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Beartruck

Banned
Oct 25, 2017
4,939
Nothing except Spider-Man, Dragon Quest XI, Yakuza Kiwami 2, Jurassic Park, Divinity Original Sins 2, Shadow of the Tomb Raider and a boatload of Indies.
You uh, didn't check the dates for those did you?
Spiderman-September
DQ XI- september
Tomb raider-september
Yakuza kiwami 2-december

Im not counting Jurassic park because i think thats a you thing (there's a new game coming out? Ive never seen it), and as for indies, lol, like the switch doesnt have those too.

So all of the big games are 3 months out or longer. I guess sonys doomed.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,203
Athens, Greece
There were a lot of 2019s, not much variety, and AAA third party support is still worrisome.
True, also even if Pokemon and Smash sell millions and prove system sellers, what will drive the hardware sales till November? Tennis? Octopath? Splatoon / Xeno expansions? I mean ok maybe there are a lot of stuff coming for the current owners but can those things convince other people to jump on board?
 
Oct 27, 2017
4,509
"A lot riding on smash and pokemon this year" well yeah, cause those two together will probably sell more than the collective first party releases of Sony or Microsoft in 2018
 

woman

Banned
Oct 25, 2017
3,532
Atlanta
They need to get better at release timing. Smash being their only flagship release in 2018 is not a good look.
 

Pancracio17

▲ Legend ▲
Avenger
Oct 29, 2017
18,815
June--Mario Tennis and Octo Expansion
July--Octopath Traveler and Captain Toad Treasure Tracker
August--Monster Hunter Generations Ultimate
September--Xenoblade 2 stand-alone DLC
Legit completely forgot about Octopath and Mario Tennis when I originally made the post. But there is still a point there since I dont believe a 3DS MonHun port and Xeno 2 DLC would actually sell a lot of systems. I could be wrong though, I dont know how much people are actually starving for monhun.
 
Oct 27, 2017
9,431
They have had more than enough time to step up development and create more games for the Switch, given by how lackluster the late Wii U days were.

I agree, it doesn't take a rocket chemist to figure out that the games they had from last year were hold over ports from the wiiu. They sandbagged their games from the last two years to make it look like they had the ability to output more games for launch.
 

Plinko

Member
Oct 28, 2017
18,583
Legit completely forgot about Octopath and Mario Tennis when I originally made the post. But there is still a point there since I dont believe a 3DS MonHun port and Xeno 2 DLC would actually sell a lot of systems. I could be wrong though, I dont know how much people are actually starving for monhun.

I agree with you on those ports, especially now that Monster Hunter is on PS4/XB1. Might be some down months until Smash hits for sure.
 
Oct 26, 2017
5,435
The show Nintendo put on at E3 is the kind of show you maybe put in AFTER you sell 20 million units, not before.

Awful mistake wasting people's time with Smash. They could and should have easily saved it for Treehouse
 

perfectchaos007

It's Happening
Member
Oct 25, 2017
12,249
Texas
Yeah I just don't think the Switch will reach its 2018 sales forecast with the lineup of games shown. Not that the titles are poor and wont sell well, but Nintendo clearly still struggles to release at least one full new game per month. Instead of relying on 3rd parties to fill the gaps, Nintendo needs to take the MS approach by acquiring some small, yet high quality, developers to assist with output. If Nintendo doesn't trust these developers to handle their flagship IP's, then let them create new IP's (or revive dormant IP's like StarTropics).
 

Horror

Banned
Nov 3, 2017
1,997
They have had more than enough time to step up development and create more games for the Switch, given by how lackluster the late Wii U days were.

You realize Nintendo is a single publisher. How many other publishers out there churn out new AAA entries to their games every year that aren't your typical annual stuff like sports games.
 

Gotdatmoney

Member
Oct 28, 2017
14,502
Overcooked 2?
Is that somehow relevant to sales? Switch is in a competitive market. While other consoles will receive Battlefield, COD, Resident Evil, Doom and whatever, Switch will have Overcooked 2. Ok.

