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Xaszatm

Banned
Oct 25, 2017
10,903
For the record I'm going to be extremely, existentially, burn-it-down angry if they play this with Morag in Xenoblade 2. It's my biggest fear about the game.

There's been no implications that they will, they haven't even taken most of the low hanging fruits with Pyra, but my god if they do...

You do not make a character with such a jaw-droppingly iconic entrance into the story and then ruin it with that shit later on.

You don't.

You can't.

I can tolerate Pyra, between how much the game paradoxically stumbles over itself to minimize the blatant fanservice and the fact that I actually like elements of her design a lot (the colors are great, I love the techno-anime aesthetic in general, and the scarf tails are super rad) despite the fact that she has no clothing on her back, but if they ruin Morag I'm going to riot.

Oh yeah, I'm praying that Morag doesn't get the shaft in characterization later on because that would instantly turn me sour on this game.
 

psychowave

Member
Oct 25, 2017
1,655
I feel like Jojo is a good example for when "how would you guys feel is a show/ game the male characters were going around showing skin, posing or had non macho designs"

Another good example is that guy from that mobile Final Fantasy game who got more conservative clothing because male gamers whined too much about how his clothes made no sense.
 

esserius

Member
Oct 26, 2017
7,296
Even as a person who loves Jojo, the problem is that Jojo is Jojo. Like, it's not something that's easy to replicate and if we're being honest, a big part of why this garbage keeps happening is because the creators are lazy. Particularly for the softporn games, what we need is a set of tropes that is prolific enough and popular enough to overwrite or minimize the current problems with writing and design.
 

Dary

Member
Oct 27, 2017
8,419
The English Wilderness
Another good example is that guy from that mobile Final Fantasy game who got more conservative clothing because male gamers whined too much about how his clothes made no sense.

Thank fuck they weren't a "thing" back in the good ol' days...

finalfantasyv_character_bartz_klauser_1_by_yoshitaka_amano.jpg
 

kliklik

Member
Oct 26, 2017
330
Can someone show me a recent AAA western game that threat Women like garbage ? Just asking.

Well "garbage" is a bit of hyperbole but... GTAV, the Batman games had increasingly problematic depictions of its female characters, Ass Creed Unity and South Park Stick of Truth both considered playable female characters too much trouble to make (though they reversed this stance on their sequels), and yeah unlike the other poster's snarky comment suggests there are some issues with Witcher 3. Quite a number of western games still use the tropes of "rescue your helpless female", "your helpless female dies, motivating your journey", "your helpless female is stolen from you, and you've got to get your rightful possession back", and of course the perennial "combat heels", though the combat bikini has faded from fashion outside of japanese games, and mods for western rpgs.

But ya, it's definitely a different kind of problem with representation. Japanese games' issues usually take the form of this pandering pervy objectification (and often depicted as being something the girl is unaware that it is happening to her, or she is sexualised unwillingly) or depictions of women as being weak, stupid, or cowardly, in Western games and media it can take the form of the roles that women are ascribed to play, in what contexts they're seen or not seen, and the attittudes male characters express toward them.
 

lunarworks

Member
Oct 25, 2017
22,189
Toronto
I think this all is a problem with anime (and Japanese games that take inspiration from anime) pandering too directly to the otaku crowd, which is their main market. That's the demo that spends the most money on stuff like this including merch, so that's where they orient their products towards. As such we have this monotonization of the genre. That includes sexual pandering, because that demo is usually teenage males. The problem is when a majority of the works in the genre pander to this, limiting the variety and potential of the diversity of characterizations. It's a real problem with Japanese media in my opinion, and it's gotten worse over the past decade or so. There's a lot to be said there about the economics of the anime industry and why they target this market, but it's interesting that this particular style has gotten so much purchase among Western adults/young adults.
I may be wrong, but from what I understand, in Japan most people generally give up video games when they reach adulthood. For a variety of reasons. That's why otaku have such an outsized influence on things, because they're pretty much the only adult market for them.

Really all you need to do is get a Tumblr account, because a lot of women's accounts are... an education, if you will
No lie here. I've been on Tumblr for 7 years, and I've gained a lot of insight from it I otherwise wouldn't have.
 

