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Godfather

Game on motherfuckers
Avenger
Oct 25, 2017
3,499
I probably gave you a wrong idea. I'm talking about Metal Gear Solid, which seems to got lost during the transition. It's still visible on the old board, but not where we are now *thinking_emoji* Hecht RetroMG

Anyway, Kalor was a Medium, every night he could receive "information" from a dead player. Of course all the dead townies worked together and were allowed to sent their joint views after dicussion forever :/ But I also was an unlimited scum switcher, so there is that.

The game was great for me, I enjoyed it very much (my first complete game, after a short stint in archer). Don't know what the general perception was though.

I liked that game design a lot. It came down to the wire at the end. I remember being amazed at the role claims that happened, both real and fake. MGS world is very fertile for crazy roles.
 

Include

Member
Oct 25, 2017
836
I probably gave you a wrong idea. I'm talking about Metal Gear Solid, which seems to got lost during the transition. It's still visible on the old board, but not where we are now *thinking_emoji* Hecht RetroMG

Anyway, Kalor was a Medium, every night he could receive "information" from a dead player. Of course all the dead townies worked together and were allowed to sent their joint views after dicussion forever :/ But I also was an unlimited scum switcher, so there is that.

The game was great for me, I enjoyed it very much (my first complete game, after a short stint in archer). Don't know what the general perception was though.

Thanks Gorlak, I am currently reading Volcano island (OMG! It's so much fun from D1 or should I say D9) and I was was wondering if there was something with the same complexity but with less players.

I am glad there actually is and I like MGS universe so that's a plus, I am definitely looking forward to reading it too.

For anyone who's interested, here's the link for MGS Mafia: http://outergafia.com/board/25/season-3-metal-gear-solid c:

Thanks Pedro :)
 

*Splinter

Member
Oct 25, 2017
4,089
I was reading Volcano Island yesterday and it's now pretty clear to me that *Splinter is one dangerous individual.
happy-oh-stop-it-you.jpg
 

Fireblend

Member
Oct 25, 2017
5,454
Costa Rica
For the coders/web design people in our community:

I've been writing the new vote tracking tool for the past week or so, and it's coming along nicely. It's a Python app using the Flask micro web framework and hosted on Heroku.

The code is here: https://github.com/Fireblend/MafiEra-VoteTool/blob/master/app.py
And the tool is here: https://frozen-refuge-64585.herokuapp.com/

It's basically a scraper that collects all votes, post counts and other related stuff like the day start and day end posts for each day.
You use it by taking the thread ID from Era and appending it to the tool's URL, like: https://frozen-refuge-64585.herokuapp.com/buck-bumble-mafia-lets-rock.22251

In addition, you can also add /raw to the end of the URL, to get the game's raw data in JSON format, SO, if anyone wants to use this data in any way (including just writing a prettier frontend for it), you could just request the data from that endpoint, and then display it or transform it or do whatever with it on your own thing.

Speaking of, I'd like to make the output of the tool prettier, not just plain HTML. So, if anyone has any experience with CSS/Web design in general or maybe is looking for an excuse to give it a shot, and is interested in helping me make the tool prettier-looking, let me know!

No, I will not be adding dancing baby or "under construction" gifs anywhere.
 

Fireblend

Member
Oct 25, 2017
5,454
Costa Rica
Fireblend is it possible to also scrape posts, say provide a single view with all the posts of a player in a single game?
As a replacement for the search function? Yes, in theory.

Also, I haven't heard anything against scraping here. The vote tool isn't used that often that it would represent such a huge load on the Era servers, plus, it also uses caching so hopefully that reduces most of the load for bigger/longer games. Heroku severely limits the effectivity of said caching, though, because it deletes local files after like 30 mins...

(If anyone owns a server with a public IP and wants to lend me some space, please also contact me!)
 

Oliver James

Avenger
Oct 25, 2017
7,788
I want to make something too. I actually started reading up on Python scrapers but that was eons ago. I think an ISO tool would be awesome for the Mafia community.
 

Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
I would say limit it to the vote tool. I know ISOing a player using the search function isn't ideal, but it's does get you the information. I don't want the backend guys yelling at me.
 

Oliver James

Avenger
Oct 25, 2017
7,788
Alright. I guess I'll try to think of something else that doesn't use scraping. Hmm.

Anyway, I wanted to ask, don't you folks have player profiles? Reviews, stats, and general thoughts and opinions on each player and how they play the game?
 

Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
Alright. I guess I'll try to think of something else that doesn't use scraping. Hmm.

