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XShagrath

XShagrath

Member
Oct 25, 2017
1,202
SLEEVE EVERYTHING! NO MATTER WHAT!

My ocd feels weird when some cards are sleeved and the rest aren't.
I used to be that way. I'd even go so far as to sleeve reference and play-aid cards. Now I only sleeve games that I play a lot, and deckbuilders. I've got so many games that I've only played once or twice, so it doesn't make sense to spend the extra money to sleeve those games if the cards aren't going to see any wear.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,943
CT
I used to be that way. I'd even go so far as to sleeve reference and play-aid cards. Now I only sleeve games that I play a lot, and deckbuilders. I've got so many games that I've only played once or twice, so it doesn't make sense to spend the extra money to sleeve those games if the cards aren't going to see any wear.

I generally agree with that, I'm not sleeving something like Medici the card game or no thanks even though I play the latter a ton because those cards are cheap and replacable. I'm going all in to sleeve 7th continent just because the game is so expensive and replacing any of the cards would be a nightmare even if I only touch a card once over the entire life of playing the game.

Deck builders, lcg, and tcgs get the priority for sleeving. I also sleeve games for younger kids because I don't trust them to not bend and damage the cards hence sleeving weird games like ice cool and king of tokyo.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
That's why I never sleeve anything, problem solved!
Yeah I never sleeve anything, too. Lol. I can still sleeve when the cards get too much use ;) But I never had to for now.

@7th contintent: I decided against it now. I still have Mage Knight to really delve into and the upcoming Escape the Dark Castle seems more like my kind of setting and is better suited for short sessions with friends.
 

Smiley90

Member
Oct 25, 2017
8,753
The only game I even consider sleeving is Love Letters, because there's only like 15 cards that get HEAVY use.
 

ParityBit

Member
Oct 25, 2017
3,618
I actually sleeve games before going camping. Well, since I play lots of games with my wife while camping! I also sleeve games like Netrunner....
 

piratepwnsninja

Lead Game Designer
Verified
Oct 25, 2017
3,811
BoardgameERA, I require your assistance. I'm in the market for shelving units for smaller games. I'm talking mostly card games. I have one 5x5 Kallax for my board games and am getting a second one of those plus an IVAR set to store the rest of my games. None of those are great for smaller games, though, and I'm really not sure what to look for to put those on. How do you store your smaller games?

Additionally, I built a slightly modified version of this that isn't wargaming specific for my game room.

http://web.archive.org/web/20081006134308/http://www.drunkdwarves.com/?p=200

I removed the bottom beams so that people can sit around, but I don't have any chairs yet. I'd love some recommendations for chairs if anyone has some.
 

linkboy

Member
Oct 26, 2017
13,715
Reno
EK7sdNd.jpg

I found this at a local Goodwill for $3.99 and I decided took get it after checking to make sure it had everything.

I've never heard of it and I was wondering if anyone has played it and what they thought of it.
 

Deleted member 8860

User requested account closure
Banned
Oct 26, 2017
6,525
I found this at a local Goodwill for $3.99 and I decided took get it after checking to make sure it had everything.

I've never heard of it and I was wondering if anyone has played it and what they thought of it.

Vikings? It's a decent, inoffensive almost-abstract of buying and placing tiles in a shared grid. I wouldn't refuse to play it if someone put it on the table, but I wouldn't suggest it either.
 

BrokenMill

Member
Oct 29, 2017
267
The Netherlands
BoardgameERA, I require your assistance. I'm in the market for shelving units for smaller games. I'm talking mostly card games. I have one 5x5 Kallax for my board games and am getting a second one of those plus an IVAR set to store the rest of my games. None of those are great for smaller games, though, and I'm really not sure what to look for to put those on. How do you store your smaller games?

I use Ikea's Besta for all my boardgame storage. The great thing about Besta is that you can create your own custom setup on their website, so it's easy to make something for small games as well.
Here's my shelfie, with the small games on top:
 
OP
OP
XShagrath

XShagrath

Member
Oct 25, 2017
1,202
BoardgameERA, I require your assistance. I'm in the market for shelving units for smaller games. I'm talking mostly card games. I have one 5x5 Kallax for my board games and am getting a second one of those plus an IVAR set to store the rest of my games. None of those are great for smaller games, though, and I'm really not sure what to look for to put those on. How do you store your smaller games?

