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OP
OP
MaverickHunterX
Oct 27, 2017
2,184
Great OT, OP. You gettin' paid for this? Lol. This sounds really dope. Can't tell how I feel about the MMLC2 being download only but if I get that awesome cloth with the first edition then my collector's intuition may just be satiated...
wtf is the cloth...

Does this apply to all the games included? If so I may just finally get into Mega Man.

Thank you. And I fucking wish...

I didn't get a cloth. I bought it from Amazon.

Stupid question, Zero. Was there a blue sticker on your game adverting the cloth?
 

Mega Man Zero

Member
Oct 27, 2017
3,827
Thank you. And I fucking wish...



Stupid question, Zero. Was there a blue sticker on your game adverting the cloth?

Nope. I think it's just retail. The Amazon page says. "Each Copy of Mega man Legacy collection 1 + 2 purchased at retail comes with a Free Mega man 30th anniversary cleaning cloth included inside (while supplies last)."

After a whole day of playing this, I tried every game and got to Yellow devil in MM1.

I really like all the extras, but I wish the music player just kept playing the next track, like a real music player.

I saw a thread on Reddit claiming that CPU speed on Turbo might be causing the input lag some are having problems with and setting it to normal should feel better.
 
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Red

Member
Oct 26, 2017
11,705
I got the cloth with my amazon purchase. But I preordered this within seconds of the page going up. Maybe it was only included with early copies.
 

Robin64

One Winged Slayer
Member
Oct 25, 2017
6,625
England
I saw a thread on Reddit claiming that CPU speed on Turbo might be causing the input lag some are having problems with and setting it to normal should feel better.

It's possible the added rewind feature adds latency, too, as that historically did that in Retroarch with that feature turned on.

But yeah, turning turbo off does feel better.
 

Rubblatus

The Fallen
Oct 25, 2017
3,140
Besides Mega Man 3, which of the NES games have really gnarly slowdown? I think they mostly had their stuff together by MM4 or MM5, but I can't say.

Also, I may have been wrong on Mega Man 8 all my life and it's bothering me right now. I really like Mega Man's loadout from what I've seen from the first four bosses. Every weapon so far has a unique, distinct utility niche that's fun to toy with and they all feel fun to use across the board. The Buster/Special Weapon buttons being equipped simultaneously works way better here than they did in the PS1 X entries that originally brought the feature (to the point where I am adamant Mega Man 11 needs to bring this back), and some of the level gimmicks are much more clever than I remember them being. Mega Man R-Type is so good it needs to have been its own spin-off years ago.

I hope Mega Man 8 nosedives soon into unplayable crap, because I'm not comfortable lumping this much praise on it.
 

New Donker

One Winged Slayer
Member
Oct 26, 2017
5,359
What does cpu turbo even mean?

Edit just looked it up and saw it prevents flicker and slow down.

I didn't notice any major latency issues last night and I played and finished MM1 docked and undocked and started 2 and I have turbo mode on.
 
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HotHamBoy

Banned
Oct 27, 2017
16,423
I wish I liked Mega Man games because 1-6 for $15 is a crazy good value.

Who needs Virtual Console?
 

ILikeFeet

DF Deet Master
Banned
Oct 25, 2017
61,987
Yes.

cloth.png
No Trigger? Brutal.
 

superNESjoe

Developer at Limited Run Games
Verified
Oct 26, 2017
1,160
Besides Mega Man 3, which of the NES games have really gnarly slowdown? I think they mostly had their stuff together by MM4 or MM5, but I can't say.

Also, I may have been wrong on Mega Man 8 all my life and it's bothering me right now. I really like Mega Man's loadout from what I've seen from the first four bosses. Every weapon so far has a unique, distinct utility niche that's fun to toy with and they all feel fun to use across the board. The Buster/Special Weapon buttons being equipped simultaneously works way better here than they did in the PS1 X entries that originally brought the feature (to the point where I am adamant Mega Man 11 needs to bring this back), and some of the level gimmicks are much more clever than I remember them being. Mega Man R-Type is so good it needs to have been its own spin-off years ago.

I hope Mega Man 8 nosedives soon into unplayable crap, because I'm not comfortable lumping this much praise on it.

Mega Man 8 takes a serious nose dive at the Wily Stages.

I already think the game is embarrassing and cringy, but it has some excellent mechanics to it and some of the level designs are real fun. But the Wily Stages become such nonsense that I don't think I ever want to play through it again.
 

PCPace

Member
Oct 30, 2017
1,841
Alabama
I don't understand all these reviews i keep seeing saying Mega Man 1 and 9 are the hardest. I find both of those pretty easy, especially 9. But most I'm seeing say 9 is the hardest and very bad?

