• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

shadowhaxor

EIC of Theouterhaven
Verified
Oct 27, 2017
1,730
Claymont, Delaware
Thanks. We're just trying to make sure people can enjoy this incredible game on their platform of choice without major incident.

Also, I was the head of social media at Konami during the Kojima stuff. My skin is titanium at this point.
So, can we ask about the review from someone who supposedly beta tested the game?

This review specifically -> https://steamcommunity.com/id/38756/recommended/579180

What's really curious is he/she states this is just a PS4 port, which I find unlikely. The PS4 port ran well, where this has locked resolutions (Which is likely why there are full-screen issues) and text problems. And what happened to the work being done by Rob Wyatt?

Really curious about this all.

Well this puts my reservation of Ys VIII for switch into question. I'm hearing rumors the videos for that version has been footage of the PS4/Vita version and not the actual Switch version. Are we in WWE 2017 Switch levels of bad here?

This really sucks because I've never played an Ys game and wanted to try this one out. Maybe I should hold off?

EDIT:

Mispelled Ys

If those videos were of the PS Vita version, then why were we sent footage being called the Switch version? And with no correction of that? That doesn't add up.
 

Deleted member 11413

User requested account closure
Banned
Oct 27, 2017
22,961
Of course, but acting like this individual is doing this out of personal kindness/integrity, or that NISA is doing some good deed by sending a mouthpiece to smooth things over is ridiculous.
They could just ignore it. I never suggested otherwise, but I don't think people here need to be jerks about it either. You can express your displeasure with the port without being extremely hostile.
 

preta

Member
Oct 25, 2017
1,491
So, can we ask about the review from someone who supposedly beta tested the game?

This review specifically -> https://steamcommunity.com/id/38756/recommended/579180

What's really curious is he/she states this is just a PS4 port, which I find unlikely. The PS4 port ran well, where this has locked resolutions (Which is likely why there are full-screen issues) and text problems. And what happened to the work being done by Rob Wyatt?

Really curious about this all.



If those videos were of the PS Vita version, then why were we sent footage being called the Switch version? And with no correction of that? That doesn't add up.
What happened was that the trailers for the Switch version had recycled video clips from previous trailers.
 

preta

Member
Oct 25, 2017
1,491
What proof do you have of this? I have the game on PS4 Pro and there's no way this is 4k. It looks the same as when I was playing it on my 1080p monitor.
I don't have a Pro, but everything I've read indicates that it is indeed 4k on Pro. I tried searching for it again just now, and sure enough, the Pro version is supposed to support 4k.
 

brambles13

Member
Oct 27, 2017
546
My hope is that the vita version goes on sale soon. I want to support Falcom but at a rate that shows my disdain for all of the outsourcing that has led us to this point.
The game is excellent on Vita I might add. The physical version can be gotten in the low 30s which is worth every penny imo. One of the best games on the system. Shame the PC port is garbage apparently.
 

shadowhaxor

EIC of Theouterhaven
Verified
Oct 27, 2017
1,730
Claymont, Delaware
What proof do you have of this? I have the game on PS4 Pro and there's no way this is 4k. It looks the same as when I was playing it on my 1080p monitor.
The PS4 Pro version runs at either 4K60 or damned close. Unfortunately, there's no way anyone can give you proof outside of viewing it for themselves or having someone like Digital Foundry or VG Tech does some pixel counting. Neither of which have done so for this title.
 
Oct 27, 2017
1,153
First off, it's Ys. No apostrophe.

The underlying game is wonderful, and you should definitely play it one way or another. We still don't really know how the Switch version is going to run, or even whether it will be 30 or 60 fps.

All I can say for sure is that the PS4 version is excellent if that's an option for you.