Anyway, I wanted to ask, don't you folks have player profiles? Reviews, stats, and general thoughts and opinions on each player and how they play the game?
Both Pedro and I have plenty of data, though it's pretty much all quantitative (roles, faction, post counts, average life expectancy, wins/losses, etc.) rather than thoughts and opinions. Mine is a little out of date and I think Sawneeks and Monkey are working on getting something new thrown together.
 

Fireblend

Member
Oct 25, 2017
5,454
Costa Rica
I could implement ISO in principle easily with what I have in place, but have 2 main concerns:

1. It takes a long time (~30 seconds) to scrape a big thread, making one request per page. And that's just for one player. Having that many requests for each player just because someone wants to see all their posts I think is a bit unjustified load-wise.

2. The first concern would be fixed by adding caching: let's save posts and only parse the new ones since the last parse, but then we have a bigger issue, IMO: user privacy. Users are free to edit/delete their posts here, but they'd have 0 control (or I'd have to implement some pesky control tools) over the ones stored on the tool. Even then, we'd have to get their consent.

So yeah, I agree with Hecht and even if I didn't it wouldn't be easy to implement well and safely.
 
OP
OP
RetroMG

RetroMG

Community Resettler
Avenger
Oct 25, 2017
6,737
Anyway, I wanted to ask, don't you folks have player profiles? Reviews, stats, and general thoughts and opinions on each player and how they play the game?

We talked briefly about putting together a wiki, but the concern was that it would make people more reliant on the meta, as well as paint certain players in a light that they might not appreciate.

I have notes on certain players from working on Gafia games, but it's all memes. (Taco Valley, Kingkitty as Voldemort running a werewolf inn, Coppanuva as Doppleganger as Revolver Ocelot, stuff like that.)
 

Oliver James

Avenger
Oct 25, 2017
7,788
Both Pedro and I have plenty of data, though it's pretty much all quantitative (roles, faction, post counts, average life expectancy, wins/losses, etc.) rather than thoughts and opinions. Mine is a little out of date and I think Sawneeks and Monkey are working on getting something new thrown together.
Nice, will look forward to that.

We talked briefly about putting together a wiki, but the concern was that it would make people more reliant on the meta, as well as paint certain players in a light that they might not appreciate.

I have notes on certain players from working on Gafia games, but it's all memes. (Taco Valley, Kingkitty as Voldemort running a werewolf inn, Coppanuva as Doppleganger as Revolver Ocelot, stuff like that.)
Not really a wiki, something like an informal long post or something, with each player's pros and cons. You know, it would probably even point out where players can improve. We have this on another site and only new players unfamiliar to the people on the list refer to that for meta.
 

Sawneeks

One Winged Slayer
Avenger
Oct 25, 2017
6,845
Both Pedro and I have plenty of data, though it's pretty much all quantitative (roles, faction, post counts, average life expectancy, wins/losses, etc.) rather than thoughts and opinions. Mine is a little out of date and I think Sawneeks and Monkey are working on getting something new thrown together.

Pedro is throwing a new sheet together right now! We're still getting all the data on it ( including counting post counts on the previous site by hand ( ._.) ) so it's still a work in progress.

Nice, will look forward to that.

Not really a wiki, something like an informal long post or something, with each player's pros and cons. You know, it would probably even point out where players can improve. We have this on another site and only new players unfamiliar to the people on the list refer to that for meta.

Hmm, we don't really have anything like that in place. There have been some people to request an 'evaluation' of how they play and some people will write them some ideas/tips but that's about it.
 

Lone_Prodigy

Member
Oct 25, 2017
7,425
Spec thread for bumble, please.

I probably gave you a wrong idea. I'm talking about Metal Gear Solid, which seems to got lost during the transition. It's still visible on the old board, but not where we are now *thinking_emoji* Hecht RetroMG

Anyway, Kalor was a Medium, every night he could receive "information" from a dead player. Of course all the dead townies worked together and were allowed to sent their joint views after dicussion forever :/ But I also was an unlimited scum switcher, so there is that.

The game was great for me, I enjoyed it very much (my first complete game, after a short stint in archer). Don't know what the general perception was though.

Probably my favourite mafia game. Who can forget the neutral copycat, trying to save me with a last minute tie, Gorlak fake claiming everything under the sun, cabot unable to save anyone due to always being switched, and Splinter self voting on the last day in order to play Call of Duty. The ratio of my posts between the scum and game thread was like 10:1.
 

Sawneeks

One Winged Slayer
Avenger
Oct 25, 2017
6,845
Taking the suggestions from the Review Thread and survey as well as discussing it with the other Overseers, we've made some updates to the rules that people should be aware of.