Choppasmith

One Winged Slayer
Member
Oct 25, 2017
6,415
Beaumont, CA

Filament Star

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
1,817
I think this all is a problem with anime (and Japanese games that take inspiration from anime) pandering too directly to the otaku crowd, which is their main market. That's the demo that spends the most money on stuff like this including merch, so that's where they orient their products towards. As such we have this monotonization of the genre. That includes sexual pandering, because that demo is usually teenage males. The problem is when a majority of the works in the genre pander to this, limiting the variety and potential of the diversity of characterizations. It's a real problem with Japanese media in my opinion, and it's gotten worse over the past decade or so. There's a lot to be said there about the economics of the anime industry and why they target this market, but it's interesting that this particular style has gotten so much purchase among Western adults/young adults.

Why is them pandering to their target market a problem, isn't that exactly what they should be doing? Also, Japanese games have no limit to diversity of characterization and tend to have a much larger variety of characters than Western media in my experience.
 

psychowave

Member
Oct 25, 2017
1,655
Why is them pandering to their target market a problem, isn't that exactly what they should be doing? Also, Japanese games have no limit to diversity of characterization and tend to have a much larger variety of characters than Western media in my experience.

It's a problem when their target market likes degrading women and little girls.
 

SieteBlanco

Banned
Oct 27, 2017
4,878
It's a problem when their target market likes degrading women and little girls.

You seem to think that the people working in the games are particularly different from their target market. Even relatively respected creators like Yoko Taro can simply say "2B and the rest of the female characters were designed how they were designed because I love sexy girls"; that's Japan geek culture in a nutshell. It's far from being something merely decided by the higher ups.
 

rras1994

Member
Nov 4, 2017
5,745
You seem to think that the people working in the games are particularly different from their target market. Even relatively respected creators like Yoko Taro can simply say "2B and the rest of the female characters were designed how they were designed because I love sexy girls"; that's Japan geek culture in a nutshell. It's far from being something merely decided by the higher ups.
How does that make it better?
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Do you believe that more women in the Japanese game industry will result in more/a continued amount pandering to a male audience to make money, or would result in less otaku pandering and better female characters? I'd assume that more women in the Western game industry reduced over-sexualized women characters in games in the West, but I don't have the optics on that for sure.

If you ask me, no. I said it in the another thread and I'm going to say this again since it's being the topic but I don't believe that more women in the japanese industry is going to change because we have much more sexualized and fanservice things by women than the contrary. For example, the most criticized rare blade of Xenoblade was made by a woman, a bunch of fanservice manga are made by women, a bunch of doujinshi that uses this type of things are also made by women and we can see much more examples in different industries. So, in the end, it's not a guarantee that because it's a women that she's not going to make sexualized characters or utilizing fanservice.

But this is my take with what happen in women works in general in the media.
 

psychowave

Member
Oct 25, 2017
1,655
You seem to think that the people working in the games are particularly different from their target market. Even relatively respected creators like Yoko Taro can simply say "2B and the rest of the female characters were designed how they were designed because I love sexy girls"; that's Japan geek culture in a nutshell. It's far from being something merely decided by the higher ups.

I don't know how you came to the conclusion that I think that.
 

spam musubi

Member
Oct 25, 2017
9,381
Why is them pandering to their target market a problem, isn't that exactly what they should be doing? Also, Japanese games have no limit to diversity of characterization and tend to have a much larger variety of characters than Western media in my experience.

We're literally in a thread whose premise is inclusivity. Sure, if you only ever want to appeal to manchildren and literal children, that's your prerogative. But that is not a good look as a whole, especially when Western adults decide to embody this style that isn't intended for them or their age group. Also, targeting a specific demographic doesn't exempt you from criticism.

Also, yes, Japanese media have a variety of representation, but oftentimes it is not good representation. It's likely that there are more lesbian characters in Japanese games, but they're often presented as harmful stereotypes.
 

SieteBlanco

Banned
Oct 27, 2017
4,878
How does that make it better?

I didn't say it did, though. It's just people making niche products that appeal to people just like them. The point is, what are people supposed to do if the creators aren't interested in changing their ways and they have an audience that supports them?

I don't know how you came to the conclusion that I think that.

What I meant to say is, it's an unsolvable problem. Most of these creators see any kind of mainstream appeal that their works could have as a secondary market.
 

SieteBlanco

Banned
Oct 27, 2017
4,878
Maybe they should learn to respect women? Just an idea.

