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Deleted member 36578

Dec 21, 2017
26,561
It seems like the general consensus is that chapter 4 is where the padding begins and many are discouraged to continue. This actually where I stopped to take a break too. I'm not outright done with it but once I was sent on multiple fetch quests I decided to take a little break from the game.

Can anyone who is further in the game (ie: past chapter 4) let us know if the pacing improves, worsens, or stays the same? Really I just want to know if there will be more mandatory fetch quests (and subsequent tedious fast traveling) going forward. It would be a shame cause really up to this point I was really enjoying the game.

Edit: my PS4 also makes a ridiculously loud noise when playing this game. I have a Pro, btw.

I don't think it's the padding that's an issue here. The padding , which is what I'm assuming you're referring to as all the side content, is actually the better part of the game. I wasn't feeling Ni no Kuni much at all until half way through chap 4. Once chap 5 happened, I was far more intrigued with game. The pacing you're referring to is probably the main story quest, when you're jumping back and forth from the casino town, to the forest, and back again. I think that portion feels weak because the story itself isn't interesting or captivating enough. Once you get into chap 5, the game really opens up and the town building aspect is a fun feature. The story content is always just going to be, go here, beat this boss, go talk to someone else ect. So depending on if you like the characters and story, that'll be enough for you. I personally don't care about any of it, but I do like the game surrounding it. The padding and side content is much more immersive for me because I can explore and level certain aspects to my characters and town that I see fit. I think the beginning chapters of the game are dreadful, and that's why people are getting burnt out, because they haven't gotten to the good parts yet.
 

Lnds500

Member
Oct 27, 2017
1,683
Question about Dream Doors and that side quest you get.

You can't do the same one over again to get a fragment right? Should I not set this sidequest as active?

You don't get a fragment if you do them again. You can check which fragments you have and which door they came from in your items tabs.

I didn't do any of them again, bar the last one which has materials you can only get in there.
 

Deleted member 36578

Dec 21, 2017
26,561
I know nothing about it, but isn't such a stress level slowly killing my precious PS4?

Let's put it this way, I bought monster hunter world on launch, late January, and from day one of that game my fan was fast and loud. Much more so than the last game I was playing a lot on my ps4. I dumped 300 hours into that game with the fan on full blast. 20 more hours into Ni no Kuni 2 and the fan is still loud. My Ps4 seems like it's still fine after hundreds of hours of gaming while the fan sounds like it's working overtime. So...... Knock on wood..... Seems OK to me lol
 

shotopunx

Member
Nov 21, 2017
1,588
Dublin, Ireland
Let's put it this way, I bought monster hunter world on launch, late January, and from day one of that game my fan was fast and loud. Much more so than the last game I was playing a lot on my ps4. I dumped 300 hours into that game with the fan on full blast. 20 more hours into Ni no Kuni 2 and the fan is still loud. My Ps4 seems like it's still fine after hundreds of hours of gaming while the fan sounds like it's working overtime. So...... Knock on wood..... Seems OK to me lol

Yeah, I just bought a brand new Pro last week, and NNK 2 is still making the fan turn into a jet engine.
 

Deleted member 36578

Dec 21, 2017
26,561
Yeah, I just bought a brand new Pro last week, and NNK 2 is still making the fan turn into a jet engine.

Even on the Pro huh? I guess this game just likes to push it. Hopefully it doesn't kill all our systems lol
I think we'll be fine honestly. Fans putting in work but that's what it's there for.
 

stone616

Banned
Oct 29, 2017
1,429
The Kotaku review saying he finished the game around 30 hours "doing a lot of side quests and kingdom building" has me SERIOUSLY doubting Jason on that statement. I'm at 20 hours into the game and I am nowhere near finished with it.

My only thought is he was running past everything and exploring nothing.
I'm 27 hours in and I'm at the second to last chapter according to IGN's walkthrough. I need about 10 citizens to get the 50 for a level 3 kingdom and I have the level 3 weapon shop. I'm guessing I could beat the main story in 31 or 32 hours if I just focused on it.

You're required to do a fair amount of side quest to beat the game anyway. You can't beat the game without at least a level 3 kingdom which is needed for a level 4 weapon shop which the story forces you to get. For that you need to get 50 citizens and since about 10 or so citizens are required by the story that's still 40 or so you have to get on your own through side quest.

