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SoH

Member
Oct 25, 2017
5,739
Nice. Glad to see it showing up for folks. And likewise...

(I don't have a problem. You do. Shhh. Shut up your face.)

mbBGc6jl.jpg
 

BriGuy

Banned
Oct 27, 2017
4,275
Finally arrived. I can't believe all of my old game saves (even Mario World) are still intact after all this time. I kind of wish they had a date stamp so I knew how long it's been. It's definitely a bittersweet feeling.

Anyway, I have the most recent firmware installed and was wondering if there was some trick to enabling 720p. The only thing I can select it's 1080p/60, which is fine I guess, but I wanted to see if the slight blur of 720p made the graphics look more authentic.
 

cacophony

Member
Oct 27, 2017
276
Finally arrived. I can't believe all of my old game saves (even Mario World) are still intact after all this time. I kind of wish they had a date stamp so I knew how long it's been. It's definitely a bittersweet feeling.

Anyway, I have the most recent firmware installed and was wondering if there was some trick to enabling 720p. The only thing I can select it's 1080p/60, which is fine I guess, but I wanted to see if the slight blur of 720p made the graphics look more authentic.

Did you try the "start" button to select a different resolution?
 

SoH

Member
Oct 25, 2017
5,739
Just successfully copied my saves from SNES Classic to Super Nt. I assume it would work in both directions though only tried one way. Pretty painless overall if you already have the classic hacked. I can throw together a guide if it will help anyone out. I'll probably pack my classic up at this point, I can't see ever using it again unless I get a hankering to check out Star Fox 2 again.
 
Oct 25, 2017
5,539
After dealing with DHL's incompetence and an hour drive to pick stuff up: it's home! Super excited to fire it up once the little guy is asleep. Gotta find an SD card to update. Then I can figure out jailbreaking after I test out all my old carts.
 

KTroopA

Member
Oct 27, 2017
2,964
London, UK
Just successfully copied my saves from SNES Classic to Super Nt. I assume it would work in both directions though only tried one way. Pretty painless overall if you already have the classic hacked. I can throw together a guide if it will help anyone out. I'll probably pack my classic up at this point, I can't see ever using it again unless I get a hankering to check out Star Fox 2 again.

This would be great, yes please
 

DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,077
Just successfully copied my saves from SNES Classic to Super Nt. I assume it would work in both directions though only tried one way. Pretty painless overall if you already have the classic hacked. I can throw together a guide if it will help anyone out. I'll probably pack my classic up at this point, I can't see ever using it again unless I get a hankering to check out Star Fox 2 again.

Are there any Chinese dudes, that have put the Snes classic Starfox 2 Rom, onto a cart yet?

I see some on eBay, but not sure if there are based on the finished article.
 

TSM

Member
Oct 27, 2017
5,823
Are there any Chinese dudes, that have put the Snes classic Starfox 2 Rom, onto a cart yet?

I see some on eBay, but not sure if there are based on the finished article.

Someone posted an image of their repro copy on the Analogue community discord. They got it with a spiffy translucent purple outer shell. I'd ask around on there. Given what's for sale on their website it's pretty obvious they aren't licensing the games. So I'm not going to link here on ERA.
 
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DOTDASHDOT

Helios Abandoned. Atropos Conquered.
Member
Oct 26, 2017
3,077
Someone posted an image of their repro copy on the Analogue community discord. They got it with a spiffy translucent purple outer shell. I'd ask around on there. Given what's for sale on their website it's pretty obvious they aren't licensing the games. So I'm not going to link here on ERA.

Did manage to find one thanks, a guy in the UK, who makes them, with battery backup etc.
 

F34R

Member
Oct 27, 2017
12,001
The problem with mine not shipping has been resolved and will ship out Monday. Talking with support and overall, I'm ok with what happened and how they resolved it.
 

Proc

Member
Oct 25, 2017
775
Still debating which RPG I should play through on my super Nt after I finish my Leon A run on RE2.

It sounds like I should leave Chrono Trigger for the DS but the idea of playing it on my oled on the NT has me very tempted. Otherwise I'm thinking:

FF6, Secret of Mana, Earthbound or Super Mario RPG.

I've finished Super Mario RPG as a kid ages ago. I've gotten about 25% in FF6 and Chrono Trigger years ago and never played secret of mana or earthbound.

These are the decisions I love to think about :)
 

Proteus

Member
Oct 25, 2017
7,984
Toronto
Still debating which RPG I should play through on my super Nt after I finish my Leon A run on RE2.

It sounds like I should leave Chrono Trigger for the DS but the idea of playing it on my oled on the NT has me very tempted. Otherwise I'm thinking:

FF6, Secret of Mana, Earthbound or Super Mario RPG.

