• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.
Status
Not open for further replies.
Oct 27, 2017
488
For medieval strategy games going forward there is Wargroove. I don;t know if there are any RPG elements to it though, and it's clearly more inspired by Advance Wars than Fire Emblem.

The designs of the women they've shown off look pretty great to me.
This looks absolutely fantastic. Those designs recall a bygone era when shiny doodads, spikes, and miniskirt-thighboot armor combos had not yet become enormously prevalent. I miss that era. Also looked up some gameplay. Going on The List.

EDIT:

I think the point is that reminding people that stating their opinion is, in fact, stating their opinion and some other people also probably don't agree with them is completely superfluous. It's not an argument, it doesn't refute anything, it doesn't do anything. There's literally no reason to do it.

When I say the sky is blue on a clear day at noon, that's a statement of fact.

When I say that some of the blade designs in Xenoblade 2 are super creepy, that's an opinion. I say it knowing that some people won't agree with me and will, in fact, like them. Reminding someone of that doesn't serve any purpose.
 

StoveOven

The Fallen
Oct 25, 2017
1,234
I have, but admittedly that was when it released back in 2004. Apologies if my memory is not the greatest. I remember it having medieval elements and european building designs with turn-based strategy elements in combat.

I did list new games.

As for the "this is subjective" thing - I will continue to do that when I feel it is appropriate.
The fact that it's appropriate is subjective.
 

Tfritz

Member
Oct 25, 2017
13,306
When did FE start getting sexualized characters in it? In the 3DS games?

Fire Emblem has always had issues. For example, the Pegasus Sisters in Fire Emblem 1 dressed like this:
IuYPpbX.jpg

Which, I mean, compared to the designs in modern Fire Emblem, they might as well be Nuns.
 

psychowave

Member
Oct 25, 2017
1,655
By the way, you know how there's that website that lets you know if dogs die in movies? We need that but with anime bullshit in games.
 

Cinemikel

Banned
Oct 25, 2017
2,433
Not really, the game can do bad just like Fire Emblem Warriors did or do good like other titles, it's not an exact math that all the titles are going to do in the same way.
But at least in the case of Japan, if the game goes much better than the others is because of the guest artists and the fanbase of these buying the game.
The difference between this game and Fire Emblem Warriors is that Fire Emblem Warriors is a spinoff, and the game itself is not even related to the actual series it comes from. It's a dynasty warriors spinoff.

Xenoblade 2 is the next mainline "next gen" (since the Switch is after Wii U) game in the series that has what fans of the franchise come to expect in terms of the game itself, unlike Warriors.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,402
I honestly the idea that they need to point that the character have breasts so the player recognize her as a woman is insulting even as a man. It's like they treat us as idiots that can't recognize shit.


If we add Bloodborne, the Yarhnam hunter garb does a similar thing.
latest

250


I think the X belt thingies on the male version looks pretty bad so I like the female version more lol

At the end, I think it's cool that a couple of sets are more different, but I think it's for the better that they overall use the same designs.
I remember that one. I actually prefer the male outfit because I like how it gives the outfit a "gunslinger" kinda look, I used it on my bloodtinge/gun-using build/character. :)

Can you not?
 

Ferrs

Avenger
Oct 26, 2017
18,829
By the way, you know how there's that website that lets you know if dogs die in movies? We need that but with anime bullshit in games.

off topic but there is? lol
I'll need that for my sister. She can't literally see anything remotely close to an animal suffering. Like, she can see people dying left and right in a movie but if it's a dog she just walks out or hide like if it was an horror movie lol

I remember that one. I actually prefer the male outfit because I like how it gives the outfit a "gunslinger" kinda look, I used it on my bloodtinge/gun-using build/character. :)

hmmm fitting *looking at Bloodborne box once again*
 

Gun Dog

Member
Oct 27, 2017
504
off topic but there is? lol
I'll need that for my sister. She can't literally see anything remotely close to an animal suffering. Like, she can see people dying left and right in a movie but if it's a dog she just walks out or hide like if it was an horror movie lol
Oh geez this is me too, I didn't know there was a website for this.
 
Oct 27, 2017
488
Speaking of Bloodborne, I was really really mad when I discovered the difference between the male and female versions of the Knight's set. I wanted my lady to be a stereotypical cheesy badass victorian blood-iaido samurai in a frumpy blue longcoat with frills and a cravat too and they totally ruined my fantasy. The little hat on the wig made me want to delete my save file.

