Yes. That consultant then stayed on the franchise until his untimely passing in 2005.Didn't they consult of professional writer for 1.5, who told them that it was bad, hence the changes in 2?
Yes. That consultant then stayed on the franchise until his untimely passing in 2005.Didn't they consult of professional writer for 1.5, who told them that it was bad, hence the changes in 2?
Yes. That consultant then stayed on the franchise until his untimely passing in 2005.
Eh, Revelations 1 is perfectly fine for what it is while Revelations 2 isn't.....
Maybe they didn't but he did still write Code Veronica. Started working on it before 2 actually shipped, which led to some funny stories about how Hideki and co's final touches meant the writer suddenly had to rewrite on the CV scenario that he had just plotted out.
7 has amazingly high high and shows excellent promise, but the second half of the game is pretty weak by classic RE standards. It just stops surprising you so the tension and intrigue drops off hard.
Yeah thats true but I still enjoyed every minute of it
Was feeling pretty powerful at the end and yet still died to the last couple bosses. Plus the final area was SWEET
Yeah, Revelations 2 is shockingly great. I had low expectations going into it, but it blew me away by the end. It isn't perfect by any means, but it probably has the most heart of any RE game I've played in the last few years. The final boss sequence has some of the best character moments in the entire series.Beat RE Revelations!
Dumb story but surprisingly fun! It controls BEAUTIFULLY on Switch so I am super glad I waited
I think I would have hated playing the game on 3DS for sure. The combination of the enhanced visuals (this game is prettier than I thought it would be!) and the better controls in a portable package is fantastic
Currently working through Revelations 2! Holy crap. Even better looking and there is a shit ton of mechanical layers to the game. I am really enjoying it! Much harder than REV1 right out of the gate. I had to play the first section on Casual just to get a feel for how I am supposed to approach it
Its a very different game and taking advantage of both characters is a bit awkward. I've been finding it easier to just go balls to the wall on offense with Claire and Barry. Either way I highly recommend both games to Switch owners. Best portable RE experiences you can get atm and I hope they keep making them!
The final boss is like 2/3rds through the game lol. I really hated the mine, it was visually boring, and didn't do anything interesting with its layout or introduce any new enemies. Felt like they ran out of time there.
Yeah, Revelations 2 is shockingly great. I had low expectations going into it, but it blew me away by the end. It isn't perfect by any means, but it probably has the most heart of any RE game I've played in the last few years. The final boss sequence has some of the best character moments in the entire series.
If you have any Amiibo, scanning them gives you bonus BP which means you can buy a good amount of skills to help with the early game.
It's such a simple thing and Capcom keeps screwing it up.My main disappointment of RE7 was the lack of "RESIDENT EVIL"
Aunt Rhody was amazing but I still wanted my RESIDENT EVIL
The mine was a gauntlet and I felt was a nice final area for what it was. A gauntlet to the finish. Absolutely LOVED it on madhouse difficulty. Love when you get to the end alright lets race for the ladder. FUCK THERE'S TRAPS THERE NOW SHITThe final boss is like 2/3rds through the game lol. I really hated the mine, it was visually boring, and didn't do anything interesting with its layout or introduce any new enemies. Felt like they ran out of time there.
Currently working through Revelations 2! Holy crap. Even better looking and there is a shit ton of mechanical layers to the game. I am really enjoying it!
Yay!
A word of advice though! Towards the end of Claire's chapter 3 the game will force you to make a quick decision. If you stick with the default choice, you'll be getting the bad ending. In other words, you want to switch to the other option. The game sort of hints that you should make the switch though, and it's the only moment in the entire game that sort of resembles a QTE. It will all make sense when you get there! Just don't take too long or the game will auto-select the default option for you! Trust me, you want to get the (extremely satisfying) good ending on your first playthrough!
The mine was a gauntlet and I felt was a nice final area for what it was. A gauntlet to the finish. Absolutely LOVED it on madhouse difficulty. Love when you get to the end alright lets race for the ladder. FUCK THERE'S TRAPS THERE NOW SHIT
Madhouse in general was fantastic.
Ship level is classic RE tho7 has amazingly high high and shows excellent promise, but the second half of the game is pretty weak by classic RE standards. It just stops surprising you so the tension and intrigue drops off hard.
I liked the mine, it was a nice mixup of the standard "Underground lab" final setting. Instead of a high tech facility, we have a hastily thrown together, improvised staging ground for combating the E-type. Which I thought was a pretty cool break of convention but then you play Not a hero and there's just an actual underground modern laboratory in the same mine ¯\_(ツ)_/¯The final boss is like 2/3rds through the game lol. I really hated the mine, it was visually boring, and didn't do anything interesting with its layout or introduce any new enemies. Felt like they ran out of time there.
