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Oct 27, 2017
617
It sometimes goes to 360p?

I understand that everybody wants all the games on Switch, but dayum. (and I don't blame the developers, I'm sure they've done their best).
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
It sometimes goes to 360p?

I understand that everybody wants all the games on Switch, but dayum. (and I don't blame the developers, I'm sure they've done their best).
On top of that, it seems it also uses a reconstruction tech.
There is just no secret tech in the switch, it is what it is. A low power, low performance device. It's good for what it is and given it's power draw but nothing more.
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
Panic Button using technology from Xbox One X and PS4 Pro is rather interesting. They're technical wizards on the Switch field.

Then why did you make it in the first place?

Not everyone has time to go thorugh them and would rather get a quick summary so they know exactly how the game performs.

There's a lot of context that would be missed by not reading the full article or watching the video. The thread has been made to share those.
 

M1chl

Banned
Nov 20, 2017
2,054
Czech Republic
I don't know it might be impressive as a proof of concept, that it can be done, but that blurriness is insane. 640x360 that's like Gamecube era. I get it, it's an achievement, for this hardware, but is it really worthwhile to play on that platform. I play Doom on Switch (docked and not my Switch, I don't own the console so I cannot judge other games much) and it was absolutely dreadful, I would say in some areas borderline unplayable.
 
Oct 27, 2017
617
Docked it seriously looks like playing a YouTube video in low res (tbh I had to check I was indeed in 1080p when the video started).
 

Deleted member 2791

User requested account closure
Banned
Oct 25, 2017
19,054
I play Doom on Switch (docked and not my Switch, I don't own the console so I cannot judge other games much) and it was absolutely dreadful, I would say in some areas borderline unplayable.

The point of these ports is really to play them in portable mode. There's no reason to play DOOM or Wolfenstein 2 in docked mode if you have access to any other platform capable of running it. In portable mode, however, it's an entirely different story.
 
Oct 25, 2017
7,675
I don't know it might be impressive as a proof of concept, that it can be done, but that blurriness is insane. 640x360 that's like Gamecube era. I get it, it's an achievement, for this hardware, but is it really worthwhile to play on that platform. I play Doom on Switch (docked and not my Switch, I don't own the console so I cannot judge other games much) and it was absolutely dreadful, I would say in some areas borderline unplayable.

GameCube era is cleaner actually
 

R.T Straker

Chicken Chaser
Member
Oct 25, 2017
4,715
A lot of people tend to just read the summaries in the OP and then make drive-bys based on those comments, if you have to read the article or watch the video at least DF and Eurogamer benefit a bit from it.

So because people used to drive by in the past this thread won't get updated with not even a small summary just because...?

That sounds super shady to me. Like I said not everoyne has the time to watch a 25 min video to find out if the game looks decently on both portable or docked(spoiler, it doesn't) or if the framerate is decent.
 

megaStryke

One Winged Slayer
Member
Oct 27, 2017
367
California
The point of these ports is really to play them in portable mode. There's no reason to play DOOM or Wolfenstein 2 in docked mode if you have access to any other platform capable of running it. In portable mode, however, it's an entirely different story.
My eyes literally could not handle DOOM in portable mode. The strain was too severe. Docked mode was just fine. Anyone saying docked mode is at any point unplayable is exaggerating immensely.
 

JonnyDBrit

God and Anime
Member
Oct 25, 2017
11,029
Game in portable mode is amazing.

Docked Mode... Ouch.

Pretty much. This seems to be a game made very much with the portable mode in mind as opposed to... well, anything else really. That said, as M1chl puts it, it also kinda works as a proof of concept in a way. Like, if you wanted to demonstrate to someone all of the various ways one could go around porting a relatively demanding game while still retaining relative visual clarity, even in spite of resolution. On a purely technical level it's rather interesting. Just a shame it still requires a download even if physical.
 

pswii60

Member
Oct 27, 2017
26,683
The Milky Way
Ultimately, Wolfenstein 2 may not be anything like the best version of the game, but that doesn't mean it's not worthwhile. It's content complete and it still looks great in most scenes, even if it is rather blurry. In common with a fair few Switch titles, the experience doesn't fully hold up when playing docked on a living room TV, but this is by far and away the most impressive handheld first-person shooter we've seen.
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.
 