The Switch was never going to get AAA so the stuff like Overcooked and Stardew Valley which sell really well are what are going to fill the library. The only big third party series that may see light on the Switch and sell like 5m units is Monster Hunter. Nothing else will approach that realm. This has been known for a while.

Yes, Fortnite is huge, sales wise. But it is ONE relevant third party game, sales wise. ONE. Unless we think that DBFZ will sell 2 millions copies on Switch alone, after having been available for other consoles since months.

Like I said, the third party games that will be having big sales on the Switch are all likely going to be indie games. Fighter may cross a million though.

First party wise too...FE and Yoshi could have been more relevant than a DLC expansion pack of Xeno.

Sure but Super Mario Party will outsell all of those easily too.
 

unicornKnight

▲ Legend ▲
Member
Oct 27, 2017
13,203
Athens, Greece
You uh, didn't check the dates for those did you?
Spiderman-September
DQ XI- september
Tomb raider-september
Yakuza kiwami 2-december

Im not counting Jurassic park because i think thats a you thing (there's a new game coming out? Ive never seen it), and as for indies, lol, like the switch doesnt have those too.

So all of the big games are 3 months out or longer. I guess sonys doomed.
Sony had a big gun released quite recently and is in a bigger momentum right now. The last Nintendo Switch big gun was Super Mario Odyssey.
 

kickz

Member
Nov 3, 2017
11,395
The show Nintendo put on at E3 is the kind of show you maybe put in AFTER you sell 20 million units, not before.

Awful mistake wasting people's time with Smash. They could and should have easily saved it for Treehouse

The funny thing is thats exactly what they did for Super Mario Odyssey last year, and that is basically the Switches biggest game.

Its clear they just had nothing to show for 2018 and hid behind Sakurai
 
Oct 27, 2017
9,431
This is true but let's not act like 3DS wasn't still going strong when Wii U days were numbered. Those devs are probably still transitioning
This is a fair point. But Nintendo some keeps this thing (3ds)rolling. It makes you wonder a few years down the road if the switch be in the 3ds position and still selling in records as far as uimts sold when these things are $150

Edit : edited
 

Instro

Member
Oct 25, 2017
15,051
I'm not sure how often this point has already been raised in this thread (only read the first 3 pages), but I am continuously perplexed that this is the 2018 output for Nintendo when they now only have 1 platform to focus on.

We had these droughts since the N64 era, but at least in those previous generations there was always a steady output of excellent handheld titles. What has happened to these handheld type projects, where are they if not on Switch? Where are the Metroid Zero Missions, the Professor Laytons, the Minish Caps? I could be wrong and 2019 could be absolutely packed, but it really doesn't seem like we're seeing the combined output of what used to be a home and handheld Nintendo console.

I think it's a combo of still having studios making 3DS games well into the life cycle of the Switch, combined with a number of their teams/partner studios being small, and many of them unprepared for development on the Switch. I mean you basically have a number of their teams that have been working on 3DS hardware for years, having to make a massive jump, adjust to new engines, etc.

The questions are, why weren't they more prepared after the last couple years of the 3DS and WiiU were so dry? Why were/are they still releasing 3DS software? I think eventually this will come together, but obviously it's going to be a slower process than expected.
 
Oct 25, 2017
4,717
"A lot riding on smash and pokemon this year" well yeah, cause those two together will probably sell more than the collective first party releases of Sony or Microsoft in 2018

Regardless of the two franchises popularity, the real problem with the direct is that they are right back to how they were during the Wii U era. Just focusing on one game and then kinda some small trailers here and there. Historically a console's 2nd year at e3 is when they go crazy and show off a TON of games that were in the dev pipeline during the console's early stages but are now in a state where they have something to show. It's just frustrating to expect more and get the same.
 

kickz

Member
Nov 3, 2017
11,395
Yeah I just don't think the Switch will reach its 2018 sales forecast with the lineup of games shown. Not that the titles are poor and wont sell well, but Nintendo clearly still struggles to release at least one full new game per month. Instead of relying on 3rd parties to fill the gaps, Nintendo needs to take the MS approach by acquiring some small, yet high quality, developers to assist with output. If Nintendo doesn't trust these developers to handle their flagship IP's, then let them create new IP's (or revive dormant IP's like StarTropics).