The Vita version is also fantastic. I began the game on Vita (Japanese version), then switched to the PS4 version when it came out in English, and finally switched over to the English Vita version after not being able to find the time to sit in front of a TV.
Now I'm about half way through chapter 6 and am working on cleaning up quests before heading for the end game. The resolution suffers at times, but overall it holds up very well and is tons of fun to play.
 

preta

Member
Oct 25, 2017
1,491
The Vita version is also fantastic. I began the game on Vita (Japanese version), then switched to the PS4 version when it came out in English, and finally switched over to the English Vita version after not being able to find the time to sit in front of a TV.
Now I'm about half way through chapter 6 and am working on cleaning up quests before heading for the end game. The resolution suffers at times, but overall it holds up very well and is tons of fun to play.
I recommend the PS4 version less because of the resolution and more because of the framerate and the substantial added content.
 

Yinyangfooey

Member
Oct 27, 2017
1,815
And some people honestly want NISA to handle Trails.

I think it's only because NISA got the original JPN audio for Ys 8 whereas XSeed couldn't for Ys Memories Celceta. The logic is if NISA handles Cold Steel 3 and 4 (oh god) then they would have original audio.

Now, the question is: is your precious original audio worth a game full of technical issues, bugs, text errors, and lazy asset swap mistakes like "press R1 for this" in the tutorial of the PC version? I don't think so.
 

Thuddert

Member
Oct 25, 2017
4,298
Netherlands
I think it's only because NISA got the original JPN audio for Ys 8 whereas XSeed couldn't for Ys Memories Celceta. The logic is if NISA handles Cold Steel 3 and 4 (oh god) then they would have original audio.
Now, the question is: is your precious original audio worth a game full of technical issues, bugs, text errors, and lazy asset swap mistakes like "press R1 for this" in the tutorial of the PC version? I don't think so.

To these nuts it is.
 

Defuser

Member
Oct 25, 2017
3,343
Its mind boggling NISA delayed it for months and it still came out shoddy. What were they even doing in those delayed months?
 

hongcha

Member
Oct 27, 2017
123
The Vita version is also fantastic. I began the game on Vita (Japanese version), then switched to the PS4 version when it came out in English, and finally switched over to the English Vita version after not being able to find the time to sit in front of a TV.
Now I'm about half way through chapter 6 and am working on cleaning up quests before heading for the end game. The resolution suffers at times, but overall it holds up very well and is tons of fun to play.

I agree, I really enjoyed this on Vita and never would have finished it on PS4 because I can't do long JRPGs on my TV anymore (I share the TV with other family members). I don't really care about the extra content, the core game and story are more than enough for me. However, I might get the Switch version and play through again, provided it is a solid port.
 

SaberVS7

Member
Oct 25, 2017
5,265
I think it's only because NISA got the original JPN audio for Ys 8 whereas XSeed couldn't for Ys Memories Celceta. The logic is if NISA handles Cold Steel 3 and 4 (oh god) then they would have original audio.

Now, the question is: is your precious original audio worth a game full of technical issues, bugs, text errors, and lazy asset swap mistakes like "press R1 for this" in the tutorial of the PC version? I don't think so.

You should have seen that Sakura Wars thread a few days ago where someone was insisting that localizations should be as delayed as possible from the Japanese release or outright never localized - No, not to prevent things like how Ys 8 came out back in September: Because, mind the paraphrasing, "(((Globalists))) censoring and westernizing Japanese games." - Yeah he may not have used the echo-marks, but he said "Globalists" so many bloody goddamn times it was easy to infer them.

Weaboos are the fucking worst. And yeah, there are individuals here whom I shan't name who are seriously alright with all of NISA's issues literally just because "Muh Japanese audio".

I said it last time, and I'll repeat it here even if I get Warned again or banned, as a general message to all the people here who cheered on NISA getting Ys 8: If Japanese audio and a sterile translation is that goddamn important to you (You know who you are.), just buy the fucking Japanese version instead of insisting that the rest of us get shitted up versions to satisfy your Dual-Audio-No-Matter-the-Cost desires.
 

SaberVS7

Member
Oct 25, 2017
5,265

When they do shit like Torrential Downpour, complaining about "globalist" boogeymen censoring their Japanese games, and ignoring or outright defending the terrible issues bogging down Ys 8 because they got Japanese audio?

Yes.

I can think of far worse people. And I don't use the term "weaboo" because it is stupid and pejorative.

