I am half with you and half not, but my main point of contention will always be lumping Adventure 1 and 2 together. They have some things in common, but I wouldn't argue much more than, say, Unleashed and Generations. Adventure is my favorite Sonic game altogether and Adventure 2 is one of my least favorites because of the vast difference in functional execution of tone, storytelling, gameplay mechanics, level design, and visuals between the two.
Adventure 2 has, on paper, many of the same features as it's predecessor but in the act of actually playing the game it doesn't look like Adventure, doesn't sound like Adventure, and doesn't feel like Adventure. Which depending on who you talk to could be great and could be terrible. I'm a big Adventure fanboy though so my perspective on that is probably more polarized than most.
But at the end of the day opinions are opinions and I respect you going to bat for the stuff you care about. We need more of that kind of deeper analysis of these games now that the fanbase is starting to skew older.
Adventure 2 has, on paper, many of the same features as it's predecessor but in the act of actually playing the game it doesn't look like Adventure, doesn't sound like Adventure, and doesn't feel like Adventure. Which depending on who you talk to could be great and could be terrible. I'm a big Adventure fanboy though so my perspective on that is probably more polarized than most.
But at the end of the day opinions are opinions and I respect you going to bat for the stuff you care about. We need more of that kind of deeper analysis of these games now that the fanbase is starting to skew older.