My god.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
The difference between this game and Fire Emblem Warriors is that Fire Emblem Warriors is a spinoff, and the game itself is not even related to the actual series it comes from. It's a dynasty warriors spinoff.

Xenoblade 2 is the next mainline "next gen" (since the Switch is after Wii U) game in the series that has what fans of the franchise come to expect in terms of the game itself, unlike Warriors.

No, what I mean is that FE Warriors is also a game launching on a successful console in a year where Switch is big as it is so being an spin-off or not don't matter. Also, FE Warriors is just an example. Xenoblade 2 could fail or not just like many other titles did in situations like this because it's not a guarantee with the past sales of the series.
 

Deleted member 24766

User requested account closure
Banned
Oct 29, 2017
242
I remember that one. I actually prefer the male outfit because I like how it gives the outfit a "gunslinger" kinda look, I used it on my bloodtinge/gun-using build/character. :)


Can you not?

Not what? It is clear the anime issue is a major point of contention for many and a site like this would prove helpful for certain folk. Website tools are easy to obtain and crafting such a site could prove to be a fun side activity. I was simply giving them a push to go and design the website.
 

Laiza

Member
Oct 25, 2017
2,171
because not just men play these games

I remember when Elder Scrolls online came out and a whole bunch of women were asking for more feminine outfits .... compared to the usual unisex stuff they did with fallout 4. Same thing with GTA online today.
You'll note that I didn't say I wanted all outfits to be the same. In fact, you should have noticed that I was complaining specifically about the samey-ness of the female character designs as they were in LoL.

Simply realizing that "armor for female characters" doesn't have to be outwardly feminine is not the same thing as saying that all armor must be androgynous or masculine in appearance.
 
Last edited:

Damian Mahadevan

User banned for use of alt account
Banned
Nov 26, 2017
412
I think you can find sexualized designs in every game in the series, but the 3DS games is where it got really bad, yes. It was especially jarring because the games that came before Awakening had almost zero sexualization.

Thanks for that.


While this is an unfair comparison Fire Emblem: Shadow Dragon sold about 600k according to VGChartz on the DS which launched just before the 3DS launched and both 3DS Fire Emblem games(Awakening and Fates) sold about 1.8 million according to Nintendo, so about a 3x increase.
http://vgsales.wikia.com/wiki/Fire_Emblem

I wonder if that was then that Nintendo started sexualizing their female characters.


Need some more research on this phenomenon though. Perhaps a cause is that male gamers who typically dont play SRPGs bought the game because of the changes? Who knows.

EDIT: I misrepresented the numbers.
 
Last edited:

Tfritz

Member
Oct 25, 2017
13,306
Thanks for that.


While this is an unfair comparison Fire Emblem: Shadow Dragon sold about 60 million according to VGChartz on the DS which launched just before the 3DS launched and both 3DS Fire Emblem games(Awakening and Fates) sold about 180 million according to Nintendo, so about a 3x increase.
http://vgsales.wikia.com/wiki/Fire_Emblem

I wonder if that was then that Nintendo started sexualizing their female characters.


Need some more research on this phenomenon though. Perhaps a cause is that male gamers who typically dont play SRPGs bought the game because of the changes? Who knows.

It's may have more to do with the DS games being ugly as hell, while Awakening had a much sleeker presentation. Awakening also added a casual mode with no permadeath and had a demo.
 
Oct 27, 2017
488
Laiza is right. My Bloodborne problem never would've been an issue if they paid note to this. It would've been easy to keep the same clothing model for women!
That's going on the list too.
  • Men in dresses
  • Women in Gundam Armor that doesn't have a platemail miniskirt, zettai ryouiki and thighboots
  • Character creation that allows androgynous appearances and also options for androgynous clothing
Hell, I'm pretty sure all of these things have pretty big fanbases among both men and women. Give it to us.

Are you listening, devs? Are you?
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,402
Vgchatz is notoriously unreliable, that source was banned on GAF for a reason. I wouldn't use that in any argument really.

Not what? It is clear the anime issue is a major point of contention for many and a site like this would prove helpful for certain folk. Website tools are easy to obtain and crafting such a site could prove to be a fun side activity. I was simply giving them a push to go and design the website.
Okay. Just so you know, saying "go make it" has subtext that reads more like "fine, you do it yourself then!" instead of "that'd be cool, if you were to make this site I'd totally encourage you". But OK, English isn't your first language (it's not mine either), so maybe you didn't realize how you came across. ;)
 

MaskedNdi

Member
Oct 25, 2017
294
VGChartz is not a reliable source.