Additionally, I built a slightly modified version of this that isn't wargaming specific for my game room.

http://web.archive.org/web/20081006134308/http://www.drunkdwarves.com/?p=200

I removed the bottom beams so that people can sit around, but I don't have any chairs yet. I'd love some recommendations for chairs if anyone has some.

IKEA makes several accessories for the Kallax that might work. I bought a couple of their "two drawer" inserts to house my small games. They also make shelf dividers as well.

Double drawers insert
Shelf divider
 

shiftplusone

Member
Oct 25, 2017
2,401
IKEA makes several accessories for the Kallax that might work. I bought a couple of their "two drawer" inserts to house my small games. They also make shelf dividers as well.

Double drawers insert
Shelf divider

if you're curious about the size of the drawers, you can put blurays in them spine side up and they fit, with room around them to slide around so thats a decent amount of space for small games without it being too much I think

What I have on the wall is 2 of these https://www.ikea.com/us/en/catalog/products/60221683/

The shelves are height adjustable and I just have one set to as small an opening as you can get. That's tall enough for forbidden island and a copy of hero realms on top, or drop mix with love letter on top, just so you can get a height idea.

The version with the drawers are pretty good sized too for storing stuff like that(looking at them in the store, we dont have the drawers athome)

https://www.ikea.com/us/en/catalog/products/S19931865/
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,943
CT
Finally got a chance to try two escape room games

Exit The Game: The Abandoned Lab

Unlock: The Nautilus Trap

While I preferred the set up and general game layout of the Unlock game over Exit, the abandoned lab was a much better game/experience then Nautilus Trap. Nautilus trap had some very frustrating puzzles and moments where either it wasn't obvious there was a puzzle to solve, or it wasn't clear if we were missing something or just being bad. Abandoned Lab was perhaps a bit too linear for it's own good, and it being a game with zero resale/replay value is a disappointment. That said the puzzles were largely clever and we rarely got completely stumped and the linear design meant we didn't have to research the whole game to find the thing we missed.

I look forward to playing more of both series and trying out even more escape room games. The worst sin unlock did was give me a mini time stories taste and it just made me long for the next scenario.
 

issa

Banned
Oct 26, 2017
1,030
Riyadh, Saudi Arabia
Been a while since I posted here:
  • Got my gaming group of mostly newbies in a comfortable state to play games like Ticket to Ride or Nations the Dice Game. The longer time requirements are sometimes a barrier. Though I've been getting a bunch of new people lately due to school holiday (possibly) and usually I'm the only one comfortable/capable of teaching games so we end with party games for ~10 players. Need more regulars.
  • Bought Azul and it's as pretty and fun as I expected it to be. Pretty short too.
  • Successfully taught Cosmic Encounter to my cousins in the most accidentally awkward way possible, didn't even go through a full game yet lol.
  • Village remains the only game I own that I have yet to break in. Not counting my possibly counterfeit copy of Mysterium that I've yet to send.
 

zulux21

Member
Oct 25, 2017
20,377
Finally got a chance to try two escape room games

Exit The Game: The Abandoned Lab

Unlock: The Nautilus Trap

While I preferred the set up and general game layout of the Unlock game over Exit, the abandoned lab was a much better game/experience then Nautilus Trap. Nautilus trap had some very frustrating puzzles and moments where either it wasn't obvious there was a puzzle to solve, or it wasn't clear if we were missing something or just being bad. Abandoned Lab was perhaps a bit too linear for it's own good, and it being a game with zero resale/replay value is a disappointment. That said the puzzles were largely clever and we rarely got completely stumped and the linear design meant we didn't have to research the whole game to find the thing we missed.

I look forward to playing more of both series and trying out even more escape room games. The worst sin unlock did was give me a mini time stories taste and it just made me long for the next scenario.
rKr5PCo.png


if you had asked I could have told you that was horrible.

Every other unlock game I have played has been way better, that one was horrible.
clearly designed by someone who thought they were being clever but had no idea how to design decent puzzles.

