'd consider better than the original art style. It just looks worse and makes the original sprites looks worse as a result of all the god rays and blur
Gba + mods is the best version. When is the last time you tried? The sound hack has been updated relatively recently.
Edit: It was 2016 but it was completely overhauled and fixed. If you only used the version before that you should try it again. I get what you are saying, that Square Enix sucks, but if you combine like 3 or 4 of the gba mods, I really feel it is the ultimate version.
I was playing the GBA version with the sound fix before I made this post. The Sound effects are still off and the hum is still present.Gba + mods is the best version. When is the last time you tried? The sound hack has been updated relatively recently.
Edit: It was 2016 but it was completely overhauled and fixed. If you only used the version before that you should try it again. I get what you are saying, that Square Enix sucks, but if you combine like 3 or 4 of the gba mods, I really feel it is the ultimate version.
https://www.romhacking.net/hacks/657/I've been wanting to revisit FF6. I have the GBA version, but could you link me to the recommended mods?