Oct 27, 2017
3,908
ATL
i read some comments on steam and i think its the highest tram setting making my game crash. looks like it goes over the vram limit even with a 1080ti and that causes a crash

Hopefully we'll get a deep dive into the graphics settings in the full release. It'll be good to see what effect the Tram setting has on overall performance and image quality.
 

jediyoshi

Member
Oct 25, 2017
5,193
LOL
O
L
DXIoVy7VQAAwJ5d
Maybe PC gaming was a mistake after all.
 

BuBu Jenkins

Member
Oct 27, 2017
2,079
Yeah this may be the first game where i go 4k 30fps on my 4k tv instead of 1080p 60fps on my gsync monitor. HDR is a huge factor so definitely want to play on my TV instead but 1080p upscaled on it looks horrible and doesn't do the HDR justice so decided to stick with 4k with resolution scale set to 75% and crank up all the graphics options to max settings locking the game to 30fps. Looks vastly superior to the console versions while still running amazingly well.
 

Deleted member 13560

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First I've heard of that, can you link me to where you read or saw that?

That's just coming from me from the comparison screens I just posted. The environment looks way too bright, but the sky box does look better in the XB1X version.

Also someone asked about what mode the games were running at. I posted that right above the comparison links.
 

D65

Member
Oct 26, 2017
6,862
That's just coming from me from the comparison screens I just posted. The environment looks way too bright, but the sky box does look better in the XB1X version.

Also someone asked about what mode the games were running at. I posted that right above the comparison links.


Hmm... Do you mind @ing me those comparison pictures? I'd like to see for myself what's going on here.
 

Bjones

Member
Oct 30, 2017
5,622
I get stuttering Welshmen licking the frame rate to 30 or 60. 120 makes my gpu fan take off like a jet plane.
 

Deleted member 13560

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Hmm... Do you mind @ing me those comparison pictures? I'd like to see for myself what's going on here.

Here

Went ahead and threw XB1X into the mix. The lighting is the worst in that version. PS4 Pro comparison is the same from before.

PS4 Pro vs. Windows
http://screenshotcomparison.com/comparison/133213

PS4 Pro Light Mode vs Windows
http://screenshotcomparison.com/comparison/133214

XB1X vs. Windows
http://screenshotcomparison.com/comparison/133219

XB1X Lite vs. Windows
http://screenshotcomparison.com/comparison/133222

I'd also say that looking at this on my phone 's screen now, I can see where people are coming from in terms of changes not looking that impactful.

Also going back and looking at the non lite versions of both consoles back on my big screen, XB1X does look to be the better version.
 
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burgerdog

Member
Oct 27, 2017
9,625
That's just coming from me from the comparison screens I just posted. The environment looks way too bright, but the sky box does look better in the XB1X version.

Also someone asked about what mode the games were running at. I posted that right above the comparison links.

http://www.eurogamer.net/articles/digitalfoundry-2017-final-fantasy-15-xbox-one-x-report

Whatever differences there are should be the result of slight time of day differences. DF/Era users/NX gamer would have all caught a legitimate lighting difference between the two.
 

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koko

Member
Nov 6, 2017
7
What does screen filtering do?
Screen filtering low
25673150237_f7a05ac196_o.png


Screen filtering highest
40501514552_a4f73e2e95_o.png


Screen filtering highest while defending which adds depth of field
40544368981_6e22a50fe9_o.png


Better example of depth of field, screen filtering low in defense stance. no DoF
40501560312_f5c4f03622_o.png


Screen filtering highest in defense stance
25673243647_e4e04d44d3_o.png


DoF kicks in from average, haven't tested the difference between average and highest yet.


Does anyone have good comparison shots of the "Assets" toggle? I don't notice a dramatic difference going back and forth, but since it requires restarting the game to apply I can't easily compare them.
Assets off
38733878940_568f3312fb_o.png


Assets on
38733886210_8a50cfc481_o.png


Another example
Assets off
38733946890_45276cb6fb_o.png


Assets off with turf on
39833718284_97f573edba_o.png


Assets on with turf off
39649076565_251ecc269c_o.png


Assets on with turf on
25673394037_03caf3a4ff_o.png


I was about to ask if anyone knew what the differences were between medium lighting and highest but i think i just answered my own question lol.

Low lighting
40501885652_cb430b6050_o.png


Average lighting
39833922964_927d9c3a2d_o.png


Highest lighting
26673501148_b2a78d21b2_o.png
 

Rival

Banned
Oct 27, 2017
385
Midlands
Haven't really been impressed so far with the graphics!

Although I suspect it's just because I don't remember how poor the Xbox version was.

On the plus side my 1080 seems to power through this title locked 60 with everything maxed at 1080p.

Guess I'll wait till tomorrow to try it at 4K with HDR
 

texhnolyze

Shinra Employee
Member
Oct 25, 2017
23,440
Indonesia
Well, shit. So Screen Filtering is actually useful.