Yeah, I seriously think the Echoe's low sales, in addition to being on the 3DS when the Switch is hot news, is due to the fact that Fates...kind of sucks. Which is a shame because Echoes is really good and a return to form after Fates.

Echoes did pretty well, didn't it? I don't have numbers, and I think it's safe to assume that sales weren't on par with the mainline games, but it ranked in the NPD top ten and Nintendo said it sold well.
 

Cinemikel

Banned
Oct 25, 2017
2,433
No, what I mean is that FE Warriors is also a game launching on a successful console in a year where Switch is big as it is so being an spin-off or not don't matter. Also, FE Warriors is just an example. Xenoblade 2 could fail or not just like many other titles did in situations like this because it's not a guarantee with the past sales of the series.
Ah. Well yes you are correct. Nothing is a given, but the circumstances between Fire Emblem Warriors and Xenoblade 2 are quite different from what I said earlier. Chances are the game will do quite well (I assume 1-1.5 million) because it has been addressing a lot of complaints from past entries and is shaping up to be the game (most) fans have wanted since X came out. Being on the Switch just increases its exposure and chance for popularity.
Nothing from its possible success can be proven from pandering. Only a better circumstance with a hot new popular console and giving what fans have been asking for (a well crafted story driven experience with large worlds, great characters, better handling of sidequests, etc.)
 
Oct 27, 2017
488
For the record if anyone actually wants to make the website I can help curate, and I'm pretty sure there's a sizeable amount of people who play anime-ass games who'd be sympathetic and willing to help out too. We could develop a scale from 1-10 where 1 is it's basically a western game and 10 is Xenoblade 2's rare blade designs, or just leave it binary past a certain threshold. It'd be rad.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Ah. Well yes you are correct. Nothing is a given, but the circumstances between Fire Emblem Warriors and Xenoblade 2 are quite different from what I said earlier. Chances are the game will do quite well (I assume 1-1.5 million) because it has been addressing a lot of complaints from past entries and is shaping up to be the game (most) fans have wanted since X came out. Being on the Switch just increases its exposure and chance for popularity.
Nothing from its possible success can be proven from pandering. Only a better circumstance with a hot new popular console and giving what fans have been asking for (a well crafted story driven experience with large worlds, great characters, better handling of sidequests, etc.)

I mean, yes, I agree with your reasoning but at the same time if the game does much better at least in Japan, I can see it because like I said, the guest artists maybe can gauge interest for new consumers in it. But this reasoning of mine only can function in Japan with these artists since the marketing of the game in there is focusing on it for the most part.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,402
For the record if anyone actually wants to make the website I can help curate, and I'm pretty sure there's a sizeable amount of people who play anime-ass games who'd be sympathetic and willing to help out too. We could develop a scale from 1-10 where 1 is it's basically a western game and 10 is Xenoblade 2's rare blade designs, or just leave it binary past a certain threshold. It'd be rad.
Haha.

I once toyed with the idea of making a website/blog that would keep "files" (a page with character description, pictures etc.) game characters that I'd consider to be the most positive examples of female representation, with the criteria being: major/lead character (playable or party member at least, or the lead antagonist, such as the Boss), no gratuitous sexualization, not a love interest to a male protag*, and not a damsel in distress. A character meeting all those criteria would receive the highest rating. Characters that meet most of those but fail at one (e.g. being an NPC, or being a love interest, etc. but otherwise checking all the boxes) would receive a slightly lower rating. Characters that fail at more than one of those but that are still pretty good characters could be listed on the site with a lower rating.

I never did end up making that site, but I can't imagine the torrents of hate I'd have gotten if I had, even if it's a site focused on positive representation. xD I also decided that having boxes to check isn't necessarily a great idea or a perfect indicator of a character being good or interesting, though I think it'd still be an interesting analysis to make.

* The character herself can have HER own male love interest, mind, though that's actually fairly rare...
 

Cinemikel

Banned
Oct 25, 2017
2,433
I mean, yes, I agree with your reasoning but at the same time if the game does much better at least in Japan, I can see it because like I said, the guest artists maybe can gauge interest for new consumers in it. But this reasoning of mine only can function in Japan with these artists since the marketing of the game in there is focusing on it for the most part.
Yeah, unfortunately we will never know until that is dropped in a future interview from Takahashi like 3 years from now like he did about the reception of XBX and how they responded.