You could play REmake easily never having to encounter more than one Crimson though. I think on my first REmake play I literally spawned 2 in the entire game, not counting the one you're forced to fight. And one of those was the one that comes to life when you try to light it. The other was easily avoidable even after I spawned it. Crimson Heads were super dangerous if you encountered them but it's your own damn fault for letting them spawn.I'm thinking the Lickers will be like the new Crimson Heads. Really dangerous and scary.
I think that's what the boarded up windows mechanic is kind of meant to emulate no? Instead of choosing which corpses to burn, you'll decide which rooms you want to prevent a Licker from entering.You could play REmake easily never having to encounter more than one Crimson though. I think on my first REmake play I literally spawned 2 in the entire game, not counting the one you're forced to fight. And one of those was the one that comes to life when you try to light it. The other was easily avoidable even after I spawned it. Crimson Heads were super dangerous if you encountered them but it's your own damn fault for letting them spawn.
Lickers in this game are unlikely to be as avoidable.
Like fixed camera angles? That won't be in the game.
Hmm. That could explain why one of those windows is suspiciously in the original Licker corridor!I think that's what the boarded up windows mechanic is kind of meant to emulate no? Instead of choosing which corpses to burn, you'll decide which rooms you want to prevent a Licker from entering.
7 has great classic style gameplay. But the more I play it. The more I can see the flaws. Still a good game the more time I've given it. I've beaten it like 7 times now and got all the achievements on 3 different platforms. So not too much of a surprise to see it ranked a bit lower after the honeymoon of survival horror coming back has passed.
I really like the vertical level design, but visually the individual areas of the ship lacked character that made each room of the house so memorable, I really don't like the mandatory flashback tape, and again it desperately needed a new enemy type to keep things interesting. But based solely on level design I do like that area quite a bit.
Agreed, I played RE7 many times and really liked it but in my opinion it was too flawed to be ''one of the best RE game''.
Not to mention it was the shortest and smallest mainline game in the series, I felt like RE4 was 3 times longer and 5 times bigger than RE7, and also 15 times more enemy variety.
What did everyone think of Ethan Must Die? I LOVED it. It was I Wanna Be The Guy: Resident Evil Edition. Such bullshit trial and error memorisation design, but I had loads of fun with it. It was my favourite part of the DLC honestly. But I recognise most probably hated it and see why.
I actually think the classic style games are better served being a little short. RE4 was an action game so the immense enemy variety and length served it well, 7 didn't need to be longer imo it just needed a couple more unique enemy types. CVX was too long for the classic style imo.
Yeah I would be very happy if Fixed Camera is gone forever
New style is just superior
This question upsets me. Man Resident Evil jumped the shark.I played RE6 when it was released, so I don't remember correctly, did Jake turn out to be Wesker's real son or he was Steve?
I agree with him, I got the bad ending first and it totally blindsided me the first time. I had to look up how I got that ending because it's a veeeery dark ending compared to the rest of the series. Like, "stupefied into total silence" dark, lol. I actually said "Oh thank god" when it said I unlocked the bad ending after the credits. Found out about that critical moment in episode 3, then got the good ending which is so satisfying.
I don't disagree but RE7 is just way too short for me. It would've been much better if it was at least 80% as long as REmake.
According to HLTB they are roughly the same, though. And that was my experience as well.
RE4 and 6 (and a bit 5) are too long for me. Replays are one of my favorite things about the RE series but I'm just too exhausted by a 20 hour action game to fire it up again anytime soon.
I don't want to be rude, but this kind of post illustrates why gaming discussion can be so awful. There is absolutely nothing wrong with being happy about the TPP in REmake 2, but don't you think saying Fixed Camera should never return is lamentable? It's like saying "It's nice I got what I wanted and I hope you never get what you want". Not to mention, calling a camere style superior to the other is just needlessly contentious. I'm certainly being over-dramatic, but I just don't think this kind of assessment adds anything.
I picked up REMake again from my gamesave from when it came out on PS4 (I must have literally been about 20 minutes into the game), took one step out the save room by the stairs and died due to low health, lol.
God I suck.
I then reloaded, healed, opened the door and ran away from the zombie, I then nosed around a few rooms, ran down the hallway, pushed a few things away met Barry in the lobby, then I went into a room and died to another zombie.
Feels bad man, this game is like a maze and I feel like I have no idea what I am doing.