I played with a group of 6 people with college degrees. one of which has an English masters.
We had never heard of the word to one of the puzzles.
we figured out the puzzle in like 30 seconds, but we lost like 10 minutes because as far as we were concerned our answer wasn't a real word :/
 

Deleted member 9241

Oct 26, 2017
10,416
We had a family board game night last night. On deck was Boss Monster, Splendor, Smash Up, and a final game of Farkle. All of them are very light games. Ending with Farkle is kind of a tradition for us because it's such a good palate cleanser. I won both games of Boss Monster, my oldest daughter won both games of Splendor, my youngest daughter won the single game of Smash Up we played, and my wife creamed us all in two games of Farkle. It's nice when the wins are distributed among the whole family, lol.
 

Spookie

Member
Oct 28, 2017
722
Wirral, UK
Had an annual BBQ hosted by a mate down the road from myself with 14 hours of gaming:- Dungeonquest, GKR: Heavy Hitters, Lowlands and Ethnos got played.

Feeling it today.

Everyone should buy GKR though- it's not often Cryptozoic put out a good game, but holy shit, this one is incredible. Lowlands was rather good too, totally see why No Pun & SU&SD are losing their shit over it.
 

Polioliolio

Member
Nov 6, 2017
5,399
I sleeve everything except where sleeves negatively affect the game.
Example, Tiny Epic Quest, I decided not to sleeve the map cards since that would interfere with the map connecting together. Also, these cards see little use and aren't drawn from a deck or shuffled.

Do cards feel better without sleeves? Yeah, I'll give the edge to sleeveless, but people like to fiddle with cards. They fiddle and poke and scrape and tap, and god, they will bend, especially if you play with young people or non gamers.
There's also this urge people have to treat cards in a game like they would a dollar store deck of poker cards. They just can't resist. It's easier to just sleeve the card. Then you don't have to worry about it, and the thickness encourages people to handle cards with more care somehow. More like they're handling something solid and less like a flimsy piece of grass to flap around for fun.
 

Fonst

Member
Nov 16, 2017
7,071
Ugh, think I hit my breaking point for KS games, at least ones with minis. I never really backed too many big mini games but Nemesis is at its final post-KS fundraising manager thingy and the shipping on these games are getting crazy. Base game + shipping is about $120. Just thinking about it, I wouldn't spend that much money on a single game unless it was Star Wars Rebellion 2.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,943
CT
Ugh, think I hit my breaking point for KS games, at least ones with minis. I never really backed too many big mini games but Nemesis is at its final post-KS fundraising manager thingy and the shipping on these games are getting crazy. Base game + shipping is about $120. Just thinking about it, I wouldn't spend that much money on a single game unless it was Star Wars Rebellion 2.

Don't give FF any ideas
 

yungronny

Banned
Nov 27, 2017
1,349
Any board/card/whatever games that play like the more adventure-y tabletop games but don't need a DM? Looking for something to play with a buddy of mine.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,943
CT
Any board/card/whatever games that play like the more adventure-y tabletop games but don't need a DM? Looking for something to play with a buddy of mine.

Might look into thunderstone quest with the expansion and base going to kick starter next week. Competitive deck builder that captures the feel of a fantasy adventure game.
 

SigEpTendo

Member
Oct 27, 2017
376
The Shadows
Any board/card/whatever games that play like the more adventure-y tabletop games but don't need a DM? Looking for something to play with a buddy of mine.

How deep you want to go? Zombicide (I like the Black Plague version) has characters that can level up, get skills, loot, etc. Mansions of Madness has an app that kind of functions as a DM.

Mage Knight and Gloomhaven go a bit deeper down the rabbit hole, as progress can carry over between game sessions.
 

Deleted member 4452

User requested account closure
Banned
Oct 25, 2017
2,377
I've been playing Legends of Andor the past two weekends and it's a lot of fun. I like the fantasy adventure theme, and the core of the gameplay being a euro efficiency puzzle. We've been playing 2p coop each controlling 2 heroes, and it's been a pretty good challenge.

