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v_iHuGi

Banned
Oct 28, 2017
5,155
On top of that, it seems it also uses a reconstruction tech.
There is just no secret tech in the switch, it is what it is. A low power, low performance device. It's good for what it is and given it's power draw but nothing more.

Honestly I don't feel that Switch was made to play this kind of games, it's a device that is better suited in making original games for it which can be amazing, Ubisoft has been doing those and it has worked well.

Still this is a great achievement, Doom and Wolfenstein running on Switch is great.
 

Deleted member 31092

User requested account closure
Banned
Nov 5, 2017
10,783
Portable footage looks like "the future". Docked is bad mostly because of the low res but it was expected.
 

Hoxworth

Banned
May 21, 2018
302
Once again demonstrating why it's unreasonable to expect ALL third party titles to be ported over. idTech is tech wizardry and if even that requires these kinds of measures to be taken... Yeah that doesn't bode well for Kingdom Come Deliverance/Red Dead Redemption 2/Cyberpunk 2077 and all these games people honestly expect to come their way.
 

Dark1x

Digital Foundry
Verified
Oct 26, 2017
3,530
Once again demonstrating why it's unreasonable to expect ALL third party titles to be ported over. idTech is tech wizardry and if even that requires these kinds of measures to be taken... Yeah that doesn't bode well for Kingdom Come Deliverance/Red Dead Redemption 2/Cyberpunk 2077 and all these games people honestly expect to come their way.
Nobody is expecting Cyberpunk, right? That would be madness. That's one that I would say is basically impossible. Ha ha.

Well, if X360 and PS3 could run Crysis...
That last gen version of Crysis is a great comparison point actually.
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
Once again demonstrating why it's unreasonable to expect ALL third party titles to be ported over. idTech is tech wizardry and if even that requires these kinds of measures to be taken... Yeah that doesn't bode well for Kingdom Come Deliverance/Red Dead Redemption 2/Cyberpunk 2077 and all these games people honestly expect to come their way.

I'm not sure many were expecting those specific games to come to the Switch...
 

Mr. Pointy

Member
Oct 28, 2017
5,141
Make it 1x1pxs and it could even run Crysis. Switch is alien tech.
Last gen could run Crysis at potato settings, so Switch could theoretically run it better than that - sweet potato settings.

Apparently, Wolf 2 Switch's gameplay got rebalanced to be less frustrating in spots so I might check it out when the price goes down further. It's not a full priced game out here, but it's not a budget game either ($69AU). It's a tenner more than Crash for Switch.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
I didn't actually play the game upon its initial release but in terms of difficulty I didn't have a hard time at all, so I think you're right Dark1x when you say it's been restructured. Gyro certainly helps too.
 

dex3108

Member
Oct 26, 2017
22,619
I'm not sure many were expecting those specific games to come to the Switch...

Well...

I honestly think Switch can run any current gen game.

Agreed, i hope this and doom will get more third party developers to release games same day as xb/ps4, it hurts releasing games months later, if given a choice I'd probably get the switch version for handheld.

Well the PS3 and Xbox 360 could aswell to be honest.

It can, and I doubt that doom or wolf are the console's ceiling; it all depends on how much resources third parties are willing to invest and how much they are willing to downgrade their games. But given enough resources, i do not think that the power gap between a switch and say an og Xbox1 would lead to a degradation of the gameplay for example. Also, we have to consider the fact that so far, no AAA third party game has been developed with a switch downport in mind.
Looking forward to compare Ark with the other plateforms.

https://www.resetera.com/threads/wolfenstein-ii-switch-direct-feed-gameplay.52023/
 

KratosEnergyDrink

Using an alt account to circumvent a ban
Banned
Oct 27, 2017
1,523
There are other criteria than resolution to choose the system for a multiplatform game.

If it has gyro controls like Doom it is automatically better than the other console versions.

Some people will choose the Switch version above the other versions just because of this, blurry or not.
 