Rule #3 has been clarified that you can not post your Role PM
3. Unless your role PM explicitly allows you to do otherwise, you can not directly quote or post screenshots of any PMs or posts that were not made in this thread. This includes direct quotes or screenshots of Role PMs. A violation of this rule may result in a Modkill

Rule #5 has been updated to say you can not use outside activity or other non-game forum posts to verify in-game activity or information.
5. Do not refer to or discuss player activity in other forum threads or life in general beyond the game. Please do not use this information for in-game purposes.

Rule #9 has been updated with the new Replacement policy for inactivity. If a Player fails to meet the 10 Post Count Minimum they will receive a warning. If they fail to meet it after receiving a warning they will be Replaced.
9. If you do not post in this thread at least ten posts per Day Phase period without prior permission, you will be sent a warning via PM. If you fail to meet the ten posts per Day Phase minimum again after receiving a warning you will be Replaced and removed from the game.

Rule #19 was updated so votes outside of the proper format will not be counted. This now includes changing the size, the incorrect color, or changing the Font Family.
19. Unless specified by the game-runner, any votes outside of this formatting will not be counted. This includes changes in Size, Color, or Font Family.

Rule #29 was added that bans changing the Font Size below the default (Size 4) for in-game text as well as changing the color of your text outside of voting or specific allowances. Changing the Font above 4 is fine.
29. Do not change the font size of posts below the default (Font Size 4) or change the color of your text outside of Voting or specific allowances by the Gamerunner. Font Size changes above the default are accepted.

These will not go into effect until the Mid-Season games, aka Sneakers and Heroes v. Villains.

Besides that, as Fireblend has already said, we have a Vote Tool back! Big thanks to Fireblend for getting it up and running and to Hecht and RetroMG for assisting with it.

There have also been some favors called in and we will be getting Highlight Tags implemented here! There is no date on when that will be other than Soon™ but when they are back you guys will know. We'll also make that our default voting format once it happens but for now we will be sticking to the current way so the Vote Tool can catch it.

And one last thing I wanted to clarify because it was briefly talked about in the Review Thread. Currently it's set up that Main Season games will run at 72/48 Day/Night Phase. For this Mid-Season we are allowing Gamerunners to pick what they want to run their games at whether that be 72/48, 48/24, or the Hecht Method to see how it goes. They can also propose other changes....but if you ask for a 7 IRL day Day Phase with 12 hour Night Phase that miiiiight not work.

Anyway, that's all from me for now! If you have any complaints please send them all to Hecht, thank you!
 

*Splinter

Member
Oct 25, 2017
4,089
Rule #29 was added that bans changing the Font Size below the default (Size 4) for in-game text as well as changing the color of your text outside of voting or specific allowances. Changing the Font above 4 is fine.
29. Do not change the font size of posts below the default (Font Size 4) or change the color of your text outside of Voting or specific allowances by the Gamerunner. Font Size changes above the default are accepted.
I wasn't joking about you splitting the "No" vote. What's the point of a poll if you:re going to ignore the results?

I find gif responses hard to interpret, should we ban those too?
 

Hecht

Blue light comes around
Administrator
Oct 24, 2017
9,736
I wasn't joking about you splitting the "No" vote. What's the point of a poll if you:re going to ignore the results?

I find gif responses hard to interpret, should we ban those too?
I'll have a chat with 'em. The implied rule is "don't do it excessively" as well.
 

*Splinter

Member
Oct 25, 2017
4,089
"don't do it excessively" is what I voted for, and that ain't this.

Every instance I've seen of people posting hard to read text has been a mistake by people trying to swap colour back after a vote.
 

*Splinter

Member
Oct 25, 2017
4,089
Oh also rule 5 now forbids "I'm going to be unavailable/busy because blah blah etc", should maybe specify referring to other player's activity.
 

Blargonaut

Member
Oct 26, 2017
8,270
TpqgXnl.gif


Fko0kPm.gif
M e r r y R e t i r e m e n t R e t r o M G !
Fko0kPm.gif


"Tomorrow is nothing, today is too late; the good lived yesterday."
-Marcus Aurelius (121AD — 180AD)

QUzqJDb.gif
 

Blargonaut

Member
Oct 26, 2017
8,270
dWXWLJ5.gif


LsHFhLL.gif
(B) E l a t e d R e t i r e m e n t S p i d e r / Y N N Y !
LsHFhLL.gif


"The secret of all victory lies in the organisation of the non-obvious."
-Marcus Aurelius (121AD — 180AD)

z0QqFFI.jpg
 

Blargonaut

Member
Oct 26, 2017
8,270
Besides that, as Fireblend has already said, we have a Vote Tool back! Big thanks to Fireblend for getting it up and running and to Hecht and RetroMG for assisting with it.

