We're on a Halo that supposedly had a mass Flood outbreak.. hmmmm..
I am curious as to how Prometheans are gonna act & look in this iteration.
I am curious as to how Prometheans are gonna act & look in this iteration.
Agree to disagree. I think Halo 5 is the still the best playing shooter on the market. For me, going back to Halo 3 and Reach recently was difficult because it lacked the weight and mobility options H5 had.
I definitely felt faster in H5 than older games and I've probably sunk about 2,000 hours or more into Reach since launch.
Well the actual reason is that fans have been dissatisfied with 343i's art direction, and this is a good way of communicating the style will be returning to a more classic approach.
My hope is that the Prometheans get completely cut and are replaced by Forerunner Sentinel enemy variants, with the Flood returning in certain sections of the map. If this game does go open world, the Flood would make an interesting enemy to fill dungeon-like spaces that can be unsealed and explored.We're on a Halo that supposedly had a mass Flood outbreak.. hmmmm..
I am curious as to how Prometheans are gonna act & look in this iteration.
I love the new halo game stinkles just hope you guys one day make RPG halo game like mass effect it would be dream for the halo community
1. Old armor got messed up
Why would he also be plugging in Cortana in the back of his head given the ending to Halo 5.
This isn't a downgraded version. He never wore this armor according to the last two 343 games. Halo's art continuity an amazing mess.
I really hope this isn't an "open world" game. I don't want to speak for Halo fans but I thought the consensus was that they want more Open worlds similar to what Truth and Reconciliation and Halo are in Halo CE with big open spaces with areas to explore and multiple ways to proceed through the level. They are still linear games, but they feel open because the worlds are so big.
If this is open world like Horizon or something that to me is a rapid enough departure that I think I'll be disappointed with the outcome.
Seeing the scope intend by this new Halo / Engine I cannot believe that some of you are still asking for that "remove the sprint already" nonsense. Like, you wanna walk slow AF in this environnement. hugh.
Nah, it would feel better if you didn't need to press a million buttons and manage meters and timers just to navigate properly.
Simply "Run + Jump + Shoot" feels better than "press sprint button wait for 1s to run, jump then thrust, then clamber while waiting for 4s to thrust again and 1s to be able to shoot again" it's just uneccisarily complicated. Just let the player Run fast, and jump high by default. No need for all the extra nonsense.
I don´t even see why it needs a dedicated button and lower the gun. Triggering a faster movement speed for traversal after the player pushed the stick forward for 5 seconds for example could also serve the same purpose.Well that's probably In part because Reach reduced the base movement speed so that Sprint could feel fast- which wasn't even a base mechanic- so you were typically moving slower than ever in that game.
A dev can make the avatar feel fast and nimble without handicapping basic movement. Increasing FoV, adding the visual flares typically seen when triggering "sprint", and boosting movement speed - for example.
Go into an H5 custom game, bump Movement speed, jump height, and gravity up by 10%. You won't need clamber, sprint, or stop shooting while navigating.Bump strafe acceleration by 30% and you won't need thrust. You also won't need the dexterity of an octopus. Going back to Vanilla H5 will feel like molasses in comparison.
The best level ever in a halo game is the silent cartographer, which is the open one. Open halo makes for the best halo.
What are the chances that it won't have a Battle Royale mode? They could even incorporate Fortnite's building with Forge if they wanted too.
If this comes out in 2020 with a BR mode it might as well be too late as the BR hype will likely be severely deflated by then.What are the chances that it won't have a Battle Royale mode? They could even incorporate Fortnite's building with Forge if they wanted too.
Chances are, it won't need it or have it. But if it did, it would be pretty intense and should feature ODST's, not Spartans, that fall in on controllable drop pods.
It probably depends on how popular or relevant the genre is when the game is approaching its release. But in terms of gameplay and aesthetics, Halo already has the groundwork to easily implement the mode. I suppose the only concern would be that mode becoming popular enough to effectively replace traditional Halo gameplay within the game's community.
That doesn't work well mechanically. Unwanted speed change messes things up badly, especially in a game where movement and mobility is/should be important. WoW tried it long ago, when taurens didn't have racial mount but ability to run as fast as mounts... it kicked in after 10 seconds or so, and it made a big mess of things.I don´t even see why it needs a dedicated button and lower the gun. Triggering a faster movement speed for traversal after the player pushed the stick forward for 5 seconds for example could also serve the same purpose.
This is my disappointment of e3 so far. It just seems like it's a long ways off. This should have been Halo's year but it seems like we may not play it until 2020. I'm also concerned that they may lean too far into the Warzone elements of Halo 5 or vere closer to a Destiny type game.
I don´t even see why it needs a dedicated button and lower the gun. Triggering a faster movement speed for traversal after the player pushed the stick forward for 5 seconds for example could also serve the same purpose.
I agree. I was just thinking about it this morning.One thing I will say, is while I prefer the cleaner art style overall, I hope MCs final armor is more weathered. Its Chief. Hes been through a lot.
I'd love if it showed more wear, like Halo 2 key art... and maybe have that golden reflective quality like e3 2006. Just make Chief look grand
Yeah. I was pretty lukewarm on 4, and 5 is the only Halo game I actively dislike... But I dug the vibe of this, and I'm intrigued to see more.I have to say, as someone who barely touched Halo 4 and didn't even look at 5, but has a lot of nostalgia for the original trilogy, the trailer sort of got me in. There's just something about the aesthetics of it that got me in my nostalgia
Honestly, I don't think they 343i even know that at this point. The game seems pretty early in development.
I'm thinking it is a new armor. I mean like fresh of the factory.One thing I will say, is while I prefer the cleaner art style overall, I hope MCs final armor is more weathered. Its Chief. Hes been through a lot.
I think I'd even be happy if when light caught it, it was a bit of a harsher reflection. I loved that not flat look early halo 3 assets had - light really poppedI'm thinking it is a new armor. I mean like fresh of the factory.
No comment on whether the Chief's armor should be weathered.
EDIT BTW, we haven't seen the front of the armor. Could be way more weathered there. The thigh plate does have some wear and tear.
I'm thinking it is a new armor. I mean like fresh of the factory.
No comment on whether the Chief's armor should be weathered.
EDIT BTW, we haven't seen the front of the armor. Could be way more weathered there. The thigh plate does have some wear and tear.
I need more direct feed screens. Did they share any?After downloading the gamersyde video, I think this game can not be for this generation, it's too impressive
YupThe best level ever in a halo game is the silent cartographer, which is the open one. Open halo makes for the best halo.