I've finished Super Mario RPG as a kid ages ago. I've gotten about 25% in FF6 and Chrono Trigger years ago and never played secret of mana or earthbound.

These are the decisions I love to think about :)


FF6 is always going to be my recommendation.

Honestly, I am not enjoying Super Mario RPG as much as I'd hoped.
 
Oct 25, 2017
5,539
I find super mario RPG difficult to go back to. Looks ugly and is very slow.

FF6 I've never really loved. I think the snes Final fantasy's look real bad, the little cartoony character sprites against the big realistic monsters is a weird contrast. Good music though. And a long epic game, which is great.
(Chrono Trigger is the best snes RPG tho)


Tinkered a bit with it last night. Really snazzy. Easy process to update to 4.4. I'm not crazy anal about my settings so I just mucked a bit and played some SMW. Looks great. The colours really pop and the sprites are super pixel-y. Not really happy with the font, but the alternate one is a bit less off putting.

Now it's time to figure out jail breaking so I can play turtles in time with my buddy tonight.
 

angelgrievous

Middle fingers up
Member
Nov 8, 2017
9,141
Ohio
Still debating which RPG I should play through on my super Nt after I finish my Leon A run on RE2.

It sounds like I should leave Chrono Trigger for the DS but the idea of playing it on my oled on the NT has me very tempted. Otherwise I'm thinking:

FF6, Secret of Mana, Earthbound or Super Mario RPG.

I've finished Super Mario RPG as a kid ages ago. I've gotten about 25% in FF6 and Chrono Trigger years ago and never played secret of mana or earthbound.

These are the decisions I love to think about :)
I'll put in my two cents and recommend Breath of Fire 2 if it's an option. It's kind of a run of the mill JRPG but it knows that and does it very well in my opinion. The sprite work is really good from what I remember and I enjoyed the story.
 

mattysaurus

Member
Oct 27, 2017
636
I'll put in my two cents and recommend Breath of Fire 2 if it's an option. It's kind of a run of the mill JRPG but it knows that and does it very well in my opinion. The sprite work is really good from what I remember and I enjoyed the story.

BoF II is a fantastic game with a terrible translation. If you're going to play it, I highly suggest your play the retranslation. It's really a night and day experience.

As for Chrono Trigger, I prefer the Woolsey translation. Slattery's translation is more accurate, but it's so damn dry. Plus, as mentioned above, the extra DS content isn't really worth playing.
 

Chakoo

Member
Oct 27, 2017
2,842
Toronto, Canada
Never got around to posting this but I finally cracked open my Super NT box on thursday night and man this system was so worth getting. I had a blast with Super Mario World.

Also this system is dangerous for me, my snes collection is starting to grow quickly as a result. I've probably picked up 5/6 carts in the past week.

Still debating which RPG I should play through on my super Nt after I finish my Leon A run on RE2.

FF6, Secret of Mana, Earthbound or Super Mario RPG.
FF6, great game that still holds up to this day.
 
Oct 25, 2017
5,539
Mario kart shipped from japan. Estimated arrival? May 20th lol.

Jailbreaking this was the easiest thing ever. Wow. Took all of 5 minutes, including downloading the file. Every rom has been fine so far, though the save thing is veeeery odd as has been said earlier in the thread. I think it makes it worse that Y is the accept button. Makes me muck up a lot.
 

cacophony

Member
Oct 27, 2017
276
Mario kart shipped from japan. Estimated arrival? May 20th lol.

Jailbreaking this was the easiest thing ever. Wow. Took all of 5 minutes, including downloading the file. Every rom has been fine so far, though the save thing is veeeery odd as has been said earlier in the thread. I think it makes it worse that Y is the accept button. Makes me muck up a lot.

Yeah, it's not really jailbreaking. It's just a different firmware with an added feature.

You can customize the confirm and cancel buttons. I much prefer b=confirm, a=cancel
 

dcx4610

Member
Nov 13, 2017
120
Got mine. Love the jailbreak. ROMs load so fast and my 8bitdo wireless controller works perfectly.

More than anything, I've been impressed by the sound the most. Getting to hear the SNES on a big stereo system in high quality is such a treat.
 

Shig

Member
Oct 30, 2017
1,242
MUsc6l9.jpg


Awww yeah.

Kinda upset that none of the custom button makers like Kitsch-Bent stock pastel pink buttons, they apparently did once but it seems like it was just a limited run a few years ago. All they have is hot pink now, which is a bit garish. It kinda irks me to have to mix opaque and transparent buttons to get the two-tone face button effect with the reds available; The brighter red here on the A+B and a pastel pink on the Y+X would be ideal.
 
