I said this in this thread I made earlier on the game which made this thread, but will post it here too and make some additions from discussion and digging myself.
That is unfortunate. Though I do think as games are handed off between a lot of different people many probably have been worked on with people with bigoted views. I guess less bothered because they had no hand with the content of the actual game design, concept, and seem like they were one of the outside hires not even part of the main team looking a bit more into this.
Not fun of course and I can understand if people feel one way or another, it's good this stuff comes to light. I also think how many other games people play which had one member of staff with biggoted views they don't know about, and it'd be fun to have that exposed. At the same time I guess for me personally as it's literally not reflected in any way within the game itself (and why would it be, it's not like this person was behind the design of the game), it is what it is and hope they get their comings.
I guess for me I just figure the game is not an extension of this person, and this person should be punished rather than the game. This isn't even a case of separating art from the artist, as this person wasn't any sort of lead or designer on the project or made any decisions for it, so hold the person responsible, not the game. Its also noted this all came out around release, so the team very well may not have known especially since the person isn't part of the core team's office and sent work over online digging a bit more into it.
The staff is put all over the world and there's only one place where they meet in person, this all occurred really close to the game's release so they would've already been paid and finished their work long before this.
The developers have done other sensible things over time and gone above and beyond, so I'm inclined to think it's one sour apple and hope they do drop them in light. For the record these developers decided to do no guns for the game after the Sandy Hook Shooting as they thought more games without guns would be better, and a number of these developers also worked on the game Natural Selection & Natural Selection 2 (which is actually in the same universe as Subnautica and some small ties) who did some other things. This person wasn't on the staff for their previous projects and only came on board recently for Subnautica, and with them being done by online work and not direct interaction and this only coming to light recently I am lead to believe it's one person being like this than the team as a whole or the game being like this.
People will feel as they do, but I can say as I've been playing it recently the game definitely doesn't have bigoted viewpoints present within it, and actually has a lot of rather forward thinking things due to the characters you learn more about through the game's story, but I don't want to spoil too much here.
I see some people talking about female character stuff, but frankly I think they decided not to since it literally doesn't make a difference. Your character is always in a diving suit and they never speak to the point I am in the game and you only see their arm/flipper occasionally. The only real distinction I could make they were male was from some grunts in the opening, but I think they weren't really thinking anything of the gender in the game and just didn't want to put resources into something that would literally change nothing. That and a story spoiler I won't get much into, but I can see why they opted not to.