It has more instant death traps but they're telegraphed a mile away, enemies don't do a ton of damage, weapons are overpowered and bosses go down very fast.
 

Deleted member 3010

User requested account closure
Banned
Oct 25, 2017
10,974
Sooo are the games good ports in the end?

Really tempted to buy this, shame that MMLC2 is DL only...but at least I'll have a cart with the OG six games.
 

Deleted member 43657

User requested account closure
Banned
May 19, 2018
5,115

retrobotjr

Member
Jan 10, 2018
2,024
Since starting this yesterday I have finished Mega Man 1 for the first time ever, 2 for the second time, 3 for the thousandth time, and am currently working through 4 for the first time. Man I love Mega Man so muuuuuuch :3
 

Django

Banned
Jan 17, 2018
288
A damn shame Capcom has to pull this digital fuckery, I was initially very excited for this title.

Oh well, just bought MM10 on Wiiware so I'm covered for everything outside of 8.
Lol....you literally just complained about the second half of the collection being digital...then said...at least I bought it digitally on Wii.

You realize that DLC included...Megaman 10 costs like 14 bucks on Wii. For 6 dollars more you could have 7-8-9 and 10 with all DLC and a massive collection of Art plus a boss practice option....all on Switch.

You literally ripped yourself off. And then were grateful for it.
 

maximumzero

Member
Oct 25, 2017
22,934
New Orleans, LA
Lol....you literally just complained about the second half of the collection being digital...then said...at least I bought it digitally on Wii.

You realize that DLC included...Megaman 10 costs like 14 bucks on Wii. For 6 dollars more you could have 7-8-9 and 10 with all DLC and a massive collection of Art plus a boss practice option....all on Switch.

You literally ripped yourself off. And then were grateful for it.

It's more a matter of principles. What's the point of selling a game at retail if half the package is a one-time consumable code? Immediately ruins its resale value.
 

-Q-

Member
Oct 30, 2017
34
I don't understand all these reviews i keep seeing saying Mega Man 1 and 9 are the hardest. I find both of those pretty easy, especially 9. But most I'm seeing say 9 is the hardest and very bad?

It has more instant death traps but they're telegraphed a mile away, enemies don't do a ton of damage, weapons are overpowered and bosses go down very fast.

I don't think there's really a consensus on what the most difficult Mega Man game is. There are a lot of newcomers to the series with this collection, so I think impressions are going to be all over the place for a while. Personally, I find 9 challenging, but it's also my second favorite game in the series. The only classic Mega Man game I'd describe as easy would be 2, but that may just be because I've completed it 80 bajillion times in my life, so it might be challenging to a newcomer.
 

PCPace

Member
Oct 30, 2017
1,841
Alabama
2 I'm not sure why it gets such a pass when it is full of bad design choices. Like the bue beam trap where you don't have enough ammo to actually destroy both it's shields and it unless you get creative, and there being no weapon refills (other than game over) after that point, with your only option being to farm if you don't know the trick.(and the next boss having the same weakness). There's nothing in any other classic series game as bad as that one.
 

Agent Unknown

Member
Oct 26, 2017
3,661
Excellent OP! Got the physical edition with cloth yesterday, was happy to see they removed the awful "Internet download" banner from the retail cover. Really jealous though of the extra items fans in Japan got and bummed MM 8 still doesn't have the Saturn exclusive content included. In any case, really loving this collection and am glad I held out for the Switch release. Starting with MM 2 and MM 8 as my first two games. Oh and the display filters look ace.
 
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MaitreWakou

One Winged Slayer
Avenger
May 15, 2018
13,180
Toulouse, France
I don't understand all these reviews i keep seeing saying Mega Man 1 and 9 are the hardest. I find both of those pretty easy, especially 9. But most I'm seeing say 9 is the hardest and very bad?

It has more instant death traps but they're telegraphed a mile away, enemies don't do a ton of damage, weapons are overpowered and bosses go down very fast.
I think that 9 have some troll traps that are really annoying. Sometimes it feel like you are playing a bad Mario Maker level because of the ennemies spawn location. But 9's mecanics are so good. Levels' gimmicks are really fun. It is wayyyy better than a lot of MegaMan imo.
 

RetroCCN

Member
Oct 26, 2017
896
Is fireman even possible buster only.

How do you even avoid the fuckton of damage he drops on you? At least elec man only shoots one at once.

You can just wail on him and he'll eventually die pretty easily.

