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Deleted member 1627

User requested account closure
Banned
Oct 25, 2017
2,061
Who made this thread? We should be updating the OP with all this amazing information floating around the thread. Hard to keep track :(
 

Fuzzy

Completely non-threatening
The Fallen
Oct 25, 2017
18,138
Toronto
1462x1200, Disable V Interpolation (H interpolation on), is the most accurate you can get when it comes to aspect ratio at 1080p, and looks sharp to me from a couch distance (as an ardent int scaling only type)

You can read the long winded explanation of it all if curious. The short of it is 4:3 and 8:7 are both sort of wrong when scaling the SNES so it makes the math tricky.

https://www.resetera.com/threads/an...ng-with-super-power.8886/page-49#post-4598039
https://www.resetera.com/threads/an...ng-with-super-power.8886/page-51#post-4682191




You can see an example of this here. The only thing I have seen draw in the danger zone or even the action safe zone is weirdo homebrew or utility stuff like the 240p tool.

Safe_areas.png
Don't just copy the url of the post number, it fucks it up for people not using the same posts per page as you. To get correct links that will work for everyone actually click on the post number and copy the url in the pop up. For example, these are the universal links to the two posts you linked to.

https://www.resetera.com/posts/4598039/
https://www.resetera.com/posts/4682191/
 

SoH

Member
Oct 25, 2017
5,739
We could probably switch to an OT at this point? If someone feels like putting it together. I have too many commitments in the next few days myself and will be out of town.

also..

I realize the heavyweights are what are used for speedruns/world records, but anyone know of any sort of leader board I can check against my top score using Mario in Ghost Valley 1? Goddamn I played that level a lot. I'm sure I was no where near TAS perfect or anything, but I had it down crazy tight as far as my youth brain could comprehend it all.

edit: I don't think anyone tracks per character. Dang. I'll never know if I coulda been the champ.

p2irLUcl.jpg
 
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KTroopA

Member
Oct 27, 2017
2,964
London, UK
Check the picture zoom/format settings on your TV seems the picture might be zoomed in a bit? There might also be an overscan setting somewhere. Will dig further if you are not able to find it. You're wanting full pixel, or whatever Sony might call it, not familiar with their settings offhand.

(Ignore the colors)
QJfUpEOl.jpg

u0HbX6Fl.jpg
thanks buddy i will give this a shot and poke around the tv settings some more..
 

thepenguin55

Member
Oct 28, 2017
11,823
Maybe contact a Mod to close this thread when you have done your OT. I don't think it would be a problem.

Okay. Because of my work schedule I may not be able to do this right away (this weekend at the latest, I want to take my time with it) so if someone else is able to put together an OT before then please feel free to do so but otherwise I will get working on this ASAP.
 

Cloggerdude

Just tell me what you need.
The Fallen
Oct 25, 2017
711
[QUOTE="SmiteOfHand, post: 5320877, member: 7843"I realize the heavyweights are what are used for speedruns/world records, but anyone know of any sort of leader board I can check against my top score using Mario in Ghost Valley 1? Goddamn I played that level a lot. I'm sure I was no where near TAS perfect or anything, but I had it down crazy tight as far as my youth brain could comprehend it all.[/QUOTE]

Yeah, this: https://mkwrs.com/smk/ was the only thing I could find, but it doesn't break it down by character. You may have been pretty close though!
 

ThorHammerstein

Revenger
Member
Nov 19, 2017
3,502
Who made this thread? We should be updating the OP with all this amazing information floating around the thread. Hard to keep track :(

Made through the adopt a poster thing. And, yeah, kind of sucks to not have someone who is actually active in here in charge of the OP.

I'll go ahead and work on an OT. I have a bit of time tomorrow to do so. I think things like controller suggestions, video settings, firmware links, and so on.
If anyone has any suggestions, please lemme know~ :)
 

KTroopA

Member
Oct 27, 2017
2,964
London, UK
Well i tried switching to full pixel, made it slighty better but still image is cropped off at the top. Im using the correct offsets too as posted.
 
Oct 25, 2017
3,960
Osaka, Osaka
I use a regular 32GB sized card (class 10).
Nothing smaller than 32gb. I am doing fine with that.

Thanks!

Now to figure out my NES solution. Those Nt Mini dont ever seem to be coming back, and it's hard to find them resold.
The AVS looks interesting, but I don't think it has SD Card support, let alone I just plain love Analogue Co's design aesthetics much more than the actual NES/AVS look.