So we'll have to pick our poison in the end? Blurry screen with better effects or sharper IQ but with much less effects?
 

Dez

Member
Oct 27, 2017
139
Any idea why I can't set my resolution to anything but 1080p and the toggle full screen option doesn't seem to work? This is with thes steam version connected to my OLED TV.
 

RedSwirl

Member
Oct 25, 2017
10,135
How much of a performance hit is VXAO supposed to be? I'm still trying to figure out why my 1070 is getting dips into the 40's at 1080p.

I decided to leave the Nvidia turf on because the difference is worth those 4fps, but I don't think that explains bouncing between 40 and 60. Like I said before, my CPU utilization is almost constantly at 100%. It's an i5-4670k. I haven't seen anyone else in this thread running the game on an i5.
 

Landford

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
4,678
There isnt really a way to transfer the demo save to the full game?
I want to play it but dont wanna play it all over again in a week :/
 
Oct 25, 2017
2,962
How much of a performance hit is VXAO supposed to be? I'm still trying to figure out why my 1070 is getting dips into the 40's at 1080p.

I decided to leave the Nvidia turf on because the difference is worth those 4fps, but I don't think that explains bouncing between 40 and 60. Like I said before, my CPU utilization is almost constantly at 100%. It's an i5-4670k. I haven't seen anyone else in this thread running the game on an i5.
Without it (and shadow libs), I would get 4k40fps avg/38fps lower percentile, all other settings at the High preset in the benchmark. With it and shadow libs added to the bench, I was hitting as low as 4k24fps/4k20fps lower percentile during the combat section. Shadow libs on its own was about 5-7fps hit, VXAO was double that. I use a 1080 Ti at +70/+440. If you use the dr daxxy .dll+command line method, you can test it in the bench, but good luck trying to get it working in the demo. Keep in mind, the benchmark is not representative of the game at all (a bunch of assets are cut out, and most of the high features (hairworks, tessellation) were not implemented correctly).

On its own, it might be the single most intensive graphics feature in the game. Pick any other 2-3 Nvidia features, including shadow libs, and put together they might be less intensive on average than VXAO was on its own. This could change in the final game next week/post launch in a patch.
 
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Deleted member 13560

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Nope. I've given up on VXAO. I've tried doing everything possible. In the menus it says it's on but I see no difference.

On another note... this game is using 11GB of VRAM.... luckily my card has 12GB, but damn that's cutting it close.
 

Theiea

Member
Oct 27, 2017
1,596
My gf is having issues using the PS4 controller on the demo. Sometimes the buttons dont register (like looting)

Is DS4Windows the go to software for PS4 controllers?

Edit: Turning on PS4 support in BPM seems to have fixed everything, hooray.
 
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Kyle Cross

Member
Oct 25, 2017
8,520
Damn, 4k 30fps at max settings on a 1070 is giving drops unsurprisingly. It's perfectly playable but yeah, gonna need to drop some things.

Also I can't get 1440p to show up in the list of resolutions?
 
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Schlomo

Member
Oct 25, 2017
1,142
i read some comments on steam and i think its the highest tram setting making my game crash. looks like it goes over the vram limit even with a 1080ti and that causes a crash

Interesting, I have the same problem. I wonder if it happens for everyone then who runs the game at 4k max settings, or if there are other factors. I'll have to try if lowering the tram setting is sufficient to prevent the crashes.

As I wrote earlier in the thread, the same thing happens for me with the Mass Effect Andromeda trial at max settings. But surely crashing shouldn't be the normal behavior when the 1080ti's VRAM is full?
 

Deleted member 22585

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Without it (and shadow libs), I would get 4k40fps avg/38fps lower percentile, all other settings at the High preset in the benchmark. With it and shadow libs added to the bench, I was hitting as low as 4k24fps/4k20fps lower percentile during the combat section. Shadow libs on its own was about 5-7fps hit, VXAO was double that. I use a 1080 Ti at +70/+440. If you use the dr daxxy .dll+command line method, you can test it in the bench, but good luck trying to get it working in the demo. Keep in mind, the benchmark is not representative of the game at all (a bunch of assets are cut out, and most of the high features (hairworks, tessellation) were not implemented correctly).

On its own, it might be the single most intensive graphics feature in the game. Pick any other 2-3 Nvidia features, including shadow libs, and put together they might be less intensive on average than VXAO was on its own. This could change in the final game next week/post launch in a patch.

I'm already debating with myself what to sacrifice for VXAO. 1440p with 125% resolution scale looks like the minimum for a good IQ for me, with screen filtering off. Shadows high, not highest. Going to average shadows produces ugly constant shimmering on the foliage. TurfWorks is a must have, looks so good. Other than that, motion blur off, HairWorks and shadow libs are not needed. Currently 90% of the time 60fps, with dips to the 50s during combat.

What other settings could I drop to free some computing power for VXAO? Any suggestions?
 