Thing is there's at least 150 citizens you can get and some of them have additional side quest so at 30 hours even doing a fair amount of side content more was left undone than done.
 

Halloumiface

Member
Oct 29, 2017
59
I'm really enjoying this so far, the plot line with the dice game
and the bogey wtf hah
in chapter 3 was enjoyable and I'm enjoying the boss fights. The challenge hasn't been an issue for me so far as I've just been playing around with the systems and I've not played an RPG like this for a long time.

I'd be interested to know how many people complaining about the difficulty are those that play every RPG that comes out. For me this is my first since Mass Effect (if that even counts).
 

Alice

Banned
Nov 2, 2017
5,867
This game... I really don't know what to think.

It's incredibly disappointing. The Story, even if you keep telling yourself it's a kid's game, is just incredibly shallow. At 30 minutes into the first game we had a LOT more character and world building than this one delivers at ten hours in.

It's still a fun game, the locales are beautiful... but I just can't get over the shoddy writing. :(
 

CielTynave

Member
Oct 25, 2017
2,223
This game... I really don't know what to think.

It's incredibly disappointing. The Story, even if you keep telling yourself it's a kid's game, is just incredibly shallow. At 30 minutes into the first game we had a LOT more character and world building than this one delivers at ten hours in.

It's still a fun game, the locales are beautiful... but I just can't get over the shoddy writing. :(

That's one of the weird things about this, is that the story we're getting here goes completely against what Hino said about it being made with an older audience in mind. The only thing I've seen like that 10 hours in was the scene with the bomb in the very beginning of the game, and the further I get in the more out of place that scene feels.
 

Alice

Banned
Nov 2, 2017
5,867
That's one of the weird things about this, is that the story we're getting here goes completely against what Hino said about it being made with an older audience in mind. The only thing I've seen like that 10 hours in was the scene with the bomb in the very beginning of the game, and the further I get in the more out of place that scene feels.

Maybe they thought having Roland be an actual adult would mean that older people would take to the game... Honestly if this game had Ni no Kuni 1's combat and wasn't so fast paced, I would have dropped it for the dreadful story.
 

Contranova

Member
Oct 26, 2017
457
NYC
I gotta say, coming into this game blind and craving for a solid JRPG experience, I am really pleased. Currently at Chapter 4.

Yes there are some faults with pacing and writing, but it can be forgiven if you enjoy just having a straightforward RPG with lots of things to enjoy. I don't know what the other people are expecting out of this LEVEL 5 game, but if you're expecting set pieces like Uncharted or God of War, then I think you're mistaken.

If you enjoy old school RPGs(Suikoden) and Anime (Studio Ghibli) films modernized into one gorgeous game --- which is a rarity this generation of videogames --- then absolutely get Ni no Kuni 2.
 

thetrin

Member
Oct 26, 2017
7,655
Atlanta, GA
I'm still really enjoying the game, and at Ch.5, holy crap the number of side quests has really opened up. I love doing that stuff, so I'm happy with it. I really enjoy the kingdom stuff, even if it is rather shallow. I love city building stuff, so I'm still having a real blast with it.
 
Oct 25, 2017
56,665
I'm 27 hours in and I'm at the second to last chapter according to IGN's walkthrough. I need about 10 citizens to get the 50 for a level 3 kingdom and I have the level 3 weapon shop. I'm guessing I could beat the main story in 31 or 32 hours if I just focused on it.

You're required to do a fair amount of side quest to beat the game anyway. You can't beat the game without at least a level 3 kingdom which is needed for a level 4 weapon shop which the story forces you to get. For that you need to get 50 citizens and since about 10 or so citizens are required by the story that's still 40 or so you have to get on your own through side quest.

Thing is there's at least 150 citizens you can get and some of them have additional side quest so at 30 hours even doing a fair amount of side content more was left undone than done.
This entire post makes me wanna put the game down now
 

kubus

Member
Oct 27, 2017
1,500
Anyone know how to defeat the tainted monster Sporespew? He's a lv 60 mushroom like boss that digs underground and then sprouts all these plants and then when he goes above ground again he's fully healed... Been fighting this guy for over 15 minutes and I can't kill him (at party lv 70). There has to be some strategy to it or something but I can't figure it out. Tried killing all the plants as quickly as possible before he comes up again but there's too many and they just keep eating damage :/.