I also, forgot to mention Xenoblade 2 has more marketing than both XBC and X. I could be wrong, but, 2 American commercials, a music video, gameplay demonstrations at all the gaming conventions, two dedicated Nintendo Direct pieces (September & November direct), multiple trailers in one year, and being the forefront game at their E3 2017 spotlight. All this stuff starts to add up to more exposure, and even more possible sales on top of being on the other stuff from my last post.

This stuff really muddles up the ability to determine if sex sells or better marketing and circumstances sells. I'm not sure how they're handling the X2 marketing in Japan compared to XBC and X though
 

Dary

Member
Oct 27, 2017
8,419
The English Wilderness
The character herself can have HER own male love interest, mind, though that's actually fairly rare...

Played through Bahamut Lagoon recently. Apparently, according to the cesspit that is TVTropes, it was "controversial" at the time because the female lead didn't hook up with the male lead (her childhood friend), and was "an early example of cuckolding in video games".

...sometimes I just want to burn the world down so it can start over again...
 
Oct 27, 2017
488
Haha.

I once toyed with the idea of making a website/blog that would keep "files" (a page with character description, pictures etc.) game characters that I'd consider to be the most positive examples of female representation, with the criteria being: major/lead character (playable or party member at least, or the lead antagonist, such as the Boss), no gratuitous sexualization, not a love interest to a male protag*, and not a damsel in distress. A character meeting all those criteria would receive the highest rating. Characters that meet most of those but fail at one (e.g. being an NPC, or being a love interest, etc. but otherwise checking all the boxes) would receive a slightly lower rating. Characters that fail at more than one of those but that are still pretty good characters could be listed on the site with a lower rating.

I never did end up making that site, but I can't imagine the torrents of hate I'd have gotten if I had, even if it's a site focused on positive representation. xD I also decided that having boxes to check isn't necessarily a great idea or a perfect indicator of a character being good or interesting, though I think it'd still be an interesting analysis to make.

* The character herself can have HER own male love interest, mind, though that's actually fairly rare...
I'm not sure that it'd necessarily be the best metric for in-depth critique, but it's sort of like the Bechdel test. The kind of data that you get from something with fixed criteria like that is extremely useful and telling on a wider scale, even if the individual analysis metrics are flawed on a character-by-character basis. Mostly I think it'd probably just be depressing, though honestly.

I do think a surprising number of Anime-ass games would score very high depending on the weighting of either gratuitous sexualization or being a love interest. Twig and I talked about it earlier in the thread but one of the reasons I've stuck with anime for so long is that some of the niche shit that you'd think would be absurdly offensive actually has surprisingly strong writing when considered separately from the design work--moreso than the mainstream work that's less offensive looking at face value. Anime is weird.

But, like, if it was all equal the Neptunia series would probably have one of the highest average across-cast scores in the medium, which is hysterical to think about, considering.

And yeah, it was kind of a shocking realization when it occurred to me upon deeper thought a year or two ago that it'd probably actually be more subversive to have a straight female protagonist who had a romance subplot than it would to have a gay one.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
You act like that automatically gonna change shit. You are looking at things from a very black and white perspective (women will improve character designs). You should be saying " we want more people who share our same values and beliefs," I mean cause them being women dosent necessarily mean that they won't make designs that are very sexualized.
I mean, there's already a bunch of female artists and designers in the media (not in the same case of male, of course, they're still a minority compared) with some making designs that people consider fanservice and other that don't. Putting more women in the industry is great but it's not a 100% when there's women in video game and other media like manga that do fanservice designs. For example, the design in XB2 that people were complaining yesterday was made by a woman so it's not a guarantee.
I don't know why you guys interpreted that
as me supporting the idea when I'm actually questioning and saying it isn't enough.

Oh it's advanced two pages since then, never mind, carry on.
 
Last edited:

Deleted member 24766

User requested account closure
Banned
Oct 29, 2017
242
Vgchatz is notoriously unreliable, that source was banned on GAF for a reason. I wouldn't use that in any argument really.


Okay. Just so you know, saying "go make it" has subtext that reads more like "fine, you do it yourself then!" instead of "that'd be cool, if you were to make this site I'd totally encourage you". But OK, English isn't your first language (it's not mine either), so maybe you didn't realize how you came across. ;)

I absolutely did not realize it would come across that way. My apologies!
 