Sure, that would be ideal. How? They have no incentive to do it if they don't believe they're doing anything wrong and the audience does nothing to punish them. If people like their works, they seem to simply be able to put up with it. I mean, you have an avatar from a manga by One, who is perfectly happy treating Fubuki and Tatsumaki as little more than pin-up girls in the Murata adaptation.
 

Filament Star

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
1,817
We're literally in a thread whose premise is inclusivity. Sure, if you only ever want to appeal to manchildren and literal children, that's your prerogative. But that is not a good look as a whole, especially when Western adults decide to embody this style that isn't intended for them or their age group. Also, targeting a specific demographic doesn't exempt you from criticism.

Also, yes, Japanese media have a variety of representation, but oftentimes it is not good representation. It's likely that there are more lesbian characters in Japanese games, but they're often presented as harmful stereotypes.

You have no idea what you are talking about if you think that lesbian characters in Japanese games are often presented as harmful stereotypes. This could not be further from the truth so I'm curious what makes you say it. Keep in mind one or two examples is not "often." And I don't know what you are looking for in terms of inclusivity. You can find every kind of character and personality imaginable in Japanese games. What have you not found?
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,401
Amusingly, in doing research for the game, Capcom ended up creating a castle city more realistic than a lot of Western devs' renditions of the same. It's something I wish we could see a lot more of from Japan.
Oh wow, that was a really interesting video. Thank you for posting this!

Totally agree with this! Also, even outside of character creators, I feel like flat-chested adult women barely exist in video games, even though they're super common in real life.
And if they do, they're almost always lolis. :(

Honestly I just don't get it. I find it hard to believe that guys are so clueless about what women like because, I mean, you just have to listen to us, or, like you said, check what the current popular male actors are, or see what women in fandom are watching and creating. Like, the only way you can really not know what women like is if you ignore us completely, and I mean, that's just impossible. You can't just ignore half of the population entirely.
Heh. I remember a thread on GAF that discussed some sort of survey where straight women would rate the attractiveness of male body types. They were shown pictures (without the face, to avoid bias and judge only the attractiveness of bodies) of male bodies of all kinds, from hyper-muscular, to lean muscular, to dad bods, etc.
Unsurprisingly to just about every straight female poster, the "lean muscular" body (of which the example pic was Brad Pitt in Fight Club) won handily, beating the hyper-muscular bodies. And some dudes were just shocked and baffled, because they thought, and I kid you not, that since the idealized male body in media was the hyper-muscular one, that it meant women preferred it.

Almost as if we've been saying all along that no, while some women do like hyper-muscular bodies, they are not a majority, and that the roided up look is... guess what... a male power fantasy meant to appeal to male viewers, and not to attract female viewers!
 

psychowave

Member
Oct 25, 2017
1,655
Sure, that would be ideal. How? They have no incentive to do it if they don't believe they're doing anything wrong and the audience does nothing to punish them. If people like their works, they seem to simply be able to put up with it. I mean, you have an avatar from a manga by One, who is perfectly happy treating Fubuki and Tatsumaki as little more than pin-up girls in the Murata adaptation.

??????????????? what does my avatar have to do with anything
 

SieteBlanco

Banned
Oct 27, 2017
4,878
??????????????? what does my avatar have to do with anything

I made it perfectly clear in my post: it means that the international audience of Japanese geek media is willing to put up with the creator's self-indulgences if they like the work enough. And the Japanese audience will definitely not make up any kind of noise about it, just look at One Piece.
 

psychowave

Member
Oct 25, 2017
1,655
I made it perfectly clear in my post: it means that the international audience of Japanese geek media is willing to put up with the creator's self-indulgences if they like the work enough. And the Japanese audience will definitely not make up any kind of noise about it, just look at One Piece.

It sure would be nice if I could just read OPM without having to look at underage titty every 5 chapters tho

I don't understand your point, whatever it is lol
 
OP
OP
Persephone

Persephone

Member
Oct 25, 2017
4,455
I have fond, fond memories of a dude on the old site trying to mansplain to me why Luna was actually a bastion of feminist empowerment and not at all a misogynistically written disaster... fun times.
 

