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Oct 25, 2017
1,511
If Remake2 at launch did RE7 Two Years numbers , I could see Remake2 style being in main series and First Person being a sub-series along with Action Third Person RE
 
Jun 18, 2018
1,100
How can the Biohazard / RE Community work together and goad President Trump to comment on the destruction of Raccoon City on its 20th anniversary, as if it were real?
 

Deleted member 11093

User requested account closure
Banned
Oct 27, 2017
9,095
RE8 will be first person.
Yeah, by the time REmake 2 is out, RE7 would be 2 years old and I recall reading that they started developing RE8 right off the bat.
Whether it's third person or first person, it's unrelated to REmake 2's success/failure.



RE9 should be interesting, though. It could still be first person since RE3make (and possibly RECVmake?) will follow RE2make's footsteps.
 

raygcon

Banned
Oct 30, 2017
741
People say RE7 didn't sell that great compare to RE5-6 due to the bad reception of 6. But I doubt that is really the case, majority of my friends who love RE skip RE7 for the fact that it is FPS, most of them can't handle the camera angle due to motion sickness ( and they enjoyed RE6 ). I personally hate FPS and only play RE7 once because I am die hard fan. And apart from the new camera angle, the story and character has no connection to the past games also play the part, I mean there is the reason why Nintendo still keep using Mario until now, it's the icon, it's the thing that get people attention. RE7 promoted itself as a niche first person horror game ( only with RE name ) with no Chris/Jill/Leon, even if it has a very good quality, I personally thought it is lucky to sell that much. It is not about the game quality but purely marketing.

RE7 was good, but I doubt it sold enough to guarantee that FPS is a good formula for the main series. And while Capcom can have multiple teams working in parralell, lots of staff are still being shared within the company, and look at the quality of RE2 it clearly shows that it get the main staff working on it. So we can only expect RE8 to come out in 2021 at the latest. That is enough time for Capcom to rethink their strategy if REmake2 sell very very well. But again, this is Capcom we are talking about, RE8 might end up being RPG game or something.
 
OP
OP
Dusk Golem

Dusk Golem

Local Horror Enthusiast
Member
Oct 25, 2017
5,807
People say RE7 didn't sell that great compare to RE5-6 due to the bad reception of 6. But I doubt that is really the case, majority of my friends who love RE skip RE7 for the fact that it is FPS, most of them can't handle the camera angle due to motion sickness ( and they enjoyed RE6 ). I personally hate FPS and only play RE7 once because I am die hard fan. And apart from the new camera angle, the story and character has no connection to the past games also play the part, I mean there is the reason why Nintendo still keep using Mario until now, it's the icon, it's the thing that get people attention. RE7 promoted itself as a niche first person horror game ( only with RE name ) with no Chris/Jill/Leon, even if it has a very good quality, I personally thought it is lucky to sell that much. It is not about the game quality but purely marketing.

RE7 was good, but I doubt it sold enough to guarantee that FPS is a good formula for the main series. And while Capcom can have multiple teams working in parralell, lots of staff are still being shared within the company, and look at the quality of RE2 it clearly shows that it get the main staff working on it. So we can only expect RE8 to come out in 2021 at the latest. That is enough time for Capcom to rethink their strategy if REmake2 sell very very well. But again, this is Capcom we are talking about, RE8 might end up being RPG game or something.
RE7 not selling great is a misconception, for the record RE7 sold over 5 million copies in a year. It didn't sell AS well as Capcom's top selling game of all time, sure. But it is in Capcom's top 5 selling games of all time. And it reached Capcom's top 5 best selling of all time in a year. People really like to downplay its performance for some reason.

It did incredibly well for a game that both was a new style and experimentation for the series, and was releasing (this is a point) after the critically panned RE6 and at a time people were both down on RE7 before release and didn't have much faith in the brand name. There are indeed many fans who skipped out on it due to first-person, but RE7 also in turn found a lot of new audience and returning fans who had left after RE5 left the horror direction. In terms of single releases (not platform releases afterward), it is the third best selling RE game of all time (just behind RE5 and RE6). For a single-player first-person horror game to pull those numbers, especially when it was a new direction at a time when fans faith in the series was low, is insane.
 

nib95

Contains No Misinformation on Philly Cheesesteaks
Banned
Oct 28, 2017
18,498
I'm sure this has been posted, perhaps more than once, but my word does the shotgun in this game look insanely satisfying.

 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,538
Ibis Island
I'd be ok with the series never going back to first person and I've beaten RE7 5 times on 3 different platforms.

Though if it's more like end of Zoe.....
 