Alexhex

Member
Oct 27, 2017
2,881
Canada
Played through Bahamut Lagoon recently. Apparently, according to the cesspit that is TVTropes, it was "controversial" at the time because the female lead didn't hook up with the male lead (her childhood friend), and was "an early example of cuckolding in video games".

...sometimes I just want to burn the world down so it can start over again...
The hell?? I haven't been to TVtropes since I was really young, has it always been like that?
 

Deleted member 2099

User requested account closure
Banned
Oct 25, 2017
658
Haha.

I once toyed with the idea of making a website/blog that would keep "files" (a page with character description, pictures etc.) game characters that I'd consider to be the most positive examples of female representation, with the criteria being: major/lead character (playable or party member at least, or the lead antagonist, such as the Boss), no gratuitous sexualization, not a love interest to a male protag*, and not a damsel in distress. A character meeting all those criteria would receive the highest rating. Characters that meet most of those but fail at one (e.g. being an NPC, or being a love interest, etc. but otherwise checking all the boxes) would receive a slightly lower rating. Characters that fail at more than one of those but that are still pretty good characters could be listed on the site with a lower rating.

I never did end up making that site, but I can't imagine the torrents of hate I'd have gotten if I had, even if it's a site focused on positive representation. xD I also decided that having boxes to check isn't necessarily a great idea or a perfect indicator of a character being good or interesting, though I think it'd still be an interesting analysis to make.

* The character herself can have HER own male love interest, mind, though that's actually fairly rare...
MAKE THIS! I always wanted something like this! You have my support.
 

Damian Mahadevan

User banned for use of alt account
Banned
Nov 26, 2017
412
VGChartz is not a reliable source.



Echoes did pretty well, didn't it? I don't have numbers, and I think it's safe to assume that sales weren't on par with the mainline games, but it ranked in the NPD top ten and Nintendo said it sold well.

It sold about half(130k) of Awakening(240k) and Fates(260k) in Japan according to media create. That is probably the best comparison we are gonna get for now.*

EDIT: In each of their first weeks on sale in Japan.
 
Last edited:
Oct 25, 2017
3,784
Japanese media in general passes the Bechdel test with flying colors outside of outdated stuff like Parasyte. Of course I wouldn't really call that a measure of quality seeing as this thread is about something else.
 

Xaszatm

Banned
Oct 25, 2017
10,903
Played through Bahamut Lagoon recently. Apparently, according to the cesspit that is TVTropes, it was "controversial" at the time because the female lead didn't hook up with the male lead (her childhood friend), and was "an early example of cuckolding in video games".

...sometimes I just want to burn the world down so it can start over again...

...the hell!?! Yeah, get the flamethrower. That is utter stupidity.
 

A.J.

Member
Oct 25, 2017
19,434
Does the Gundam armor have a skirt, exposed thighs, and thighboots? I'd be a pretty big fan if not, personally speaking.

Men in dresses and women in gundam armor that doesn't have a skirt, exposed thighs, and thighboots are pretty strong passions of mine, actually?
I'm actually going to pull from an unfortunately shortlist of Fate designs I like and use Mordred's armor as an example. It is a gendered design since the faulds are elongated to evoke the look of a dress however I think it really works here because this stylistic choice dosen't undermine the fact that it is armor. In fact the character is more armored because of it. The heels are eh, but not deal breaking for me.
l2bhdPX.png


It sucks that her unarmored designs and the series she comes from are bad. Though weirdly enough her and Astolfo (A guy in a dress) are the only things I really ended up liking from that series.
 

Choppasmith

One Winged Slayer
Member
Oct 25, 2017
6,415
Beaumont, CA
Females are the opposite. They're supposed to be open, confident in their vulnerabilities, inviting even when lethal. It's just sad that the only way most art does this is BEWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWB (DID YOU SEE THE BEWBS! BEWBS BRO BEEEEEEEEEEEEEEWWWBS!). Or I guess in more recent history....thighs?


It's funny, because this is exactly how I feel when I see a lot of the blatant fanservice that's talked about in this thread. It's like, "Yeah, I get it she's hot. Don't need to rub it in my face or anything. Can I just get back to playing my game please" but then I've never been a part of that leering "Hey, check HER out." Culture and I feel super awkward when I'm in the middle of it.
 