Edit: ok finally got him. When he goes under the ground one of the plants is actually part of his head so if you find the right one you can keep clobbering him. He will still heal a lot of hp when he comes up so you need to find the right plant asap and deal enough damage so that you can trickle his hp down slowly. I have no idea if there is a trick to finding the right plant (couldn't find any) so it comes down to a bit of luck. Glad that's over with. I got a new costume for Evan for my trouble, so there's that, lol.
 
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Rush_Khan

Member
Oct 26, 2017
860
What the hell. I'm so under-levelled. I'm level 31 but all the overworld enemies are between 45-50.

I've just started chapter 6 and
got the jumping boat.

I may have messed up trying to rush through the main story. Any tips on quick levelling at low levels?
 

Imur

Member
Jan 4, 2018
485
What the hell. I'm so under-levelled. I'm level 31 but all the overworld enemies are between 45-50.

I've just started chapter 6 and
got the jumping boat.

I may have messed up trying to rush through the main story. Any tips on quick levelling at low levels?

It's ok. I'm in the Chapter 6 Dungeon with the same Level and it works well. You actually have to play the game now and not just browse Era while mashing a button, so you shouldn't level at all.
 

eXistor

Member
Oct 27, 2017
12,305
I'm liking the game overall, but the focus on kingdom building is exactly what I was afraid of. It's not that it's not fun or anything, it's just not what I'm looking for in a jrpg.
 

Mikebison

Banned
Oct 25, 2017
11,036
I'm in the same situation but I'm in chapter 8. Getting destroyed by a mini boss which is 15 levels above me..
Yeah, bosses prove a challenge. The optional stuff can hit SUPER hard. Yeah the trash mobs go down quickly, but how is that a bad thing? Most turn based RPGS have countless hours of you throwing out a basic attack until you get to bosses. I mean 80 hours in Persona 5 and I killed almost everything in one turn with zero grinding. Most importantly, I find the NNK2 combat really fun!
 

Proc

Member
Oct 25, 2017
775
Do you recruit enough villagers by the end of chapter 5 organically? I'm onlg at 17 and would really like to upgrade my keep to level 2. I have about 3 sidequests to recruit more. Is there a locale that has a bunch to recruit easily?
 

KeRaSh

I left my heart on Atropos
Member
Oct 26, 2017
10,270
I'm liking the game overall, but the focus on kingdom building is exactly what I was afraid of. It's not that it's not fun or anything, it's just not what I'm looking for in a jrpg.
I totally want a mobile version of it that synchronizes with my PS4 save so I can upgrade shit while I'm at work...
 

Renmyra

Banned
Oct 27, 2017
681
Do you recruit enough villagers by the end of chapter 5 organically? I'm onlg at 17 and would really like to upgrade my keep to level 2. I have about 3 sidequests to recruit more. Is there a locale that has a bunch to recruit easily?
You barely get anything "organically". There will be like 10 sidequests and maybe 6-10 from Swift Solutions per city (before end game at least) in total. You'll also find some randomly in caves or forests.
 
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matrix-cat

Member
Oct 27, 2017
10,284
I think I might be done with the game in Chapter 5. Hydropolis is a nice looking place with lovely music, but you get there and the first quest is "Talk to three people in the city", and then the next quest is "Deliver a thing to three people in the city in basically the same places". Now the Queen wants me to go and fight a monster, which I'd be fine with, but the characters have randomly decided that the only way to reach the monster is to Skirmish our way there. God I wish there weren't mandatory skirmishes. I just don't like this gameplay style, and I haven't done any but the two mandatory ones so far so I'm sure I'm way underleveled. Might give it a shot tomorrow and just see how I go, but if it turns out I need to go and grind some skirmishes I'm out.

It's not a bad game at all, but it's all just too light and breezy for me to get especially invested in. Without a good story, interesting characters or some meaty lore to sink my teeth into, there's no artifice to obscure the "complete these three tasks" game design. The further in I get the more convinced I am that they're never going to touch the fact that Roland is the goddamn US President teleported into Fantasyland by magic. How do you kick off the game with such a juicy plotline and then just sweep it under the rug like nothing?
 