"Stupid and Pejorative" is the harassment campaign that said demographic levied against Allison Rapp.
 

Shengar

Member
Oct 26, 2017
1,052
Really? I can think of far worse people. And I don't use the term "weaboo" because it is stupid and pejorative.
Try to understand the context which is Japanese localization in this case. These are the people who have no qualm on getting dual audio whatever the cost and usually complaining in threads how they would not buy a game if it doesn't dual audio. They try to defend NISA and their incompetence at the very basis of able to provides dual audio while ignoring the problem with script and PC port quality.
 
Oct 25, 2017
2,333
Falcom doesn't give a shit about what their overseas fans want. They only care that the fans exist and are buying their games regardless of publisher. It will be clear soon enough, but all Falcom really cares about is who can pay them the highest licensing fee for their titles, regardless of prior partnerships, established localization standards, or whatever. Of course Falcom is aware that overseas fans exist, they know because that's why other companies are willing to bid more for their licenses. Because the fans exist. But that's all Falcom cares about, overseas fans are a means to make companies fight over license fees. Money money money money money.

Better prepare my popcorn.
 

Chance Hale

Member
Oct 26, 2017
11,853
Colorado
The pixel crawl over everything is nauseating

And vsync doesn't work in borderless or full screen, neat. Tho that's an easy fix via the Nvidia control panel
 
Last edited:

Kudo

Member
Oct 25, 2017
3,893
What proof do you have of this? I have the game on PS4 Pro and there's no way this is 4k. It looks the same as when I was playing it on my 1080p monitor.
Might want to get your console checked, it's definitely 4K on mine.

I said it last time, and I'll repeat it here even if I get Warned again or banned, as a general message to all the people here who cheered on NISA getting Ys 8: If Japanese audio and a sterile translation is that goddamn important to you (You know who you are.), just buy the fucking Japanese version instead of insisting that the rest of us get shitted up versions to satisfy your Dual-Audio-No-Matter-the-Cost desires.
Not every Japanese version has the English subtitles though, quite big feature for people who want that "sterile translation". I know there's some like Demon Gaze but would wager it's only handful.
 

Deleted member 11413

User requested account closure
Banned
Oct 27, 2017
22,961
When they do shit like Torrential Downpour, complaining about "globalist" boogeymen censoring their Japanese games, and ignoring or outright defending the terrible issues bogging down Ys 8 because they got Japanese audio?

Yes.



"Stupid and Pejorative" is the harassment campaign that said demographic levied against Allison Rapp.
This is the literal definition of a strawman. You are taking a bunch of unrelated events and connecting them to a singular group of people which may or may not have any connection to all or even any of those things mentioned. Take a chill pill.
 

Morrigan

Spear of the Metal Church
Member
Oct 24, 2017
34,398
Hey, let's all chill out, everyone. ^^

It's silky smooth on a Pro, but there's a fair sum of framerate drops on the regular PS4. Nothing terrible, seems to happen most in Castaway Village (thankfully there's no action there)
I experienced those small framerate dips in Castaway Village on the pro too... >.>
 

SaberVS7

Member
Oct 25, 2017
5,265
Not every Japanese version has the English subtitles though, quite big feature for people who want that "sterile translation". I know there's some like Demon Gaze but would wager it's only handful.

Hmm? I don't mean English subs in the Japanese version.

It's that all these NISA defenders seem to be at the very least implying that they know Japanese. I mean, I'd assume knowing Japanese would be a prerequisite to wanting Japanese audio so badly they'd be willing to sacrifice all semblance of quality in everything else.
 

Vault

▲ Legend ▲
Member
Oct 25, 2017
13,624
I never had a problem with NISA before but now I will actively avoid every game with their name on it.

The idea of them handling Trails with care after the can't even deliver a YS game that's not a fucking mess is laughable.
 

Kudo

Member
Oct 25, 2017
3,893
Hmm? I don't mean English subs in the Japanese version.

