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Given a choice of frame rates between 30/60

  • I always pick 60fps

    Votes: 2,595 76.9%
  • I always pick 30fps (possibly with improved visual)

    Votes: 126 3.7%
  • Depends on the game

    Votes: 640 19.0%
  • AC Valhalla at 30fps, rest at 60

    Votes: 14 0.4%

  • Total voters
    3,375

Joo

Member
May 25, 2018
3,885
This is a first for me. I've been a lucky owner of a PS5 for almost half a year now and basically every game has been better at 60fps.

Just got my hands on AC Valhalla a couple days ago and to my surprise, no matter how many times I switch between the perf/quality modes, 60 fps just feels so floaty. It's like there's absolutely no weight to main character, when interacting with the world or in combat. Your mighty Viking ship feels like you're steering an inflatable boat because it feels light as a feather.

However 30 fps is still smooth to me in this game, especially once I've played like 5 minutes to adjust from the higher frame rate. Only real, lasting difference is that 30 fps mode adds some real sense of weight to everything. For me this feeling of "presence" I guess, is much more important than fast response times in a game like Valhalla.

Of course 60fps has lower input lag and better visual clarity in fast motion, which can make you better at combat, but I don't think it really matters in a game like this, and I'm playing on hard.

I have no idea why I feel like this with this one, single game. Take Tlou2, 60fps mode doesn't feel floaty at all and is way better than 30. Games like Sekiro and Apex are absolutely amazing at locked 60 on PS5 and make both feel like new games compared to my old base PS4. Control feels like a stuttery mess at 30 when compared to 60fps mode. What gives?

For the record I'm playing on a Sony X950H, so I guess it has better response times than your average tv to make Valhalla's 30fps feel better in theory, but I don't think it makes any real difference.

So Era, 60fps is praised to high heaven here and the wretched 30fps even seems to give headaches and other health issues to some, but any games where against all odds you've preferred the 30fps mode and why?
 
Oct 31, 2017
8,466
60 fps is the ENTRY LEVEL for me.
Anyone who will ever attempt to argue that 30 is fine (or even better) will get archived under the label "Crazy people" as far as I'm concerned.
 

Glio

Member
Oct 27, 2017
24,553
Spain
If they are both equally stable, I always prefer stable 60FPS to 30FPS. (If 60 is very unstable I prefer 30 but we are not talking about that)

I've never been in a situation like you.
 

snausages

Member
Feb 12, 2018
10,371
Maybe 30fps is just hiding how bad the sense of feedback is in Valhalla.

I actually played TLOU1 remastered at 30, because for whatever reason 60 enhanced the artificiality of the game for me. I think because that game was beginning to look outdated at that point anyway
 
Oct 30, 2017
8,706
I enjoyed Ratchet fine in fidelity mode. 60 fps clearly felt better. But I realized my eyes largely adjust after awhile and the overall game frame rate becomes a distant thought.

But no, I can't say 30 ever actually feels better than 60.
 

Ayirek

Member
Oct 27, 2017
4,255
Of course 60 fps feels better. But 30 is far from unplayable, and anyone who says 30 is a 'slideshow' or any other such thing is a pretentious, hyperbolic clown who I just cannot take seriously.
 

Vector

Member
Feb 28, 2018
6,657
Stable 60fps is a wonderful experience. A 60fps experience with frequent frame dips is awful though, and I'd rather have a smooth 30fps over it unless I can lower the graphical settings enough to clear 60fps consistently.
 

FinFunnels

Banned
Oct 27, 2017
5,610
Seattle
I can adjust to 30 FPS if it's my only choice, but I don't like it. Playing stuff like Assassin's Creed and GTA at 60 FPS+ feels revolutionary and makes me never want to play those types of games on consoles ever again.
 

Resident Guru

Member
Oct 28, 2017
919
60 fps is the ENTRY LEVEL for me.
Anyone who will ever attempt to argue that 30 is fine (or even better) will get boxed under the label "Crazy people" as far as I'm concerned.
This 1000%. In no universe will 30fps ever be smooth. How people can be ok with the input latency and motion clarity issues of 30 fps when there is a 60 fps mode option available is something I'll never understand.
 