Knurek

Member
Oct 26, 2017
4,335
That 7W comment makes me want to check how the game would run on my GPD Win2.
Oh wait, someone already did test that:

720p on Low at 40+ fps, which I guess means one could go up to Medium and lock the game to 30 fps. :)
 

dex3108

Member
Oct 26, 2017
22,619
There are other criteria than resolution to choose the system for a multiplatform game.

If it has gyro controls like Doom it is automatically better than the other console versions.

Some people will choose the Switch version above the other versions just because of this, blurry or not.

I would argue that 60FPS in fast paced FPS games is more important but everyone is entitled to their opinion.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
There are other criteria than resolution to choose the system for a multiplatform game.

If it has gyro controls like Doom it is automatically better than the other console versions.

Some people will choose the Switch version above the other versions just because of this, blurry or not.
When DOOM was patched with gyro I gave it a second playthrough and it elevated the game even higher to me. Playing Wolfenstein from scratch with gyro was just brilliant.
 

'3y Kingdom

Member
Oct 27, 2017
4,494
Switch docked
sddnsvk.jpg

Switch portable
spp1szc.jpg

XB1X
sx28spw.jpg


Switch docked
95a0qs7o.jpg

XB1X
951us4w.jpg


B6fSRbX.gif
This...looks pretty good? It's amazing that this can be played on a handheld.
 
Oct 27, 2017
39,148
They should have ported some other game instead. Wolfenstein TNC is a game that is very cinematic and doesn't lend itself to arcade on the go gameplay so the game looking worse and running at half the framerate isn't the best way to play it. Though the reason for this particular game being ported could be since it runs on the ID6 engine which is already on Switch and is very flexible.

They should have ported Wolfenstein 2009 instead which is much more fun and better than this one in everything but the story. That game was long and would have worked much better for a handheld.

Impressive work nonetheless.
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628

There's a difference saying that any current gen game could run on the Switch (which is obviously technically correct with enough cutbacks) and expecting Cyberpunk 2077 to come over when is most likely a cross-gen game at best anyway. Multiplats that have the Switch as the baseline when they are being developed will look and perform better than Wolf 2 as it's harder to downgrade to hardware that is lower than what you expected for your game to run on.
 

Mr. Pointy

Member
Oct 28, 2017
5,141
I think one should play Wolf 2 in portable mode and then play Hyrule Warriors DE's supersampled 1080p in portable mode as an eyeball cleanser.
 

DeuceGamer

Member
Oct 27, 2017
3,476
That's not quite the same. It doesn't adjust based on load - it's hard coded so that resolutions vary per scene. That's what makes it so annoying to capture today.

Also just to point out it wasn't just RE2 on N64 that adjusted resolution based on the RAM Pak (which I'm sure you know). There were several titles that done that if I remember correctly.

Maybe something you can touch on in a future DF Retro is the N64 RAM Pak and the various ways Devs used it.
 

Jonneh

Good Vibes Gaming
Verified
Oct 24, 2017
4,538
UK
They should have ported some other game instead. Wolfenstein TNC is a game that is very cinematic and doesn't lend itself to arcade on the go gameplay so the game looking worse and running at half the framerate isn't the best way to play it. Though the reason for this particular game being ported could be since it runs on the ID6 engine which is already on Switch and is very flexible.

They should have ported Wolfenstein 2009 instead which is much more fun and better than this one in everything but the story. That game was long and would have worked much better for a handheld.

Impressive work nonetheless.
I would argue that The New Colossus lends itself very well to a portable. Most levels are quite bite sized, probably more so than DOOM. Many are less than 20 minute segments which lend themselves very well to travel.
 

YolkFolk

Banned
Oct 27, 2017
5,212
The North, England
Fantastic technical achievement given the hardware involved.

An amazing time in gaming when this sort of experience is now available on a handheld gaming console.

Of course, the resolution and framerate will never match a full home console version, but it's not a bad price to pay for the experience we've ended up getting and for another high end FPS coming to the Switch.