It's that all these NISA defenders seem to be at the very least implying that they know Japanese. I mean, I'd assume knowing Japanese would be a prerequisite to wanting Japanese audio so badly they'd be willing to sacrifice all semblance of quality for everything else.
Some people might appreciate the original audio, some people might just understand Japanese spoken, I'm sure there's many reasons why people want JPN Audio in their JPN Games.
NISA definitely failed to deliver on the PC Port which is a shame, but at least they did fix the translation.
 

preta

Member
Oct 25, 2017
1,491
Some people might appreciate the original audio, some people might just understand Japanese spoken, I'm sure there's many reasons why people want JPN Audio in their JPN Games.
NISA definitely failed to deliver on the PC Port which is a shame, but at least they did fix the translation.
They improved it, to be sure, but I would hesitate to call it "fixed". It's still not ideal quality.
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
Hmm? I don't mean English subs in the Japanese version.

It's that all these NISA defenders seem to be at the very least implying that they know Japanese. I mean, I'd assume knowing Japanese would be a prerequisite to wanting Japanese audio so badly they'd be willing to sacrifice all semblance of quality in everything else.

I actually have seen more NISA "haters" than "defenders" in this forum.
Every time thread like this pop up without fail we have flock of people complaining about supposedly weaboo defenders of NISA that is nowhere to be found.
It happens again in this thread.
I just don't see any need to complain this illusionary "defenders" when they don't even decide who get the license of Ys and/or Trails on top of not existing in the first place.
Blame Falcom if you want. They are the one who gave out Ys8 license to NISA, or blame NISA for doing shitty job, or maybe XSeed for not being aggressive enough in their bid.
 

Lazrgatr

Banned
Nov 15, 2017
463
Some people might appreciate the original audio, some people might just understand Japanese spoken, I'm sure there's many reasons why people want JPN Audio in their JPN Games.
NISA definitely failed to deliver on the PC Port which is a shame, but at least they did fix the translation.

It sucks how people are saying things like "but at least they ended up fixing the translation".

1.The translation should never have been broken to begin with.
2. They were never going to fix the translation if not for the email campaign spilling the beans on their shitty localization to the entire Japanese developer community . If they didn't do something then pretty much every dev in Japan will think of them as the people who butchered YsVIII and then ran off. That would have done more damage to them than Falcom ever could have. And in all fairness if some of their interviews were to be believed Falcom really didn't care that much about this whole debacle.
 

SaberVS7

Member
Oct 25, 2017
5,265
I actually have seen more NISA "haters" than "defenders" in this forum.
Every time thread like this pop up without fail we have flock of people complaining about supposedly weaboo defenders of NISA that is nowhere to be found.
It happens again in this thread.
I just don't see any need to complain this illusionary "defenders" when they don't even decide who get the license of Ys and/or Trails on top of not existing in the first place.
Blame Falcom if you want. They are the one who gave out Ys8 license to NISA, or blame NISA for doing shitty job, or maybe XSeed for not being aggressive enough in their bid.

The way I've heard it, XSEED never even got a chance to bid in the first place, with NISA getting Ys 8 basically overnight due to Niikawa and Kondo networking.

How does one compete in a bidding war when your main competitor in said bidding war is a literal drinking-buddy with the head of the company you're trying to bid for licensing from?
 

preta

Member
Oct 25, 2017
1,491
At least it's not bad, I'm nearing the end of the game and haven't really had any "Holy shit that's wrong" moments after starting it few months ago.
The main problem is that they put more effort into fixing the main story than the side content, leaving the latter with issues.

Does the game run at 4K on PC? I want to get this but I want it to be a smooth 4K/60 on my 1080.
It's supposed to, but it doesn't yet.
 

Kudo

Member
Oct 25, 2017
3,893
It sucks how people are saying things like "but at least they ended up fixing the translation".

1.The translation should never have been broken to begin with.
2. They were never going to fix the translation if not for the email campaign spilling the beans on their shitty localization to the entire Japanese developer community . If they didn't do something then pretty much every dev in Japan will think of them as the people who butchered YsVIII and then ran off. That would have done more damage to them than Falcom ever could have. And in all fairness if some of their interviews were to be believed Falcom really didn't care that much about this whole debacle.
I agree, and it strikes me weird as I haven't really heard of problems with translation in NISA games before this, did they get someone new to TL it or what really happened during the process?

