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TYRANITARR

Member
Oct 28, 2017
3,973
Any particular reason why? Not familiar with this person at all, just curious.

Yeah, I thought his review was fine. He did say something important: "Don't rush through this game. It's intended to be played slowly."

I think the developers have said as much, about playing before bed for an hour at a time. This is definitely meant to be more of a leisure game rather than something you binge.
 

Stoof

Member
Oct 25, 2017
2,802
Seriously

F*** Neogaf and Resetera when it's about reviews.
I mean it's not just review it's about "it's a JRPG it can't be 8/10" same as Assassin's Creed who need to be a BAD GAME since now he's the douchbag of gaming community even if Origins is awesome and Odyssey seems great, because IT'S NOT F******* EZIO


seriously guys come on, look at yourselves, this topic is insane!
What the actual fuckidy f*** about "not a big story"?
I find this cool it's like Ali Baba and the 40 thieves
I think the review threads here get pretty ridiculous too but it's not that deep. The game has pretty positive reviews and if you're excited for the game then be excited, don't get twisted up over this.
 

Firemind

Member
Oct 25, 2017
15,547
A lot of the stuff people are complaining about seem like they dont like RPGS or prefer the new ones.

You cant be wanting an old school JRPG revival without grinding and some repetition.

Stick with Final Fantasy XV
There is a lot of difference between even FFIV and FFVI when it comes to dungeon design.
 

Br3wnor

Banned
Oct 27, 2017
4,982
I give them credit for trying the whole 8 separate stories thing but it was the main reason I couldn't bring myself to go all in and preorder. The fact that the characters don't interact is a bummer as well.

I will be keeping an eye out on ERA impressions going forward and hope to get the game eventually, the art style, music and combat system were fantastic in the demos.
 

Kthulhu

Member
Oct 25, 2017
14,670
Seriously

F*** Neogaf and Resetera when it's about reviews.
I mean it's not just review it's about "it's a JRPG it can't be 8/10" same as Assassin's Creed who need to be a BAD GAME since now he's the douchbag of gaming community even if Origins is awesome and Odyssey seems great, because IT'S NOT F******* EZIO


seriously guys come on, look at yourselves, this topic is insane!

What?
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
85 MC after 31 reviews. Think the addition of the IGN review boosted them up a point, since I believe IGN would have a rather large weight in MC's review system.
 

daybreak

Member
Feb 28, 2018
2,415
He was also positive about JRPGs other people disliked. That just means he has different taste in JRPGs than you, and that means a review from him can be valuable to those with that same taste.

Sure, I can appreciate that - the only Shreier reviews on JRPG I recall are this, Ni No Kuni 2 and XC2. I'll have to dig around to read some of his others.

Primarily, would like to know his thoughts on the GOAT, Golden Sun.
 

Vamphuntr

Member
Oct 25, 2017
3,301
Seems that people's brain are always turned off in these kind of thread.

Dungeons being the same is a valid complaint. In the demo they are all like 1 screen long with a main path, 1 major chest and 2-3 side chests. It doesn't seems there are puzzles or gimmicks in dungeons which is a wasted opportunity considering the characters' path action. Would you say all the dungeons in a classic RPG like Lufia 2 are the same (Puzzles)? Or in FF5/FF6 (events, timer, puzzles)? Or SMT 1/2 (warp tiles, reverse tiles, moon phase doors, damage floors)?

Requiring much less time to beat the game than the target time said by the developers is pretty normal and it's not because reviewers are lazy or rushing it through either. Seems like it takes about 35-40 hours to beat it all and much of is grinding. It seems to fall in line with what the demo offered.

The demo offered a glimpse of what the game was about. A cheaply produced JPRG with a pixel-based artstyle reminiscent of 16 bit RPGs putting gameplay before storytelling. The 8 stories being actually short, the characters not interacting much between each others, the dungeons being simple and repetitive, much of the game being grinding, much of the NPCs around the world cannot be talked too, story sequences ignoring you have a party with you all seem to imply they had to cut corners to make it.

And frankly using Xenoblade 2 as a barometer whether to trust someone's review is kind of awkward. It's also perfectly fine to not like it and you're not on the side of enlightenment if you did love it.
 

ZeroX

Banned
Oct 25, 2017
21,266
Speed Force
What the hell is Primrose's Bewildering Grace and Cait? I feel like this is a crucial information I need before starting a playthrough and plotting my path across 8 characters.

Bewildering Grace is a skill for Primrose that can give you some very random effects, both positive and negative, but some of them are as insane as EXP or JP x100.

Caits are a type of rare enemy that give you a lot of EXP and JP.

Now put the two together...
 

