If the BR didn't feel like shit to use I wouldn't be complaining
The BR was too good, it shouldnt have range like it did as much as everyone liked it. Thats why the DMR is there.
If the BR didn't feel like shit to use I wouldn't be complaining
New BR is a midrange weapon, stop trying to use it in close range engagements and y'all will stop having such a bad time.
Dawg, pistol was effective at all ranges. In what way is this an improvement?New BR is a midrange weapon, stop trying to use it in close range engagements and y'all will stop having such a bad time.
Because they made everything else less useful :p
The playlists are still up but quite a few are dead. You can still get a slayer match going no problem though. Works with Xbox One BC as well so you don't actually need the 360 to play.
343 is doing the right move for non-esport/competitive player on Halo 5 (in the wrong playlist), and I can't thank them enough for that, while understanding that it's pissing off other members of the community.
It may not last long, so like the tuning playlist update, I will enjoy my time with the HCS playlist as much as I can since Halo 5 now feels fun to play thanks to BR start and gunfigther magnum. The only thing I would wish for is having something else to play than oddball with those settings, and also better teammates who would take the ball sometimes and not just play for the kill.
I hope this is a good sign for Halo 6.
How is this good for non-competitive players? What casual player would want to play this mess? It's just increased the same reason Halo 5 wasn't very popular in the first place among the casual MP shooters.
With the backlash against the BR starts, especially from the pros, I highly doubt they'll keep them.
343 do have a pretty good record of listening to the community when they try this "throw it against the wall and see what sticks" type stuff. Ie: they typically do remove all the silly shit.
To be honest, it's quite the contrary, the only thing that feel really really wrong to me about this is that 343 are putting those settings on HCS and not on the social playlist side. From a casual standpoint, Halo 5's Magnum and lack of AIM assist (and lack of gametypes at launch, Forge, etc...) were the things that made Halo 5 not so popular compared to other entries in the Halo saga.
These settings are actually "really" good if you just want to have fun and not stress so much about the game. Me and several friends now turned casual (since we played MLG settings when it was a thing) are really enjoying these settings in the oddball playlist, as much as we did during the tuning playlist, and I've seen many casual people from my side coming back to Halo 5 only to try and enjoy the tuning playlist.
I feel like you and your friends are outliers. The starting weapons at launch seems to have been well recieved with descent coming from higher skilled/ competive players about the AR. People across the spectrum are voicing displeasure with the current weapons.
When it comes to mechanics the complexity around movement and the frustration around finishing kills undoubtedly turned off more casuals than the magnum did. But neither of those hurt as much as the lack of social/gametypes/splitscreen etc.
Having a slower precision primary is probably good for casual people who are less focused on getting good. But having a faster harder to use primary alongside it would be great for everyone else.
Never heard that people thought there was not enough aim assist in Halo 5.. wtf.
The beta had not much but the aiming in the beta was still awesome.
I will do a heavier write up about my thoughts once I'm at home.
Well, it depends outliers of what you're talking about (not sure this sentence makes sense). If you say outliers of the core community actually enjoying Halo 5 as it is (or was), I would sure say "Yes" without hesitation. If you say outliers of the community enjoying Halo as a whole, I would sure say "No".
Most of the people I know, and a really big part of the french community, have been turned off by Halo 5 due to the lack of AIM assist, especially provided by the Magnum as a starting weapon, as you said also the complexity and frustration around finishing kills. The Magnum is part of the problem I mentioned. Not because it's a Magnum, just because it adds on the lack of AIM assist, the frustration (repeating myself here, but I think you get the idea).
Having a (tuned) BR start alongside OG Halo 5's Magnum would have been a good compromise for everyone I think.
Most of the community I play with and heard of don't like to use the AR either, as they want a precision weapon, but Halo 5's magnum wasn't the best fit of them, as it also wasn't for myself.
Then we may not listen to the same people.
As for the beta, yes, the AIM was awesome, maybe due to the setting before they changed them for the final game, but for me and a lot of people I know, and mentioned earlier in this post, the beta was truly at its best, from a fun perspective, when they gave everyone the BR as a starting weapon.
Again, not talking about balance or anything else, just fun from a casual standpoint.
I'm going to say someone probably does, but you're going to have a hard time tracking them down. Honestly, I'd start with the spit yo yo mafia guys, but I have no idea how to reach them nowadays.So, this is a super long shot, but I just remembered this ancient Halo 2 contest today, and found it's news story.
http://halo.bungie.net/news/content.aspx?type=topnews&link=mashupmusic
Think anyone on the internet still has those Halo 2 stems?
Just got a 65XBRX900E yesterday, and I was pretty surprised by how sharp the game looks too. I honestly couldn't see what the big deal was from the screenshots that were being posted; not even DF's analysis helped much in this regard. But once I saw it personally... It's pretty nice in 4k.Damn, you guys weren't joking when you said Halo 5 can look stunning in 4K.
I'm replaying the campaign on Easy just to experience it again in 4K and it's quite amazing how good it looks for a 2015 game and this is without HDR. This has me super excited what 343 can make Halo 6 look like with the Xbox One X in mind and implementing HDR.
Because as soon as a match starts everyone just switches to their secondary weapon? Dont get me wrong, i like it this way but i completely understand why theyre doing this. The magnum is not supposed to be the "go to" weapon in MP and it consistently is.
Watch any halo tournament, thats all the pros use other than power weapons. Its not normal for a magnum. It shouldnt outclass a BR for fuck sakes. It makes no sense.
Because as soon as a match starts everyone just switches to their secondary weapon? Dont get me wrong, i like it this way but i completely understand why theyre doing this. The magnum is not supposed to be the "go to" weapon in MP and it consistently is.
Watch any halo tournament, thats all the pros use other than power weapons. Its not normal for a magnum. It shouldnt outclass a BR for fuck sakes. It makes no sense.
At least post the Frankie TurkeySo aside from reading the interesting magnum-BR discussion, I wanted to wish you all a
Yeah that's its role as a utility weapon.I don't pay much attention to Halo 5's competitive scene, so I'll take your word on that. But, I thought the Magnum was supposed to be that "go to" utility weapon, supplemented by the Assault Rifle.
I share this pain ._____.If it isn't, then what's supposed to be? The Battle Rifle?... Again?!...Thought they finally got that standard loadout balanced just right, and now folks are talking about nerfing the first solid Pistol we've gotten since CE. ._.
.I don't think this is true. Yes, pros used the magnum a ton. They spawned with it and it's a solid gun, but you can see them pick up and use all the rifles all the time. Carbine, dmr, light rifle, and definitely br. Maybe didn't go out of their way for them, or battle over them, but they are usually placed in lanes of traffic and were rarely ignored.