Kouriozan

Member
Oct 25, 2017
21,148
Panic Button are Switch expert at this point, it's really surprising what they can do with it.
 

Decarb

Member
Oct 27, 2017
8,645
A lot of people tend to just read the summaries in the OP and then make drive-bys based on those comments, if you have to read the article or watch the video at least DF and Eurogamer benefit a bit from it.

Someone will make the summary eventually, cherry picking their own quotes. And then the rest of the thread will be about that.
 

Khanimus

Avenger
Oct 25, 2017
40,243
Greater Vancouver
I don't know it might be impressive as a proof of concept, that it can be done, but that blurriness is insane. 640x360 that's like Gamecube era. I get it, it's an achievement, for this hardware, but is it really worthwhile to play on that platform. I play Doom on Switch (docked and not my Switch, I don't own the console so I cannot judge other games much) and it was absolutely dreadful, I would say in some areas borderline unplayable.
These are more clinical curiosities honestly at this point. I'm more fascinated by "wow it's real crazy to see this running on a Switch" than really thinking "boy, this is the way I wanna play this game..."
 

K Samedi

Member
Oct 27, 2017
4,991
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.

Why wouldnt I play on a TV? It looks way better on a TV and I can play on the big screen. The appeal for me is that I can take it to portable mode when the TV is not available to me anymore, or when I go to bed or something. Its really not that difficult to understand. It really baffles me that people still use these silly argumants that these games arent worth buying on Switch.
 

Rodjer

Self-requested ban.
Member
Jan 28, 2018
4,808
"Everything ranging from a top end of 720p to 1216x684 to 540p and 432p all the way down to 640x360. When played in portable mode, 768x432 and 640x360 are common pixel counts, but it can increase from there depending on load. In general, it's comparable to the Switch version of Doom but seems to scale towards the low-end more often. There's no getting around it - this really is a very blurry game."

As expected, i don't like this.
 

MouldyK

Prophet of Truth
Banned
Nov 1, 2017
10,118
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.

Gyro Controls made me play Doom Docked.
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
Came in here expecting people to focus on the lowest resolution and all the negatives...guess I wasn't disappointed.

Everyone is just completely ignoring that John says it's the best looking handheld FPS out there.
 

Toumari

Member
Oct 27, 2017
8,305
England
More blurry than I thought it would be.

Sadly, this is only going to get worst as PS4/Xbone head into next-gen.
 

Ishaan

Member
Oct 27, 2017
1,702
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.

I think something that needs to be pointed out is that a lot of people that play games on Switch use it both docked and portable. I'm definitely among the crowd that "likes these kinds of games" and I do own an excellent gaming laptop that's more than capable of running them. However, I play the Switch versions because of the flexibility they offer. I can play on the TV when I want, and play in bed when i want. And if I have to deal with a slightly lower fidelity version while playing on the TV, that's worth the convenience of having a single version that I can carry around the house.

In my opinion, a lot of the people that get the most out of the Switch are PC gamers. We're so used to having played games across all resolutions and all framerates over the years. I've played stuff at Ultra settings at 60fps, while others I've had to dial down to Medium/Low settings and settle for 30fps. That's just part of having gamed on PC more or less your entire life. :)
 

Certinfy

Banned
Oct 29, 2017
3,476
That just sounds and looks bad.

Considering the game is like 4x more on the Switch than other consoles who's really even going to buy it? I mean, maybe those who only have a Switch but anyone else? I can't imagine anyone wanting to play this is handheld mode with those resolutions.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
Beyond the lower resolution and textures, John seems very impressed at the extent to which the game maintains visual effects and the frame rate is mostly locked to 30fps with the exception of one level, John notes that the base PS4 and Xbox One are unlocked most of the time. That's a far cry from DOOM which would jump around almost all the time on Switch.