The weird thing is, now that both of their portable and console devs are united there should be no excuse for a year like 2018.

You would expect to get close to 3DS plus WiiU output combined, and not slightly better than just WiiU for 2018
 

bane833

Banned
Nov 3, 2017
4,530
You uh, didn't check the dates for those did you?
Spiderman-September
DQ XI- september
Tomb raider-september
Yakuza kiwami 2-december

Im not counting Jurassic park because i think thats a you thing (there's a new game coming out? Ive never seen it), and as for indies, lol, like the switch doesnt have those too.

So all of the big games are 3 months out or longer. I guess sonys doomed.
You said nothing exciting until October. All these games are September or earlier.
 

Clefargle

One Winged Slayer
Member
Oct 25, 2017
14,137
Limburg
Yeah I just don't think the Switch will reach its 2018 sales forecast with the lineup of games shown. Not that the titles are poor and wont sell well, but Nintendo clearly still struggles to release at least one full new game per month. Instead of relying on 3rd parties to fill the gaps, Nintendo needs to take the MS approach by acquiring some small, yet high quality, developers to assist with output. If Nintendo doesn't trust these developers to handle their flagship IP's, then let them create new IP's (or revive dormant IP's like StarTropics).

They will sell the target amount with Smash, Pokémon, and fortnite. I'll bet my avatar on it.
 

Deleted member 18807

Guest
Good point mentioning Labo. I remember the reveal trailer having lots of different projects including a cardboard photographic camera. Are they really going to cancel everything and drop the Labo brand entirely like this? Seems imprudent and harsh from a Nintendo perspective, they tend to stick to bad ideas until it's mostly milked down (see Miitomo)
 

Phendrift

Member
Oct 25, 2017
32,311
Regardless of the two franchises popularity, the real problem with the direct is that they are right back to how they were during the Wii U era. Just focusing on one game and then kinda some small trailers here and there. Historically a console's 2nd year at e3 is when they go crazy and show off a TON of games that were in the dev pipeline during the console's early stages but are now in a state where they have something to show. It's just frustrating to expect more and get the same.
It's actually the opposite of the Wii U, they pretty much went into panic mode and had stellar 2013 and 2014 E3s where tons of stuff for the future was shown
 
Oct 27, 2017
920
Many multiplatform third party titles will not release on Switch (RE: Devil May Cry 5, Kingdom Hearts III, SoulCalibur VI, Dead or Alive 6, Resident Evil 2 Remake, etc.) and many of those that are will be released way after other platforms (RE: Dragon Ball Fighterz, Valkyria Chronicles 4, Dragon Quest XI, Dark Souls Remastered, etc.). That seems to always be the issue with Nintendo consoles. You can't hope for first party games to sustain the console library throughout its whole lifecycle.
 

Deleted member 26462

User requested account closure
Member
Oct 30, 2017
488
I think it's a combo of still having studios making 3DS games well into the life cycle of the Switch, combined with a number of their teams/partner studios being small, and many of them unprepared for development on the Switch. I mean you basically have a number of their teams that have been working on 3DS hardware for years, having to make a massive jump, adjust to new engines, etc.

This is why you need to INVEST like others companies....but Nintendo and their hurr durr way of think will affect them in the future, even harder than WiiU at some point, they don't have a second pillar to save them.

And the evolution from 3DS to Switch is like a big wall for small developers, which will jump to make mobile games instead.
 

AegonSnake

Banned
Oct 25, 2017
9,566
No Bayonetta 3, No Metriod Prime Game, not even that stupid Star Fox Retro racing game. This was their second E3 for Switch and they blew it.

I think first parties in general blew it this year so Nintendo is not alone. MS had a great action packed conference but only three big exclusives in Forza, Gears and Halo. Something they have been relying on for like a decade now. Sony had a disappointing conference with a baffling Death Stranding demo and an underwhelming GoT demo. Not sure how many times i need to see Spiderman at E3. And that was it as far as big AAA first party games go.