There is a 'love it or hate it' (I'm on the love side) design mechanic where the narrator will advance (basically shortening your time limit) whenever you kill an enemy, all while you have to make sure the castle you are defending doesn't get overwhelmed by enemies. So you have to really plan out your moves for the day, coordinating between the heroes and calculating enemy movement, deciding which ones need to be taken out and which ones you can safely ignore. Some people don't like it because they like to beat up all enemies in their way in their fantasy game, but I think it's a brilliant design.
 

Fonst

Member
Nov 16, 2017
7,071
Any board/card/whatever games that play like the more adventure-y tabletop games but don't need a DM? Looking for something to play with a buddy of mine.

I feel like there are a bunch of these.

Mice & Mystics, Galaxy Defenders (more combat heavy and modern/sci-fi), Gloomhaven, Imperial Assault with the App, Mansions of Madness 2nd Edition (App), and more that I can't think of.
 

Steenbock

Member
Nov 1, 2017
92
How deep you want to go? Zombicide (I like the Black Plague version) has characters that can level up, get skills, loot, etc. Mansions of Madness has an app that kind of functions as a DM.

Mage Knight and Gloomhaven go a bit deeper down the rabbit hole, as progress can carry over between game sessions.

As much as I love it, I wouldn't suggest Mage Knight as an "adventure-y tabletop game that doesn't need a GM". Yes, you fight monsters, gain loot and get stronger, but it's more much abstract than it what you get in a typical adventure game. Plus, the core gameplay is less performing heroic feats than it is trying to figure out how to most efficiently utilize the resources you have available to make as much forward progress as you can. I'm also not remembering a mode that carries progress from session to session.

Gloomhaven is an excellent choice, and I would also suggest Swords & Sorcery as a somewhat lighter version of the same type of experience (leveling up over multiple sessions, story-based missions, etc.).

Zombicide Black Plague is good, but I'd say that Massive Darkness would be a better fit for what the OP described. In Zombicide, you play as multiple characters, because they can die very easily due to bad luck. Massive Darkness has you only control one character each(the game scales to fit), and while you can die easily early in the game, you have 'lives' that can keep you going, and by the end of a session you tend to be pretty OP, with tons of powerful gear (it's kind of a boardgame version of Diablo). Technically it has a campaign mode, but it's an afterthought and doesn't seem to work very well.
 

Bane

The Fallen
Oct 27, 2017
5,905
Ugh, think I hit my breaking point for KS games, at least ones with minis. I never really backed too many big mini games but Nemesis is at its final post-KS fundraising manager thingy and the shipping on these games are getting crazy. Base game + shipping is about $120. Just thinking about it, I wouldn't spend that much money on a single game unless it was Star Wars Rebellion 2.

I was just on the late pledge page with my payment info filled out but couldn't bring myself to hit place order. It looks like a neat game but it's just getting too expensive for a bunch of minis I don't care much about. Give me a cheaper version with standees and I'd probably be down with it.
 

nicoga3000

Member
Oct 25, 2017
8,982
You are right - I completely misspoke. I've heard good things about Massive Darkness; I'll have to check that one out.

I have everything for MD (including the Elementals on special order). It's a cool game that does indeed carry from session to session. But it's a bit too easy after like, 1-2 missions.

I would say the single best dungeon crawl that doesn't require a DM would be Shadows of Brimstone.
 

Fonst

Member
Nov 16, 2017
7,071
I have everything for MD (including the Elementals on special order). It's a cool game that does indeed carry from session to session. But it's a bit too easy after like, 1-2 missions.

I would say the single best dungeon crawl that doesn't require a DM would be Shadows of Brimstone.

But you have to build the SoB minis! I kid, but it is something that not everyone is ready for. I wasn't ready for the game. Last time I played, couldn't get past the first tile because zombies, couldn't hit a single one of them.
 

JSR_Cube

Member
Oct 27, 2017
919
Last edited:

Modest Mauser

Member
Jan 12, 2018
210
On the topic of sleeving, I used to be pretty obsessive about the conditions of my games but after a few years of collecting and playing I stopped caring all that much, unless it's rare/OOP/gets shuffled constantly. A little wear and tear on the box or a few pieces is not really a big deal. It's hardly worth the headache of trying to keep everything pristine, the frustration when something takes a little wear, or the cost of sleeving/protecting components.

If a game just gets fucking destroyed years down the line, I'll get another copy.
 
