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Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
Oh man I'd love it if that worked.

So yeah does anyone know if there's any reason why I shouldn't just grind and grind?

And also how do I learn techniques? Am I good to just attack with weapons or use magic?
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Oh man I'd love it if that worked.

So yeah does anyone know if there's any reason why I shouldn't just grind and grind?

And also how do I learn techniques? Am I good to just attack with weapons or use magic?
You shouldn't because the more extra encounters you take, the more likely that you'll eventually start getting stronger than average enemies and get stuck. Still, you learn new skills by fighting stronger enemies but it's still a matter of luck, so yeah the more you use sword attacks against strong enemies, the mlre chances you'll spark a new sword skill mid fight. In that sense, if you do want to grind, try clearing entire maps of strong enemies when you come across them instead of beating dozens of weaker ones.

For magic you level up per element by using them in battle and then going to the magic institute you built to buy higher level spells.
 

Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
You shouldn't because the more extra encounters you take, the more likely that you'll eventually start getting stronger than average enemies and get stuck. Still, you learn new skills by fighting stronger enemies but it's still a matter of luck, so yeah the more you use sword attacks against strong enemies, the mlre chances you'll spark a new sword skill mid fight. In that sense, if you do want to grind, try clearing entire maps of strong enemies when you come across them instead of beating dozens of weaker ones.

For magic you level up per element by using them in battle and then going to the magic institute you built to buy higher level spells.
Okay so if I'm in an area where I'm struggling then it's okay to grind a bit on those guys, but don't grind on easy mobs. Got it. This game is starting to make sense to me.

I'll say that if I'd known it'd be this complicated and so devoid of story I wouldn't have bought it HOWEVER I'm enjoying how different a game to what I'd usually play it is. The empire building mechanic and free form gameplay is really nice.
 
Oct 27, 2017
488
Oh man I'd love it if that worked.

So yeah does anyone know if there's any reason why I shouldn't just grind and grind?

And also how do I learn techniques? Am I good to just attack with weapons or use magic?
You don't want to grind and grind against crappy, weak enemies for hours on end if you happen to encounter an area full of them because they're not going to give you substantive proficiency or HP increases. The enemies that populate in a given area are tied (with some apparent randomization as to the exact thresholds) to the number of battles you've fought, which means that if you balloon your total encounters fighting weak stuff theoretically you may wind up starting to encounter enemies that are disproportionately difficult...who will then give you more frequent increases to your HP and proficiencies because they're stronger than you if you can still manage to kill them. Spending some time training against enemies that are actually challenging can be extremely useful, on the other hand.

The "actively try to avoid enemies" advice is a holdover from Romancing SaGa Minstrel Song, where increasing your battle rank (the equivalent of total battle count here) could lock you out of quests in that, which it can't here. Basically, you probably shouldn't grind against weaklings but even that won't likely leave you in a position where you won't be able to progress unless you're unrealistically obsessive about it.

Skills are sparked at random while using a weapon, enemy strength and the type of enemy you're fighting factor in, but trying to game the system gets you into the kind of awkward powergaming that tends to actively ruin the SaGa series unless you're on like your fifth playthrough and are actively deconstructing the game. Just keep using the weapon you want your character to learn skills for and, provided it's a weapon they're good with (they tell you when you talk to them to recruit them), you'll learn skills eventually. The backstage mechanics of it aren't something you need to know for general play.

Magic is learned by building the magic research center for 1m crowns after your controlled emperor has 25+ MP (which you'll get by using magic). The spells you can learn increase as your ranks increase, and this includes hybrid spells that combine elements.

Finale Fireworker It's not a bad time to restart, but do note that you shouldn't be too concerned about missing stuff, least of all classes. A completionist game is mechanically impossible because some things are mutually exclusive, and individual classes don't actually mean much. Thieves (one of the several missable classes), for instance, are a class that's extremely varied in the weapons they can use (some are martial artists, some marksmen, some swordsmen, etc) but will mostly just get you a slightly different stat spread than anyone else who can use those weapons. Individual characters are kind of a disposable resource, in a sense, which can take some getting used to.
 