Nintendo somehow managed to top both Sony and MS and showed just a Smash game that doesnt even look current gen. I dont know what Nintendo is doing. At least Phill finally decided to acquire some studios four years into this gen. A bit too late for this gen, but there is hope for next gen. Nintendo needs to follow suit. Especially now that we are seeing fewer and fewer current gen games get ported to the Switch.
 

Casual

Banned
Oct 27, 2017
1,547
Okay first off they DO have more then that. Theres Super Mario Party, Captain Toad, as well as third party games including exclusives like The World Ends With You and Octopath Traveler.

Second, why would you expect them to have even MORE then Smash and Pokemon? They are coming out with two of their biggest IP's less then a month apart and thats still not good enough? A year ago people thought it would be crazy just to get a new Pokemon game but now we have that and Smash? At this point I just don't understand how anyone has these bizarre and unrealistic expectations from Nintendo.

I mean I can understand not liking FE not making 2018 since they said in March it was still a 2018 game but thats was before Pokemon and Smash were announced, once those happened and were confirmed for 2018 there was no way they'd put out FE this year as well. I expected FE to get pushed back months ago and I was generally dismissed but it never made sense to launch a rising IP against two of their biggest series. Outside of that the only game that has been rumored these last few months has been the Star Fox Racing game which at this point we have no idea if its even real or not. Regardless outside of those nothings really been hinted at or rumored. Like I saw people upset at still no Animal Crossing and I just don't know why anyone even thought it would be here, they said beforehand it was 2018 games and if AC did happen it might cannibalize the sales from the casual market that they want to pick up Pokemon but even then there was nothing to even remotely suggest it was happening now.

I'll admit it didn't help that a bunch of stuff like Paladins, DBFZ, Fortnite and others leaked but everything leaked this year and some of those would have been great surprises. Like if we didn't know Fortnite was coming and was just shadow dropped out of no where? That would've been fantastic.

In general though I think people went into this expecting megatons when all the information we had beforehand suggested that wouldn't be the case.

Meh. I'll have to disagree.

Yeah, last year if you told me there would be a Pokemon coming out this year it would have sounded crazy. I would also have assumed that it would have been a proper mainline Pokemon game though, not some weird/lame Pokemon Go spinoff that is frankly pretty watered down...doesn't even have wild battles. Add to that it's pretty lackluster technically and it's not exactly what I would expect for its debut on a home console. It just seems like something they hastily threw together because they knew the lineup was shallow. Certainly not something I'd consider buying, and I doubt it will sell anywhere near as many systems as a proper entry. Sure, Pokemon Go was a phenomenon. It was also a F2P mobile game...expectations are much different and what they showed isn't anywhere near meeting them.

I wasn't expecting Megatons at all. I was just expecting a decent lineup. There's a ridiculous amount of things they could reasonably have done. Metroid Prime Trilogy Port, GameCube virtual console (or how about ANY virtual console).

Nintendo knows they're in this by themselves. They made the choice to not get third party support when they released and underpowered/underfeatured console. They should have been more prepared with software. They weren't. Sony/MS can afford to have a poor lineup every few years because they get the big releases.

With how little we knew about Smash Ultimate you'd have to know a big part of the E3 was going to be spent on that game and that game alone because Smash is a massive thing and its one is one hell of an undertaking.

Again, disagree. What did we not know about Smash? Everything in it is basically stuff that has been in all the other entries. It's exactly what anybody would have expected from Smash at this point. No need to spend 20 minutes detailing how you brought back all the stuff from all the other games, that can be summarized in a 2 minute trailer.
 
Nov 4, 2017
284
The lack of third party support is the problem. Nintendo produce more First party games than the other two platforms it just that they can't support the system by themselves.