Mr_Zombie

Member
Oct 27, 2017
971
Poland
Nah cyberpunk is right. Pretty sure RE7 didn't go higher until they included gold edition numbers into it.

http://www.capcom.co.jp/ir/english/finance/million.html

The Capcom's Platinum Titles list lists every SKU as a different position. RE5 (PS3/Xbox360), RE5 Gold (PS3, X360) and RE5 (PS4, XOne) are all listed as a separate position on the list. And neither of them include the PC version.

And according to the list the standard version of RE7 (PS4, XOne, PC) sold 5.1 million copies.
 

Blade Wolf

Banned
Oct 27, 2017
9,512
Taiwan
This is the first Resident Evil I'm genuinely excited about since RE4, which is my first ever Resident Evil game.

RE5 and RE6 were cool back then but I never liked what they did with the combat, it's better yes but at the same time it lose a lot of that darkness and immersion.

RE7 was a good survival horror game but the more I replay it the more I find it less great, it's honestly a very small game with very little content and variety, and the first level is basically just a cinematic slog that handicaps gameplay in favor of story telling, the later half of the game also feels very rushed. It's such a shame because the game honestly had a lot of potential and the first half was legit great for me. Resident Evil 7 is like your dream super car with one door and two windows missing, that's exactly how I feel about it right now.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,538
Ibis Island
http://www.capcom.co.jp/ir/english/finance/million.html

The Capcom's Platinum Titles list lists every SKU as a different position. RE5 (PS3/Xbox360), RE5 Gold (PS3, X360) and RE5 (PS4, XOne) are all listed as a separate position on the list. And neither of them include the PC version.

And according to the list the standard version of RE7 (PS4, XOne, PC) sold 5.1 million copies.

Gold is included with 7 or was implied. They said so in one of the reports. Cyberpunk will link to it.
 
Jun 18, 2018
1,100
People say RE7 didn't sell that great compare to RE5-6 due to the bad reception of 6. But I doubt that is really the case, majority of my friends who love RE skip RE7 for the fact that it is FPS, most of them can't handle the camera angle due to motion sickness ( and they enjoyed RE6 ). I personally hate FPS and only play RE7 once because I am die hard fan. And apart from the new camera angle, the story and character has no connection to the past games also play the part, I mean there is the reason why Nintendo still keep using Mario until now, it's the icon, it's the thing that get people attention. RE7 promoted itself as a niche first person horror game ( only with RE name ) with no Chris/Jill/Leon, even if it has a very good quality, I personally thought it is lucky to sell that much. It is not about the game quality but purely marketing.

The experience of you and your friends don't cover the entire audience. Head into dedicated RE forums and threads to see a community that houses many different opinions and people, such as myself, that didn't bother to buy 6 and wouldn't have touched 7 if it continued down that path.

As to how much each type of fan contributed to sales / non-sales, that's up for debate, but using anecdotal evidence isn't going to get you an accurate answer.

RE7 was good, but I doubt it sold enough to guarantee that FPS is a good formula for the main series.

It sold really well and it reached 5 million copies sold quicker than RE6 did. Comparing its current sales to current RE5&6 won't provide any useful information.
 

'3y Kingdom

Member
Oct 27, 2017
4,494
I like what footage I've seen, but it seems like the encounters are taking place in extremely tight spaces leaving no room for dodging or maneuvering. This wouldn't be a problem if the enemies weren't bullet sponges that seem difficult to stun and move past in order to conserve resources. The OTS view is going to make getting around these already tight spaces much more frustrating, as will the darkness.

I think several of these changes would have contributed greatly to the atmosphere and feel of the game as a remake, but having all of the above strikes me as potential overkill. Still, given how unskilled/laggy the play so far has been, I remain optimistic. This willl definitely be a scary game no matter how everything else turns out, and that alone is exciting,
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,538
Ibis Island
Capcom does whatever they want. RE2 and 7 could've sold a ton and if they think they got a good idea. RE8 could still be an action game like RE6.
 

Tomma18

Banned
May 29, 2018
153
I noticed in the reveal trailer that a woman is shown laying on a desk, wasn't that the mayor's daughter and that scene from Resident Evil 3?? .......
 
Oct 25, 2017
1,511
http://www.capcom.co.jp/ir/english/finance/million.html

The Capcom's Platinum Titles list lists every SKU as a different position. RE5 (PS3/Xbox360), RE5 Gold (PS3, X360) and RE5 (PS4, XOne) are all listed as a separate position on the list. And neither of them include the PC version.

And according to the list the standard version of RE7 (PS4, XOne, PC) sold 5.1 million copies.

Gold is included with 7 or was implied. They said so in one of the reports. Cyberpunk will link to it.