Maybe the Super NT's jailbroken firmware will get NES/Famicom/FDS support?
 

Deleted member 1627

User requested account closure
Banned
Oct 25, 2017
2,061
I'll go ahead and work on an OT. I have a bit of time tomorrow to do so. I think things like controller suggestions, video settings, firmware links, and so on.
If anyone has any suggestions, please lemme know~ :)

That would be great.

It might be an idea to float some hidden gems that can be picked up for reasonable prices - although that's probably a lot of work in and of itself.
 

SoH

Member
Oct 25, 2017
5,739
Well i tried switching to full pixel, made it slighty better but still image is cropped off at the top. Im using the correct offsets too as posted.
Are you on the latest firmware? I recall someone mentioning having some overscan issues that the latest firmware fixed. Might be the same here?
 

mattysaurus

Member
Oct 27, 2017
636
That would be great.

It might be an idea to float some hidden gems that can be picked up for reasonable prices - although that's probably a lot of work in and of itself.

Between YouTube personalities and random internet articles, their aren't really many "hidden gems" left these days. I've seen plenty of games get highlighted, only to double or triple in price over the next year. There are still plenty of great titles in the $10-20 and $20-30 range, though.
 
Oct 25, 2017
5,539
"Arrived at sorting facility" 20 minutes from my house. The suspense is killing me. Did it clear customs? Will it arrive today?
 

SoH

Member
Oct 25, 2017
5,739

EDIT: aha, somehow missed this. I think this is what you are after. Set Format to Full, and then you should be able to set to Full Pixel, maybe in another setting, look for Display Area somewhere?

[Display Area]
[Full Pixel]: Displays the original picture when parts of the picture are cut.
[+1]: Displays the picture using the TV's maximum display area.
[Normal]: Displays the recommended size picture.
[-1]: Enlarges the picture.
([Full Pixel] is available only when the input signal is 1080i/1080p and [Screen Format]/[Wide Mode] is set to [Full].)


Looking at Sony's site, I think they might jumble some settings together for various TVs?

http://helpguide.sony.net/gbmig/C5161001/v1/eng/c_picscrn_size.html

I think you might want one of these, depending on what settings you have.

[Screen Format]/[Wide Mode]*
[Full]: Enlarges the picture horizontally to fill the screen when the input signal is 4:3. When the input signal is 16:9 (High-definition source), select this option to display the 16:9 picture in its original size.​

Or cycle between these, I would think it is Normal or maybe Full 1

[Screen Format]/[Wide Mode]*
[Normal]: Displays the original picture.
[Full 1]: Enlarges the picture to fill the display area maintaining the original picture.
[Full 2]: Enlarges the picture to fill the display area.​


Looks like there might also be an auto-detect option? Could try that as the latest firmware should be reporting out accurately now.

[Auto Format]/[Auto Wide]*
* Option name differs depending on your region/country.
Automatically changes [Screen Format]/[Wide Mode] to match the input signal.
 
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davidmt

Member
Oct 28, 2017
28
Manchester, NH USA
To add another point to this discussion: As I found here, although the SNES internal resolution is 256x240 most games only draw 256x224. So for 5x integer scaling (1200 heigth) only 1120 are often 'used'. Therefore in most cases you're not losing 120 pixels as I wrote above but only 40.

The only thing I'm not seeing is maybe the outer part of a text box. I didn't test Mario Kart but maybe it's using the 'full' resolution of 256x240? Otherwise it could be a TV setting.

Could someone try TMNT Turtles in Time?
Using 5x integer scaling (1200), I do see a cutoff at the top.
BUT Mario Kart looks fine, not what was reported a couple pages back.
Would this be an example of the 40 pixel loss that was mentioned?


 
Oct 28, 2017
261
Could someone try TMNT Turtles in Time?
Using 5x integer scaling (1200), I do see a cutoff at the top.
BUT Mario Kart looks fine, not what was reported a couple pages back.
Would this be an example of the 40 pixel loss that was mentioned?

I'm on my way home and can't do any testing for the next two or three hours. If nobody steps in until then, I'll give it a try.
 

SoH

Member
Oct 25, 2017
5,739
^^ yep, that is definitely an example of Konami not respecting the screen bounds. Only option there if you really want to see the top of the UI (I can understand it being annoying) is to go with 4x or 4.5x.