You'll never please those that always want blood. They'll be in the Switch threads saying the Switch has no games, it has no third party games, and when those games finally come, they then say they don't look as good as they do on more powerful hardware, and act like they should never have been released.
 

dex3108

Member
Oct 26, 2017
22,619
There's a difference saying that any current gen game could run on the Switch (which is obviously technically correct with enough cutbacks) and expecting Cyberpunk 2077 to come over when is most likely a cross-gen game at best anyway. Multiplats that have the Switch as the baseline when they are being developed will look and perform better than Wolf 2 as it's harder to downgrade to hardware that is lower than what you expected for your game to run on.

I would prefer that developers make specific games for Switch so they can use hardware the best they can do from the start. But many people are expecting 3rd party developers to port games on Switch because Doom and Wolf 2 can run on it. And then sometimes call devs lazy and some of them call out publishers because there are no ports.
 

{Marvelous}

Member
Jan 2, 2018
1,296
Bizarre but also fascinating... really. Despite those lower resolutions, it seems to hold onto a surprising amount of detail...or something resembling detail when it comes to a lot of those complex scenes.
 

Anoxida

Member
Oct 30, 2017
2,543
Came in here expecting people to focus on the lowest resolution and all the negatives...guess I wasn't disappointed.

Everyone is just completely ignoring that John says it's the best looking handheld FPS out there.

Doesn't change the fact that it looks like dog shit. Yes, it's impressive to get it running on switch, doesn't mean its a good version of the game. That low res will affect gameplay negatively (and you already make a sacrifice in control department if you play in portable mode) add the fact it's a 30 fps shooter port that is designed to play at 60 and you have a very poor representation of the original. Impressive feat but you make several major sacrifices to play this version but some people are fine with that or have no choice so it's great they get to play this.
 
Oct 27, 2017
39,148
I would argue that The New Colossus lends itself very well to a portable. Most levels are quite bite sized, probably more so than DOOM. Many are less than 20 minute segments which lend themselves very well to travel.
I see your point. It did have plenty of those "kill commanders using stealth or full Rambo" encounters so I can see that a great fit for the portable gameplay.

The reason I feel the game isn't as good for portability is the amount of cutscenes because they very hard to go through if you want to play for 5 minutes at the time and have never played the game before. I can see it working out on a replay.


I still feel Bethesda should remaster and port Wolf 2009 to current gen consoles and the Switch because it was a really good game for those asking for pure classic old Wolfenstein gameplay.
 

Amiibola

Banned
Oct 29, 2017
2,255
That was both educative and fascinating

It reminded me to a mix of both SNES and GBA versions of Doom. All the textures, some tweaks on geometry here and there, lower resolution and lots of tricks

Whatever you think about this version, it's outstanding on a motherfucking tablet
 

Deleted member 32018

User requested account closure
Banned
Nov 8, 2017
7,628
I would prefer that developers make specific games for Switch so they can use hardware the best they can do from the start. But many people are expecting 3rd party developers to port games on Switch because Doom and Wolf 2 can run on it. And then sometimes call devs lazy and some of them call out publishers because there are no ports.

Most people are expecting 3rd party games such as CoD and others that have been on the Wii and Wii U beforehand. Obviously games that focus on more bleeding edge graphics would not make much sense I agree but Doom and Wolf 2 do show that the Switch can run AAA 3rd party games if the engine is scalable and if the people playing it are ok with the compromises that have had to be made.
 

Deleted member 20297

User requested account closure
Banned
Oct 28, 2017
6,943
Came in here expecting people to focus on the lowest resolution and all the negatives...guess I wasn't disappointed.

Everyone is just completely ignoring that John says it's the best looking handheld FPS out there.
What's the purpose of this comment? The switch is what it is and so is this version. There is no punching above weight, nothing that is really a surprise.
In context of the best looking fps handheld game, it also has the lowest resolution this whole gen, by quite a bit.
You can always try to give things context to make something look better than it might be but the hard facts are there: dynamic resolution down to 360p, 30fps limit but by no means a lock.
 

Plum

Member
May 31, 2018
17,305
Most people are expecting 3rd party games such as CoD and others that have been on the Wii and Wii U beforehand. Obviously games that focus on more bleeding edge graphics would not make much sense I agree but Doom and Wolf 2 do show that the Switch can run AAA 3rd party games if the engine is scalable and if the people playing it are ok with the compromises that have had to be made.