There have also been some favors called in and we will be getting Highlight Tags implemented here! There is no date on when that will be other than Soon™ but when they are back you guys will know. We'll also make that our default voting format once it happens but for now we will be sticking to the current way so the Vote Tool can catch it.
good work team
 

Blargonaut

Member
Oct 26, 2017
8,270
Rule #29 was added that bans changing the Font Size below the default (Size 4) for in-game text as well as changing the color of your text outside of voting or specific allowances. Changing the Font above 4 is fine.
wow okay.

Never thought I'd see it come to this, how so MafiEra's all Prohibition-Era now, is it? You cannot outlaw the foundation product of my big business and not expect me to downsize to compensate

You think I won't take my profits under because of this?

You think I won't open a speaktiny? Because Retro has recipes for Days

Because that's what I'll do to survive, see

homebrew.txt


Y o u C a n ' t S t o p S u p p l y & D e m a n d
 

*Splinter

Member
Oct 25, 2017
4,089
Yeah I'm not gonna stop just because you ignore me

Banning Text Font Changes such as Font Size, Font Color, and Font Family.
These results were actually tied up between Yes/No with 'warn for excessive use' only 1 vote behind either. So we went to a middle ground compromise: Changing Font Size below the default (Font Size 4) is not allowed. Changing the Font Color is not allowed outside of voting. Changing Font Size above the default is fine as is changing the Font Family.
This is bullshit.

We had a debate and more people were in favour of not banning. We had a poll and more people were in favour of not banning - by a wide margin. You're banning anyway.

If you want to set the rules without our input then say so. Don't waste our time pretending to listen, or hide behind some bullshit poll.
 

Pedro

The Fallen
Oct 25, 2017
1,967
The moderation team has been discussing this for most of today, but some members are away and we want to hear their thoughts first. We are not ignoring anyone, please wait.
 
OP
OP
RetroMG

RetroMG

Community Resettler
Avenger
Oct 25, 2017
6,737
I swear to god, every time I look at Heroes and Villains, it somehow gets crazier.

Also to echo what Pedro said, I've been sitting in on the discussion in modchat. You aren't being ignored, but they want to try to find the best possible solution. Just please be patient.
 

Sawneeks

One Winged Slayer
Avenger
Oct 25, 2017
6,845
We talked it over and we did misinterpret the Survey results and should not have split the 'no' option into two separate answers. We're sorry for doing that. Taking them both into account the new wording for #29 has been changed. No text changes are banned (outside of banning changing size/family for Votes for the Vote Tool) but the current updated rule is now in place to accommodate some Players.

29. Be aware that some people may find some font color/size changes very difficult to read. If you choose to use a different font size or color than the default, be ready to change it if someone requests it.

We were paying attention and not ignoring anyone. No one person is making these choices and the divide on banning/not banning was split among Overseers similar to how we first read the survey votes and we had a long discussion about it. The original rule was decided as a half-way point between banning and not banning to accommodate the tied vote and as we've become aware that some members of the community do have trouble reading certain colors or the small text for various reasons.

When it was brought to light that the Survey was not correctly done and that this decision was not what the majority wanted it was brought up in Overseer chat. We gave other members of the Overseer group time to come in and voice their opinion on it since it's a group decision and not an individual choice to make. However, because it's the weekend, many of us have not been online enough to have a proper talk about it and it's taken longer than normal.

We are sorry for setting the survey up incorrectly, we wanted to do what the majority of the community wanted and that's not what ended up happening. We have fixed our mistake and appreciate your patience. Thank you.
 

*Splinter

Member
Oct 25, 2017
4,089
We talked it over and we did misinterpret the Survey results and should not have split the 'no' option into two separate answers. We're sorry for doing that. Taking them both into account the new wording for #29 has been changed. No text changes are banned (outside of banning changing size/family for Votes for the Vote Tool) but the current updated rule is now in place to accommodate some Players.



We were paying attention and not ignoring anyone. No one person is making these choices and the divide on banning/not banning was split among Overseers similar to how we first read the survey votes and we had a long discussion about it. The original rule was decided as a half-way point between banning and not banning to accommodate the tied vote and as we've become aware that some members of the community do have trouble reading certain colors or the small text for various reasons.

When it was brought to light that the Survey was not correctly done and that this decision was not what the majority wanted it was brought up in Overseer chat. We gave other members of the Overseer group time to come in and voice their opinion on it since it's a group decision and not an individual choice to make. However, because it's the weekend, many of us have not been online enough to have a proper talk about it and it's taken longer than normal.

We are sorry for setting the survey up incorrectly, we wanted to do what the majority of the community wanted and that's not what ended up happening. We have fixed our mistake and appreciate your patience. Thank you.
Thank you

5 has also been updated to distinguish that it's for other player's activity. Thank you for pointing it out.
Cool
 
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