I know nothing about it, but isn't such a stress level slowly killing my precious PS4?Mine goes crazy too. Og ps4. I noticed it running pretty hard lately with Monster Hunter as well.
I know nothing about it, but isn't such a stress level slowly killing my precious PS4?Mine goes crazy too. Og ps4. I noticed it running pretty hard lately with Monster Hunter as well.
It seems like the general consensus is that chapter 4 is where the padding begins and many are discouraged to continue. This actually where I stopped to take a break too. I'm not outright done with it but once I was sent on multiple fetch quests I decided to take a little break from the game.
Can anyone who is further in the game (ie: past chapter 4) let us know if the pacing improves, worsens, or stays the same? Really I just want to know if there will be more mandatory fetch quests (and subsequent tedious fast traveling) going forward. It would be a shame cause really up to this point I was really enjoying the game.
Edit: my PS4 also makes a ridiculously loud noise when playing this game. I have a Pro, btw.
Question about Dream Doors and that side quest you get.
You can't do the same one over again to get a fragment right? Should I not set this sidequest as active?
I know nothing about it, but isn't such a stress level slowly killing my precious PS4?
Let's put it this way, I bought monster hunter world on launch, late January, and from day one of that game my fan was fast and loud. Much more so than the last game I was playing a lot on my ps4. I dumped 300 hours into that game with the fan on full blast. 20 more hours into Ni no Kuni 2 and the fan is still loud. My Ps4 seems like it's still fine after hundreds of hours of gaming while the fan sounds like it's working overtime. So...... Knock on wood..... Seems OK to me lol
Yeah, I just bought a brand new Pro last week, and NNK 2 is still making the fan turn into a jet engine.
I'm 27 hours in and I'm at the second to last chapter according to IGN's walkthrough. I need about 10 citizens to get the 50 for a level 3 kingdom and I have the level 3 weapon shop. I'm guessing I could beat the main story in 31 or 32 hours if I just focused on it.The Kotaku review saying he finished the game around 30 hours "doing a lot of side quests and kingdom building" has me SERIOUSLY doubting Jason on that statement. I'm at 20 hours into the game and I am nowhere near finished with it.
My only thought is he was running past everything and exploring nothing.
Played a few hours so far (just past the part with Pirates) and I have to say I'm a bit discouraged by how boring I'm finding this.
Even on the Pro huh? I guess this game just likes to push it. Hopefully it doesn't kill all our systems lol
I think we'll be fine honestly. Fans putting in work but that's what it's there for.
I'm in the same situation but I'm in chapter 8. Getting destroyed by a mini boss which is 15 levels above me..ok the complaints about it being easy in ch 5? i think you guys grinded way too much because im ten levels under a manticore and getting fucked up
This game... I really don't know what to think.
It's incredibly disappointing. The Story, even if you keep telling yourself it's a kid's game, is just incredibly shallow. At 30 minutes into the first game we had a LOT more character and world building than this one delivers at ten hours in.
It's still a fun game, the locales are beautiful... but I just can't get over the shoddy writing. :(
That's one of the weird things about this, is that the story we're getting here goes completely against what Hino said about it being made with an older audience in mind. The only thing I've seen like that 10 hours in was the scene with the bomb in the very beginning of the game, and the further I get in the more out of place that scene feels.
This entire post makes me wanna put the game down nowI'm 27 hours in and I'm at the second to last chapter according to IGN's walkthrough. I need about 10 citizens to get the 50 for a level 3 kingdom and I have the level 3 weapon shop. I'm guessing I could beat the main story in 31 or 32 hours if I just focused on it.
You're required to do a fair amount of side quest to beat the game anyway. You can't beat the game without at least a level 3 kingdom which is needed for a level 4 weapon shop which the story forces you to get. For that you need to get 50 citizens and since about 10 or so citizens are required by the story that's still 40 or so you have to get on your own through side quest.
Thing is there's at least 150 citizens you can get and some of them have additional side quest so at 30 hours even doing a fair amount of side content more was left undone than done.
LMAO
Did our plan just essentially go from creating a kingdom without peace toworld domination?
The writing in this game, man...
What the hell. I'm so under-levelled. I'm level 31 but all the overworld enemies are between 45-50.
I've just started chapter 6 andgot the jumping boat.
I may have messed up trying to rush through the main story. Any tips on quick levelling at low levels?
Yeah, bosses prove a challenge. The optional stuff can hit SUPER hard. Yeah the trash mobs go down quickly, but how is that a bad thing? Most turn based RPGS have countless hours of you throwing out a basic attack until you get to bosses. I mean 80 hours in Persona 5 and I killed almost everything in one turn with zero grinding. Most importantly, I find the NNK2 combat really fun!I'm in the same situation but I'm in chapter 8. Getting destroyed by a mini boss which is 15 levels above me..