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Pachinko

Member
Oct 25, 2017
959
Canada
Well, the SD2SNES is a pretty cool piece of kit. Don't regret it at all , I can stay on official firmware when my super NT hopefully arrives monday too ! MSU1 stuff is pretty neat as well , Looking forward to having it all hooked up with the fancy HDMI NT with this alleged higher quality audio as well. Right now I've only got access to a composite and .. well, it looks alright for what it is , it's also got a ton of visual noise and the sound is a bit muffled.
 

TSM

Member
Oct 27, 2017
5,823
After a month of back and forth with Analogue about my sound glitches they are finally shipping me out a new PCB for replacement. I think they are sending it by UPS pack mule train as tracking says it's not even scheduled to arrive for 7 business days. There's certainly nothing quick about this company.
 

mattysaurus

Member
Oct 27, 2017
636
After a month of back and forth with Analogue about my sound glitches they are finally shipping me out a new PCB for replacement. I think they are sending it by UPS pack mule train as tracking says it's not even scheduled to arrive for 7 business days. There's certainly nothing quick about this company.

Not true at all. They charged my credit card *very* quickly— months before they shipped the product.
 

TSM

Member
Oct 27, 2017
5,823
Not true at all. They charged my credit card *very* quickly— months before they shipped the product.

I'll give you that. Kevtris says the new PCB is unlikely to solve my problem. So I'll try it out, but I'm not expecting anything. As a workaround I have to run my super nt through my receiver. Luckily I just happen to have a Denon AV receiver running the sound for my PC in the bedroom.
 
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SoH

Member
Oct 25, 2017
5,739
Here is a quick and dirty guide to transferring your saves from SNES classic to Super Nt jailbreak. I'll tighten it up and/or flesh it out for the new thread, just something to get it going. I'll probably expand this to include copying the games over as well so people can completely transfer their library over (with some exceptions, keep in mind enhancement chips are not currently supported in the jailbreak)

Friendly reminder that the Super Nt jailbreak does not support save states in any capacity so this is strictly for save files such as your saves in Zelda, Final Fantasy, etc..


You'll need to be able to FTP into the SNES Classic. If you haven't done this I'm sure the fine folks over in the SNES Classic Hacking thread will have plenty of advice. Explaining FTP clients and the likes is a bit out of the scope of this little guide.

All of your save files are located at
Code:
/var/lib/clover/profiles/0/

Each game will have a folder named after its ID. Stuff like CLV-P-SAAAE, CLV-P-SAABE, etc.. copy all of these folders over somewhere convenient on your computer.

Now that you have them backed up you can disconnect the SNES classic, we won't be needing it for the rest of the guide.

You can find each game's ID if you click on it in hakchi.

K5swWUN.png


I pulled all the IDs for the original games with save files out for convenience. If you added any games to the SNES classic I believe the process should be the same, but I have only looked at the built in games so far.
Code:
Donkey Kong Country     CLV-P-SAALE
EarthBound              CLV-P-SAAJE
Final Fantasy III       CLV-P-SABTE
F-Zero                  CLV-P-SAABE
Kirby Super Star        CLV-P-SAAQE
Kirby's Dream Course    CLV-P-SAAKE
Legend of Zelda: LttP   CLV-P-SAAEE
Secret of Mana          CLV-P-SABRE
Star Fox 2              CLV-P-SADKE
Super Mario Kart        CLV-P-SAAFE
Super Mario RPG         CLV-P-SABQE
Super Mario World       CLV-P-SAAAE
Super Metroid           CLV-P-SAAHE
Super Punch-Out!!       CLV-P-SAAXE
Yoshi's Island          CLV-P-SADJE

Go into the folder for the game you want, I'll use EarthBound as an example. EarthBound's save data will be in the CLV-P-SAAJE folder. If you go into that folder you will find a cartridge.sram file. This is the actual save file. You may notice a .hash file as well, you can ignore it, we only care about the sram file.

fTINwYm.png


You'll need to copy this file over to the SD card you use for the Super Nt. SNT stores save files at: \SAVES\SNES\ (if you have not saved anything yet on the SNT you may need to create these folders manually)

Simply copying cartridge.sram over to the right spot on your SD card isn't enough as the SNT has no idea what game that save is for so we need to rename it to match identically to the rom's name. Also, SNT does not use .sram for its saves it uses .sav so the extension will also need to be changed. The end result will look something like this.

cartridge.sram
rename ==>​
EarthBound (USA).sav

If the save file does not match the rom name identically, and does not have a .sav extension, or is not located in the correct folder, the SNT will not be able to find it, so double check it matches up.