Thorn

Banned
Oct 25, 2017
24,446
In Rifts Apart I tried out the 30 fps mode just to see how it looked. I thought "okay looks nice I spose" then I tried out 60 fps mode and never looked back. Its a WORLD of difference.
 

silva1991

Member
Oct 26, 2017
10,506
I was gonna pick always 60, but then I remembered I played the latest Ratchet at 30fps because I wanted maximum visuals. So depends I guess. Mostly always.
 
Oct 25, 2017
19,120
Era:
tenor.gif
 

Linus815

Member
Oct 29, 2017
19,823
60 fps doesnt make things less weighty, it literally just adds motion clarity........ yeah, i prefer my games not to be a blurry mess while moving the camera, thanks.

I played 10 hrs of AC:V on Ps4 pro before getting the PS5, and then continued there. The difference is night and day, its much more enjoyable on the PS5 at 60 fps.

Similiarly, played Odysesy to full completion on PC at around 80-120 fps, then played it on the Ps4 pro and thought the combat was significantly less enjoyable due to 30 fps.
 

rickyson33

Banned
Nov 23, 2017
3,053
I only play games if I can play them at 1 fps

when its slowed down to that level you really savor those frames
 

Beatle

Member
Dec 4, 2017
1,123
If your brain plasticity is naturally high enough, 30 or 60 is something you will quickly get use to
 

fourfourfun

Member
Oct 27, 2017
7,695
England
I don't prefer 30fps, but I also have no issue if it is my only option. I also can happily get through OG Blighttown and Age Of Calamity. It isn't really a point of contention.
 
OP
OP
Joo

Joo

Member
May 25, 2018
3,885
Maybe 30fps is just hiding how bad the sense of feedback is in Valhalla.

I actually played TLOU1 remastered at 30, because for whatever reason 60 enhanced the artificiality of the game for me. I think because that game was beginning to look outdated at that point anyway
Yeah you might be onto something.

Whether 30fps hides the lacklustre feedback in Valhalla or not, it just makes the MC feel way more connected to the game world.

Especially with the combat at 30fps you kinda lose a bit on responsiveness but the added sense of feedback makes it feel much better as a whole to me.

Never really had a similar situation with any game. Quite strange really.
 

convo

Member
Oct 25, 2017
7,385
God Hand managed to be a good game at 30fps, things don't become unplayable. Stable framerates are nice though but maybe this VRR thing can even things out with some suboptimal performance. Once people throw around their 360fps Gaming monitors, they are either really into esports or just don't know where to throw all this horsepower at anymore.
 

Glio

Member
Oct 27, 2017
24,553
Spain
I'm thinking that what you say happened to you reminds me of some reviews of The Hobbit when it was released at 48fps (Double the standard 24FPS).

Many people complained that he saw it strange and it was because it seemed more theater than cinema.
 
Oct 26, 2017
8,686
60 fps is the ENTRY LEVEL for me.
Anyone who will ever attempt to argue that 30 is fine (or even better) will get archived under the label "Crazy people" as far as I'm concerned.
I think once foveated rendering - or equivalent solutions for non VR platforms - becomes more widespread, this debate will change. I think it's pretty clear that our eyes don't perceive the world at a single framerate, and that the frequency with which we update our visual perception varies greatly over our field of vision.
 

Olli

Member
Feb 6, 2021
500
Bleurgh. I had to switch from performance to quality on valhalla around 40 hours in due to the horrendous screen tearing issues in Jorvik (ps5). Feels like absolute ass even if it does look better.

Doesn't help that oled and it's instant response time make 30fps actually feel worse in alot of games.
 

nsilvias

Member
Oct 25, 2017
23,821
Some games are just designed specifically with 30 fps in mind either because they aren't animated at higher fps or the physics are tied to fps so it throws the feel of the game into wack
 

mercuralia

Member
Sep 30, 2020
636
Portugal
I played Rift Apart at 30fps for the extra visual fidelity, with the intent of playing through challenge mode at 60fps. Once I did change, it looked weird. Not worse, but weird coming from 20 hours of 30fps, so I put it back.

Basically I only find 30fps difficult to play when it's a first-person game with constant dips or bad frame-pacing (like Dishonored 2 on consoles), or a sports/racing game. I don't really care too much for 60fps unless I start a play session at 60, because the sudden change will be jarring.