Ganransu

Member
Nov 21, 2017
1,270
Man wtf. I would never bought this if I knew about the strange encounter system beforehand, it sounds terrible.
It isn't as bad in this remake, while avoiding unnecessary encounters is still preferred, if you're really struggling, you can always use the NG+ or use the new remake dungeon for grinding.

For NG+, choose new game while you have an uncompleted game save, your items, techs, skill levels and money will be carried over, however you'll need to redevelop your facilities and re-level your HP.

EDIT: I was mistaken, ignore the following:...
For the remake dungeon, you'll have to have finished the
pirate event
in the region to the east of your empire, NPC there will tell you about the dungeon, thus unlocking it for you when you reach the region of that dungeon. Encounters here don't count towards enemy scaling, but you can still spark skills and level up, so it's kind of a place for grinding, though you may need to be decently level to actually get to the exit, thus keeping your progress... Note that if you die here, it's game over.
 
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Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
For the remake dungeon, you'll have to have finished the
pirate event
in the region to the east of your empire, NPC there will tell you about the dungeon, thus unlocking it for you when you reach the region of that dungeon. Encounters here don't count towards enemy scaling, but you can still spark skills and level up, so it's kind of a place for grinding, though you may need to be decently level to actually get to the exit, thus keeping your progress... Note that if you die here, it's game over.
Has this been confirmed? I've seen conflicting reports regarding the Maze of Memory and battle count.
 

viskod

Member
Nov 9, 2017
4,396
So should I have not gone directly to the mine as the emperor after Gerard? Everything in there is crazy strong and my new team does a fraction of the damage Gerard's did.

Also I built a magic academy with Gerard but it's nowhere to be seen as far as I can tell.
 

MilkBeard

Member
Oct 25, 2017
7,783
Man wtf. I would never bought this if I knew about the strange encounter system beforehand, it sounds terrible.
At any given point in time beyond the intro, there are probably anywhere from 2-4 different scenarios you can choose from. The game is truly nonlinear and also relies heavily on stat increases. The encounter rate system, while not perfect, keeps the game always challenging. That, and you don't have to grind, you can always try another scenario that is at your level.

Bosses and enemies are tough, but they aren't bullet sponges. If they are near your level, then chances are you can scrape by.

Honestly, I don't understand people's obsession with grinding. People are making this out to be much worse than it is.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Yeah grinding has always been more of a bad habit than a real staple of RPGs. The more a game discourages grinding the better, IMO.
 

Deleted member 18857

User requested account closure
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Oct 27, 2017
4,083
Opinion time: the thieves are the worst characters in the game. Both specialise in weak weapons for which there are better classes from the start, their stats suck, and their sprite work is amongst the weakest of the game.
Beating the fortress the hard way and then doing it the thieves way in a second playthrough is hilarious, though.
 

Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
So should I have not gone directly to the mine as the emperor after Gerard? Everything in there is crazy strong and my new team does a fraction of the damage Gerard's did.

Also I built a magic academy with Gerard but it's nowhere to be seen as far as I can tell.
I had the same issue but pressed on and things got a little easier. Remember it's just grinding against easy enemies that is the problem. Battling a load of suitably levelled enemies (such as in the mine) is perfect!

Magic academy is left out of the town.

I just finished the rebellion scenario which was super fun, but hard because I couldn't let my emperor die, and I couldn't go back to Avalon. But now that's done I can more relaxedly take on the remaining scenarios!
 

viskod

Member
Nov 9, 2017
4,396
Like press on trying to go through the mines or go somewhere else? Because the first monster in the door is always a Nosferatu and always wipes my whole party
 
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Deleted member 426

User requested account closure
Banned
Oct 25, 2017
7,273
Like press on trying to go through the mines or go somewhere else? Because the first monster in the door is always a Nosfetu and always wipes my whole party
Ah, well I wasn't having quite that much trouble. I don't know then. Maybe yeah just try and find another region where you can face the enemies, make sure your party is a good mix of specialisms and have good enough gear and good luck! That's all I can say. I'm no expert.
 

viskod

Member
Nov 9, 2017
4,396
I basically just copied the default group with the new options, a rapier/sword person, a defensive sword/greatsword person, a bow/spear person, and then threw in a mage.