4x (1170x960)
4.5x (1316x1080 and you'll need to turn on vertical interpolation)


Or change the vertical position to move the screen down since there's nothing of importance lost at the bottom when you do so in that game.
True, though that does cut off their feet when at the bottom of the screen. Not exactly valuable gameplay info, but I suppose it is a pick your poison situation.
 
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Fuzzy

Completely non-threatening
The Fallen
Oct 25, 2017
18,138
Toronto
^^ yep, that is definitely an example of Konami not respecting the screen bounds. Only option there if you really want to see the top of the UI (I can understand it being annoying) is to go with 4x or 4.5x.
Or change the vertical position to move the screen down since there's nothing of importance lost at the bottom when you do so in that game.
 

davidmt

Member
Oct 28, 2017
28
Manchester, NH USA
^^ yep, that is definitely an example of Konami not respecting the screen bounds. Only option there if you really want to see the top of the UI (I can understand it being annoying) is to go with 4x or 4.5x.

4x (1170x960)
4.5x (1316x1080 and you'll need to turn on vertical interpolation)

Yeah not a big deal I guess, was more concerned if my screen is displaying accurately. Thanks for the feedback!
I tried quite a few games using 1200 and this is the only one I noticed that was off.
 

Steve McQueen

Member
Nov 1, 2017
1,913
Netherlands
There's nothing to fix though to my understanding.

  1. Load a game that has saves.
  2. Hit select+down to pull up the menu.
  3. Note it prompts for the save.
  4. Hit yes or no to save, doesn't matter.
  5. Hit B a few times to back out of the SD menu to the system menu.
  6. Hit select to close the menu and go back to the game.
  7. Now hit select+down again to pull up the menu.
  8. Note since you are at the system menu it does not prompt to save.
  9. Go back into the SD menu.
  10. Hit select to close the menu.
  11. Doesn't work.
  12. Back out again to system menu and hit select to close it.
  13. Note you are now stuck forever and can never back up your save to the SD card without resetting (losing any saved progress from this session)
I'd say that definitely needs to be fixed and why I keep posting about it because it is clear people are not seeing the problem and it is the exact thing someone is going to shoot themselves in the foot with and lose hours of progress doing.

Seriously, try it. It NEEDS better awareness.

Yeah, I think you're misunderstanding.

SNES carts used a battery to keep a tiny bit of charge to keep the some data in SRAM. This is used to save your game. Because flash memory at that time wasn't really a thing, or at least, price wise it wasn't practical to put into carts.

The NT's prompt to save your SRAM is exactly this, do you want to save your SRAM or not.

Kevtris has commented that doing savestates in an FPGA is too hard to implement easily. Some of the flash carts have some save state tech (the Everdrive?) but they're a bit finicky I believe.



I don't think Steve was talking about the save prompt / menu issue based on the posts he was responding to, but not understanding how SRAM saving works.

I'm kind of surprised it prompts at all. Besides using up a tiny bit of space and having to delete unwanted saves (just like a SNES) I'm not sure why it simply doesn't auto-save the SRAM if it changes at all. Is there some other reason you wouldn't want to auto-save the SRAM?

He was responding to my post though? Where I was talking about the save prompt issue.


Sorry for the confusion guys :(
English isn't my native language and I suck at tech related stuff.

The only thing I wanted to ask if saving roms is possible. So if I save the progress of A link to the past ROM ( via select + down ) will I be able to continue next time I fire the ROM up?
 

Velikost

Member
Oct 28, 2017
1,322
No shipping e-mail, but I was finally able to get a tracking number through the status link in the original order e-mail. Expected delivery is the 14th -_-


that $40 shipping hard at work
 

kubev

Member
Oct 25, 2017
7,533
California
Sorry for the confusion guys :(
English isn't my native language and I suck at tech related stuff.

The only thing I wanted to ask if saving roms is possible. So if I save the progress of A link to the past ROM ( via select + down ) will I be able to continue next time I fire the ROM up?
According to most of the people who've tried it, saving games via SD card with the jailbreak firmware seems to work pretty reliably. I don't believe there have been any complaints of corrupted saves in the newest version. However, you still have to manually save your game through the Super NT menu, and there's apparently no way of accessing the save screen if you accidentally back out of the save screen to access other parts of the menu. As such, if you back out of the save screen, then you'l be unable to save progress in your game to the SD card until you turn off the Super NT and turn it back on, since you won't be able to access the save menu.