While they didn't directly said that Gold in that number or what did Gold did , But in the latest fiscal report for Fiscal year that ended March 2018 , They mentioned that RE7 Broke a cumulative of 5.1M , No mention of Gold Edition separately at all even though it was released for 4 months , I don't think logically Capcom won't add Gold Edition numbers when they mention the game in their reports , So unless RE7 gold shows up in Platinum list , then the very likely case is that it got added to RE7 base


9uWPto6.png


Regarding PC and Digital , Keep in mind that Platinum list didn't add digital numbers until somewhere in 2013-2014 and PC is included in RE5 as there was a humble bundle that included several Capcom titles and all of those exact titles rose to +300K and beyond including RE5 in the next fiscal and DmC which was in Tier $1 rose to the same exact number that bundles was sold so it was a clear sign that PC is added
 
Jun 18, 2018
1,100
Capcom does whatever they want. RE2 and 7 could've sold a ton and if they think they got a good idea. RE8 could still be an action game like RE6.

Is an Action RE8, a la RE6, possible? Yes

Is an Action RE8 most likely?

Given the positive reception of Rev2, RE7 and RE2Make, I think its fair to conclude it's not likely.

I'm not a fan of RE6, but I do think Capcom are missing a trick by not developing it into a new IP. I always could see how Dead Rising emerged from RE speed runs and mini games, although that's never been explained.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,538
Ibis Island
Is an Action RE8, a la RE6, possible? Yes

Is an Action RE8 most likely?

Given the positive reception of Rev2, RE7 and RE2Make, I think its fair to conclude it's not likely.

I'm not a fan of RE6, but I do think Capcom are missing a trick by not developing it into a new IP. I always could see how Dead Rising emerged from RE speed runs and mini games, although that's never been explained.

I think that can go either way. I'm sure no one expected the likes of 7 after 6 after all. I'm taking this more into historical context. Where they might try and shake things up sooner than later to prevent stagnation. Part of why RE shifted was due to survival horror being ran into the ground by 0. So IMO seems a better idea to shake things up to keep people on their toes than to let things stagnate. You already have people complaining how RE2 is reusing UI from 7 for example.

But yes, maybe not RE6 action for RE8. But I was just saying that in the sense RE8 could be another vastly different change than any of us think. Since most here just think 8 will be 7 but better. When it could be far more ambitious and experimental

Played it, it's alright.

Not a fan of the UI design and the clunky combat. Also not a fan of the co-op.

Yeah, Rev 2 is pretty low rent RE in all regards. Could've been great. But not with that budget.
 

Neoraxis

Member
Nov 27, 2017
863
I hope they play around with the time difference between Leon's campaign and Claire's, i dont want both campaigns to be copy paste with different cutscenes.
 
OP
OP
Dusk Golem

Dusk Golem

Local Horror Enthusiast
Member
Oct 25, 2017
5,807
Rev2 > RE4

Come at me, bruh! :P

Whoa thats one hell of a claim

I am currently working Through Rev1 so Im excited to get to it!

I don't want you to get too hyped in case you don't like it, in RE communities I've seen Revelations 2 really loved by some and really not loved by others. Keep in mind it shows it's a mid-budget title, so don't go in with heft expectations as it's a bit janky in parts.

THIS SAID, Revelations 2 is in my personal top 5 Resident Evil games as well, I didn't really like it at first, but it started growing on me half-way through Episode 1. Each episode gets better and better if you asked me, and I think there's four things Revelations 2 does very well despite its low budget:

01. The characters are actually interesting. Moira takes a bit to grow on you, but Barry and Natalia are very likable, and Claire's pretty good too. There is some character drama in Revelations 2, but it's actually good (unlike Revelations 1, imo). The story is tied in well with the series if you're a lore geek, the episodes end with actually interesting cliffhangers, and while the Bakers ultimately stole the thunder here (and rightfully so), the main villain of Revelations 2 was the best villain they had in the series since they killed off Wesker. Anyways, story was a nice plus, especially coming off of RE6 and Revelations 1 which faltered a lot in this area I felt. MAKE SURE to get the True Ending, there's a choice you make (which isn't clear it's a choice) in Episode 3 of Claire's campaign. There are no QTEs in the game except this one in Claire's campaign, ironically completing the QTE puts you on the bad ending path. Instead of doing the QTE, switch to Moira to go on the True End path, which the True Path is SO much better than the Bad Ending path.

02. The locations and level design I personally love. They have good variety to each other, and present locations you don't normally see in RE which provide interesting stages. While I wasn't fond of the Prison, the locales of the game started really growing on me with the Forest location onward. And the level design manages to fit in a lot of interesting varied scenarios.

03. I really liked the survival element in Revelations 2. I played on Hard my first playthrough, no regrets despite some bosses taking me a while to beat. Hard adds some smart enemy placements to make the game trickier, makes resources scarcer, but I personally loved it. Made me play strategically and slowly, plotting and pathing to overcome encounters. I really enjoyed that element of Revelations 2.