TheRightDeal

Member
Oct 27, 2017
1,591
Double-digit hours of repetitive JRPG gameplay sounds like just the kind of pain I love. Even more hyped for the game, hurt me more!
 

Fliesen

Member
Oct 25, 2017
10,256
What the actual fuckidy f*** about "not a big story"?
I find this cool it's like Ali Baba and the 40 thieves
Relax.

It's cool you're hyped. The reviews are good, stop lashing out.

Personally, the art style doesn't work for me at all - like, i'm watching the Giantbomb Quicklook and i'm not feeling the urge to play this game whatsoever. Maybe because i don't share any kind of nostalgia / affection for these styles of JRPGs.
 

TYRANITARR

Member
Oct 28, 2017
3,973
Is this seriously the game icon? I hope they update it:

https:///wp-content/uploads/2018/06/shining-resonance-refrain-octopath-traveler-wolfenstein-ii-icons-1-1024x576.jpg
 

DealWithIt

Member
Oct 28, 2017
2,697
Decent reception. I think I'll be skipping because I found the writing in Primrose's demo to be painfully overdone. Really wish studios could find a way to hire writers that will be given freedom to be subtle and original. rpgs are so tropey it's hard to stomach them. Bravely Default being one of the worst in recent memory.
 

Disclaimer

Member
Oct 25, 2017
11,536
What the hell is Primrose's Bewildering Grace and Cait? I feel like this is a crucial information I need before starting a playthrough and plotting my path across 8 characters.

Caits are enemies that appear occasionally in any area of the game and give exponentially greater EXP than any other enemies. If you defeat one—they're highly evasive, but are easy to beat with magic or multi-hit abilities—your characters will level multiple times.

Primrose's Bewildering Grace is an ability that applies an assortment of randomized buffs, debuffs, and other effects to allies and enemies. Two of the possible effects are EXP or JP multipliers, up to possible x100. Needless to say, if you get lucky against a Cait, you will never need to grind.

People were achieving higher levels in the 3hr demo than the main game requires.
 
Oct 28, 2017
1,091
Yeah... his complaints do seem mostly like "its a JPRG". I mean do FFV or VI or VII dungeons really get complex? Don't they follow the same structure: Explore Town > Dunegon > Boss > Story Event > Repeat ?

That's pretty much how "old school" JRPGs worked. Can someone provide a counter example? I mean even the beloved Chrono Trigger can be summed up the same way.
The counter example is FFVII itself. Honestly, people really forgot what made FF games special. FF games have a tons of variety. Even your structure is wrong for FF. Your party changes throughout the journey, the gameplay changes. You have stealth sections, dressing cloud up as a girl, the strategy mini games, gold saucer, vehicle mini game, chocobo breeding etc. These games are well paced, ensuring you keep your attention.

I don't understand how can play those games and say they follow that structure.
 

R_thanatos

Member
Oct 27, 2017
1,491
Yep this is a review thread alright.

84 is a good score , enough to make me wonder and play to make my own opinion. I don't need a RPG to be above 90 in metacritic to enjoy it. Flawed experience have their charm.
The good thing is that i can accept and enjoy everyone review more since i've played 3hours of the game already. Like i already have tasted a small feel of the game so i really understand the critics.
 

Anteo

Member
Oct 25, 2017
4,099
Ok, so if I think Xenoblade 2 story is trash, but in general I liked the gameplay, where does that put me in the Jason Schereier scale?
 

Aters

Banned
Oct 26, 2017
7,948
Its a jrpg....

Thats why alot of people dont knock the score down for that. This definitely aint your kinda game anyway
Many classic JRPGs don't require grinding, you fight the enemies along your way and you should get enough exp. No need for extra grinding. Even those that do vary in the amount of grinding needed. Stop making it sounds like every JRPG is a grindfest. Seriously did you grind in Chrono Trigger?

Yes(?) I used to play IX yearly and I had my grinding spot where I got everyone to level 60 to 70.
I played FFIX three times and never reached level 60 when I fought the final boss. In fact in one low-level run my average level was below 20.
 

AlexFlame116

Prophet of Truth - One Winged Slayer
Member
Nov 17, 2017
23,182
Utah
Picking it up on Friday. Will play it once I finish the Splatfest matches this week. Reviews look great. Some of you guys need to stop thinking that lower 80's is a bad score. Oh and read more than just one review. If I only depended on one review then I'd have skipped half the games I've played.
 

Mr.Deadshot

Member
Oct 27, 2017
20,285
Good reviews, but the mentioned flaws convinced me to wait for a price-drop. I still have too many unfinished JRPGs laying around anyways.
 