Throw the SD card into your SNT and check and make sure it loads up the save fine. If not let me know and we'll figure it out.

A good little tip to keep in mind is you can go copy these save files off your SD card at any time to create a backup. Especially in these early days when corruption could still possibly occur it can be nice to have a backup somewhere. You can also take them and load them up in pretty much any emulator (might need some renaming to get them to load in whichever emu, just do some googling) so getting familiar with them can be incredibly useful.
 
Oct 28, 2017
511
Would it (is it) be possible to play my copy of Gun Hazard in English translated solely from an SD card? What I mean is I put the cart in the Super NT but the translation is on the SD card. It would be a cool setup to have a library of translations on a card and just pop in my super famicom carts whenever.

I know there is much more practical ways of doing this, I was just curious.
 

Replicant

Attempted to circumvent a ban with an alt
Banned
Oct 25, 2017
9,380
MN
Would it (is it) be possible to play my copy of Gun Hazard in English translated solely from an SD card? What I mean is I put the cart in the Super NT but the translation is on the SD card. It would be a cool setup to have a library of translations on a card and just pop in my super famicom carts whenever.

I know there is much more practical ways of doing this, I was just curious.

No.
 
Oct 25, 2017
5,539
So I played all night with a buddy last night. Lots of fun playing Tetris Battle Gaiden and Bart's Nightmare.

Odd thing though. Once during Bart's nightmare it got all fucked up with artifacts and stuff. Once I loaded into a new area it went away. And it hardlocked once too. Maybe it was because it's a rom or something? Spooking me out as I really don't want this thing to be a dud.
 

KTroopA

Member
Oct 27, 2017
2,964
London, UK
Here is a quick and dirty guide to transferring your saves from SNES classic to Super Nt jailbreak. I'll tighten it up and/or flesh it out for the new thread, just something to get it going. I'll probably expand this to include copying the games over as well so people can completely transfer their library over (with some exceptions, keep in mind enhancement chips are not currently supported in the jailbreak)

Friendly reminder that the Super Nt jailbreak does not support save states in any capacity so this is strictly for save files such as your saves in Zelda, Final Fantasy, etc..


You'll need to be able to FTP into the SNES Classic. If you haven't done this I'm sure the fine folks over in the SNES Classic Hacking thread will have plenty of advice. Explaining FTP clients and the likes is a bit out of the scope of this little guide.

All of your save files are located at
Code:
/var/lib/clover/profiles/0/

Each game will have a folder named after its ID. Stuff like CLV-P-SAAAE, CLV-P-SAABE, etc.. copy all of these folders over somewhere convenient on your computer.

Now that you have them backed up you can disconnect the SNES classic, we won't be needing it for the rest of the guide.

You can find each game's ID if you click on it in hakchi.

K5swWUN.png


I pulled all the IDs for the original games with save files out for convenience. If you added any games to the SNES classic I believe the process should be the same, but I have only looked at the built in games so far.
Code:
Donkey Kong Country     CLV-P-SAALE
EarthBound              CLV-P-SAAJE
Final Fantasy III       CLV-P-SABTE
F-Zero                  CLV-P-SAABE
Kirby Super Star        CLV-P-SAAQE
Kirby's Dream Course    CLV-P-SAAKE
Legend of Zelda: LttP   CLV-P-SAAEE
Secret of Mana          CLV-P-SABRE
Star Fox 2              CLV-P-SADKE
Super Mario Kart        CLV-P-SAAFE
Super Mario RPG         CLV-P-SABQE
Super Mario World       CLV-P-SAAAE
Super Metroid           CLV-P-SAAHE
Super Punch-Out!!       CLV-P-SAAXE
Yoshi's Island          CLV-P-SADJE

Go into the folder for the game you want, I'll use EarthBound as an example. EarthBound's save data will be in the CLV-P-SAAJE folder. If you go into that folder you will find a cartridge.sram file. This is the actual save file. You may notice a .hash file as well, you can ignore it, we only care about the sram file.

fTINwYm.png


You'll need to copy this file over to the SD card you use for the Super Nt. SNT stores save files at: \SAVES\SNES\ (if you have not saved anything yet on the SNT you may need to create these folders manually)

Simply copying cartridge.sram over to the right spot on your SD card isn't enough as the SNT has no idea what game that save is for so we need to rename it to match identically to the rom's name. Also, SNT does not use .sram for its saves it uses .sav so the extension will also need to be changed. The end result will look something like this.

cartridge.sram
rename ==>​
EarthBound (USA).sav

If the save file does not match the rom name identically, and does not have a .sav extension, or is not located in the correct folder, the SNT will not be able to find it, so double check it matches up.