Oct 25, 2017
3,686
On the topic of sleeving, I used to be pretty obsessive about the conditions of my games but after a few years of collecting and playing I stopped caring all that much, unless it's rare/OOP/gets shuffled constantly. A little wear and tear on the box or a few pieces is not really a big deal. It's hardly worth the headache of trying to keep everything pristine, the frustration when something takes a little wear, or the cost of sleeving/protecting components.

If a game just gets fucking destroyed years down the line, I'll get another copy.
I'm fine with that for things that are cheap and can be replaced.

I tend to have a bunch of games that cost $80, took like 4 months to print, are permanently out of print and imported from Europe, or something else.
 

Fonst

Member
Nov 16, 2017
7,071
On the topic of sleeving, I used to be pretty obsessive about the conditions of my games but after a few years of collecting and playing I stopped caring all that much, unless it's rare/OOP/gets shuffled constantly. A little wear and tear on the box or a few pieces is not really a big deal. It's hardly worth the headache of trying to keep everything pristine, the frustration when something takes a little wear, or the cost of sleeving/protecting components.

If a game just gets fucking destroyed years down the line, I'll get another copy.

I agree except years down the line, good chance you won't be able to replace a game.
 

shiftplusone

Member
Oct 25, 2017
2,401
On the topic of sleeving, I used to be pretty obsessive about the conditions of my games but after a few years of collecting and playing I stopped caring all that much, unless it's rare/OOP/gets shuffled constantly. A little wear and tear on the box or a few pieces is not really a big deal. It's hardly worth the headache of trying to keep everything pristine, the frustration when something takes a little wear, or the cost of sleeving/protecting components.

If a game just gets fucking destroyed years down the line, I'll get another copy.


last month I spent a weekend sleeving roughly 1800 cards for various games and thought "what the fuck am I doing" but I can't stop now

I haven't even touched sentinels of the multiverse or any of the legendary stuff
 

Antiquegamer

Member
Oct 27, 2017
304
Don't get Massive Darkness. It's super boring there are so many great dungeon crawl gamea even old one like Descent is better than Massive Darkness.
 

piratepwnsninja

Lead Game Designer
Verified
Oct 25, 2017
3,811
Don't get Massive Darkness. It's super boring there are so many great dungeon crawl gamea even old one like Descent is better than Massive Darkness.

One thing I do like about Massive Darkness is the amount of loot that exists. It makes it feel very "Diablo-like", which isn't something I've found in other dungeon crawls. I do agree that mechanically it leaves a lot to be desired.
 

fenners

Member
Oct 27, 2017
1,857
I was waiting for this but I am hesitant now that I see it. I don't know if I need the extra ships plus stretch goals for another $50 and then if that is the case, why not wait until retail as there are no exclusives. The KS page isn't very clear on the $50 bonus expansion for the higher pledge.

I love Eclipse, but just can't persuade myself to double dip on this. :/

Now Snowdonia? That's mine. There's a nice group buy getting organised locally to cut the cost significantly.
 

apocat

Member
Oct 27, 2017
10,066
Any board/card/whatever games that play like the more adventure-y tabletop games but don't need a DM? Looking for something to play with a buddy of mine.

There are loads, and it's easy to make the mistake of buying too many. You only need Gloomhaven. It's the best of its kind, and will keep you going for years with its lenghty campaign.
 

nicoga3000

Member
Oct 25, 2017
8,982
There are loads, and it's easy to make the mistake of buying too many. You only need Gloomhaven. It's the best of its kind, and will keep you going for years with its lenghty campaign.

Gloomhaven is good, but I bought and sold it twice. It's absolutely not for everyone. I'd say it's worth watching some videos of the combat and mechanics a few times before pulling the trigger.
 

Antiquegamer

Member
Oct 27, 2017
304
There are loads, and it's easy to make the mistake of buying too many. You only need Gloomhaven. It's the best of its kind, and will keep you going for years with its lenghty campaign.
Gloomhaven made me pretty much stop playing and getting all other dungeon crawl games, that said Gloomhaven is pretty involve and if you are looking for quick game this is not it. Also if you are more into dice chucking and monster killings you might not find Gloomhaven to be your cup of tea.