But if you'd rather use a bit of strategy and avoid taking hits, there's an easier way. If you run straight at him, he'll run away. Keep chasing him. If you stay close behind him, he will only throw his fire at you when you shoot first. You should be able to defeat him pretty easily this way while not taking much damage.
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
Mega Man 9 is the best game in the franchise. It takes the simple mechanics of Mega Man 2 and creates a more challenging game with better level design and more interesting weapon powers. Although I kind of like the slide introduced in Mega Man 3, everything added to the series beyond does nothing to make the games better. Mega Man 9 reverting back to the classic Mega Man 2 moveset is the best thing Capcom and Inti Creates could have done for the series.
 

PCPace

Member
Oct 30, 2017
1,841
Alabama
To me no charged shot or slide is acceptable in the older games but was really dumb to go backwards on. I'm very glad 11 brings them back and appears to have some new abilities as well.

Charged shot is only a problem in the games where the sound effect continues over the music.
 

Deleted member 4532

User requested account closure
Banned
Oct 25, 2017
5,936
There's no way I would be able to do this without save states and rewind.

Those moving platforms in Guts Man's stage....
Yeah, it gets easier with each boss you take down but the game constantly throws shit at you when you first begin. I don't think I would be able to play without the save states or rewind either lol.
 

Xtortion

One Winged Slayer
Member
Oct 25, 2017
6,652
United States
Mega Man 9 is the best game in the franchise. It takes the simple mechanics of Mega Man 2 and creates a more challenging game with better level design and more interesting weapon powers. Although I kind of like the slide introduced in Mega Man 3, everything added to the series beyond does nothing to make the games better. Mega Man 9 reverting back to the classic Mega Man 2 moveset is the best thing Capcom and Inti Creates could have done for the series.

No lies detected

Fuck the charge shot tbh. Just means you have to run around holding the shoot button constantly.
 

Robin64

One Winged Slayer
Member
Oct 25, 2017
6,625
England
I've since tried the "turn Turbo CPU off for less latency" trick for myself and holy crap, the difference is night and day. If I had the kit I'd figure out exactly how many frames of latency that turbo CPU adds, but at a guess, it's a LOT.
 

neon_dream

Member
Dec 18, 2017
3,644
Mega Man 9 is the best game in the franchise. It takes the simple mechanics of Mega Man 2 and creates a more challenging game with better level design and more interesting weapon powers. Although I kind of like the slide introduced in Mega Man 3, everything added to the series beyond does nothing to make the games better. Mega Man 9 reverting back to the classic Mega Man 2 moveset is the best thing Capcom and Inti Creates could have done for the series.

The music is pretty amazing too.
 

Mikespit1200

Banned
Oct 28, 2017
57
I just went and played a bit of MM2 on my PS4 copy and the latency is actually way better than I remember from first playing it. The PS4 copy feels just about the same as my framemeister setup with real hardware so I'm thinking they may have patched ps4 somewhat recently. I'm hoping that Digital Eclipse will patch the switch version to be on par with PS4 because it's noticeably worse on the switch. Oddly enough, MM9 feels super responsive but I guess that's bc it was built on some sort of modern framework.
 

Robin64

One Winged Slayer
Member
Oct 25, 2017
6,625
England
I just went and played a bit of MM2 on my PS4 copy and the latency is actually way better than I remember from first playing it. The PS4 copy feels just about the same as my framemeister setup with real hardware so I'm thinking they may have patched ps4 somewhat recently. I'm hoping that Digital Eclipse will patch the switch version to be on par with PS4 because it's noticeably worse on the switch. Oddly enough, MM9 feels super responsive but I guess that's bc it was built on some sort of modern framework.

Have you tried turning off the Turbo CPU? It's on by default, and adds latency for some reason. With it off, the old games feel like 9 to me.
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,943
CT
I've never understood the love mega man 9 gets. At the time it was amazing to see a new 8-bit mega man, but I don't enjoy replaying MM9 as much as I do replaying titles like MM4-7.
 

RetroCCN

Member
Oct 26, 2017
896
Mega Man 9 is the best game in the franchise. It takes the simple mechanics of Mega Man 2 and creates a more challenging game with better level design and more interesting weapon powers. Although I kind of like the slide introduced in Mega Man 3, everything added to the series beyond does nothing to make the games better. Mega Man 9 reverting back to the classic Mega Man 2 moveset is the best thing Capcom and Inti Creates could have done for the series.

I agree with all of this. They took out the charge shot and the slide and I didn't miss them one single bit.

BTW, I can confirm that disabling the TURBO option reduces...some of the lag. I just went through MM1 and I died a bunch of times. Usually, I can clear that game easily without taking much damage. But it was nice to go through the game again the same way I probably did when I was a kid when I was terrible at it again. I guess?
 