"At least it's not bad" is a pretty low bar.
I've played Blue Reflection and it didn't bother me enough to quit the game.

The main problem is that they put more effort into fixing the main story than the side content, leaving the latter with issues.
I see, that's definitely something to keep an eye out for then.
 

Deleted member 11413

User requested account closure
Banned
Oct 27, 2017
22,961
It sucks how people are saying things like "but at least they ended up fixing the translation".

1.The translation should never have been broken to begin with.
2. They were never going to fix the translation if not for the email campaign spilling the beans on their shitty localization to the entire Japanese developer community . If they didn't do something then pretty much every dev in Japan will think of them as the people who butchered YsVIII and then ran off. That would have done more damage to them than Falcom ever could have. And in all fairness if some of their interviews were to be believed Falcom really didn't care that much about this whole debacle.
Eh, I think you are overexaggerating the impact it would have on their Japanese partner relations. The original localization was very poor (the current version is fine, above average even) but Falcom probably doesn't care all that much. I mean they let Bandai Namco release those terrible localizations of the Gagharv trilogy on PSP (in the wrong order too). This isnt the first time NISA has made a big localization error either, though this is the first time (to my knowledge) that they invested significant time and resources in actually rectifying the issue.

At the end of the day, this deal was likely brokered between NIS and Falcom without XSEED even getting a chance to bid for the game. It's hard for a western company to compete when the deal is already done on the Japanese side.
 

Shengar

Member
Oct 26, 2017
1,052
I actually have seen more NISA "haters" than "defenders" in this forum.
Every time thread like this pop up without fail we have flock of people complaining about supposedly weaboo defenders of NISA that is nowhere to be found.
It happens again in this thread.
I just don't see any need to complain this illusionary "defenders" when they don't even decide who get the license of Ys and/or Trails on top of not existing in the first place.
Blame Falcom if you want. They are the one who gave out Ys8 license to NISA, or blame NISA for doing shitty job, or maybe XSeed for not being aggressive enough in their bid.
They are no longer here, but there are quite handful of them in the previous threads before the whole thing become spiralling down.
But even then to be fair, most of those people are still casual observer who most likely applaud NISA for able to bringing dual audio and not anything else.
Also you know that these people who active here are not paid to post exclusively in Era. They might have gone to other place in the internet, met NISA defenders, and brought the problem here.

At least it's not bad, I'm nearing the end of the game and haven't really had any "Holy shit that's wrong" moments after starting it few months ago.
The "at least" argument doesn't work out when Xseed and Aksys game able to provide better.
 

preta

Member
Oct 25, 2017
1,491
I agree, and it strikes me weird as I haven't really heard of problems with translation in NISA games before this, did they get someone new to TL it or what really happened during the process?

This is par for the course for NISA - well, it's worse than their usual output, but it's not at all uncommon for there to be issues with their localizations. Ar Tonelico 2 is probably the most infamous aside from Ys VIII, and the only other one that prompted a public apology, but it's certainly not the only one of theirs with issues. Danganronpa 2 and V3 are some others, and there's some weirdness in even the Disgaea locs sometimes.

In this specific case, I believe Adam Costa, the localization's producer, said that it was a lack of QC oversight that led to Ys 8's issues.
 

Namyu

Banned
Oct 25, 2017
1,562
I think it's only because NISA got the original JPN audio for Ys 8 whereas XSeed couldn't for Ys Memories Celceta. The logic is if NISA handles Cold Steel 3 and 4 (oh god) then they would have original audio.

Now, the question is: is your precious original audio worth a game full of technical issues, bugs, text errors, and lazy asset swap mistakes like "press R1 for this" in the tutorial of the PC version? I don't think so.

It's what happens when people have no standards in the slightest and only care about A) a faster localization (oops) and B) Japanese voices. If NISA gets Trails I'm done supporting Falcom.
 