Clix

Banned
It is a fact that the stories are entirely standalone. There are a few references and shared NPCs across the stories, but the stories do not intersect at all.

You're probably thinking of the optional vignettes that you can watch during each chapter, which is the only time that your characters interact.

Well, yes, that part is known and I said that. That it's not an overarching epic. I never disputed that. Maybe intersect was the wrong word? English is not my native language. But that said, Nadia says that the characters do indeed interact and has diverse development between them, keepin in spirit with the personal way the stories are told and it is handled well.

You know, it is quite possible for others to have had a different experience of how it is handled than you did?
 

Kandinsky

Member
Oct 25, 2017
1,825
I checked the Metacritic score and I thought, 'hey lets check ga.. I mean resetera, they must be happy!', I should've known better lol.
 

Fishsnot

Banned
Oct 27, 2017
1,967
Japan
I completed all eight stories (32 chapters) and did a handful of optional dungeons. My game's clock is at 36 hours, three minutes.

Eh....?
8 characters + 4 chapters each.
1 chapter = around one hour

so 32 hours.

+ optional dungeons

2 hours

So 34 hours

and 2 hours of "grindy battles" ???
total 36 hours...?

giphy.gif



Something doesn't add up here!
 

Deleted member 30151

User requested account closure
Banned
Nov 2, 2017
674
Seems like it takes about 35-40 hours to beat it all and much of is grinding. It seems to fall in line with what the demo offered.

The demo offered a glimpse of what the game was about. A cheaply produced JPRG with a pixel-based artstyle reminiscent of 16 bit RPGs putting gameplay before storytelling. The 8 stories being actually short, the characters not interacting much between each others, the dungeons being simple and repetitive, much of the game being grinding, much of the NPCs around the world cannot be talked too, story sequences ignoring you have a party with you all seem to imply they had to cut corners to make it.

So how much have you played actually by yourself to give such a precise overview? You gained all your knowledge from 2-3 reviews (most of it the one from Kotaku and RPGSite) and are telling other people, they turn off their brains off during such a thread. Well, seems like I have to read more reviews to open the secret passageways of my brain and mind.
 

Zedark

Member
Oct 25, 2017
14,719
The Netherlands
As far as I know they are all worth the same, that's why the '' drama '' of when Jim Sterling analyzed BOTW
They're not:
Metacritic said:
Metascore is a weighted average in that we assign more importance, or weight, to some critics and publications than others, based on their quality and overall stature. In addition, for music and movies, we also normalize the resulting scores (akin to "grading on a curve" in college), which prevents scores from clumping together.
I doubt IGN and Gamespot wouldn't get a higher weight than non-mainstream outlets tbh.
 

Deleted member 35653

User requested account closure
Banned
Dec 8, 2017
744
Never understood where the hype for this came from, looks like a mobile game. And now we know it also has a bad story and is grindy... Do yourself a favour and buy a classic JRPG on your phone.
 

jschreier

Press Sneak Fuck
Verified
Oct 25, 2017
1,099
Eh....?
8 characters + 4 chapters each.
1 chapter = around one hour

so 32 hours.

+ optional dungeons

2 hours

So 34 hours

and 2 hours of "grindy battles" ???
total 36 hours...?

giphy.gif



Something doesn't add up here!
Each chapter does not take an hour. Many of them took me 20-30 minutes.
 
Oct 25, 2017
2,333
It doesn't sound like that at all. Don't try to drum up some controversy.

Not trying to drum up controversy. It's just thatthe phrase "It's not clear whether the game contains any sort of bonus endgame content—Nintendo says that it does" could have been written more like, say, "Nintendo has said the game has bonus endgame content but I have not been able to discover how to access it" to sound a bit less confrontational towards Nintendo's apparent statement. Just a minor thing that amused me a bit.

It sounds like Octopath may have a "true ending" path that unlocks after the completion of certain criteria, so it'll be interesting to see how that pans out once people are able to dig into the game without the time limitations of needing to write a review by the release date.
 

Acquiescence

Banned
Oct 26, 2017
10,257
Lake Titicaca
This is reviewing in the Bravely Default ballpark, which is exactly what I expected. Hardly essential, but far outstripping the likes of I Am Setsuna and that other one no one played.

It's on my 'to play' list. Now to wait until it's a sensible price.
 

BriGuy

Banned
Oct 27, 2017
4,275
Sounds like a game that could burn you out if you try to marathon it, but could be pretty enjoyable if you take it in bite-sized chunks over time. The dungeons sound kind of disappointing though :/
 

mob21

Banned
Oct 27, 2017
166
I'm kind of curious what Nintendo was referring to in terms of the post game content and how to unlock some of it