Calamari41

Member
Oct 25, 2017
7,103
Going straight from Tropical Freeze to Mega Man 8, its pretty excruciating how slowly our boy runs. I forgot, did they add an X-style dash into this one?
 

Deleted member 34949

Account closed at user request
Banned
Nov 30, 2017
19,101
Mega Man 9 is the best game in the franchise. It takes the simple mechanics of Mega Man 2 and creates a more challenging game with better level design and more interesting weapon powers. Although I kind of like the slide introduced in Mega Man 3, everything added to the series beyond does nothing to make the games better. Mega Man 9 reverting back to the classic Mega Man 2 moveset is the best thing Capcom and Inti Creates could have done for the series.
Agreed.
 

New Donker

One Winged Slayer
Member
Oct 26, 2017
5,359
I've since tried the "turn Turbo CPU off for less latency" trick for myself and holy crap, the difference is night and day. If I had the kit I'd figure out exactly how many frames of latency that turbo CPU adds, but at a guess, it's a LOT.

Huh. I keep seeing this type of post (on Reddit) and think is something wrong with me?
 

maximumzero

Member
Oct 25, 2017
22,934
New Orleans, LA
And what's the resale value of the Wii Ware version you just picked up?

The Wii release was never made available physically, so there's no argument there.

I have no problem buying digital software if it's only available digitally, but if it's available physically I'm only buying the physical version.

Megaman Legacy Collection 2 is a physical release where only half of the game is on the cartridge, so it's an automatic pass from me.

If they had gone the L.A. Noire or Doom route where a portion of the game was downloadable, I was willing to give Capcom a pass, but since that code is one-time use, what's the goddamn point?
 

Deleted member 3017

User requested account closure
Banned
Oct 25, 2017
17,653
I hope this Turbo mode is patched to reduce latency, as I'd love to play through the games with that setting. But as of now, there's no way I'm touching it.
 

qq more

Member
Oct 25, 2017
3,782
I've never understood the love mega man 9 gets. At the time it was amazing to see a new 8-bit mega man, but I don't enjoy replaying MM9 as much as I do replaying titles like MM4-7.
I feel 9 had a well designed game underneath the obnoxious obsession with spikes and death pits. I wish that game didn't overly focus too much on insta-kill traps, it made the game rather tedious near the end which is why I didn't particularly care for any Wily stages (lava beams and the anti gravity puzzle). That said, the weapon set is among the best in the series and the robot master stages (outside of the aforementioned problems) are mostly great. So I think that's why 9 is held in such regards.

Personally, it's not even my top 5 classic Mega Man game. I prefer 10 overall, even though the highest highs of 9 outmatches 10's highest highs.


EDIT: The lack of charge shot (which ended up being for Proto Man's moveset) was a welcome change too. I miss the Slide though.
 

Opa-Pa

One Winged Slayer
Member
Oct 25, 2017
8,810
Playing some good ol' MM9 and I'm not noticing any latency undocked so that's good. The CRT filter tho, I barely notice the difference lol.

I forgot how unceremonious and "dry" the presentation of LC2 is, it really shows how much love and care was put into the first by Digital Eclipse.

What's this Turbo mode I see mentioned, by the way? I'm assuming it's exclusive to the first collection, but what does it do?
Going straight from Tropical Freeze to Mega Man 8, its pretty excruciating how slowly our boy runs. I forgot, did they add an X-style dash into this one?
You can slide with down+jump but that's about it.
 

qq more

Member
Oct 25, 2017
3,782
BTW, how are the emulation and ports of the games? MMLC1 for 3DS was mostly fine except for Mega Man 5 running at a questionable framerate (Unless you pick the JP option). Is that fixed by any chance/
 

Natalie M.

Member
May 8, 2018
429
The scaling issues worried me until I tried each collection out for myself last night. Switching from default to 'Full' fixed any of the concerns I had. Looks great now.

Something doesn't feel right playing this with the Joy Con 'd-pad' but I'm sure I'll get used to it (hey, this is nothing compared to the GameCube Legacy Collection which swapped A & B with no options to correct). Feels really great to have these portable!
 

Lumination

Member
Oct 26, 2017
12,495
Considering buying this on Switch, but the reports of input lag are concerning. Switching off of Turbo (if this does fix it) is not an option because one of the main appeals of this collection to me was the removal of slowdown.

For the people experiencing input lag, is your input lag from docked or handheld mode? Basically, are you sure it's not your TV? Or maybe the performance is somehow different between the two modes of play.