Yeah, when Switch owners say "I want more 3rd party games on Switch" they mean those that could feasibly run on it, stuff like Black Ops 4 (possibly without the BR mode), Resident Evil 7 and Spyro. I don't see anything in those three games that would make a port to Switch 100% not worth the time and resources, whereas games like AC: Odyssey and Battlefield V you'd be foolish for expecting them to come to Switch.

Frankly the "not everything can come to the Switch" is one of the most frustrating strawmen arguments I've seen surrounding the console. You even have otherwise nuanced folk like ZHugeEx (see his posts in the recent "Are 3rd parties missing out" thread) misconstruing the desire for more third party support as a desire for "all" third party support when that's never really been the case.
 

Pablo Mesa

Banned
Nov 23, 2017
6,878
What's the purpose of this comment? The switch is what it is and so is this version. There is no punching above weight, nothing that is really a surprise.
In context of the best looking fps handheld game, it also has the lowest resolution this whole gen, by quite a bit.
You can always try to give things context to make something look better than it might be but the hard facts are there: dynamic resolution down to 360p, 30fps limit but by no means a lock.
its basically a
and so on most "concern people" decides to focus on "its half empty".

we could sit and talk about the marvels it is for this type of games to run on portable and what a nice stepping stone Switch is for a power handheld based line future for nintendo.
but who need that, instead lets just nag about how the port does not look as good as their stationary hardware counterparts. that should be more production. certainly
 

patientx

Member
Oct 26, 2017
851
They are offering the full package, all effects all the "atmosphere" and there is always the "wow is it that low res OMG I can't stand that low res!" people here and on youtube. Let me tell you one thing my PC's up to this point was never the top of the line variety so usually the first thing I did when I started playing a game was lowering shadows and maybe disabling them sometimes. I rarely played a game in full hd -other than recent years ,because the consoles and pc's using samish hardware somewhat stalled the graphical advancement of games and I had a rx480 fairly early- or all the effects maxed. I never minded fps even after knowing and clearly seeing the difference between 24-30-60-120 fps etc. For example the most played game on my PC right now is BF1 and I know for a fact that it doesn't hold a constant 60fps all the time. What should I do at this situation ? Buy new hardware ? Stop playing the game ? No, because IT IS ENJOYABLE to play games not to now the precise numbers and try to achieve them or bust.

Switch port really seems impressive. These guys really seems to know ins and outs of the hardware. Reminds me of the early days of gaming, those days devs had limited resources and they had to squeeze every bit of hardware power to get what they want to achieve. They had to use many different tricks too. That way there were innovations in gaming everytime someone tried something new. These days you don't see this innovating so often.

Would buy the game if I can get it a bit lower because of money problems atm. Also thanks to John and DF. They really give great insight to these digital "wonders" of our generation.
 

Boiled Goose

Banned
Nov 2, 2017
9,999
It's an impressive technical showcase for Switch. Personally I don't understand why anyone would get this version if they're going to be playing on TV. If you like these kinds of games, chances are you'll already own one of the other consoles or PC. But as a handheld game, well that's a different factor.

Single console owner this gen and I love gaming on the Switch.

I'll get this and play it mostly in docked mode but having to option to take it with me is awesome.
 

cw_sasuke

Member
Oct 27, 2017
26,406
Never expected these kind of graphics on Switch from 3rd Parties ....watched the DF video on the big screen and it's quite impressive.

Panic Button are no joke.
 

Deleted member 3700

User requested account closure
Member
Oct 25, 2017
4,359
Fantastic analysis. It apparently requires a lot of research work for platform comparsion.

I am fascinated by the porting job done by Panic Button. While resolution is a huge downside, by the video, it looks really good on Switch. I am surprised by the stable framerate, geometry and particle effect. It probably looks very nice on that screen in handheld mode.

BTW, I am playing Doom on PC right now. My rig can easily achieve 100+ fps in max setting, and I am considering to buy its switch port. Even though it cannot provide the best experience, I want to play it when my family is occupying the TV, while also supporting those wizards at Panic Button and Bethesda for putting their trigger on these ports.