Xaszatm

Banned
Oct 25, 2017
10,903
It sure would be nice if I could just read OPM without having to look at underage titty every 5 chapters tho

? I read One Piece, and while I definitely agree that the fanservice went pretty much to 1,000 I'm not seeing the underage sexualization. Now, the fact that every woman got like 3 times larger busts even when it makes zero sense and the fact that Oda can't seem to make a pretty woman evil after the time skip are things I picked up on but not that.
 

Sheldon

Member
Oct 27, 2017
5,344
Ruhrgebiet, Germany
Honestly I just don't get it. I find it hard to believe that guys are so clueless about what women like because, I mean, you just have to listen to us, or, like you said, check what the current popular male actors are, or see what women in fandom are watching and creating. Like, the only way you can really not know what women like is if you ignore us completely, and I mean, that's just impossible. You can't just ignore half of the population entirely.
... Right?

I mean... I know more men who turn off their ears as soon as women start talking about other men than I know men who'd perk up their ears. And many men of the latter type pay attention on a surface level but don't make an effort to dwell deeper because, being men, they naturally assume sexual attraction is a pretty shallow water.

Like I know women who post half-naked musclemen to congratulate each other on their birthdays on Facebook, and it's half serious and half-joking, but a dude may not notice the knowing wink that accompanies all the drooling, even though the men these women fantasize about in private don't always look quite like the hot firefighter with the bulging biceps or the mechanic with the dirt-smeared abs. Whereas with a guy who has pin-ups of blond beachbabes on his wall you can be pretty sure what he dreams about at night.

What percentage of guys really understand what their own wives and girlfriends like about Magic Mike for example?
 

julia crawford

Took the red AND the blue pills
Member
Oct 27, 2017
35,321
Also, yes, Japanese media have a variety of representation, but oftentimes it is not good representation. It's likely that there are more lesbian characters in Japanese games, but they're often presented as harmful stereotypes.

The case with lesbian fiction in Japan is very particular. As far as i'm aware, fiction involving men having relationships with men are very bad, extremely poor in matters of sexual consent, but with lesbians it's not like that. I read a lot of yuri specifically because it can be extremely well done. There's a lot of coming of age romances, which actually deal with the characters accepting their homosexuality. Adult life stories also deal with that. It's very rarely gratuitous. I understand that there is an issue with lgbt baiting, as there are also some very successful manga, anime and games that motion towards lesbian couples without ever committing to it. There's arguably more non sexual than erotica, which i don't personally read.

I'm going to be completely honest, i'm not a shipper or anything like that, though i enjoy the momentary commentary because i'm... secretly a shipper, but i am consistently amazed by the quantity of quality fan works that ship characters from shows like Idolmaster, or Love Live, or those mahou shoujo but also idols shows whose name i can't recall. Like, there's a ridiculous amount of it and a lot of it is genuinely good queer romance stories.
 

psychowave

Member
Oct 25, 2017
1,655
? I read One Piece, and while I definitely agree that the fanservice went pretty much to 1,000 I'm not seeing the underage sexualization. Now, the fact that every woman got like 3 times larger busts even when it makes zero sense and the fact that Oda can't seem to make a pretty woman evil after the time skip are things I picked up on but not that.

One Punch Man, not One Piece :P
 

psychowave

Member
Oct 25, 2017
1,655
You can respect women and create attractive/sexy characters, though. I don't think the writer/artist for Nightwing 2016 disrespects men just because it has plenty of Nightwing fanservice showcasing his ass or abs.

Which is why I consistently complain about portrayals of women that are degrading to us, and not about female characters who just happen to be attractive.
 

Deleted member 5535

User requested account closure
Banned
Oct 25, 2017
13,656
Maybe they should learn to respect women? Just an idea.

I think that this is more a cultural problem than anything. For this to change, Japan itself needs to change. It's not really something happening just in anime/manga/games/LN but something that comes from aspects of their culture in day-to-day life which because of this, we got normalized situations in entertainment media. And what is happening in real life goes from the media and vice-versa, normalizing everything. So, for this to change, Japan needs to change a bunch of things that are normalized for people which is a difficult thing and needs them to recognize the problem, which a find difficult because people in a country don't likes other countries saying things about their own and for the most part don't recognize the problem in their culture.
 

SieteBlanco

Banned
Oct 27, 2017
4,878
There's also Persona 5 and Ann's costume (which she was clearly uncomfortable with); the design and its debut scene most certainly got criticism, but people were able to ignore because they liked the rest of the game enough.
 
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