60 fps is the ENTRY LEVEL for me.
Anyone who will ever attempt to argue that 30 is fine (or even better) will get archived under the label "Crazy people" as far as I'm concerned.
Fun.

I'd say I'm more confused by people who refuse to try games that only run at 30fps, nevermind calling people crazy for thinking it's fine.
 

jroc74

Member
Oct 27, 2017
29,007
So....Rift Apart has me changing my mind on this.

It depends on the game/how its all implemented. The 30fps option in that game is really, really good. I didnt use 60fps once. Only for seeing which to choose.

Miles I chose 60fps for the most part.
 

RK9

Member
Apr 5, 2021
306
I find 60fps zealots particularly annoying. There are some games that require it, but most don't.
 

Xiofire

Prophet of Regret
Member
Oct 27, 2017
4,142
Rift Apart, to me, looked atrocious in both of the 60fps modes, so I played that at 30fps with all the bells and whistles.

Normally though, yeah, 60fps every time.

I selected "Depends on the game"
 

TechnicPuppet

Member
Oct 28, 2017
10,840
I played mostly 30fps games my whole life and after getting XSX I can't go back. Just waiting on 60fps patches.

Games just look and feel awful at 30fps basically.
 

caff!!!

Member
Oct 29, 2017
3,031
Highly prefer 60 FPS, if not 144 FPS because I prefer the smooth, but I could see 30 FPS with some good object motion blur and higher internal game logic rate be not bad. At least 20 FPS with drops or worse no limiter ala N64 aren't the norm anymore.
 

Adulfzen

Member
Oct 29, 2017
3,606
60 fps will always be better but people who act condescending towards others who find 30 fps fine are assholes like some of the posters in this thread.
 

MrCibb

Member
Dec 12, 2018
5,349
UK
I've not had the same experience as you, I haven't played that game, but I think I understand what you mean. And I guess it depends on how games implement things. There's lots of techniques to make 30 FPS feel smoother and stuff. Maybe that's just a very good one.

If we're talking performance/visual kind of modes some games have now I'd always choose the 60 FPS if I have the option to, but a steady framerate is what matters most to me. I hate dropping frames, that really annoys me. So if a game is dropping noticeably below 60, I would instead choose the 30 option.
 

Galava

▲ Legend ▲
Member
Oct 27, 2017
5,080
It really depends on the frametime graph for each game. If a game has a completely flat frametime graph at 30, but not quite so at 60, then 30 would feel smoother.

The answer is always freeSync/Gsync. I try to aim for 60, but if it's inconsistent af and I'm playing with a controller, then I'll lock it down to 30 (if on my TV, on my gsync monitor I don't bother, just let it fluctuate)
 

Glio

Member
Oct 27, 2017
24,553
Spain
I find 60fps zealots particularly annoying. There are some games that require it, but most don't.
It's like moviegoers who tell you that if you haven't seen a movie at the cinema, it doesn't count.

Yeah obviously cinema is a better experience, but people don't have to be so inflexible, sometimes a TV is fine.
 

Cheesy

Member
Oct 30, 2017
2,274
Sorry but higher frame rates make for an objectively better playing experience. I played on console for years and it's such a night and day difference going onto hardware that can handle higher framerates. That's not to say 30 fps is unplayable, like I said I've played console for years, but given the choice higher frames will always come first. If I had a PS5 with Ratchet I would absolutely give the lower framerate but prettier graphics setting a go, but would still likely go back to higher framerates.
 

Izunavis

Member
Oct 27, 2017
842
UK
Will always choose 60 anytime I can choose it. But a stable 30 really isn't blasphemous to me as it is to some folks. I'll get used to it after a few minutes of play, so I don't mind as long as the framerate is stable.
 

bes.gen

Member
Nov 24, 2017
3,366
yet to see any game not feeling hugely improved from switching 30 to 60fps.( and played all the examples mentioned from valhalla yo rift apart)
30 fps is currently something i just tolarate, if there is no performance mode.
 

Sprat

Member
Oct 27, 2017
4,684
England
I always lock to 30 even on PC for this exact reason.

I find games at 60 feel like the character is skating over the world