Oh no coming into a tech comparison thread to complain about tech comparisons.Oh no, a system that is around 15 times more powerful than the Switch is sharper!
Oh no coming into a tech comparison thread to complain about tech comparisons.Oh no, a system that is around 15 times more powerful than the Switch is sharper!
On top of that, it seems it also uses a reconstruction tech.
There is just no secret tech in the switch, it is what it is. A low power, low performance device. It's good for what it is and given it's power draw but nothing more.
Oh no coming into a tech comparison thread to complain about tech comparisons.
Make it 1x1pxs and it could even run Crysis. Switch is alien tech.
Nobody is expecting Cyberpunk, right? That would be madness. That's one that I would say is basically impossible. Ha ha.Once again demonstrating why it's unreasonable to expect ALL third party titles to be ported over. idTech is tech wizardry and if even that requires these kinds of measures to be taken... Yeah that doesn't bode well for Kingdom Come Deliverance/Red Dead Redemption 2/Cyberpunk 2077 and all these games people honestly expect to come their way.
That last gen version of Crysis is a great comparison point actually.
Once again demonstrating why it's unreasonable to expect ALL third party titles to be ported over. idTech is tech wizardry and if even that requires these kinds of measures to be taken... Yeah that doesn't bode well for Kingdom Come Deliverance/Red Dead Redemption 2/Cyberpunk 2077 and all these games people honestly expect to come their way.
At 20fps lol.
Last gen could run Crysis at potato settings, so Switch could theoretically run it better than that - sweet potato settings.Make it 1x1pxs and it could even run Crysis. Switch is alien tech.
I'm not sure many were expecting those specific games to come to the Switch...
Agreed, i hope this and doom will get more third party developers to release games same day as xb/ps4, it hurts releasing games months later, if given a choice I'd probably get the switch version for handheld.
It can, and I doubt that doom or wolf are the console's ceiling; it all depends on how much resources third parties are willing to invest and how much they are willing to downgrade their games. But given enough resources, i do not think that the power gap between a switch and say an og Xbox1 would lead to a degradation of the gameplay for example. Also, we have to consider the fact that so far, no AAA third party game has been developed with a switch downport in mind.
Looking forward to compare Ark with the other plateforms.
There are other criteria than resolution to choose the system for a multiplatform game.
If it has gyro controls like Doom it is automatically better than the other console versions.
Some people will choose the Switch version above the other versions just because of this, blurry or not.
When DOOM was patched with gyro I gave it a second playthrough and it elevated the game even higher to me. Playing Wolfenstein from scratch with gyro was just brilliant.There are other criteria than resolution to choose the system for a multiplatform game.
If it has gyro controls like Doom it is automatically better than the other console versions.
Some people will choose the Switch version above the other versions just because of this, blurry or not.
Blurry water.Would that Miiverse guy say that the Switch version had nice water?
This...looks pretty good? It's amazing that this can be played on a handheld.
That's not quite the same. It doesn't adjust based on load - it's hard coded so that resolutions vary per scene. That's what makes it so annoying to capture today.
I would argue that The New Colossus lends itself very well to a portable. Most levels are quite bite sized, probably more so than DOOM. Many are less than 20 minute segments which lend themselves very well to travel.They should have ported some other game instead. Wolfenstein TNC is a game that is very cinematic and doesn't lend itself to arcade on the go gameplay so the game looking worse and running at half the framerate isn't the best way to play it. Though the reason for this particular game being ported could be since it runs on the ID6 engine which is already on Switch and is very flexible.
They should have ported Wolfenstein 2009 instead which is much more fun and better than this one in everything but the story. That game was long and would have worked much better for a handheld.
Impressive work nonetheless.
I can play OG Doom on a literal toaster, doesn't mean I would want to.This...looks pretty good? It's amazing that this can be played on a handheld.
There's a difference saying that any current gen game could run on the Switch (which is obviously technically correct with enough cutbacks) and expecting Cyberpunk 2077 to come over when is most likely a cross-gen game at best anyway. Multiplats that have the Switch as the baseline when they are being developed will look and perform better than Wolf 2 as it's harder to downgrade to hardware that is lower than what you expected for your game to run on.
Came in here expecting people to focus on the lowest resolution and all the negatives...guess I wasn't disappointed.
Everyone is just completely ignoring that John says it's the best looking handheld FPS out there.
I see your point. It did have plenty of those "kill commanders using stealth or full Rambo" encounters so I can see that a great fit for the portable gameplay.I would argue that The New Colossus lends itself very well to a portable. Most levels are quite bite sized, probably more so than DOOM. Many are less than 20 minute segments which lend themselves very well to travel.
is already about it.
Not with Gyro onand you already make a sacrifice in control department if you play in portable mode)
I would prefer that developers make specific games for Switch so they can use hardware the best they can do from the start. But many people are expecting 3rd party developers to port games on Switch because Doom and Wolf 2 can run on it. And then sometimes call devs lazy and some of them call out publishers because there are no ports.
What's the purpose of this comment? The switch is what it is and so is this version. There is no punching above weight, nothing that is really a surprise.Came in here expecting people to focus on the lowest resolution and all the negatives...guess I wasn't disappointed.
Everyone is just completely ignoring that John says it's the best looking handheld FPS out there.
"impossible ports" why does DF think they need to pull out that nonsense?
drop a few millions on a better SoC that dont make battery 1 hours long and we have a deal.
Most people are expecting 3rd party games such as CoD and others that have been on the Wii and Wii U beforehand. Obviously games that focus on more bleeding edge graphics would not make much sense I agree but Doom and Wolf 2 do show that the Switch can run AAA 3rd party games if the engine is scalable and if the people playing it are ok with the compromises that have had to be made.
its basically aWhat's the purpose of this comment? The switch is what it is and so is this version. There is no punching above weight, nothing that is really a surprise.
In context of the best looking fps handheld game, it also has the lowest resolution this whole gen, by quite a bit.
You can always try to give things context to make something look better than it might be but the hard facts are there: dynamic resolution down to 360p, 30fps limit but by no means a lock.
and so on most "concern people" decides to focus on "its half empty".
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.
if Switch makes its 20M mark, im sure the guy will have their work schedule full from now on till the end of the generation. bring in the money baby
I would gladly buy a pro version if it means most games run at native resolution in handheld mode