Alice

Banned
Nov 2, 2017
5,867
I think I might be done with the game in Chapter 5. Hydropolis is a nice looking place with lovely music, but you get there and the first quest is "Talk to three people in the city", and then the next quest is "Deliver a thing to three people in the city in basically the same places". Now the Queen wants me to go and fight a monster, which I'd be fine with, but the characters have randomly decided that the only way to reach the monster is to Skirmish our way there. God I wish there weren't mandatory skirmishes. I just don't like this gameplay style, and I haven't done any but the two mandatory ones so far so I'm sure I'm way underleveled. Might give it a shot tomorrow and just see how I go, but if it turns out I need to go and grind some skirmishes I'm out.

It's not a bad game at all, but it's all just too light and breezy for me to get especially invested in. Without a good story, interesting characters or some meaty lore to sink my teeth into, there's no artifice to obscure the "complete these three tasks" game design. The further in I get the more convinced I am that they're never going to touch the fact that Roland is the goddamn US President teleported into Fantasyland by magic. How do you kick off the game with such a juicy plotline and then just sweep it under the rug like nothing?

The Roland part is the biggest disappointment ever.

How do you give a little boy who lost his mother a deeper and more intricate storyline than the fucking president who just watched a city getting nuked?
 

Blade24070

Member
Oct 26, 2017
7,003
Well, they got improved visuals, at least. Although I will say I don't like the chibi look on the world map AT ALL. The first game wins in that regard.

So I switched to playing as Evan and I think I'm seeing the AI Roland use this laser blast move that looks like a Kamehameha? What is that? It's not a skill because he only has his first two, is it the charged range attack? I thought it said to hold down the ranged attack button for a charged attack but I tried and Roland never did what the AI seemingly does.
 

Gala

Member
Oct 25, 2017
1,037
I have a question regarding side quest 099, Hipponoe wants a kind of mushroom reveals a range of exotic colors when cut open. What mushroom is that and where do I find it?
 

demosthenes

Member
Oct 25, 2017
11,610
Bunch of posts about relating it to a kids game. The way I see this is like harry potter and the sorcerers stone movie. It's a 100% for kids but I can still enjoy it.
 

Renmyra

Banned
Oct 27, 2017
681
I have a question regarding side quest 099, Hipponoe wants a kind of mushroom reveals a range of exotic colors when cut open. What mushroom is that and where do I find it?
Sweat Dream Truffle. Flourishing Lumberyard or Forest of Niall (according to the item).
Which makes me wonder... Do different buildings of the same type give different items?
 

Alice

Banned
Nov 2, 2017
5,867
Bunch of posts about relating it to a kids game. The way I see this is like harry potter and the sorcerers stone movie. It's a 100% for kids but I can still enjoy it.

Given that the first Kids Game (and dozens of others, really) had a LOT deeper storyline than this one, it's an absolutely valid complaint. No one's saying "This is a kid's game, that's why the story is bad", people are saying "This story is really, really shallow, even for a kid's game".
 

demosthenes

Member
Oct 25, 2017
11,610
Given that the first Kids Game (and dozens of others, really) had a LOT deeper storyline than this one, it's an absolutely valid complaint. No one's saying "This is a kid's game, that's why the story is bad", people are saying "This story is really, really shallow, even for a kid's game".

I don't disagree. That's just what I compare it too.
 

Egida

Member
Oct 27, 2017
4,385
Yeah, the decission to make the overworld look like a different game baffles me.
So I switched to playing as Evan and I think I'm seeing the AI Roland use this laser blast move that looks like a Kamehameha? What is that? It's not a skill because he only has his first two, is it the charged range attack? I thought it said to hold down the ranged attack button for a charged attack but I tried and Roland never did what the AI seemingly does.
It is indeed the charged range attack. I just hold down X (I play with control scheme B) and wait for the gun to charge, same as with Evan's wand.
 

matrix-cat

Member
Oct 27, 2017
10,284
Bunch of posts about relating it to a kids game. The way I see this is like harry potter and the sorcerers stone movie. It's a 100% for kids but I can still enjoy it.