My emperor is a sword/magic setup.

Everyone's defense is above 20.
 

Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
So any weapons you develop that you don't pick up due to the ending of a scenario...where can you get them?
 

coiledviper86

Member
Dec 22, 2017
12
So any weapons you develop that you don't pick up due to the ending of a scenario...where can you get them?

Wait was it a generation skip? In my case I was developing a great sword at 400k but I end up beating a main scenario causing to move on to the next generation. I didn't see that great sword finish its development. I was pretty salty after that to say the least.
 

Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
Wait was it a generation skip? In my case I was developing a great sword at 400k but I end up beating a main scenario causing to move on to the next generation. I didn't see that great sword finish its development. I was pretty salty after that to say the least.
Yeah that's happened to me a LOT. But I was under the impression it'd be waiting for me somewhere. I thought I read it was available in a shop. But never saw it. Which is a shame because I've wasted a ton of money that way if not.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Huh... So you have to retrieve them personally? I got a generation skip and missed one too but I assumed it'd simply be added to all stores or something.
 

Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
Huh... So you have to retrieve them personally? I got a generation skip and missed one too but I assumed it'd simply be added to all stores or something.
So it's just happened to me again! No generational skip but a scenario is over. Yep you can pick them up personally, but if you don't pick them up I have no idea where you get your developed weapons from! It's frustrating.
 

Gyoru

Member
Oct 27, 2017
1,599
You get a free prototype when you personally check in on a completed Blacksmith project, but lose it if you trigger a generation skip before picking it up. After the research is complete, the item gets propagated to a shop within your Empire and future recruits start with that tier of equipment if their class specializes in it.

It only takes a few battles for a Blacksmith project to complete so it's safer to hop back to Avalon before completing a scenario.
 

Deleted member 18857

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Oct 27, 2017
4,083
Once you've developed a weapon, it becomes the standard throughout your empire.
So if you develop a new mace and you change generation, every mage will now veil the new mace. What did you develop?
Not sure whether the prototype would still end up in the reserve or get lost, but I assume it should be there...
You did check the reserve, right?
 

bangai-o

Member
Oct 27, 2017
9,527
This is my first time ever having to decide on which platform to buy a game on. Switch or Vita. Feels weird.
 

Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
Yeah I checked the reserved. I'm not so worried about losing the prototype, I just can't find any of the gear I've developed in shops! Oh well at least I know it's there somewhere
 

Finale Fireworker

Love each other or die trying.
Member
Oct 25, 2017
14,713
United States
How do you begin new developments for your kingdom? The first two things I built, the orchard and the magic school, were initiated sequentially by me sitting on the throne. But is there a more direct way of making this happen?

It seems odd that I haven't been prompted to build something else now that I've advanced a generation.

Also, people keep referring to a Dojo where you can train units on special skills. Is this a development or is this a place I'm missing?


Separately, it feels like I'm extremely under-leveled since I advanced a generation. Everything crushes me, but people said not to grind because enemies scale up. But a lot of things are killing me in one hit.
 

Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
How do you begin new developments for your kingdom? The first two things I built, the orchard and the magic school, were initiated sequentially by me sitting on the throne. But is there a more direct way of making this happen?

It seems odd that I haven't been prompted to build something else now that I've advanced a generation.

Also, people keep referring to a Dojo where you can train units on special skills. Is this a development or is this a place I'm missing?
Keep sitting on the throne and eventually your emperor will call the chancellor in to request something.
 

Finale Fireworker

Love each other or die trying.
Member
Oct 25, 2017
14,713
United States
I'm definitely feeling under-leveled. I get in random battles where everything one-hits me! What am I doing wrong? I just got into a fight where enemies were doing 500+ damage every attack and my whole crew has less than 300 HP.
 

M.A.V.

Member
Oct 27, 2017
62
I really hope they release Romancing Saga 3 after this one. It's way better in my opinion in the combat department.
 
Oct 27, 2017
16,613
Damn, this sounds amazing. My backlog is getting out of control but I want this. Just don't know whether to buy vita or p4 version. It should've been crossbuy.
 

dragonlife

One Winged Slayer
Member
Oct 25, 2017
878
I built a magic section and an orchard. Where are they? Or does it take some time before they appear?
 