Deleted member 11413

User requested account closure
Banned
Oct 27, 2017
22,961
They are no longer here, but there are quite handful of them in the previous threads before the whole thing become spiralling down.
But even then to be fair, most of those people are still casual observer who most likely applaud NISA for able to bringing dual audio and not anything else.
Also you know that these people who active here are not paid to post exclusively in Era. They might have gone to other place in the internet, met NISA defenders, and brought the problem here.


The "at least" argument doesn't work out when Xseed and Aksys game able to provide better.
Aksys's localization of Tokyo Xanadu is not better than the current version of Ys 8. It has a lot of text errors, noticeably awkward phrasing at times, etc.
 

Kudo

Member
Oct 25, 2017
3,893
Maybe not everyone has your low standards?
What can I say.
It's not bad.

This is par for the course for NISA - well, it's worse than their usual output, but it's not at all uncommon for there to be issues with their localizations. Ar Tonelico 2 is probably the most infamous aside from Ys VIII, and the only other one that prompted a public apology, but it's certainly not the only one of theirs with issues. Danganronpa 2 and V3 are some others, and there's some weirdness in even the Disgaea locs sometimes.

In this specific case, I believe Adam Costa, the localization's producer, said that it was a lack of QC oversight that led to Ys 8's issues.
This is interesting, thanks for the insight.
 

Marukoban

Self-requested ban
Banned
Oct 29, 2017
2,298
The way I've heard it, XSEED never even got a chance to bid in the first place, with NISA getting Ys 8 basically overnight due to Niikawa and Kondo networking.

How does one compete in a bidding war when your main competitor in said bidding war is a literal drinking-buddy with the head of the company you're trying to bid for licensing from?

That's why I put maybe. None of us actually know why Falcom went with NISA, so it's all speculation.
The only 2 parties we can fully blame are Falcom for giving Ys8 to NISA and NISA for doing such a shitty job.

They are no longer here, but there are quite handful of them in the previous threads before the whole thing become spiralling down.
But even then to be fair, most of those people are still casual observer who most likely applaud NISA for able to bringing dual audio and not anything else.
Also you know that these people who active here are not paid to post exclusively in Era. They might have gone to other place in the internet, met NISA defenders, and brought the problem here.


The "at least" argument doesn't work out when Xseed and Aksys game able to provide better.

There you go?
If they are no longer here why do we need to discuss it in every NISA related topic?
The only thing we can do is by letting Falcom knows or better yet to vote with our wallet.
If the sales is bad, NISA won't bother to bid for next Falcom games.
I am definitely not going to give any support for Ys8 PC even though I've bought all Ys release on Steam.
 

Lazrgatr

Banned
Nov 15, 2017
463
Eh, I think you are overexaggerating the impact it would have on their Japanese partner relations. The original localization was very poor (the current version is fine, above average even) but Falcom probably doesn't care all that much. I mean they let Bandai Namco release those terrible localizations of the Gagharv trilogy on PSP (in the wrong order too). This isnt the first time NISA has made a big localization error either, though this is the first time (to my knowledge) that they invested significant time and resources in actually rectifying the issue.

At the end of the day, this deal was likely brokered between NIS and Falcom without XSEED even getting a chance to bid for the game. It's hard for a western company to compete when the deal is already done on the Japanese side.

If they weren't afraid of backlash then there wouldn't have been a fix since AFAIK they've done worse things to other games and didn't bother fixing it. Since Falcom themselves don't care it's more likely than not an effort to save face in front of everyone else who found out about YsVIII through the Japanese media coverage.
 

preta

Member
Oct 25, 2017
1,491
What can I say.
It's not bad.


This is interesting, thanks for the insight.
BR is a weird case because as I understand it, the actual localization editor is a very talented person who was simply given an unreasonably short amount of time to complete the project. But I digress.
 

Kudo

Member
Oct 25, 2017
3,893
BR is a weird case because as I understand it, the actual localization editor is a very talented person who was simply given an unreasonably short amount of time to complete the project. But I digress.
Yeah, it has insane amount of typos and weirdly formed sentences etc. I still liked the game though.