Having played the game myself, the blur didn't really effect my experience all the much. The lowest resolution drops are noticeable for sure but in the midst of shooting, you're really just focusing on shooting. It's a far more impressive game when playing undocked but docked is nothing to scoff at
 

pswii60

Member
Oct 27, 2017
26,683
The Milky Way
Why wouldnt I play on a TV? It looks way better on a TV and I can play on the big screen. The appeal for me is that I can take it to portable mode when the TV is not available to me anymore, or when I go to bed or something. Its really not that difficult to understand. It really baffles me that people still use these silly argumants that these games arent worth buying on Switch.
Why wouldn't I want to play on TV? Let's think.. because I could play it on my Pro or X instead at twice the framerate and a high resolution? So that leaves handheld.. but I have no desire to play games like this handheld as I much prefer indie games when taking my Switch on the go as they're better suited. Yeah at have different opinions and equally I'm baffled you can't understand why someone might feel differently to you.

Options are great and it's great this exists but I just feel the compromises are too great.. for me.
 

Deleted member 36622

User requested account closure
Banned
Dec 21, 2017
6,639
I wish he made three comparisons between Switch - Xbox One - high-end PC.

To understand how the Switch compares to a similar hardware (even though still more powerful)
 

alr1ght

Member
Oct 25, 2017
10,059
Switch docked
sddnsvk.jpg

Switch portable
spp1szc.jpg

XB1X
sx28spw.jpg


Switch docked
95a0qs7o.jpg

XB1X
951us4w.jpg


B6fSRbX.gif
 

M1chl

Banned
Nov 20, 2017
2,054
Czech Republic
The point of these ports is really to play them in portable mode. There's no reason to play DOOM or Wolfenstein 2 in docked mode if you have access to any other platform capable of running it. In portable mode, however, it's an entirely different story.

Well that was even worse in terms of performance, I was not bothered by the graphics, but on normal it seemed to me, that the AI reacted far faster than I could even move, aim, etc. And not to brag, but I finished game on Nightmare difficulty on OG Xbox, so I kind of know what I am doing. Besides those sticks are, how to put it. They felt off, Pro controller is fine and very light but sturdy.

GameCube era is cleaner actually
Ohh, my bad I though that PS2/Xbox OG era was cleaner, thanks for the info.

These are more clinical curiosities honestly at this point. I'm more fascinated by "wow it's real crazy to see this running on a Switch" than really thinking "boy, this is the way I wanna play this game..."
Well that's more or less what I wanted to say in my post. And by the way, the game is going to be full-priced? It's not up in here, but in here 1 2 Switch cost ~50 USD, so it's probably not the best indicator for the rest of the world.

Ohh one shop has it for 1300CZK (~58USD), so it's probably not going to be fully priced title, because they cost around 2k CZK.


You Switched last two screens : ) *Never mind*
 

DeuceGamer

Member
Oct 27, 2017
3,476
It's pretty amazing what Panic Button was able to pull off here.

I know there will be tons of people laughing and making fun of the resolution, but honestly it's impressive and I'm glad we have the option to play it on Switch. Luckily there are other versions for those that want better performance and don't care about portability.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Exactly what I was expecting and what every Switch DF thread seems to boil down to, unfortunately.

That Butcher Bay fact at the end was really interesting! I had no idea about it, but Dark1x , apparently RE2 on N64 also used dynamic resolution if you had the expansion pak, it would change between 480i and 240p depending on what screen you were on.
That's not quite the same. It doesn't adjust based on load - it's hard coded so that resolutions vary per scene. That's what makes it so annoying to capture today.
 
Feb 10, 2018
17,534
Pretty impressive when it still looks better then any fps from last gen.
V.Good analysis from df.

I wonder why df chose the 1X to compare it to?
Would of thought it would be a bit fairer to compare to the X1s or og x1