EDIT: To further clarify, this feature isn't a save state feature. You have to use whatever save system exists within the game, then use the Super NT save menu to actually save that progress.
 

F34R

Member
Oct 27, 2017
11,999
Can't say I'm super interested in jailbreaking my device. I have a Pi for those kinds of shenanigans ;)
With that cart from castlemania, you're basically playing the roms anyway. I dunno, if you're collecting not the stuff that comes with the purchase, then I don't see a reason to get it beyond "feeling" like you're playing a cart.
 
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cacophony

Member
Oct 27, 2017
276
Can't say I'm super interested in jailbreaking my device. I have a Pi for those kinds of shenanigans ;)

Can't say I understand that logic. If you use a Pi then it's clearly not a moral/ethical objection. And the "jailbreak" is almost certainly from the same person who wrote the official firmware. It's simply an unofficial firmware that adds extra functionality.
 

Steve McQueen

Member
Nov 1, 2017
1,913
Netherlands
According to most of the people who've tried it, saving games via SD card with the jailbreak firmware seems to work pretty reliably. I don't believe there have been any complaints of corrupted saves in the newest version. However, you still have to manually save your game through the Super NT menu, and there's apparently no way of accessing the save screen if you accidentally back out of the save screen to access other parts of the menu. As such, if you back out of the save screen, then you'l be unable to save progress in your game to the SD card until you turn off the Super NT and turn it back on, since you won't be able to access the save menu.

EDIT: To further clarify, this feature isn't a save state feature. You have to use whatever save system exists within the game, then use the Super NT save menu to actually save that progress.

Thank you! I'll try this tonight :)
 

SiG

Member
Oct 25, 2017
6,485
The, I would definitely say it is a waste of money. I mean, you can just play them on the j/b firmware.
Hmm, I was rather keen on "owning" the actual games themselves instead of just some ROM dumps though. It's the same reason why I got Turn & Burn No Fly Zone CIB and Secret of Evermore in the first place.
 

Proteus

Member
Oct 25, 2017
7,984
Toronto
Hmm, I was rather keen on "owning" the actual games themselves instead of just some ROM dumps though. It's the same reason why I got Turn & Burn No Fly Zone CIB and Secret of Evermore in the first place.
Yeah. I will be buying some of the games I really want but at least I don't have to jump through hoops at the ridiculous asking prices and just wait around for good deals. Playing them off carts is half the fun of having this system.
 

SiG

Member
Oct 25, 2017
6,485
Yeah. I will be buying some of the games I really want but at least I don't have to jump through hoops at the ridiculous asking prices and just wait around for good deals. Playing them off carts is half the fun of having this system.
So are you saying the R-Type Returns collection will drop in price eventually?

Right now R-Type 3 sells for around $200, and that's without box.

As much as I'd be able to SD2SNES something like this, I feel its still kinda "cheeting" to do so. $59.99 doesn't look so bad when up against $200, but then again it's $59.99...
 

Proteus

Member
Oct 25, 2017
7,984
Toronto
So are you saying the R-Type Returns collection will drop in price eventually?

Right now R-Type 3 sells for around $200, and that's without box.

I am not sure what will happen with that collection. I don't see it being a collector's item but I doubt the printing of it is that large. I think you should just jump on it if you really want it. Don't worry about getting a copy of R-Type 3 unless you are really big on having it as part of your collection.
 

F34R

Member
Oct 27, 2017
11,999
Hmm, I was rather keen on "owning" the actual games themselves instead of just some ROM dumps though. It's the same reason why I got Turn & Burn No Fly Zone CIB and Secret of Evermore in the first place.
Well, if you had said owning was the intent, and not playing, I would say go for it. I have to get the official carts or else it'll always be in the back of my mind that I'm playing a repro lol.
 

Steve McQueen

Member
Nov 1, 2017
1,913
Netherlands
Guys, any good settings for a 4K tv? I own a Samsung KS7000 ( US KS8000 ). I prefer the softer 720p look with scanlines. Watched the vid ( Super NT My life in gaming with Kevtris ) but haven't got a clue. I keep messing up.

Thanks in advance :)
 
Oct 25, 2017
5,539
"Out with courier"

*breathing intensifying*

Hopefully DHL Canada doesn't suck and will leave it without someone being home.


Edit: stupid phone. Sorry for the repeat.
 
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