Arkanius

Banned
Oct 25, 2017
2,144
For some reason, the demo can't save my settings nor progress.
Can someone tell me where is the folder where he saves the settings? Might be a permission fuckup on AppData or something
 

Kazuhira

Member
Oct 26, 2017
4,272
The Filtering implementation reminds of mgsv,on highest everything looks so blurry and less detailed but turning it off is not good either...decisions,decisions.I think i just want long distance DoF.
Any good comparison between shadow libs on and off? i can't see the difference.
 

Skyfireblaze

Member
Oct 25, 2017
11,257
Not even %AppData%, I wonder why it can't save anything there.
Thanks, I'll investigate.

No problem! I'm not sure if it will help but I observed something odd with the folder too. My "My Documents" folder is on a whole different drive from my Windows install and every app and game seems to honor this except Final Fantasy XV. It created a secondary My Documents folder on my OS drive ignoring my moved folder.
 

Arkanius

Banned
Oct 25, 2017
2,144
No problem! I'm not sure if it will help but I observed something odd with the folder too. My "My Documents" folder is on a whole different drive from my Windows install and every app and game seems to honor this except Final Fantasy XV. It created a secondary My Documents folder on my OS drive ignoring my moved folder.

Well yeah, my Documents folder is on drive E: not C:
Could be part of it
 

Embedead

Member
Oct 29, 2017
36
The Filtering implementation reminds of mgsv,on highest everything looks so blurry and less detailed but turning it off is not good either...decisions,decisions.I think i just want long distance DoF.
Any good comparison between shadow libs on and off? i can't see the difference.
Probably isn't the best one since this one was just a one-off and all, but here it is:
Shadow lib off:
39657846275_f0ff26b0d4_o.png


Shadow lib on:
40510428952_8954b0c9e8_o.png


The notable difference I can find is the bundle of cables that now cast very soft shadows and that corner near the tires.
 

Sandersson

Banned
Feb 5, 2018
2,535
The Filtering implementation reminds of mgsv,on highest everything looks so blurry and less detailed but turning it off is not good either...decisions,decisions.I think i just want long distance DoF.
Any good comparison between shadow libs on and off? i can't see the difference.

Just download reshade guys.
 

Kazuhira

Member
Oct 26, 2017
4,272
Probably isn't the best one since this one was just a one-off and all, but here it is:
Shadow lib off:
39657846275_f0ff26b0d4_o.png


Shadow lib on:
40510428952_8954b0c9e8_o.png


The notable difference I can find is the bundle of cables that now cast very soft shadows and that corner near the tires.
Thanks a lot! the difference is minimal by the look of it,but it's not a very demanding option either.

Just download reshade guys.

Well,i'm just experimenting with the ingame options right now,i don't use reshade at the first sign of trouble.
 

Deleted member 13560

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What's the secret sauce to stopping this from stuttering? RTSS isn't getting rid of it.

For me I had to update my driver, turn off VSync, turn off the FPS counter, make sure my monitor was running at 144hz, set the game to 120FPS, then went into RivaTuner and locked the game at 72FPS. I don't get any stutters. I do get some rare hangs here and there.
 

Arkanius

Banned
Oct 25, 2017
2,144
Ah yeah, look if the demo tried to create on on C:.

Yeah it did, but the Documents folder that was on C:\ had no permissions for users, so he couldn't even create it.
After reseting the permissions on the wrong Documents folder there:
NBMwZ2c.png


What a load of horseshit, the correct folder should be E:\Documents\My Games for me

EDIT:

Settings still don't save for some weird reason?
 
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Skyfireblaze

Member
Oct 25, 2017
11,257
Yeah it did, but the Documents folder that was on C:\ had no permissions for users, so he couldn't even create it.
After reseting the permissions on the wrong Documents folder there:
NBMwZ2c.png


What a load of horseshit, the correct folder should be E:\Documents\My Games for me

EDIT:

Settings still don't save for some weird reason?

So you have the same behavior as me, I wouldn't be surprised if Square just used a wrong variable for the save location. As for the settings, the full path to the settings-file should be: %USERNAME%\Documents\My Games\FINAL FANTASY XV PLAYABLE DEMO\Steam\76561197989459702\savestorage\GraphicsConfig.ini

Maybe manually creating it will help.
 

Sandersson

Banned
Feb 5, 2018
2,535
Thanks a lot! the difference is minimal by the look of it,but it's not a very demanding option either.



Well,i'm just experimenting with the ingame options right now,i don't use reshade at the first sign of trouble.

I think its quite clear that playing without the processing effects is a no go and you cant really play without TAA. I just find it a bit frustrating that everyone keeps mentioning the blurry IQ which has a very simple solution. :P
 

icecold1983

Banned
Nov 3, 2017
4,243
Shadowlibs doesnt seem to do much of anything and the perf hit is small. Pretty sure it isnt the hfts that was promised