Throw the SD card into your SNT and check and make sure it loads up the save fine. If not let me know and we'll figure it out.

A good little tip to keep in mind is you can go copy these save files off your SD card at any time to create a backup. Especially in these early days when corruption could still possibly occur it can be nice to have a backup somewhere. You can also take them and load them up in pretty much any emulator (might need some renaming to get them to load in whichever emu, just do some googling) so getting familiar with them can be incredibly useful.

Thanks buddy for this. Is it as simple to backup cart saves to the SD card or the SNES classic? I want to preserve my saves before i do a battery swap :D
 

SoH

Member
Oct 25, 2017
5,739
Thanks buddy for this. Is it as simple to backup cart saves to the SD card or the SNES classic? I want to preserve my saves before i do a battery swap :D
You're talking dumping the SRAM out of a cart with something like a retrode? Yeah, once you have the save file it should be basically the same process. The Nt Mini jailbreak got a cart dump feature so there is a chance we'll see that added here as well.
 

KTroopA

Member
Oct 27, 2017
2,964
London, UK
You're talking dumping the SRAM out of a cart with something like a retrode? Yeah, once you have the save file it should be basically the same process. The Nt Mini jailbreak got a cart dump feature so there is a chance we'll see that added here as well.

I dont have any flashcart at present nope, hoping to avoid the expense since we have the jailbreak :) a cart dump option would be welcome yea
 

cacophony

Member
Oct 27, 2017
276
So I played all night with a buddy last night. Lots of fun playing Tetris Battle Gaiden and Bart's Nightmare.

Odd thing though. Once during Bart's nightmare it got all fucked up with artifacts and stuff. Once I loaded into a new area it went away. And it hardlocked once too. Maybe it was because it's a rom or something? Spooking me out as I really don't want this thing to be a dud.

A good rom dump should be identical to the cart, but there may be bugs in kevtris' implementation.
The first step is to ensure you're using a valid rom dump by comparing the rom's SHA256 hash to the value here: https://preservation.byuu.org/
(you can use this online tool on your rom file: https://hash.online-convert.com/sha256-generator)
If it's valid, the next question is whether this bug is reproducible and whether it happens on an original SNES as well. If the answers are "yes" and "no" respectively, then please file a new issue here: https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/issues
 
Oct 27, 2017
515
Anyone have an issue with Down + Select sometimes failing to work? I've had it happen a few times, but it seems to happen mostly if I play through several ROMs in one sitting.

eBay lots are gonna be the death of me. I've got something like...20 Super Famicom games on the way. I think the only special chip games (that I want to play, anyway) that are gonna be out of reach will by Kirby 3 and Super Mario RPG. Oh well.

I'm also kinda amazed that nobody has bothered to make repro multitaps? I guess most clone consoles have four ports, but it seems like getting one for less than $40 is a tough find.
 

GreenMonkey

Member
Oct 28, 2017
1,862
Michigan
Anyone have an issue with Down + Select sometimes failing to work? I've had it happen a few times, but it seems to happen mostly if I play through several ROMs in one sitting.

eBay lots are gonna be the death of me. I've got something like...20 Super Famicom games on the way. I think the only special chip games (that I want to play, anyway) that are gonna be out of reach will by Kirby 3 and Super Mario RPG. Oh well.

I'm also kinda amazed that nobody has bothered to make repro multitaps? I guess most clone consoles have four ports, but it seems like getting one for less than $40 is a tough find.

I was surprised how high prices were on multitaps, given there arenta a lot of games that use it outside of sports. I kinda wanted one for Secret of Mana, but ended up playing the remake with the kids instead.

Found one at a game store for $30 though, just needed a bit of cleanup.
 

ThorHammerstein

Revenger
Member
Nov 19, 2017
3,502
Hi, everybody~
Here's a link for the SUPER NT OT. (linked now - and updating as well)

Let's keep shipping issues in this thread,
and the system and games in the OT. :D


(Edit - holy shnikes I've never made an OT or done anything like this...)
editedit - OMG
 

Fuzzy

Completely non-threatening
The Fallen
Oct 25, 2017
18,138
Toronto
Sorry ;) I only went through 4 different iterations of making an OT cuz 1. I've never made one before, 2. it was not easy at all, despite my best efforts, and 3. I'm more of an idea guy, I guess.
The Super NT has a "jailbreak" solution for those of us who which to load ROMs via SD card.
The word you're looking for is wish. I didn't read the entire OT but look into proof reading it to see if there are more errors.
 
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