04. There's a lot of small charms and design things in the game. Things you do in Claire's campaign will effect Barry's, leading to different pathways Barry will need to take during his campaign. Revelations 2 has some of the best 'tense boss fights' in the series, as in fights which focus on intensity rather than pure fun, which fits well for the title. Some of the monsters are pretty neat.

It's not loved by all, but it definitely has its fans. I do think RE4 is a much better (and polished) game than Revelations 2, but I can see how what Revelations 2 does could appeal to someone more than RE4 (or make someone not like Revelations 2, on the flip side). Rev 2 is a bit interesting in how it changes up several elements to be ambitious despite its low budget. What it does well, it does really well in my opinion. But it lacks in a few areas and is a bit janky to some other RE's, so it definitely won't be everyone's cup of tea.

I think if you can accept it's a lower-budget kinda' janky RE game set on a cool dreary and muted Russian island setting, with likable characters and some varied 'tense' scenarios and increased survival elements (especially on Hard), then you may very well enjoy it.
 

TheJollyCorner

The Fallen
Nov 7, 2017
9,479
That's putting it mildly, last weekend I went to a restaurant for dinner and a couple tables away from me there was two dudes talking excitedly about the remake. Outside I was "huh that's pretty cool" but inside I was like:
giphy.gif


This game will sell millions.


I saw RE2 Remake at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn't want to be a douche and bother him and ask him for photos or anything.
He said, "Oh, like you're doing now?"
I was taken aback, and all I could say was "Huh?" but he kept cutting me off and going "huh? huh? huh?" and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like fifteen Milky Ways in his hands without paying.
The girl at the counter was very nice about it and professional, and was like "Sir, you need to pay for those first." At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.
When she took one of the bars and started scanning it multiple times, he stopped her and told her to scan them each individually "to prevent any electrical infetterence," and then turned around and winked at me. I don't even think that's a word. After she scanned each bar and put them in a bag and started to say the price, he kept interrupting her by yawning really loudly.


...sorry ;)
 
Oct 30, 2017
9,224
Resident Evil 7 being first person had a lot to do with supporting the VR... REmake 2 success will guarantee that every RE game that follows main or sub will be 3rd person.
 

DrROBschiz

Member
Oct 25, 2017
16,494
What about the one where the player used a defensive item to fend it off? That looked like an attack that would've done damage otherwise.

Yeah its crazy to see some zombies can take a shotgun blast and still keep coming

I suppose if enough of the head is left and has teeth they are still a threat
 

TheJollyCorner

The Fallen
Nov 7, 2017
9,479
Resident Evil 7 being first person had a lot to do with supporting the VR... REmake 2 success will guarantee that every RE game that follows main or sub will be 3rd person.

I hope RE8 is first-person. I love, LOVE, classic RE, but 7 was just so impactful to me. They did everything right (well, the ship section was a bit rough).
Revelations + Remakes being in 3rd person is perfectly fine. Hell, 9 going back to 3rd would be fine. Just give me one more cool, immersive (VR) mainline RE that follows Ethan/Mia, please.
 

DrROBschiz

Member
Oct 25, 2017
16,494
I hope RE8 is first-person. I love, LOVE, classic RE, but 7 was just so impactful to me. They did everything right (well, the ship section was a bit rough).
Revelations + Remakes being in 3rd person is perfectly fine. Hell, 9 going back to 3rd would be fine. Just give me one more cool, immersive (VR) mainline RE that follows Ethan/Mia, please.

Playing RE7 and Revelations back to be signals to me that I enjoy both styles!!

They really cant go wrong here as long as the core gameplay stays this fun and intense
 
Oct 27, 2017
1,286
Been playing RE2 for the first time lately, so far this is a lot easier than REmake in terms of progression. I'm digging it a lot. Didn't expect the game to be scary at times. Got a huge "OH SHIT" reaction in me in that damn interrogation room and crows.

Fuck those spiders lol, nearly got a heart attack when they showed up for the first time. Can't wait to see how the remake turns out.

Question: Just got the 4 chess plugs and about to use them on the door panel (at the sewage area), how far am I into the game?
 
Oct 27, 2017
1,297
Reading some of the discussion on RE8 and I get the gut feeling it is a first-person game which I'd be perfectly happy with. It just would seem to make sense that with RE2make using an over the shoulder camera and releasing 2019 that the team who worked on RE7 wouldn't throw all the experience they gained on RE7 out the window so soon. My suspicion would be RE releases might look something like:
Remake 2: 2019
Resident Evil 8 (First-person): 2020
Resident Evil (subseries - OTS): 2021
Resident Evil 9: 2022/23
I think RE9 is the entry that will be up for debate at any rate, it all depends what the Remake 2 team move onto after release in January but they have certainly set a high bar for their next project. I think a lot of people are looking forward to RE2make.