It's irrelevant whether they're producing more output than the other two because they keep going to the same well for water too many times. Their catalogue is too narrow. The people that will buy Smash and Pokemon likely already own a Switch because they purchased Mario and Zelda. What Nintendo need is a more expansive genre library. They make too many "cartoon-y" games and while there is no problem with that whatsoever, they're not going to be able to tap into other demographics and groups if they don't step away from that formula and offer something a little different. Whether or not they're even capable of doing that is another matter entirely.
 

Deleted member 17207

user requested account closure
Banned
Oct 27, 2017
7,208
Despite what many people here call a lack of games and are worried about sales figures, didn't Gamespot just recently come out and say that the Switch sales haven't lost momentum and they're still flying off the shelves?

If anyone thinks that shit will slow down with a Pokemon and Smash on the way....


lol.
 

Ulairi

Member
Oct 30, 2017
129
I guess I'm weird because there are a lot of games coming to the switch this year that I'm excited about playing. Like more than 10 games! And I already got some really good games this year.
 
Oct 27, 2017
9,431
This is why you need to INVEST like others companies....but Nintendo and their hurr durr way of think will affect them in the future, even harder than WiiU at some point, they don't have a second pillar to save them.

And the evolution from 3DS to Switch is like a big wall for small developers, which will jump to make mobile games instead.
Well I think really the switches bread and butter is the Indies. It makes it a very attractive system. I think the 3ds developers should transition nicely. It's should fit in their scope quite well.
 
Jan 10, 2018
7,207
Tokyo
Their E3 sucked both in terms of first and third parties. I don't know if we can make a direct correlation with the stock market, but if there is any, it's well deserved. I hope the backlash will serve as a wake-up call for them, but it's Nintendo we're talking about.
 

Deleted member 17207

user requested account closure
Banned
Oct 27, 2017
7,208
It's irrelevant whether they're producing more output than the other two because they keep going to the same well for water too many times. Their catalogue is too narrow. The people that will buy Smash and Pokemon likely already own a Switch because they purchased Mario and Zelda. What Nintendo need is a more expansive genre library. They make too many "cartoon-y" games and while there is no problem with that whatsoever, they're not going to be able to tap into other demographics and groups if they don't step away from that formula and offer something a little different.
Nintendo clearly doesn't want to tap into the same market that say, The Last of Us 2 wants to tap into. The same way one could look at Sony's briefing and say that Sony doesn't want to tap into the same market Nintendo obviously does, which is the mega-casual market. Nintendo isn't about to make a photo-realistic, violent action game because that's not the kind of thing they WANT to make, nor is it the kind of thing that the majority of say, Wii owners want to play. There's a whole market that Xbox and PS aren't tapping into that Nintendo IS, something to keep in mind.

I follow a ton of musicians on instagram who clearly aren't gamers, but guess what, a shit load of them use the Switch to play games like Mario Kart or Tennis on the road. They're not lugging around a PS4 Pro to play The Last of Us 2 on a 4k TV on their tour bus lol.

Same goes for a ton of athletes lately, so many of them are posting pics with their Switches. And there've been a TON of people saying things like "I couldn't care less about this Pokemon game, but my kids cannot wait for it."

That's the thing Nintendo wants to tap into, not the thing you're referring to.
 

test_account

Member
Oct 25, 2017
4,645
I wonder why the "Nintendo is doooomed" meme is prevalent. Have anyone actually claimed that Nintendo is in serious trouble as a company because of this?


I said the exactly same thing in some threads about Switch reaching the 20 million in FY but some guys tried to say it was not true lol

Even Japan sales are basically flat compared with last year heavy supply constrained.

For now the drop in sales for Switch doesn't help to reach the 20 million shipped this fiscal year.
How is the Switch situation in Japan these days in regards to stock? I havnt seen any reports of sellouts like last year, but has the supply VS demand being met? In other words, can you basically just walk into any gaming store in Japan and pick up a Switch in these days?
 

Casual

Banned
Oct 27, 2017
1,547
Pokémon Sun & Moon sold 14.69 million units in the first month and 10 days of sale.

I mean the original statement is a bit foolish as it's unlikely, but let's not act like Pokémon doesn't sell
Mainline entries on a much cheaper platform with an already huge install base.