Deleted member 426

User requested account closure
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Oct 25, 2017
7,273
I built a magic section and an orchard. Where are they? Or does it take some time before they appear?

There are all sorts of routes out of town that in any other RPG would make you leave the town but in this they actually lead to other areas! That's what confused me. Orchard is bottom left, magic is top left I think?

Anyway absolutely loving this game. But I'm a bit worried I'll get to the point where I'm suddenly too weak to continue and I won't know what I did wrong.
 
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Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
Just to add, building facility takes 15 battle to finish from the moment you issue order.
 

ULTROS!

Banned
Oct 25, 2017
1,474
I think I'm gonna give up this game right before the final boss. The final boss is way too hard for me and I found out about the fusion spells late in the game. :/

I just watched the ending online and I'm satisfied with that already.
 

Marukoban

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Banned
Oct 29, 2017
2,298
Wait, what are fusion spells and how do you get them?

I put in spoiler since I'm not sure if people want to know about fusion spells.

Fusion spells are just spells that requires character to master 2 different school of spells. Those spells offer very strong utilities such as Elixir (full heal + cure all status) and Wall of Fire (negate all heat based damage).
There are 2 fusion spells each for each pair of non-conflicting schools (i.e. there is no fusion for earth and wind, water and fire or light and dark).
To get fusion spells you have to reach global spell lvl 15/25 for 2 schools and go to magic research centre to start researching by paying 500k/fusion spell.
Fusion spells research can only be finished when you jump generation, meaning you can't learn new fusion spells when you are at final emperor.
This is the main reason why it's very important to build magic research centre asap and to spam spells early on.
Without fusion spells, it would be very difficult to win final boss though I guess it's not impossible since there's always the cheap quicktime method.
 

Deleted member 18857

User requested account closure
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Oct 27, 2017
4,083
The game is really made to be replayed in vastly different ways. You need to play it at least twice to see everything, so there's no reason to stress about missing something: you will miss stuff anyway.
Just enjoy the ride! And if you really want to fix some mistakes you'd made, remember the new NG+ feature.
 

Finale Fireworker

Love each other or die trying.
Member
Oct 25, 2017
14,713
United States
I put in spoiler since I'm not sure if people want to know about fusion spells.

Fusion spells are just spells that requires character to master 2 different school of spells. Those spells offer very strong utilities such as Elixir (full heal + cure all status) and Wall of Fire (negate all heat based damage).
There are 2 fusion spells each for each pair of non-conflicting schools (i.e. there is no fusion for earth and wind, water and fire or light and dark).
To get fusion spells you have to reach global spell lvl 15/25 for 2 schools and go to magic research centre to start researching by paying 500k/fusion spell.
Fusion spells research can only be finished when you jump generation, meaning you can't learn new fusion spells when you are at final emperor.
This is the main reason why it's very important to build magic research centre asap and to spam spells early on.
Without fusion spells, it would be very difficult to win final boss though I guess it's not impossible since there's always the cheap quicktime method.

Which are the essential spells?
Also, can any character learn fusion spells once they've been unlocked or just that one character?
 

Deleted member 18857

User requested account closure
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Oct 27, 2017
4,083
Which are the essential spells?
Elixir (water+earth) is the only essential I'd think.
Crimson Flare (fire+light) is the most powerful spell in the game, but Galaxy (the strongest light magic) is powerful enough so that Crimson Flare doesn't do tons of difference.
The rest is mostly fun stuff, like "hey, now I can do this move that enemy did to me once!".
Also, they're not properly explained, so often you even wonder what the hell you just did. They're just amusing stuff to spice up the game on subsequent playthroughs.

Also, can any character learn fusion spells once they've been unlocked or just that one character?
Once it's unlocked, you need to talk to the guy who unlocked it (for example the earth wizard in the room of the fire wizard if you gave 500k to her). They will teach their magic to any character that already knows about the two schools of magic (so you need to first talk to the main teachers of fire or wind, and then to the teacher of the specific fusion spell).
It's a bit annoying, but any character can learn any spell.