It's for kids but... like, boring kids. Kids who grew up watching Caillou. It's all so vanilla and lifeless, from the story to the gameplay to the dead silent textbox cutscenes.
 

Alice

Banned
Nov 2, 2017
5,867
I don't disagree. That's just what I compare it too.

Harry Potter had an actual plot, though. Sorcerer's Stone wasn't that deep, yeah, but the characters actually had agency, their own thoughts and feelings. In this one... They're just... Stuff. I honestly haven't seen a JRPG with this little character depth since the days of the first Final Fantasy. :/

Breaks my heart since I shelled out 150 bucks for the Limited Edition.
 

Tibarn

Member
Oct 31, 2017
13,370
Barcelona
I reached the sea town.
Great atmosphere, but more FedEx quests...
The kingdom build thing is getting frustrating, it needs lot of time and doing a bunch of boring sidequests to advance.
And I'm kind of hating the world map of this game, there is only 3 cities and a few small dungeons by chapter 5, and you spend a lot of time walking in the world map that feels subpar compared to the places you find in it.
 

demosthenes

Member
Oct 25, 2017
11,610
Harry Potter had an actual plot, though. Sorcerer's Stone wasn't that deep, yeah, but the characters actually had agency, their own thoughts and feelings. In this one... They're just... Stuff. I honestly haven't seen a JRPG with this little character depth since the days of the first Final Fantasy. :/

Breaks my heart since I shelled out 150 bucks for the Limited Edition.

Haha. This is fair. And yea, that's a hard one to swallow .
 

Angst

Member
Oct 27, 2017
3,430
There are 2 kinds of sidequests- the ones you're aware of (with the exclamation marks) and what are referred to as errands ran by the returning Swift Solutions from the first game. Like in that game they are very, very basic fetch quests all-in-all. There should be a mark on th map showing where the SS guy is in each town, like Goldpaw. It's quite specific but hard to describe.

There's a guy in each of the main towns I've been to, that has a special icon over his head. He gives you super simple side quests which are just things like , get certain amount of something, kill certain amount of enemies. When you complete them you get a bit of exp, but you also get tokens. Those tokens can be used to either get items, or more importantly, make new citizens appear in the area that you can talk to and automatically recruit for your town.

Thank you both! I managed to make a good bit of progress after I found this guy last night.
 

Captain Goodnight

Attempted to circumvent ban with alt account
Banned
Oct 25, 2017
765
Got to play for about 20 minutes last night --- loved the 1st game. For me, the first 20 minutes of this game seemed very choppy and B-team grade........

The cutscenes were all very abrupt and the music just awkwardly ended mid-phrase for most of them. Took away from the cinematic nature of the game. It was also very strange to see a character wield a
gun
--- kind of took me out of the setting.

Also, the transition to dialogue that was text-only, with the characters just grunting 1-2 word expressions was very strange. Could they really not provide voiceover for those?

The fighting was very easy and without much strategy other than button mashing --- hoping it gets better (I'm sure it will).

The tiny dialogue that appears on the screen for only a few seconds before disappearing was also very awkward.

All in all, it just felt very amateur ---- like put together by a mod team that wasn't too concerned about polishing their results. I hope this gets better and I expect that it will once we get past the intro section.
 

Alice

Banned
Nov 2, 2017
5,867
Got to play for about 20 minutes last night --- loved the 1st game. For me, the first 20 minutes of this game seemed very choppy and B-team grade........

The cutscenes were all very abrupt and the music just awkwardly ended mid-phrase for most of them. Took away from the cinematic nature of the game. It was also very strange to see a character wield a
gun
--- kind of took me out of the setting.

Also, the transition to dialogue that was text-only, with the characters just grunting 1-2 word expressions was very strange. Could they really not provide voiceover for those?

The fighting was very easy and without much strategy other than button mashing --- hoping it gets better (I'm sure it will).

The tiny dialogue that appears on the screen for only a few seconds before disappearing was also very awkward.

All in all, it just felt very amateur ---- like put together by a mod team that wasn't too concerned about polishing their results. I hope this gets better and I expect that it will once we get past the intro section.

The first game also had guns, though?