It's not really comparable to the second rate spinoffs on an expensive console with a small (albeit impressive considering how long it's been out) install base. Why would you spend $400 bucks when you can likely wait till next year for a proper mainline entry and likely a cheaper entry point for the console itself?
 

4859

Banned
Oct 27, 2017
7,046
In the weak and the wounded
They need more 'core' games like Breath of the Wild

Recycled Smash is not on the same level as BotW or Odyssey

I don't know how representative I am of fence sitters....

But this is definitely where I am at.

Especially after Wii u. Nintendo's goodwill credit, is gone. I no longer have faith Nintendo will reliably release the franchises I buy their systems for, or if they do release games in a franchise I want, it might not be in the form of experience I buy that franchise for.

I have breath of the wild on Wii u. So as of right now, and for the rest of this year, I once again have no reason compelling enough to buy a Wii u.

I will just have a cool peice of kit with tons of potential, with nothing to play, because as it stands, I will burn through all the games on the system I want in my first month of owning it, and I see nothing for me in the pipeline of the next year.

So I wait.
 

evilmonkey

One Winged Slayer
Member
Oct 25, 2017
1,481
Canada
What shareholders who weren't paying attention learned from yesterday, is that despite the Switch's success, Nintendo has not changed. They're still the same conservative company that doesn't invest in improving its internal capabilities, doesn't invest in new studios, and doesn't create new intellectual property, at least not in any meaningful way that will grow the company long-term. Investors learned yesterday that any net income Nintendo gains will continue to be flushed out as dividends instead of being reinvested to improve these shortcomings. Yesterday showed the Switch will still be hobbled by droughts and poor services, despite Nintendo saying they were prepared this time.

Nintendo is fundamentally a poorly run company, but they have exclusive access to resources that are:

-Valuable
-Rare
-Difficult to imitate
-Not easy to substitute

That is to say, they have their intellectual property and brand. This allows them to be poorly run and still be comfortable. Nintendo should be a much larger company, around the size of $150 to $200 billion, with robust studio capacity and internal capabilities that could take full advantage of the opportunity they have with the Switch. But, management has been and continues to be uninterested. I hope the new President will be unexpectedly ambitious and have a grander vision for the company than what we've seen now for nearly 20 years.
Having a market cap of that size is next to impossible for them unless they venture into other markets in a huge way. To put that into perspective, that's around what AT&T and Verizon are valued at right now.

The stock market will never learn though. Early on the Wii era Nintendo reached 100 billion USD market cap because the stock market thought they would be the next Apple, but if you were even remotely familiar with their history you would have known that was never going to happen.

Also, you're mistaken in regards to their investments. They've continued to grow their internal studios exponentially over the years; just because you don't see in the news "Nintendo acquired X company" doesn't mean they're not growing. Their competitors buy up existing studios because that's a lot easier than growing existing ones or building new ones from the ground up.

They just spent hundreds of millions in merging their software workforce to support one hybrid system + mobile. It may not seem like a lot at first glance but having all the development pipeline streamlined under one banner and 95% of it dedicated to one system has tremendous value in the long term.

What you just described is a perfect recipe for a crash. Look at Vivendi who had lots of resources at one point and were extremely close to taking over Ubisoft but had to pull out at the last minute because they blew all their money on acquisitions in a very short amount of time and without a proper long term plan.

The way I see it is Nintendo sticking to their strengths and taking risks only where they need to, because the reality is that they're in a highly unpredictable market, in an industry whose interests at large often conflict with theirs, and have competitors that are much larger than they are. They're not sitting on 10-15% of their own stock and 10 trillion yen in cash reserves just for the hell of it; they're doing that because rainy days are guaranteed.
Were half way through the year and weve only had the Direct Mini and the Pokemon reveal. At most we get 1 more E3 sized direct if youre being optimistic for a total of 2.
We're less than half-way through the year and we already have 2 of those, so 2 more of the same size is more likely. There's no way to know for sure though.
 
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