I totally want a mobile version of it that synchronizes with my PS4 save so I can upgrade shit while I'm at work...I'm liking the game overall, but the focus on kingdom building is exactly what I was afraid of. It's not that it's not fun or anything, it's just not what I'm looking for in a jrpg.
You barely get anything "organically". There will be like 10 sidequests and maybe 6-10 from Swift Solutions per city (before end game at least) in total. You'll also find some randomly in caves or forests.Do you recruit enough villagers by the end of chapter 5 organically? I'm onlg at 17 and would really like to upgrade my keep to level 2. I have about 3 sidequests to recruit more. Is there a locale that has a bunch to recruit easily?
Lol yeah, the game even turn off the lightning attack because i kept failing and failing
I think I might be done with the game in Chapter 5. Hydropolis is a nice looking place with lovely music, but you get there and the first quest is "Talk to three people in the city", and then the next quest is "Deliver a thing to three people in the city in basically the same places". Now the Queen wants me to go and fight a monster, which I'd be fine with, but the characters have randomly decided that the only way to reach the monster is to Skirmish our way there. God I wish there weren't mandatory skirmishes. I just don't like this gameplay style, and I haven't done any but the two mandatory ones so far so I'm sure I'm way underleveled. Might give it a shot tomorrow and just see how I go, but if it turns out I need to go and grind some skirmishes I'm out.
It's not a bad game at all, but it's all just too light and breezy for me to get especially invested in. Without a good story, interesting characters or some meaty lore to sink my teeth into, there's no artifice to obscure the "complete these three tasks" game design. The further in I get the more convinced I am that they're never going to touch the fact that Roland is the goddamn US President teleported into Fantasyland by magic. How do you kick off the game with such a juicy plotline and then just sweep it under the rug like nothing?
Level-5 CEO Akihiro Hinosaid that the sequel would better fulfill the ambitions of the original game, with deeper stories and improved visuals.
Sweat Dream Truffle. Flourishing Lumberyard or Forest of Niall (according to the item).I have a question regarding side quest 099, Hipponoe wants a kind of mushroom reveals a range of exotic colors when cut open. What mushroom is that and where do I find it?
Bunch of posts about relating it to a kids game. The way I see this is like harry potter and the sorcerers stone movie. It's a 100% for kids but I can still enjoy it.
Given that the first Kids Game (and dozens of others, really) had a LOT deeper storyline than this one, it's an absolutely valid complaint. No one's saying "This is a kid's game, that's why the story is bad", people are saying "This story is really, really shallow, even for a kid's game".
It is indeed the charged range attack. I just hold down X (I play with control scheme B) and wait for the gun to charge, same as with Evan's wand.So I switched to playing as Evan and I think I'm seeing the AI Roland use this laser blast move that looks like a Kamehameha? What is that? It's not a skill because he only has his first two, is it the charged range attack? I thought it said to hold down the ranged attack button for a charged attack but I tried and Roland never did what the AI seemingly does.
Bunch of posts about relating it to a kids game. The way I see this is like harry potter and the sorcerers stone movie. It's a 100% for kids but I can still enjoy it.
Harry Potter had an actual plot, though. Sorcerer's Stone wasn't that deep, yeah, but the characters actually had agency, their own thoughts and feelings. In this one... They're just... Stuff. I honestly haven't seen a JRPG with this little character depth since the days of the first Final Fantasy. :/
Breaks my heart since I shelled out 150 bucks for the Limited Edition.
There are 2 kinds of sidequests- the ones you're aware of (with the exclamation marks) and what are referred to as errands ran by the returning Swift Solutions from the first game. Like in that game they are very, very basic fetch quests all-in-all. There should be a mark on th map showing where the SS guy is in each town, like Goldpaw. It's quite specific but hard to describe.
There's a guy in each of the main towns I've been to, that has a special icon over his head. He gives you super simple side quests which are just things like , get certain amount of something, kill certain amount of enemies. When you complete them you get a bit of exp, but you also get tokens. Those tokens can be used to either get items, or more importantly, make new citizens appear in the area that you can talk to and automatically recruit for your town.
Got to play for about 20 minutes last night --- loved the 1st game. For me, the first 20 minutes of this game seemed very choppy and B-team grade........
The cutscenes were all very abrupt and the music just awkwardly ended mid-phrase for most of them. Took away from the cinematic nature of the game. It was also very strange to see a character wield a--- kind of took me out of the setting.gun
Also, the transition to dialogue that was text-only, with the characters just grunting 1-2 word expressions was very strange. Could they really not provide voiceover for those?
The fighting was very easy and without much strategy other than button mashing --- hoping it gets better (I'm sure it will).
The tiny dialogue that appears on the screen for only a few seconds before disappearing was also very awkward.
All in all, it just felt very amateur ---- like put together by a mod team that wasn't too concerned about polishing their results. I hope this gets better and I expect that it will once we get past the intro section.