Redcrayon

Patient hunter
On Break
Oct 27, 2017
12,713
UK
Haha.

I once toyed with the idea of making a website/blog that would keep "files" (a page with character description, pictures etc.) game characters that I'd consider to be the most positive examples of female representation, with the criteria being: major/lead character (playable or party member at least, or the lead antagonist, such as the Boss), no gratuitous sexualization, not a love interest to a male protag*, and not a damsel in distress. A character meeting all those criteria would receive the highest rating. Characters that meet most of those but fail at one (e.g. being an NPC, or being a love interest, etc. but otherwise checking all the boxes) would receive a slightly lower rating. Characters that fail at more than one of those but that are still pretty good characters could be listed on the site with a lower rating.

I never did end up making that site, but I can't imagine the torrents of hate I'd have gotten if I had, even if it's a site focused on positive representation. xD I also decided that having boxes to check isn't necessarily a great idea or a perfect indicator of a character being good or interesting, though I think it'd still be an interesting analysis to make.

* The character herself can have HER own male love interest, mind, though that's actually fairly rare...
That would be really cool.

I regularly look at
https://www.amightygirl.com/
For ideas for positive role models in books and films for girls, but it would be great to see something for games too.
 

Pau

Self-Appointed Godmother of Bruce Wayne's Children
Member
Oct 25, 2017
5,856
Have you not played the Tactic Ogre series? Final Fantasy Tactics? Banner Saga? XCOM? Shin Megami Tensei: Devil Survivor 1/2? Advanced Wars?

Assuming you are referring to turn-based strategy RPGs, there are plenty out there. Why would one game suddenly shut the door on an entire type of game?
Umm yes I've played all of those. You'll notice I said there were no SRPGs like it, not that there were no SRPGs at all. None of them are really quite like Fire Emblem mechanics wise. To start with, I can't even get more than like six characters on the map in most recent SRPGs like Banner Saga.
 
Oct 27, 2017
488
I'm actually going to pull from an unfortunately shortlist of Fate designs I like and use Mordred's armor as an example. It is a gendered design since the faulds are elongated to evoke the look of a dress however I think it really works here because this stylistic choice dosen't undermine the fact that it is armor. In fact the character is more armored because of it. The heels are eh, but not deal breaking for me.
It sucks that her unarmored designs and the series she comes from are bad. Though weirdly enough her and Astolfo (A guy in a dress) are the only things I really ended up liking from that series.
Yeah hahahaha oh my god Mordred's origin story and literally everything about Mordred except that single picture. It really is kinda cool armor, though, all things considered.

I'm an extremely big fan of Astolfo and Tamamo. Who isn't. Fate is the most problematic problematic like.

As ladies from Anime Stuff with cool armor go I really likedElwen, the protagonist's boss and archetypal stone-cold badass from Radiata Stories. She more or less single-handedly elevated the game for me at the time, I think.
 

Xaszatm

Banned
Oct 25, 2017
10,903
Umm yes I've played all of those. You'll notice I said there were no SRPGs like it, not that there were no SRPGs at all. None of them are really quite like Fire Emblem mechanics wise. To start with, I can't even get more than like six characters on the map in most recent SRPGs like Banner Saga.

The only other one that comes close (and even then they're vastly different) is the Disgaea series and THAT SRPG is a whole different can of worms.
 
Oct 27, 2017
488
The only other one that comes close (and even then they're vastly different) is the Disgaea series and THAT SRPG is a whole different can of worms.
From a mechanical perspective I honestly feel like there's a reasonable argument that Disgaea doesn't even count as a Strategy RPG unless you deliberately limit yourself and play only the main campaign. Also Anime.
After a lot of thought I feel like being an SRPG fan would be ludicrously difficult right now if you prefer prevalent Japanese schools of game design but are repelled by prevalent Japanese schools of the other kind of design.
 

Dary

Member
Oct 27, 2017
8,419
The English Wilderness
After a lot of thought I feel like being a gamer would be ludicrously difficult right now if you prefer prevalent Japanese schools of game design but are repelled by prevalent Japanese schools of the other kind of design.

Seriously, though, I love the idea of the Xenoblade games. Western fantasy is forever stuck masterbating over Tolkien, and I love Takahashi's eclectic mix of magic, mecha and Gnosticism - so to see it spiralling further down into the murky mire of otaku pandering bullshit is depressing.
 
Status
Not open for further replies.